7ee6cf88e8822906289739306dd3419c3eff21d0
[mesa.git] / src / gallium / drivers / radeonsi / si_state_draw.c
1 /*
2 * Copyright 2012 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Christian König <christian.koenig@amd.com>
25 */
26
27 #include "si_pipe.h"
28 #include "radeon/r600_cs.h"
29 #include "sid.h"
30 #include "gfx9d.h"
31
32 #include "util/u_index_modify.h"
33 #include "util/u_log.h"
34 #include "util/u_upload_mgr.h"
35 #include "util/u_prim.h"
36
37 #include "ac_debug.h"
38
39 static unsigned si_conv_pipe_prim(unsigned mode)
40 {
41 static const unsigned prim_conv[] = {
42 [PIPE_PRIM_POINTS] = V_008958_DI_PT_POINTLIST,
43 [PIPE_PRIM_LINES] = V_008958_DI_PT_LINELIST,
44 [PIPE_PRIM_LINE_LOOP] = V_008958_DI_PT_LINELOOP,
45 [PIPE_PRIM_LINE_STRIP] = V_008958_DI_PT_LINESTRIP,
46 [PIPE_PRIM_TRIANGLES] = V_008958_DI_PT_TRILIST,
47 [PIPE_PRIM_TRIANGLE_STRIP] = V_008958_DI_PT_TRISTRIP,
48 [PIPE_PRIM_TRIANGLE_FAN] = V_008958_DI_PT_TRIFAN,
49 [PIPE_PRIM_QUADS] = V_008958_DI_PT_QUADLIST,
50 [PIPE_PRIM_QUAD_STRIP] = V_008958_DI_PT_QUADSTRIP,
51 [PIPE_PRIM_POLYGON] = V_008958_DI_PT_POLYGON,
52 [PIPE_PRIM_LINES_ADJACENCY] = V_008958_DI_PT_LINELIST_ADJ,
53 [PIPE_PRIM_LINE_STRIP_ADJACENCY] = V_008958_DI_PT_LINESTRIP_ADJ,
54 [PIPE_PRIM_TRIANGLES_ADJACENCY] = V_008958_DI_PT_TRILIST_ADJ,
55 [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = V_008958_DI_PT_TRISTRIP_ADJ,
56 [PIPE_PRIM_PATCHES] = V_008958_DI_PT_PATCH,
57 [R600_PRIM_RECTANGLE_LIST] = V_008958_DI_PT_RECTLIST
58 };
59 assert(mode < ARRAY_SIZE(prim_conv));
60 return prim_conv[mode];
61 }
62
63 static unsigned si_conv_prim_to_gs_out(unsigned mode)
64 {
65 static const int prim_conv[] = {
66 [PIPE_PRIM_POINTS] = V_028A6C_OUTPRIM_TYPE_POINTLIST,
67 [PIPE_PRIM_LINES] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
68 [PIPE_PRIM_LINE_LOOP] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
69 [PIPE_PRIM_LINE_STRIP] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
70 [PIPE_PRIM_TRIANGLES] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
71 [PIPE_PRIM_TRIANGLE_STRIP] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
72 [PIPE_PRIM_TRIANGLE_FAN] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
73 [PIPE_PRIM_QUADS] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
74 [PIPE_PRIM_QUAD_STRIP] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
75 [PIPE_PRIM_POLYGON] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
76 [PIPE_PRIM_LINES_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
77 [PIPE_PRIM_LINE_STRIP_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
78 [PIPE_PRIM_TRIANGLES_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
79 [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
80 [PIPE_PRIM_PATCHES] = V_028A6C_OUTPRIM_TYPE_POINTLIST,
81 [R600_PRIM_RECTANGLE_LIST] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
82 };
83 assert(mode < ARRAY_SIZE(prim_conv));
84
85 return prim_conv[mode];
86 }
87
88 /**
89 * This calculates the LDS size for tessellation shaders (VS, TCS, TES).
90 * LS.LDS_SIZE is shared by all 3 shader stages.
91 *
92 * The information about LDS and other non-compile-time parameters is then
93 * written to userdata SGPRs.
94 */
95 static void si_emit_derived_tess_state(struct si_context *sctx,
96 const struct pipe_draw_info *info,
97 unsigned *num_patches)
98 {
99 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
100 struct si_shader *ls_current;
101 struct si_shader_selector *ls;
102 /* The TES pointer will only be used for sctx->last_tcs.
103 * It would be wrong to think that TCS = TES. */
104 struct si_shader_selector *tcs =
105 sctx->tcs_shader.cso ? sctx->tcs_shader.cso : sctx->tes_shader.cso;
106 unsigned tess_uses_primid = sctx->ia_multi_vgt_param_key.u.tess_uses_prim_id;
107 bool has_primid_instancing_bug = sctx->b.chip_class == SI &&
108 sctx->b.screen->info.max_se == 1;
109 unsigned tes_sh_base = sctx->shader_pointers.sh_base[PIPE_SHADER_TESS_EVAL];
110 unsigned num_tcs_input_cp = info->vertices_per_patch;
111 unsigned num_tcs_output_cp, num_tcs_inputs, num_tcs_outputs;
112 unsigned num_tcs_patch_outputs;
113 unsigned input_vertex_size, output_vertex_size, pervertex_output_patch_size;
114 unsigned input_patch_size, output_patch_size, output_patch0_offset;
115 unsigned perpatch_output_offset, lds_size;
116 unsigned tcs_in_layout, tcs_out_layout, tcs_out_offsets;
117 unsigned offchip_layout, hardware_lds_size, ls_hs_config;
118
119 /* Since GFX9 has merged LS-HS in the TCS state, set LS = TCS. */
120 if (sctx->b.chip_class >= GFX9) {
121 if (sctx->tcs_shader.cso)
122 ls_current = sctx->tcs_shader.current;
123 else
124 ls_current = sctx->fixed_func_tcs_shader.current;
125
126 ls = ls_current->key.part.tcs.ls;
127 } else {
128 ls_current = sctx->vs_shader.current;
129 ls = sctx->vs_shader.cso;
130 }
131
132 if (sctx->last_ls == ls_current &&
133 sctx->last_tcs == tcs &&
134 sctx->last_tes_sh_base == tes_sh_base &&
135 sctx->last_num_tcs_input_cp == num_tcs_input_cp &&
136 (!has_primid_instancing_bug ||
137 (sctx->last_tess_uses_primid == tess_uses_primid))) {
138 *num_patches = sctx->last_num_patches;
139 return;
140 }
141
142 sctx->last_ls = ls_current;
143 sctx->last_tcs = tcs;
144 sctx->last_tes_sh_base = tes_sh_base;
145 sctx->last_num_tcs_input_cp = num_tcs_input_cp;
146 sctx->last_tess_uses_primid = tess_uses_primid;
147
148 /* This calculates how shader inputs and outputs among VS, TCS, and TES
149 * are laid out in LDS. */
150 num_tcs_inputs = util_last_bit64(ls->outputs_written);
151
152 if (sctx->tcs_shader.cso) {
153 num_tcs_outputs = util_last_bit64(tcs->outputs_written);
154 num_tcs_output_cp = tcs->info.properties[TGSI_PROPERTY_TCS_VERTICES_OUT];
155 num_tcs_patch_outputs = util_last_bit64(tcs->patch_outputs_written);
156 } else {
157 /* No TCS. Route varyings from LS to TES. */
158 num_tcs_outputs = num_tcs_inputs;
159 num_tcs_output_cp = num_tcs_input_cp;
160 num_tcs_patch_outputs = 2; /* TESSINNER + TESSOUTER */
161 }
162
163 input_vertex_size = num_tcs_inputs * 16;
164 output_vertex_size = num_tcs_outputs * 16;
165
166 input_patch_size = num_tcs_input_cp * input_vertex_size;
167
168 pervertex_output_patch_size = num_tcs_output_cp * output_vertex_size;
169 output_patch_size = pervertex_output_patch_size + num_tcs_patch_outputs * 16;
170
171 /* Ensure that we only need one wave per SIMD so we don't need to check
172 * resource usage. Also ensures that the number of tcs in and out
173 * vertices per threadgroup are at most 256.
174 */
175 *num_patches = 64 / MAX2(num_tcs_input_cp, num_tcs_output_cp) * 4;
176
177 /* Make sure that the data fits in LDS. This assumes the shaders only
178 * use LDS for the inputs and outputs.
179 *
180 * While CIK can use 64K per threadgroup, there is a hang on Stoney
181 * with 2 CUs if we use more than 32K. The closed Vulkan driver also
182 * uses 32K at most on all GCN chips.
