radeonsi: split setting graphics and compute descriptors
[mesa.git] / src / gallium / drivers / radeonsi / si_state.h
1 /*
2 * Copyright 2012 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Christian König <christian.koenig@amd.com>
25 */
26
27 #ifndef SI_STATE_H
28 #define SI_STATE_H
29
30 #include "si_pm4.h"
31 #include "radeon/r600_pipe_common.h"
32
33 #define SI_NUM_GRAPHICS_SHADERS (PIPE_SHADER_TESS_EVAL+1)
34 #define SI_NUM_SHADERS (PIPE_SHADER_COMPUTE+1)
35 #define SI_MAX_ATTRIBS 16
36
37 struct si_screen;
38 struct si_shader;
39
40 struct si_state_blend {
41 struct si_pm4_state pm4;
42 uint32_t cb_target_mask;
43 bool alpha_to_coverage;
44 bool alpha_to_one;
45 bool dual_src_blend;
46 /* Set 0xf or 0x0 (4 bits) per render target if the following is
47 * true. ANDed with spi_shader_col_format.
48 */
49 unsigned blend_enable_4bit;
50 unsigned need_src_alpha_4bit;
51 };
52
53 struct si_state_rasterizer {
54 struct si_pm4_state pm4;
55 /* poly offset states for 16-bit, 24-bit, and 32-bit zbuffers */
56 struct si_pm4_state pm4_poly_offset[3];
57 bool flatshade;
58 bool two_side;
59 bool multisample_enable;
60 bool force_persample_interp;
61 bool line_stipple_enable;
62 unsigned sprite_coord_enable;
63 unsigned pa_sc_line_stipple;
64 unsigned pa_cl_clip_cntl;
65 unsigned clip_plane_enable;
66 bool poly_stipple_enable;
67 bool line_smooth;
68 bool poly_smooth;
69 bool uses_poly_offset;
70 bool clamp_fragment_color;
71 bool rasterizer_discard;
72 bool scissor_enable;
73 };
74
75 struct si_dsa_stencil_ref_part {
76 uint8_t valuemask[2];
77 uint8_t writemask[2];
78 };
79
80 struct si_state_dsa {
81 struct si_pm4_state pm4;
82 unsigned alpha_func;
83 struct si_dsa_stencil_ref_part stencil_ref;
84 };
85
86 struct si_stencil_ref {
87 struct r600_atom atom;
88 struct pipe_stencil_ref state;
89 struct si_dsa_stencil_ref_part dsa_part;
90 };
91
92 struct si_vertex_element
93 {
94 unsigned count;
95 uint32_t rsrc_word3[SI_MAX_ATTRIBS];
96 uint32_t format_size[SI_MAX_ATTRIBS];
97 struct pipe_vertex_element elements[SI_MAX_ATTRIBS];
98 };
99
100 union si_state {
101 struct {
102 struct si_state_blend *blend;
103 struct si_state_rasterizer *rasterizer;
104 struct si_state_dsa *dsa;
105 struct si_pm4_state *poly_offset;
106 struct si_pm4_state *ls;
107 struct si_pm4_state *hs;
108 struct si_pm4_state *es;
109 struct si_pm4_state *gs;
110 struct si_pm4_state *vgt_shader_config;
111 struct si_pm4_state *vs;
112 struct si_pm4_state *ps;
113 } named;
114 struct si_pm4_state *array[0];
115 };
116
117 union si_state_atoms {
118 struct {
119 /* The order matters. */
120 struct r600_atom *cache_flush;
121 struct r600_atom *render_cond;
122 struct r600_atom *streamout_begin;
123 struct r600_atom *streamout_enable; /* must be after streamout_begin */
124 struct r600_atom *framebuffer;
125 struct r600_atom *msaa_sample_locs;
126 struct r600_atom *db_render_state;
127 struct r600_atom *msaa_config;
128 struct r600_atom *sample_mask;
129 struct r600_atom *cb_render_state;
130 struct r600_atom *blend_color;
131 struct r600_atom *clip_regs;
132 struct r600_atom *clip_state;
133 struct r600_atom *shader_userdata;
134 struct r600_atom *scissors;
135 struct r600_atom *viewports;
136 struct r600_atom *stencil_ref;
137 struct r600_atom *spi_map;
138 } s;
139 struct r600_atom *array[0];
140 };
141
142 #define SI_NUM_ATOMS (sizeof(union si_state_atoms)/sizeof(struct r600_atom*))
143
144 struct si_shader_data {