183 */
184 hardware_lds_size = 32768;
185 *num_patches = MIN2(*num_patches, hardware_lds_size / (input_patch_size +
186 output_patch_size));
187
188 /* Make sure the output data fits in the offchip buffer */
189 *num_patches = MIN2(*num_patches,
190 (sctx->screen->tess_offchip_block_dw_size * 4) /
191 output_patch_size);
192
193 /* Not necessary for correctness, but improves performance. The
194 * specific value is taken from the proprietary driver.
195 */
196 *num_patches = MIN2(*num_patches, 40);
197
198 if (sctx->b.chip_class == SI ||
199 /* TODO: fix GFX9 where a threadgroup contains more than 1 wave and
200 * LS vertices per patch > HS vertices per patch. Piglit: 16in-1out */
201 (sctx->b.chip_class == GFX9 &&
202 num_tcs_input_cp > num_tcs_output_cp)) {
203 /* SI bug workaround, related to power management. Limit LS-HS
204 * threadgroups to only one wave.
205 */
206 unsigned one_wave = 64 / MAX2(num_tcs_input_cp, num_tcs_output_cp);
207 *num_patches = MIN2(*num_patches, one_wave);
208 }
209
210 /* The VGT HS block increments the patch ID unconditionally
211 * within a single threadgroup. This results in incorrect
212 * patch IDs when instanced draws are used.
213 *
214 * The intended solution is to restrict threadgroups to
215 * a single instance by setting SWITCH_ON_EOI, which
216 * should cause IA to split instances up. However, this
217 * doesn't work correctly on SI when there is no other
218 * SE to switch to.
219 */
220 if (has_primid_instancing_bug)
221 *num_patches = 1;
222
223 sctx->last_num_patches = *num_patches;
224
225 output_patch0_offset = input_patch_size * *num_patches;
226 perpatch_output_offset = output_patch0_offset + pervertex_output_patch_size;
227
228 /* Compute userdata SGPRs. */
229 assert(((input_vertex_size / 4) & ~0xff) == 0);
230 assert(((output_vertex_size / 4) & ~0xff) == 0);
231 assert(((input_patch_size / 4) & ~0x1fff) == 0);
232 assert(((output_patch_size / 4) & ~0x1fff) == 0);
233 assert(((output_patch0_offset / 16) & ~0xffff) == 0);
234 assert(((perpatch_output_offset / 16) & ~0xffff) == 0);
235 assert(num_tcs_input_cp <= 32);
236 assert(num_tcs_output_cp <= 32);
237
238 tcs_in_layout = S_VS_STATE_LS_OUT_PATCH_SIZE(input_patch_size / 4) |
239 S_VS_STATE_LS_OUT_VERTEX_SIZE(input_vertex_size / 4);
240 tcs_out_layout = (output_patch_size / 4) |
241 ((output_vertex_size / 4) << 13);
242 tcs_out_offsets = (output_patch0_offset / 16) |
243 ((perpatch_output_offset / 16) << 16);
244 offchip_layout = *num_patches |
245 (num_tcs_output_cp << 6) |
246 (pervertex_output_patch_size * *num_patches << 12);
247
248 /* Compute the LDS size. */
249 lds_size = output_patch0_offset + output_patch_size * *num_patches;
250
251 if (sctx->b.chip_class >= CIK) {
252 assert(lds_size <= 65536);
253 lds_size = align(lds_size, 512) / 512;
254 } else {
255 assert(lds_size <= 32768);
256 lds_size = align(lds_size, 256) / 256;
257 }
258
259 /* Set SI_SGPR_VS_STATE_BITS. */
260 sctx->current_vs_state &= C_VS_STATE_LS_OUT_PATCH_SIZE &
261 C_VS_STATE_LS_OUT_VERTEX_SIZE;
262 sctx->current_vs_state |= tcs_in_layout;
263
264 if (sctx->b.chip_class >= GFX9) {
265 unsigned hs_rsrc2 = ls_current->config.rsrc2 |
266 S_00B42C_LDS_SIZE(lds_size);
267
268 radeon_set_sh_reg(cs, R_00B42C_SPI_SHADER_PGM_RSRC2_HS, hs_rsrc2);
269
270 /* Set userdata SGPRs for merged LS-HS. */
271 radeon_set_sh_reg_seq(cs,
272 R_00B430_SPI_SHADER_USER_DATA_LS_0 +
273 GFX9_SGPR_TCS_OFFCHIP_LAYOUT * 4, 3);
274 radeon_emit(cs, offchip_layout);
275 radeon_emit(cs, tcs_out_offsets);
276 radeon_emit(cs, tcs_out_layout | (num_tcs_input_cp << 26));
277 } else {
278 unsigned ls_rsrc2 = ls_current->config.rsrc2;
279
280 si_multiwave_lds_size_workaround(sctx->screen, &lds_size);
281 ls_rsrc2 |= S_00B52C_LDS_SIZE(lds_size);
282
283 /* Due to a hw bug, RSRC2_LS must be written twice with another
284 * LS register written in between. */
285 if (sctx->b.chip_class == CIK && sctx->b.family != CHIP_HAWAII)
286 radeon_set_sh_reg(cs, R_00B52C_SPI_SHADER_PGM_RSRC2_LS, ls_rsrc2);
287 radeon_set_sh_reg_seq(cs, R_00B528_SPI_SHADER_PGM_RSRC1_LS, 2);
288 radeon_emit(cs, ls_current->config.rsrc1);
289 radeon_emit(cs, ls_rsrc2);
290
291 /* Set userdata SGPRs for TCS. */
292 radeon_set_sh_reg_seq(cs,
293 R_00B430_SPI_SHADER_USER_DATA_HS_0 + GFX6_SGPR_TCS_OFFCHIP_LAYOUT * 4, 4);
294 radeon_emit(cs, offchip_layout);
295 radeon_emit(cs, tcs_out_offsets);
296 radeon_emit(cs, tcs_out_layout | (num_tcs_input_cp << 26));
297 radeon_emit(cs, tcs_in_layout);
298 }
299
300 /* Set userdata SGPRs for TES. */
301 radeon_set_sh_reg_seq(cs, tes_sh_base + SI_SGPR_TES_OFFCHIP_LAYOUT * 4, 2);
302 radeon_emit(cs, offchip_layout);
303 radeon_emit(cs, r600_resource(sctx->tess_offchip_ring)->gpu_address >> 16);
304
305 ls_hs_config = S_028B58_NUM_PATCHES(*num_patches) |
306 S_028B58_HS_NUM_INPUT_CP(num_tcs_input_cp) |
307 S_028B58_HS_NUM_OUTPUT_CP(num_tcs_output_cp);
308
309 if (sctx->b.chip_class >= CIK)
310 radeon_set_context_reg_idx(cs, R_028B58_VGT_LS_HS_CONFIG, 2,
311 ls_hs_config);
312 else
313 radeon_set_context_reg(cs, R_028B58_VGT_LS_HS_CONFIG,
314 ls_hs_config);
315 }
316
317 static unsigned si_num_prims_for_vertices(const struct pipe_draw_info *info)
318 {
319 switch (info->mode) {
320 case PIPE_PRIM_PATCHES:
321 return info->count / info->vertices_per_patch;
322 case R600_PRIM_RECTANGLE_LIST:
323 return info->count / 3;
324 default:
325 return u_prims_for_vertices(info->mode, info->count);
326 }
327 }
328
329 static unsigned
330 si_get_init_multi_vgt_param(struct si_screen *sscreen,
331 union si_vgt_param_key *key)
332 {
333 STATIC_ASSERT(sizeof(union si_vgt_param_key) == 4);
334 unsigned max_primgroup_in_wave = 2;
335
336 /* SWITCH_ON_EOP(0) is always preferable. */
337 bool wd_switch_on_eop = false;
338 bool ia_switch_on_eop = false;
339 bool ia_switch_on_eoi = false;
340 bool partial_vs_wave = false;
341 bool partial_es_wave = false;
342
343 if (key->u.uses_tess) {
344 /* SWITCH_ON_EOI must be set if PrimID is used. */
345 if (key->u.tess_uses_prim_id)
346 ia_switch_on_eoi = true;
347
348 /* Bug with tessellation and GS on Bonaire and older 2 SE chips. */
349 if ((sscreen->b.family == CHIP_TAHITI ||
350 sscreen->b.family == CHIP_PITCAIRN ||
351 sscreen->b.family == CHIP_BONAIRE) &&
352 key->u.uses_gs)
353 partial_vs_wave = true;
354
355 /* Needed for 028B6C_DISTRIBUTION_MODE != 0 */
356 if (sscreen->has_distributed_tess) {
357 if (key->u.uses_gs) {
358 if (sscreen->b.chip_class <= VI)
359 partial_es_wave = true;
360
361 /* GPU hang workaround. */
362 if (sscreen->b.family == CHIP_TONGA ||
363 sscreen->b.family == CHIP_FIJI ||
364 sscreen->b.family == CHIP_POLARIS10 ||
365 sscreen->b.family == CHIP_POLARIS11 ||
366 sscreen->b.family == CHIP_POLARIS12)
367 partial_vs_wave = true;
368 } else {
369 partial_vs_wave = true;
370 }
371 }
372 }
373
374 /* This is a hardware requirement. */
375 if (key->u.line_stipple_enabled ||
376 (sscreen->b.debug_flags & DBG_SWITCH_ON_EOP)) {
377 ia_switch_on_eop = true;
378 wd_switch_on_eop = true;
379 }
380
381 if (sscreen->b.chip_class >= CIK) {
382 /* WD_SWITCH_ON_EOP has no effect on GPUs with less than
383 * 4 shader engines. Set 1 to pass the assertion below.
384 * The other cases are hardware requirements.
385 *
386 * Polaris supports primitive restart with WD_SWITCH_ON_EOP=0
387 * for points, line strips, and tri strips.
388 */
389 if (sscreen->b.info.max_se < 4 ||
390 key->u.prim == PIPE_PRIM_POLYGON ||
391 key->u.prim == PIPE_PRIM_LINE_LOOP ||
392 key->u.prim == PIPE_PRIM_TRIANGLE_FAN ||
393 key->u.prim == PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY ||
394 (key->u.primitive_restart &&
395 (sscreen->b.family < CHIP_POLARIS10 ||
396 (key->u.prim != PIPE_PRIM_POINTS &&
397 key->u.prim != PIPE_PRIM_LINE_STRIP &&
398 key->u.prim != PIPE_PRIM_TRIANGLE_STRIP))) ||
399 key->u.count_from_stream_output)
400 wd_switch_on_eop = true;
401
402 /* Hawaii hangs if instancing is enabled and WD_SWITCH_ON_EOP is 0.
403 * We don't know that for indirect drawing, so treat it as
404 * always problematic. */
405 if (sscreen->b.family == CHIP_HAWAII &&
406 key->u.uses_instancing)
407 wd_switch_on_eop = true;
408
409 /* Performance recommendation for 4 SE Gfx7-8 parts if
410 * instances are smaller than a primgroup.
411 * Assume indirect draws always use small instances.
412 * This is needed for good VS wave utilization.
413 */
414 if (sscreen->b.chip_class <= VI &&
415 sscreen->b.info.max_se == 4 &&
416 key->u.multi_instances_smaller_than_primgroup)
417 wd_switch_on_eop = true;
418
419 /* Required on CIK and later. */
420 if (sscreen->b.info.max_se > 2 && !wd_switch_on_eop)
421 ia_switch_on_eoi = true;
422
423 /* Required by Hawaii and, for some special cases, by VI. */
424 if (ia_switch_on_eoi &&
425 (sscreen->b.family == CHIP_HAWAII ||
426 (sscreen->b.chip_class == VI &&
427 (key->u.uses_gs || max_primgroup_in_wave != 2))))
428 partial_vs_wave = true;
429
430 /* Instancing bug on Bonaire. */
431 if (sscreen->b.family == CHIP_BONAIRE && ia_switch_on_eoi &&
432 key->u.uses_instancing)
433 partial_vs_wave = true;
434
435 /* If the WD switch is false, the IA switch must be false too. */
436 assert(wd_switch_on_eop || !ia_switch_on_eop);
437 }
438
439 /* If SWITCH_ON_EOI is set, PARTIAL_ES_WAVE must be set too. */
440 if (sscreen->b.chip_class <= VI && ia_switch_on_eoi)
441 partial_es_wave = true;
442
443 return S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop) |
444 S_028AA8_SWITCH_ON_EOI(ia_switch_on_eoi) |
445 S_028AA8_PARTIAL_VS_WAVE_ON(partial_vs_wave) |
446 S_028AA8_PARTIAL_ES_WAVE_ON(partial_es_wave) |
447 S_028AA8_WD_SWITCH_ON_EOP(sscreen->b.chip_class >= CIK ? wd_switch_on_eop : 0) |
448 /* The following field was moved to VGT_SHADER_STAGES_EN in GFX9. */
449 S_028AA8_MAX_PRIMGRP_IN_WAVE(sscreen->b.chip_class == VI ?
450 max_primgroup_in_wave : 0) |
451 S_030960_EN_INST_OPT_BASIC(sscreen->b.chip_class >= GFX9) |
452 S_030960_EN_INST_OPT_ADV(sscreen->b.chip_class >= GFX9);
453 }
454
455 void si_init_ia_multi_vgt_param_table(struct si_context *sctx)
456 {
457 for (int prim = 0; prim <= R600_PRIM_RECTANGLE_LIST; prim++)
458 for (int uses_instancing = 0; uses_instancing < 2; uses_instancing++)
459 for (int multi_instances = 0; multi_instances < 2; multi_instances++)
460 for (int primitive_restart = 0; primitive_restart < 2; primitive_restart++)
461 for (int count_from_so = 0; count_from_so < 2; count_from_so++)
462 for (int line_stipple = 0; line_stipple < 2; line_stipple++)
463 for (int uses_tess = 0; uses_tess < 2; uses_tess++)
464 for (int tess_uses_primid = 0; tess_uses_primid < 2; tess_uses_primid++)
465 for (int uses_gs = 0; uses_gs < 2; uses_gs++) {
466 union si_vgt_param_key key;
467
468 key.index = 0;
469 key.u.prim = prim;
470 key.u.uses_instancing = uses_instancing;
471 key.u.multi_instances_smaller_than_primgroup = multi_instances;
472 key.u.primitive_restart = primitive_restart;
473 key.u.count_from_stream_output = count_from_so;
474 key.u.line_stipple_enabled = line_stipple;
475 key.u.uses_tess = uses_tess;
476 key.u.tess_uses_prim_id = tess_uses_primid;
477 key.u.uses_gs = uses_gs;
478
479 sctx->ia_multi_vgt_param[key.index] =
480 si_get_init_multi_vgt_param(sctx->screen, &key);
481 }
482 }
483
484 static unsigned si_get_ia_multi_vgt_param(struct si_context *sctx,
485 const struct pipe_draw_info *info,
486 unsigned num_patches)
487 {
488 union si_vgt_param_key key = sctx->ia_multi_vgt_param_key;
489 unsigned primgroup_size;
490 unsigned ia_multi_vgt_param;
491
492 if (sctx->tes_shader.cso) {
493 primgroup_size = num_patches; /* must be a multiple of NUM_PATCHES */
494 } else if (sctx->gs_shader.cso) {
495 primgroup_size = 64; /* recommended with a GS */
496 } else {
497 primgroup_size = 128; /* recommended without a GS and tess */
498 }
499
500 key.u.prim = info->mode;
501 key.u.uses_instancing = info->indirect || info->instance_count > 1;
502 key.u.multi_instances_smaller_than_primgroup =
503 info->indirect ||
504 (info->instance_count > 1 &&
505 (info->count_from_stream_output ||
506 si_num_prims_for_vertices(info) < primgroup_size));
507 key.u.primitive_restart = info->primitive_restart;
508 key.u.count_from_stream_output = info->count_from_stream_output != NULL;
509
510 ia_multi_vgt_param = sctx->ia_multi_vgt_param[key.index] |
511 S_028AA8_PRIMGROUP_SIZE(primgroup_size - 1);
512
513 if (sctx->gs_shader.cso) {
514 /* GS requirement. */
515 if (sctx->b.chip_class <= VI &&
516 SI_GS_PER_ES / primgroup_size >= sctx->screen->gs_table_depth - 3)
517 ia_multi_vgt_param |= S_028AA8_PARTIAL_ES_WAVE_ON(1);
518
519 /* GS hw bug with single-primitive instances and SWITCH_ON_EOI.
520 * The hw doc says all multi-SE chips are affected, but Vulkan
521 * only applies it to Hawaii. Do what Vulkan does.