145 struct r600_atom atom;
146 uint32_t sh_base[SI_NUM_SHADERS];
147 };
148
149 /* User sampler views: 0..31
150 * Polygon stipple tex: 32
151 */
152 #define SI_NUM_USER_SAMPLERS 32 /* AKA OpenGL textures units per shader */
153 #define SI_POLY_STIPPLE_SAMPLER SI_NUM_USER_SAMPLERS
154 #define SI_NUM_SAMPLERS (SI_POLY_STIPPLE_SAMPLER + 1)
155
156 /* User constant buffers: 0..15
157 * Driver state constants: 16
158 */
159 #define SI_NUM_USER_CONST_BUFFERS 16
160 #define SI_DRIVER_STATE_CONST_BUF SI_NUM_USER_CONST_BUFFERS
161 #define SI_NUM_CONST_BUFFERS (SI_DRIVER_STATE_CONST_BUF + 1)
162
163 #define SI_NUM_IMAGES 16
164
165 #define SI_NUM_SHADER_BUFFERS 16
166
167 /* Read-write buffer slots.
168 *
169 * Ring buffers: 0..1
170 * Streamout buffers: 2..5
171 */
172 #define SI_RING_TESS_FACTOR 0 /* for HS (TCS) */
173 #define SI_RING_ESGS 0 /* for ES, GS */
174 #define SI_RING_GSVS 1 /* for GS, VS */
175 #define SI_RING_GSVS_1 2 /* 1, 2, 3 for GS */
176 #define SI_RING_GSVS_2 3
177 #define SI_RING_GSVS_3 4
178 #define SI_NUM_RING_BUFFERS 5
179 #define SI_SO_BUF_OFFSET SI_NUM_RING_BUFFERS
180 #define SI_NUM_RW_BUFFERS (SI_SO_BUF_OFFSET + 4)
181
182 #define SI_NUM_VERTEX_BUFFERS SI_MAX_ATTRIBS
183
184
185 /* This represents descriptors in memory, such as buffer resources,
186 * image resources, and sampler states.
187 */
188 struct si_descriptors {
189 /* The list of descriptors in malloc'd memory. */
190 uint32_t *list;
191 /* The size of one descriptor. */
192 unsigned element_dw_size;
193 /* The maximum number of descriptors. */
194 unsigned num_elements;
195
196 /* The buffer where the descriptors have been uploaded. */
197 struct r600_resource *buffer;
198 unsigned buffer_offset;
199
200 /* Offset in CE RAM */
201 unsigned ce_offset;
202
203 /* The i-th bit is set if that element is enabled (non-NULL resource). */
204 uint64_t enabled_mask;
205
206 /* elements of the list that are changed and need to be uploaded */
207 uint64_t dirty_mask;
208
209 /* Whether the CE ram is dirty and needs to be reinitialized entirely
210 * before we can do partial updates. */
211 bool ce_ram_dirty;
212
213 /* The shader userdata offset within a shader where the 64-bit pointer to the descriptor
214 * array will be stored. */
215 unsigned shader_userdata_offset;
216 /* Whether the pointer should be re-emitted. */
217 bool pointer_dirty;
218 };
219
220 struct si_sampler_views {
221 struct si_descriptors desc;
222 struct pipe_sampler_view *views[SI_NUM_SAMPLERS];
223 void *sampler_states[SI_NUM_SAMPLERS];
224 };
225
226 struct si_buffer_resources {
227 struct si_descriptors desc;
228 enum radeon_bo_usage shader_usage; /* READ, WRITE, or READWRITE */
229 enum radeon_bo_priority priority;
230 struct pipe_resource **buffers; /* this has num_buffers elements */
231 };
232
233 #define si_pm4_block_idx(member) \
234 (offsetof(union si_state, named.member) / sizeof(struct si_pm4_state *))
235
236 #define si_pm4_state_changed(sctx, member) \
237 ((sctx)->queued.named.member != (sctx)->emitted.named.member)
238
239 #define si_pm4_bind_state(sctx, member, value) \
240 do { \
241 (sctx)->queued.named.member = (value); \
242 } while(0)
243
244 #define si_pm4_delete_state(sctx, member, value) \
245 do { \
246 if ((sctx)->queued.named.member == (value)) { \
247 (sctx)->queued.named.member = NULL; \
248 } \
249 si_pm4_free_state(sctx, (struct si_pm4_state *)(value), \
250 si_pm4_block_idx(member)); \
251 } while(0)