522 */
523 if (sctx->b.family == CHIP_HAWAII &&
524 G_028AA8_SWITCH_ON_EOI(ia_multi_vgt_param) &&
525 (info->indirect ||
526 (info->instance_count > 1 &&
527 (info->count_from_stream_output ||
528 si_num_prims_for_vertices(info) <= 1))))
529 sctx->b.flags |= SI_CONTEXT_VGT_FLUSH;
530 }
531
532 return ia_multi_vgt_param;
533 }
534
535 /* rast_prim is the primitive type after GS. */
536 static void si_emit_rasterizer_prim_state(struct si_context *sctx)
537 {
538 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
539 enum pipe_prim_type rast_prim = sctx->current_rast_prim;
540 struct si_state_rasterizer *rs = sctx->emitted.named.rasterizer;
541
542 /* Skip this if not rendering lines. */
543 if (rast_prim != PIPE_PRIM_LINES &&
544 rast_prim != PIPE_PRIM_LINE_LOOP &&
545 rast_prim != PIPE_PRIM_LINE_STRIP &&
546 rast_prim != PIPE_PRIM_LINES_ADJACENCY &&
547 rast_prim != PIPE_PRIM_LINE_STRIP_ADJACENCY)
548 return;
549
550 if (rast_prim == sctx->last_rast_prim &&
551 rs->pa_sc_line_stipple == sctx->last_sc_line_stipple)
552 return;
553
554 /* For lines, reset the stipple pattern at each primitive. Otherwise,
555 * reset the stipple pattern at each packet (line strips, line loops).
556 */
557 radeon_set_context_reg(cs, R_028A0C_PA_SC_LINE_STIPPLE,
558 rs->pa_sc_line_stipple |
559 S_028A0C_AUTO_RESET_CNTL(rast_prim == PIPE_PRIM_LINES ? 1 : 2));
560
561 sctx->last_rast_prim = rast_prim;
562 sctx->last_sc_line_stipple = rs->pa_sc_line_stipple;
563 }
564
565 static void si_emit_vs_state(struct si_context *sctx,
566 const struct pipe_draw_info *info)
567 {
568 sctx->current_vs_state &= C_VS_STATE_INDEXED;
569 sctx->current_vs_state |= S_VS_STATE_INDEXED(!!info->index_size);
570
571 if (sctx->current_vs_state != sctx->last_vs_state) {
572 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
573
574 radeon_set_sh_reg(cs,
575 sctx->shader_pointers.sh_base[PIPE_SHADER_VERTEX] +
576 SI_SGPR_VS_STATE_BITS * 4,
577 sctx->current_vs_state);
578
579 sctx->last_vs_state = sctx->current_vs_state;
580 }
581 }
582
583 static void si_emit_draw_registers(struct si_context *sctx,
584 const struct pipe_draw_info *info,
585 unsigned num_patches)
586 {
587 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
588 unsigned prim = si_conv_pipe_prim(info->mode);
589 unsigned gs_out_prim = si_conv_prim_to_gs_out(sctx->current_rast_prim);
590 unsigned ia_multi_vgt_param;
591
592 ia_multi_vgt_param = si_get_ia_multi_vgt_param(sctx, info, num_patches);
593
594 /* Draw state. */
595 if (ia_multi_vgt_param != sctx->last_multi_vgt_param) {
596 if (sctx->b.chip_class >= GFX9)
597 radeon_set_uconfig_reg_idx(cs, R_030960_IA_MULTI_VGT_PARAM, 4, ia_multi_vgt_param);
598 else if (sctx->b.chip_class >= CIK)
599 radeon_set_context_reg_idx(cs, R_028AA8_IA_MULTI_VGT_PARAM, 1, ia_multi_vgt_param);
600 else
601 radeon_set_context_reg(cs, R_028AA8_IA_MULTI_VGT_PARAM, ia_multi_vgt_param);
602
603 sctx->last_multi_vgt_param = ia_multi_vgt_param;
604 }
605 if (prim != sctx->last_prim) {
606 if (sctx->b.chip_class >= CIK)
607 radeon_set_uconfig_reg_idx(cs, R_030908_VGT_PRIMITIVE_TYPE, 1, prim);
608 else
609 radeon_set_config_reg(cs, R_008958_VGT_PRIMITIVE_TYPE, prim);
610
611 sctx->last_prim = prim;
612 }
613
614 if (gs_out_prim != sctx->last_gs_out_prim) {
615 radeon_set_context_reg(cs, R_028A6C_VGT_GS_OUT_PRIM_TYPE, gs_out_prim);
616 sctx->last_gs_out_prim = gs_out_prim;
617 }
618
619 /* Primitive restart. */
620 if (info->primitive_restart != sctx->last_primitive_restart_en) {
621 if (sctx->b.chip_class >= GFX9)
622 radeon_set_uconfig_reg(cs, R_03092C_VGT_MULTI_PRIM_IB_RESET_EN,
623 info->primitive_restart);
624 else
625 radeon_set_context_reg(cs, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN,
626 info->primitive_restart);
627
628 sctx->last_primitive_restart_en = info->primitive_restart;
629
630 }
631 if (info->primitive_restart &&
632 (info->restart_index != sctx->last_restart_index ||
633 sctx->last_restart_index == SI_RESTART_INDEX_UNKNOWN)) {
634 radeon_set_context_reg(cs, R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX,
635 info->restart_index);
636 sctx->last_restart_index = info->restart_index;
637 }
638 }
639
640 static void si_emit_draw_packets(struct si_context *sctx,
641 const struct pipe_draw_info *info,
642 struct pipe_resource *indexbuf,
643 unsigned index_size,
644 unsigned index_offset)
645 {
646 struct pipe_draw_indirect_info *indirect = info->indirect;
647 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
648 unsigned sh_base_reg = sctx->shader_pointers.sh_base[PIPE_SHADER_VERTEX];
649 bool render_cond_bit = sctx->b.render_cond && !sctx->b.render_cond_force_off;
650 uint32_t index_max_size = 0;
651 uint64_t index_va = 0;
652
653 if (info->count_from_stream_output) {
654 struct r600_so_target *t =
655 (struct r600_so_target*)info->count_from_stream_output;
656 uint64_t va = t->buf_filled_size->gpu_address +
657 t->buf_filled_size_offset;
658
659 radeon_set_context_reg(cs, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE,
660 t->stride_in_dw);
661
662 radeon_emit(cs, PKT3(PKT3_COPY_DATA, 4, 0));
663 radeon_emit(cs, COPY_DATA_SRC_SEL(COPY_DATA_MEM) |
664 COPY_DATA_DST_SEL(COPY_DATA_REG) |
665 COPY_DATA_WR_CONFIRM);
666 radeon_emit(cs, va); /* src address lo */
667 radeon_emit(cs, va >> 32); /* src address hi */
668 radeon_emit(cs, R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE >> 2);
669 radeon_emit(cs, 0); /* unused */
670
671 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
672 t->buf_filled_size, RADEON_USAGE_READ,
673 RADEON_PRIO_SO_FILLED_SIZE);
674 }
675
676 /* draw packet */
677 if (index_size) {
678 if (index_size != sctx->last_index_size) {
679 unsigned index_type;
680
681 /* index type */
682 switch (index_size) {
683 case 1:
684 index_type = V_028A7C_VGT_INDEX_8;
685 break;
686 case 2:
687 index_type = V_028A7C_VGT_INDEX_16 |
688 (SI_BIG_ENDIAN && sctx->b.chip_class <= CIK ?
689 V_028A7C_VGT_DMA_SWAP_16_BIT : 0);
690 break;
691 case 4:
692 index_type = V_028A7C_VGT_INDEX_32 |
693 (SI_BIG_ENDIAN && sctx->b.chip_class <= CIK ?
694 V_028A7C_VGT_DMA_SWAP_32_BIT : 0);
695 break;
696 default:
697 assert(!"unreachable");
698 return;
699 }
700
701 if (sctx->b.chip_class >= GFX9) {
702 radeon_set_uconfig_reg_idx(cs, R_03090C_VGT_INDEX_TYPE,
703 2, index_type);
704 } else {
705 radeon_emit(cs, PKT3(PKT3_INDEX_TYPE, 0, 0));
706 radeon_emit(cs, index_type);
707 }
708
709 sctx->last_index_size = index_size;
710 }
711
712 index_max_size = (indexbuf->width0 - index_offset) /
713 index_size;
714 index_va = r600_resource(indexbuf)->gpu_address + index_offset;
715
716 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
717 (struct r600_resource *)indexbuf,
718 RADEON_USAGE_READ, RADEON_PRIO_INDEX_BUFFER);
719 } else {
720 /* On CI and later, non-indexed draws overwrite VGT_INDEX_TYPE,
721 * so the state must be re-emitted before the next indexed draw.
722 */
723 if (sctx->b.chip_class >= CIK)
724 sctx->last_index_size = -1;
725 }
726
727 if (indirect) {
728 uint64_t indirect_va = r600_resource(indirect->buffer)->gpu_address;
729
730 assert(indirect_va % 8 == 0);
731
732 si_invalidate_draw_sh_constants(sctx);
733
734 radeon_emit(cs, PKT3(PKT3_SET_BASE, 2, 0));
735 radeon_emit(cs, 1);
736 radeon_emit(cs, indirect_va);
737 radeon_emit(cs, indirect_va >> 32);
738
739 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
740 (struct r600_resource *)indirect->buffer,
741 RADEON_USAGE_READ, RADEON_PRIO_DRAW_INDIRECT);
742
743 unsigned di_src_sel = index_size ? V_0287F0_DI_SRC_SEL_DMA
744 : V_0287F0_DI_SRC_SEL_AUTO_INDEX;
745
746 assert(indirect->offset % 4 == 0);
747
748 if (index_size) {
749 radeon_emit(cs, PKT3(PKT3_INDEX_BASE, 1, 0));
750 radeon_emit(cs, index_va);
751 radeon_emit(cs, index_va >> 32);
752
753 radeon_emit(cs, PKT3(PKT3_INDEX_BUFFER_SIZE, 0, 0));
754 radeon_emit(cs, index_max_size);
755 }
756
757 if (!sctx->screen->has_draw_indirect_multi) {
758 radeon_emit(cs, PKT3(index_size ? PKT3_DRAW_INDEX_INDIRECT
759 : PKT3_DRAW_INDIRECT,
760 3, render_cond_bit));
761 radeon_emit(cs, indirect->offset);
762 radeon_emit(cs, (sh_base_reg + SI_SGPR_BASE_VERTEX * 4 - SI_SH_REG_OFFSET) >> 2);
763 radeon_emit(cs, (sh_base_reg + SI_SGPR_START_INSTANCE * 4 - SI_SH_REG_OFFSET) >> 2);
764 radeon_emit(cs, di_src_sel);
765 } else {
766 uint64_t count_va = 0;
767
768 if (indirect->indirect_draw_count) {
769 struct r600_resource *params_buf =
770 (struct r600_resource *)indirect->indirect_draw_count;
771
772 radeon_add_to_buffer_list(
773 &sctx->b, &sctx->b.gfx, params_buf,
774 RADEON_USAGE_READ, RADEON_PRIO_DRAW_INDIRECT);
775
776 count_va = params_buf->gpu_address + indirect->indirect_draw_count_offset;
777 }
778
779 radeon_emit(cs, PKT3(index_size ? PKT3_DRAW_INDEX_INDIRECT_MULTI :
780 PKT3_DRAW_INDIRECT_MULTI,
781 8, render_cond_bit));
782 radeon_emit(cs, indirect->offset);
783 radeon_emit(cs, (sh_base_reg + SI_SGPR_BASE_VERTEX * 4 - SI_SH_REG_OFFSET) >> 2);
784 radeon_emit(cs, (sh_base_reg + SI_SGPR_START_INSTANCE * 4 - SI_SH_REG_OFFSET) >> 2);
785 radeon_emit(cs, ((sh_base_reg + SI_SGPR_DRAWID * 4 - SI_SH_REG_OFFSET) >> 2) |
786 S_2C3_DRAW_INDEX_ENABLE(1) |
787 S_2C3_COUNT_INDIRECT_ENABLE(!!indirect->indirect_draw_count));
788 radeon_emit(cs, indirect->draw_count);
789 radeon_emit(cs, count_va);
790 radeon_emit(cs, count_va >> 32);
791 radeon_emit(cs, indirect->stride);
792 radeon_emit(cs, di_src_sel);
793 }
794 } else {
795 int base_vertex;
796
797 radeon_emit(cs, PKT3(PKT3_NUM_INSTANCES, 0, 0));
798 radeon_emit(cs, info->instance_count);
799
800 /* Base vertex and start instance. */
801 base_vertex = index_size ? info->index_bias : info->start;
802
803 if (base_vertex != sctx->last_base_vertex ||
804 sctx->last_base_vertex == SI_BASE_VERTEX_UNKNOWN ||
805 info->start_instance != sctx->last_start_instance ||
806 info->drawid != sctx->last_drawid ||
807 sh_base_reg != sctx->last_sh_base_reg) {
808 radeon_set_sh_reg_seq(cs, sh_base_reg + SI_SGPR_BASE_VERTEX * 4, 3);
809 radeon_emit(cs, base_vertex);
810 radeon_emit(cs, info->start_instance);
811 radeon_emit(cs, info->drawid);
812
813 sctx->last_base_vertex = base_vertex;
814 sctx->last_start_instance = info->start_instance;
815 sctx->last_drawid = info->drawid;
816 sctx->last_sh_base_reg = sh_base_reg;
817 }
818
819 if (index_size) {
820 index_va += info->start * index_size;
821
822 radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_2, 4, render_cond_bit));
823 radeon_emit(cs, index_max_size);
824 radeon_emit(cs, index_va);
825 radeon_emit(cs, index_va >> 32);
826 radeon_emit(cs, info->count);
827 radeon_emit(cs, V_0287F0_DI_SRC_SEL_DMA);
828 } else {
829 radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_AUTO, 1, render_cond_bit));
830 radeon_emit(cs, info->count);
831 radeon_emit(cs, V_0287F0_DI_SRC_SEL_AUTO_INDEX |
832 S_0287F0_USE_OPAQUE(!!info->count_from_stream_output));
833 }
834 }
835 }
836
837 static void si_emit_surface_sync(struct r600_common_context *rctx,
838 unsigned cp_coher_cntl)
839 {
840 struct radeon_winsys_cs *cs = rctx->gfx.cs;
841
842 if (rctx->chip_class >= GFX9) {
843 /* Flush caches and wait for the caches to assert idle. */
844 radeon_emit(cs, PKT3(PKT3_ACQUIRE_MEM, 5, 0));
845 radeon_emit(cs, cp_coher_cntl); /* CP_COHER_CNTL */
846 radeon_emit(cs, 0xffffffff); /* CP_COHER_SIZE */
847 radeon_emit(cs, 0xffffff); /* CP_COHER_SIZE_HI */
848 radeon_emit(cs, 0); /* CP_COHER_BASE */
849 radeon_emit(cs, 0); /* CP_COHER_BASE_HI */
850 radeon_emit(cs, 0x0000000A); /* POLL_INTERVAL */
851 } else {
852 /* ACQUIRE_MEM is only required on a compute ring. */
853 radeon_emit(cs, PKT3(PKT3_SURFACE_SYNC, 3, 0));
854 radeon_emit(cs, cp_coher_cntl); /* CP_COHER_CNTL */
855 radeon_emit(cs, 0xffffffff); /* CP_COHER_SIZE */
856 radeon_emit(cs, 0); /* CP_COHER_BASE */
857 radeon_emit(cs, 0x0000000A); /* POLL_INTERVAL */
858 }
859 }
860
861 void si_emit_cache_flush(struct si_context *sctx)
862 {
863 struct r600_common_context *rctx = &sctx->b;
864 struct radeon_winsys_cs *cs = rctx->gfx.cs;
865 uint32_t cp_coher_cntl = 0;
866 uint32_t flush_cb_db = rctx->flags & (SI_CONTEXT_FLUSH_AND_INV_CB |
867 SI_CONTEXT_FLUSH_AND_INV_DB);
868
869 if (rctx->flags & SI_CONTEXT_FLUSH_AND_INV_CB)
870 sctx->b.num_cb_cache_flushes++;
871 if (rctx->flags & SI_CONTEXT_FLUSH_AND_INV_DB)
872 sctx->b.num_db_cache_flushes++;
873
874 /* SI has a bug that it always flushes ICACHE and KCACHE if either
875 * bit is set. An alternative way is to write SQC_CACHES, but that
876 * doesn't seem to work reliably. Since the bug doesn't affect
877 * correctness (it only does more work than necessary) and
878 * the performance impact is likely negligible, there is no plan
879 * to add a workaround for it.