252
253 /* si_descriptors.c */
254 void si_set_ring_buffer(struct pipe_context *ctx, uint shader, uint slot,
255 struct pipe_resource *buffer,
256 unsigned stride, unsigned num_records,
257 bool add_tid, bool swizzle,
258 unsigned element_size, unsigned index_stride, uint64_t offset);
259 void si_init_all_descriptors(struct si_context *sctx);
260 bool si_upload_graphics_shader_descriptors(struct si_context *sctx);
261 bool si_upload_compute_shader_descriptors(struct si_context *sctx);
262 void si_release_all_descriptors(struct si_context *sctx);
263 void si_all_descriptors_begin_new_cs(struct si_context *sctx);
264 void si_upload_const_buffer(struct si_context *sctx, struct r600_resource **rbuffer,
265 const uint8_t *ptr, unsigned size, uint32_t *const_offset);
266 void si_shader_change_notify(struct si_context *sctx);
267 void si_update_compressed_colortex_masks(struct si_context *sctx);
268 void si_emit_graphics_shader_userdata(struct si_context *sctx,
269 struct r600_atom *atom);
270 void si_emit_compute_shader_userdata(struct si_context *sctx);
271
272 /* si_state.c */
273 struct si_shader_selector;
274
275 void si_init_atom(struct si_context *sctx, struct r600_atom *atom,
276 struct r600_atom **list_elem,
277 void (*emit_func)(struct si_context *ctx, struct r600_atom *state));
278 boolean si_is_format_supported(struct pipe_screen *screen,
279 enum pipe_format format,
280 enum pipe_texture_target target,
281 unsigned sample_count,
282 unsigned usage);
283 void si_init_state_functions(struct si_context *sctx);
284 void si_init_screen_state_functions(struct si_screen *sscreen);
285 unsigned cik_bank_wh(unsigned bankwh);
286 unsigned cik_db_pipe_config(struct si_screen *sscreen, unsigned tile_mode);
287 unsigned cik_macro_tile_aspect(unsigned macro_tile_aspect);
288 unsigned cik_tile_split(unsigned tile_split);
289 unsigned si_array_mode(unsigned mode);
290 uint32_t si_num_banks(struct si_screen *sscreen, struct r600_texture *tex);
291 unsigned si_tile_mode_index(struct r600_texture *rtex, unsigned level, bool stencil);
292 void
293 si_make_buffer_descriptor(struct si_screen *screen, struct r600_resource *buf,
294 enum pipe_format format,
295 unsigned first_element, unsigned last_element,
296 uint32_t *state);
297 void
298 si_make_texture_descriptor(struct si_screen *screen,
299 struct r600_texture *tex,
300 bool sampler,
301 enum pipe_texture_target target,
302 enum pipe_format pipe_format,
303 const unsigned char state_swizzle[4],
304 unsigned base_level, unsigned first_level, unsigned last_level,
305 unsigned first_layer, unsigned last_layer,
306 unsigned width, unsigned height, unsigned depth,
307 uint32_t *state,
308 uint32_t *fmask_state);
309 struct pipe_sampler_view *
310 si_create_sampler_view_custom(struct pipe_context *ctx,
311 struct pipe_resource *texture,
312 const struct pipe_sampler_view *state,
313 unsigned width0, unsigned height0,
314 unsigned force_level);
315
316 /* si_state_shader.c */
317 bool si_update_shaders(struct si_context *sctx);
318 void si_init_shader_functions(struct si_context *sctx);
319 bool si_init_shader_cache(struct si_screen *sscreen);
320 void si_destroy_shader_cache(struct si_screen *sscreen);
321
322 /* si_state_draw.c */
323 void si_emit_cache_flush(struct si_context *sctx, struct r600_atom *atom);
324 void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *dinfo);
325 void si_trace_emit(struct si_context *sctx);
326
327 #endif