880 */
881
882 if (rctx->flags & SI_CONTEXT_INV_ICACHE)
883 cp_coher_cntl |= S_0085F0_SH_ICACHE_ACTION_ENA(1);
884 if (rctx->flags & SI_CONTEXT_INV_SMEM_L1)
885 cp_coher_cntl |= S_0085F0_SH_KCACHE_ACTION_ENA(1);
886
887 if (rctx->chip_class <= VI) {
888 if (rctx->flags & SI_CONTEXT_FLUSH_AND_INV_CB) {
889 cp_coher_cntl |= S_0085F0_CB_ACTION_ENA(1) |
890 S_0085F0_CB0_DEST_BASE_ENA(1) |
891 S_0085F0_CB1_DEST_BASE_ENA(1) |
892 S_0085F0_CB2_DEST_BASE_ENA(1) |
893 S_0085F0_CB3_DEST_BASE_ENA(1) |
894 S_0085F0_CB4_DEST_BASE_ENA(1) |
895 S_0085F0_CB5_DEST_BASE_ENA(1) |
896 S_0085F0_CB6_DEST_BASE_ENA(1) |
897 S_0085F0_CB7_DEST_BASE_ENA(1);
898
899 /* Necessary for DCC */
900 if (rctx->chip_class == VI)
901 r600_gfx_write_event_eop(rctx, V_028A90_FLUSH_AND_INV_CB_DATA_TS,
902 0, EOP_DATA_SEL_DISCARD, NULL,
903 0, 0, R600_NOT_QUERY);
904 }
905 if (rctx->flags & SI_CONTEXT_FLUSH_AND_INV_DB)
906 cp_coher_cntl |= S_0085F0_DB_ACTION_ENA(1) |
907 S_0085F0_DB_DEST_BASE_ENA(1);
908 }
909
910 if (rctx->flags & SI_CONTEXT_FLUSH_AND_INV_CB) {
911 /* Flush CMASK/FMASK/DCC. SURFACE_SYNC will wait for idle. */
912 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
913 radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_AND_INV_CB_META) | EVENT_INDEX(0));
914 }
915 if (rctx->flags & (SI_CONTEXT_FLUSH_AND_INV_DB |
916 SI_CONTEXT_FLUSH_AND_INV_DB_META)) {
917 /* Flush HTILE. SURFACE_SYNC will wait for idle. */
918 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
919 radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_AND_INV_DB_META) | EVENT_INDEX(0));
920 }
921
922 /* Wait for shader engines to go idle.
923 * VS and PS waits are unnecessary if SURFACE_SYNC is going to wait
924 * for everything including CB/DB cache flushes.
925 */
926 if (!flush_cb_db) {
927 if (rctx->flags & SI_CONTEXT_PS_PARTIAL_FLUSH) {
928 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
929 radeon_emit(cs, EVENT_TYPE(V_028A90_PS_PARTIAL_FLUSH) | EVENT_INDEX(4));
930 /* Only count explicit shader flushes, not implicit ones
931 * done by SURFACE_SYNC.
932 */
933 rctx->num_vs_flushes++;
934 rctx->num_ps_flushes++;
935 } else if (rctx->flags & SI_CONTEXT_VS_PARTIAL_FLUSH) {
936 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
937 radeon_emit(cs, EVENT_TYPE(V_028A90_VS_PARTIAL_FLUSH) | EVENT_INDEX(4));
938 rctx->num_vs_flushes++;
939 }
940 }
941
942 if (rctx->flags & SI_CONTEXT_CS_PARTIAL_FLUSH &&
943 sctx->compute_is_busy) {
944 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
945 radeon_emit(cs, EVENT_TYPE(V_028A90_CS_PARTIAL_FLUSH | EVENT_INDEX(4)));
946 rctx->num_cs_flushes++;
947 sctx->compute_is_busy = false;
948 }
949
950 /* VGT state synchronization. */
951 if (rctx->flags & SI_CONTEXT_VGT_FLUSH) {
952 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
953 radeon_emit(cs, EVENT_TYPE(V_028A90_VGT_FLUSH) | EVENT_INDEX(0));
954 }
955 if (rctx->flags & SI_CONTEXT_VGT_STREAMOUT_SYNC) {
956 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
957 radeon_emit(cs, EVENT_TYPE(V_028A90_VGT_STREAMOUT_SYNC) | EVENT_INDEX(0));
958 }
959
960 /* GFX9: Wait for idle if we're flushing CB or DB. ACQUIRE_MEM doesn't
961 * wait for idle on GFX9. We have to use a TS event.
962 */
963 if (sctx->b.chip_class >= GFX9 && flush_cb_db) {
964 uint64_t va;
965 unsigned tc_flags, cb_db_event;
966
967 /* Set the CB/DB flush event. */
968 switch (flush_cb_db) {
969 case SI_CONTEXT_FLUSH_AND_INV_CB:
970 cb_db_event = V_028A90_FLUSH_AND_INV_CB_DATA_TS;
971 break;
972 case SI_CONTEXT_FLUSH_AND_INV_DB:
973 cb_db_event = V_028A90_FLUSH_AND_INV_DB_DATA_TS;
974 break;
975 default:
976 /* both CB & DB */
977 cb_db_event = V_028A90_CACHE_FLUSH_AND_INV_TS_EVENT;
978 }
979
980 /* These are the only allowed combinations. If you need to
981 * do multiple operations at once, do them separately.
982 * All operations that invalidate L2 also seem to invalidate
983 * metadata. Volatile (VOL) and WC flushes are not listed here.
984 *
985 * TC | TC_WB = writeback & invalidate L2 & L1
986 * TC | TC_WB | TC_NC = writeback & invalidate L2 for MTYPE == NC
987 * TC_WB | TC_NC = writeback L2 for MTYPE == NC
988 * TC | TC_NC = invalidate L2 for MTYPE == NC
989 * TC | TC_MD = writeback & invalidate L2 metadata (DCC, etc.)
990 * TCL1 = invalidate L1
991 */
992 tc_flags = 0;
993
994 if (rctx->flags & SI_CONTEXT_INV_L2_METADATA) {
995 tc_flags = EVENT_TC_ACTION_ENA |
996 EVENT_TC_MD_ACTION_ENA;
997 }
998
999 /* Ideally flush TC together with CB/DB. */
1000 if (rctx->flags & SI_CONTEXT_INV_GLOBAL_L2) {
1001 /* Writeback and invalidate everything in L2 & L1. */
1002 tc_flags = EVENT_TC_ACTION_ENA |
1003 EVENT_TC_WB_ACTION_ENA;
1004
1005 /* Clear the flags. */
1006 rctx->flags &= ~(SI_CONTEXT_INV_GLOBAL_L2 |
1007 SI_CONTEXT_WRITEBACK_GLOBAL_L2 |
1008 SI_CONTEXT_INV_VMEM_L1);
1009 sctx->b.num_L2_invalidates++;
1010 }
1011
1012 /* Do the flush (enqueue the event and wait for it). */
1013 va = sctx->wait_mem_scratch->gpu_address;
1014 sctx->wait_mem_number++;
1015
1016 r600_gfx_write_event_eop(rctx, cb_db_event, tc_flags,
1017 EOP_DATA_SEL_VALUE_32BIT,
1018 sctx->wait_mem_scratch, va,
1019 sctx->wait_mem_number, R600_NOT_QUERY);
1020 r600_gfx_wait_fence(rctx, va, sctx->wait_mem_number, 0xffffffff);
1021 }
1022
1023 /* Make sure ME is idle (it executes most packets) before continuing.
1024 * This prevents read-after-write hazards between PFP and ME.
1025 */
1026 if (cp_coher_cntl ||
1027 (rctx->flags & (SI_CONTEXT_CS_PARTIAL_FLUSH |
1028 SI_CONTEXT_INV_VMEM_L1 |
1029 SI_CONTEXT_INV_GLOBAL_L2 |
1030 SI_CONTEXT_WRITEBACK_GLOBAL_L2))) {
1031 radeon_emit(cs, PKT3(PKT3_PFP_SYNC_ME, 0, 0));
1032 radeon_emit(cs, 0);
1033 }
1034
1035 /* SI-CI-VI only:
1036 * When one of the CP_COHER_CNTL.DEST_BASE flags is set, SURFACE_SYNC
1037 * waits for idle, so it should be last. SURFACE_SYNC is done in PFP.
1038 *
1039 * cp_coher_cntl should contain all necessary flags except TC flags
1040 * at this point.
1041 *
1042 * SI-CIK don't support L2 write-back.
1043 */
1044 if (rctx->flags & SI_CONTEXT_INV_GLOBAL_L2 ||
1045 (rctx->chip_class <= CIK &&
1046 (rctx->flags & SI_CONTEXT_WRITEBACK_GLOBAL_L2))) {
1047 /* Invalidate L1 & L2. (L1 is always invalidated on SI)
1048 * WB must be set on VI+ when TC_ACTION is set.
1049 */
1050 si_emit_surface_sync(rctx, cp_coher_cntl |
1051 S_0085F0_TC_ACTION_ENA(1) |
1052 S_0085F0_TCL1_ACTION_ENA(1) |
1053 S_0301F0_TC_WB_ACTION_ENA(rctx->chip_class >= VI));
1054 cp_coher_cntl = 0;
1055 sctx->b.num_L2_invalidates++;
1056 } else {
1057 /* L1 invalidation and L2 writeback must be done separately,
1058 * because both operations can't be done together.
1059 */
1060 if (rctx->flags & SI_CONTEXT_WRITEBACK_GLOBAL_L2) {
1061 /* WB = write-back
1062 * NC = apply to non-coherent MTYPEs
1063 * (i.e. MTYPE <= 1, which is what we use everywhere)
1064 *
1065 * WB doesn't work without NC.
1066 */
1067 si_emit_surface_sync(rctx, cp_coher_cntl |
1068 S_0301F0_TC_WB_ACTION_ENA(1) |
1069 S_0301F0_TC_NC_ACTION_ENA(1));
1070 cp_coher_cntl = 0;
1071 sctx->b.num_L2_writebacks++;
1072 }
1073 if (rctx->flags & SI_CONTEXT_INV_VMEM_L1) {
1074 /* Invalidate per-CU VMEM L1. */
1075 si_emit_surface_sync(rctx, cp_coher_cntl |
1076 S_0085F0_TCL1_ACTION_ENA(1));
1077 cp_coher_cntl = 0;
1078 }
1079 }
1080
1081 /* If TC flushes haven't cleared this... */
1082 if (cp_coher_cntl)
1083 si_emit_surface_sync(rctx, cp_coher_cntl);
1084
1085 if (rctx->flags & R600_CONTEXT_START_PIPELINE_STATS) {
1086 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
1087 radeon_emit(cs, EVENT_TYPE(V_028A90_PIPELINESTAT_START) |
1088 EVENT_INDEX(0));
1089 } else if (rctx->flags & R600_CONTEXT_STOP_PIPELINE_STATS) {
1090 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
1091 radeon_emit(cs, EVENT_TYPE(V_028A90_PIPELINESTAT_STOP) |
1092 EVENT_INDEX(0));
1093 }
1094
1095 rctx->flags = 0;
1096 }
1097
1098 static void si_get_draw_start_count(struct si_context *sctx,
1099 const struct pipe_draw_info *info,
1100 unsigned *start, unsigned *count)
1101 {
1102 struct pipe_draw_indirect_info *indirect = info->indirect;
1103
1104 if (indirect) {
1105 unsigned indirect_count;
1106 struct pipe_transfer *transfer;
1107 unsigned begin, end;
1108 unsigned map_size;
1109 unsigned *data;
1110
1111 if (indirect->indirect_draw_count) {
1112 data = pipe_buffer_map_range(&sctx->b.b,
1113 indirect->indirect_draw_count,
1114 indirect->indirect_draw_count_offset,
1115 sizeof(unsigned),
1116 PIPE_TRANSFER_READ, &transfer);
1117
1118 indirect_count = *data;
1119
1120 pipe_buffer_unmap(&sctx->b.b, transfer);
1121 } else {
1122 indirect_count = indirect->draw_count;
1123 }
1124
1125 if (!indirect_count) {
1126 *start = *count = 0;
1127 return;
1128 }
1129
1130 map_size = (indirect_count - 1) * indirect->stride + 3 * sizeof(unsigned);
1131 data = pipe_buffer_map_range(&sctx->b.b, indirect->buffer,
1132 indirect->offset, map_size,
1133 PIPE_TRANSFER_READ, &transfer);
1134
1135 begin = UINT_MAX;
1136 end = 0;
1137
1138 for (unsigned i = 0; i < indirect_count; ++i) {
1139 unsigned count = data[0];
1140 unsigned start = data[2];
1141
1142 if (count > 0) {
1143 begin = MIN2(begin, start);
1144 end = MAX2(end, start + count);
1145 }
1146
1147 data += indirect->stride / sizeof(unsigned);
1148 }
1149
1150 pipe_buffer_unmap(&sctx->b.b, transfer);
1151
1152 if (begin < end) {
1153 *start = begin;
1154 *count = end - begin;
1155 } else {
1156 *start = *count = 0;
1157 }
1158 } else {
1159 *start = info->start;
1160 *count = info->count;
1161 }
1162 }
1163
1164 static void si_emit_all_states(struct si_context *sctx, const struct pipe_draw_info *info,
1165 unsigned skip_atom_mask)
1166 {
1167 /* Emit state atoms. */
1168 unsigned mask = sctx->dirty_atoms & ~skip_atom_mask;
1169 while (mask) {
1170 struct r600_atom *atom = sctx->atoms.array[u_bit_scan(&mask)];
1171
1172 atom->emit(&sctx->b, atom);
1173 }
1174 sctx->dirty_atoms &= skip_atom_mask;
1175
1176 /* Emit states. */
1177 mask = sctx->dirty_states;
1178 while (mask) {
1179 unsigned i = u_bit_scan(&mask);
1180 struct si_pm4_state *state = sctx->queued.array[i];
1181
1182 if (!state || sctx->emitted.array[i] == state)
1183 continue;
1184
1185 si_pm4_emit(sctx, state);
1186 sctx->emitted.array[i] = state;
1187 }
1188 sctx->dirty_states = 0;
1189
1190 /* Emit draw states. */
1191 unsigned num_patches = 0;
1192
1193 si_emit_rasterizer_prim_state(sctx);
1194 if (sctx->tes_shader.cso)
1195 si_emit_derived_tess_state(sctx, info, &num_patches);
1196 si_emit_vs_state(sctx, info);
1197 si_emit_draw_registers(sctx, info, num_patches);
1198 }
1199
1200 void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
1201 {
1202 struct si_context *sctx = (struct si_context *)ctx;
1203 struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
1204 struct pipe_resource *indexbuf = info->index.resource;
1205 unsigned dirty_tex_counter;
1206 enum pipe_prim_type rast_prim;
1207 unsigned index_size = info->index_size;
1208 unsigned index_offset = info->indirect ? info->start * index_size : 0;
1209
1210 if (likely(!info->indirect)) {
1211 /* SI-CI treat instance_count==0 as instance_count==1. There is
1212 * no workaround for indirect draws, but we can at least skip
1213 * direct draws.
1214 */
1215 if (unlikely(!info->instance_count))
1216 return;
1217
1218 /* Handle count == 0. */
1219 if (unlikely(!info->count &&
1220 (index_size || !info->count_from_stream_output)))
1221 return;
1222 }
1223
1224 if (unlikely(!sctx->vs_shader.cso)) {
1225 assert(0);
1226 return;
1227 }
1228 if (unlikely(!sctx->ps_shader.cso && (!rs || !rs->rasterizer_discard))) {
1229 assert(0);
1230 return;
1231 }
1232 if (unlikely(!!sctx->tes_shader.cso != (info->mode == PIPE_PRIM_PATCHES))) {
1233 assert(0);
1234 return;
1235 }
1236
1237 /* Recompute and re-emit the texture resource states if needed. */
1238 dirty_tex_counter = p_atomic_read(&sctx->b.screen->dirty_tex_counter);
1239 if (unlikely(dirty_tex_counter != sctx->b.last_dirty_tex_counter)) {
1240 sctx->b.last_dirty_tex_counter = dirty_tex_counter;
1241 sctx->framebuffer.dirty_cbufs |=
1242 ((1 << sctx->framebuffer.state.nr_cbufs) - 1);
1243 sctx->framebuffer.dirty_zsbuf = true;
1244 si_mark_atom_dirty(sctx, &sctx->framebuffer.atom);
1245 si_update_all_texture_descriptors(sctx);
1246 }
1247
1248 si_decompress_graphics_textures(sctx);
1249
1250 /* Set the rasterization primitive type.
1251 *
1252 * This must be done after si_decompress_textures, which can call
1253 * draw_vbo recursively, and before si_update_shaders, which uses
1254 * current_rast_prim for this draw_vbo call. */
1255 if (sctx->gs_shader.cso)
1256 rast_prim = sctx->gs_shader.cso->gs_output_prim;
1257 else if (sctx->tes_shader.cso)
1258 rast_prim = sctx->tes_shader.cso->info.properties[TGSI_PROPERTY_TES_PRIM_MODE];
1259 else
1260 rast_prim = info->mode;
1261
1262 if (rast_prim != sctx->current_rast_prim) {
1263 sctx->current_rast_prim = rast_prim;
1264 sctx->do_update_shaders = true;
1265 }
1266
1267 if (sctx->gs_shader.cso) {
1268 /* Determine whether the GS triangle strip adjacency fix should
1269 * be applied. Rotate every other triangle if
1270 * - triangle strips with adjacency are fed to the GS and
1271 * - primitive restart is disabled (the rotation doesn't help
1272 * when the restart occurs after an odd number of triangles).
1273 */
1274 bool gs_tri_strip_adj_fix =
1275 !sctx->tes_shader.cso &&
1276 info->mode == PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY &&
1277 !info->primitive_restart;
1278
1279 if (gs_tri_strip_adj_fix != sctx->gs_tri_strip_adj_fix) {
1280 sctx->gs_tri_strip_adj_fix = gs_tri_strip_adj_fix;
1281 sctx->do_update_shaders = true;
1282 }
1283 }
1284
1285 if (sctx->do_update_shaders && !si_update_shaders(sctx))
1286 return;
1287
1288 if (index_size) {
1289 /* Translate or upload, if needed. */
1290 /* 8-bit indices are supported on VI. */
1291 if (sctx->b.chip_class <= CIK && index_size == 1) {
1292 unsigned start, count, start_offset, size, offset;
1293 void *ptr;
1294
1295 si_get_draw_start_count(sctx, info, &start, &count);
1296 start_offset = start * 2;
1297 size = count * 2;
1298
1299 indexbuf = NULL;
1300 u_upload_alloc(ctx->stream_uploader, start_offset,
1301 size,
1302 si_optimal_tcc_alignment(sctx, size),
1303 &offset, &indexbuf, &ptr);
1304 if (!indexbuf)
1305 return;
1306
1307 util_shorten_ubyte_elts_to_userptr(&sctx->b.b, info, 0, 0,
1308 index_offset + start,
1309 count, ptr);
1310
1311 /* info->start will be added by the drawing code */
1312 index_offset = offset - start_offset;
1313 index_size = 2;
1314 } else if (info->has_user_indices) {
1315 unsigned start_offset;
1316
1317 assert(!info->indirect);
1318 start_offset = info->start * index_size;
1319
1320 indexbuf = NULL;
1321 u_upload_data(ctx->stream_uploader, start_offset,
1322 info->count * index_size,
1323 sctx->screen->b.info.tcc_cache_line_size,
1324 (char*)info->index.user + start_offset,
1325 &index_offset, &indexbuf);
1326 if (!indexbuf)
1327 return;
1328
1329 /* info->start will be added by the drawing code */
1330 index_offset -= start_offset;
1331 } else if (sctx->b.chip_class <= CIK &&
1332 r600_resource(indexbuf)->TC_L2_dirty) {
1333 /* VI reads index buffers through TC L2, so it doesn't
1334 * need this. */
1335 sctx->b.flags |= SI_CONTEXT_WRITEBACK_GLOBAL_L2;
1336 r600_resource(indexbuf)->TC_L2_dirty = false;
1337 }
1338 }
1339
1340 if (info->indirect) {
1341 struct pipe_draw_indirect_info *indirect = info->indirect;
1342
1343 /* Add the buffer size for memory checking in need_cs_space. */
1344 r600_context_add_resource_size(ctx, indirect->buffer);
1345
1346 /* Indirect buffers use TC L2 on GFX9, but not older hw. */
1347 if (sctx->b.chip_class <= VI) {
1348 if (r600_resource(indirect->buffer)->TC_L2_dirty) {
1349 sctx->b.flags |= SI_CONTEXT_WRITEBACK_GLOBAL_L2;
1350 r600_resource(indirect->buffer)->TC_L2_dirty = false;
1351 }
1352
1353 if (indirect->indirect_draw_count &&
1354 r600_resource(indirect->indirect_draw_count)->TC_L2_dirty) {
1355 sctx->b.flags |= SI_CONTEXT_WRITEBACK_GLOBAL_L2;
1356 r600_resource(indirect->indirect_draw_count)->TC_L2_dirty = false;
1357 }
1358 }
1359 }
1360
1361 si_need_cs_space(sctx);
1362
1363 if (unlikely(sctx->b.log))
1364 si_log_draw_state(sctx, sctx->b.log);
1365
1366 /* Since we've called r600_context_add_resource_size for vertex buffers,
1367 * this must be called after si_need_cs_space, because we must let
1368 * need_cs_space flush before we add buffers to the buffer list.
1369 */
1370 if (!si_upload_vertex_buffer_descriptors(sctx))
1371 return;
1372
1373 /* GFX9 scissor bug workaround. This must be done before VPORT scissor
1374 * registers are changed. There is also a more efficient but more
1375 * involved alternative workaround.
1376 */
1377 if (sctx->b.chip_class == GFX9 &&
1378 si_is_atom_dirty(sctx, &sctx->b.scissors.atom)) {
1379 sctx->b.flags |= SI_CONTEXT_PS_PARTIAL_FLUSH;
1380 si_emit_cache_flush(sctx);
1381 }
1382
1383 /* Use optimal packet order based on whether we need to sync the pipeline. */
1384 if (unlikely(sctx->b.flags & (SI_CONTEXT_FLUSH_AND_INV_CB |
1385 SI_CONTEXT_FLUSH_AND_INV_DB |
1386 SI_CONTEXT_PS_PARTIAL_FLUSH |
1387 SI_CONTEXT_CS_PARTIAL_FLUSH))) {
1388 /* If we have to wait for idle, set all states first, so that all
1389 * SET packets are processed in parallel with previous draw calls.
1390 * Then upload descriptors, set shader pointers, and draw, and
1391 * prefetch at the end. This ensures that the time the CUs
1392 * are idle is very short. (there are only SET_SH packets between
1393 * the wait and the draw)
1394 */
1395 struct r600_atom *shader_pointers = &sctx->shader_pointers.atom;
1396 unsigned masked_atoms = 1u << shader_pointers->id;
1397
1398 if (unlikely(sctx->b.flags & R600_CONTEXT_FLUSH_FOR_RENDER_COND))
1399 masked_atoms |= 1u << sctx->b.render_cond_atom.id;
1400
1401 /* Emit all states except shader pointers and render condition. */
1402 si_emit_all_states(sctx, info, masked_atoms);
1403 si_emit_cache_flush(sctx);
1404
1405 /* <-- CUs are idle here. */
1406 if (!si_upload_graphics_shader_descriptors(sctx))
1407 return;
1408
1409 /* Set shader pointers after descriptors are uploaded. */
1410 if (si_is_atom_dirty(sctx, shader_pointers))
1411 shader_pointers->emit(&sctx->b, NULL);
1412 if (si_is_atom_dirty(sctx, &sctx->b.render_cond_atom))
1413 sctx->b.render_cond_atom.emit(&sctx->b, NULL);
1414 sctx->dirty_atoms = 0;
1415
1416 si_emit_draw_packets(sctx, info, indexbuf, index_size, index_offset);
1417 /* <-- CUs are busy here. */
1418
1419 /* Start prefetches after the draw has been started. Both will run
1420 * in parallel, but starting the draw first is more important.
1421 */
1422 if (sctx->b.chip_class >= CIK && sctx->prefetch_L2_mask)
1423 cik_emit_prefetch_L2(sctx);
1424 } else {
1425 /* If we don't wait for idle, start prefetches first, then set
1426 * states, and draw at the end.
1427 */
1428 if (sctx->b.flags)
1429 si_emit_cache_flush(sctx);
1430
1431 if (sctx->b.chip_class >= CIK && sctx->prefetch_L2_mask)
1432 cik_emit_prefetch_L2(sctx);
1433
1434 if (!si_upload_graphics_shader_descriptors(sctx))
1435 return;
1436
1437 si_emit_all_states(sctx, info, 0);
1438 si_emit_draw_packets(sctx, info, indexbuf, index_size, index_offset);
1439 }
1440
1441 if (unlikely(sctx->current_saved_cs))
1442 si_trace_emit(sctx);
1443
1444 /* Workaround for a VGT hang when streamout is enabled.
1445 * It must be done after drawing. */
1446 if ((sctx->b.family == CHIP_HAWAII ||
1447 sctx->b.family == CHIP_TONGA ||
1448 sctx->b.family == CHIP_FIJI) &&
1449 r600_get_strmout_en(&sctx->b)) {
1450 sctx->b.flags |= SI_CONTEXT_VGT_STREAMOUT_SYNC;
1451 }
1452
1453 if (unlikely(sctx->decompression_enabled)) {
1454 sctx->b.num_decompress_calls++;
1455 } else {
1456 sctx->b.num_draw_calls++;
1457 if (sctx->framebuffer.state.nr_cbufs > 1)
1458 sctx->b.num_mrt_draw_calls++;
1459 if (info->primitive_restart)
1460 sctx->b.num_prim_restart_calls++;
1461 if (G_0286E8_WAVESIZE(sctx->spi_tmpring_size))
1462 sctx->b.num_spill_draw_calls++;
1463 }
1464 if (index_size && indexbuf != info->index.resource)
1465 pipe_resource_reference(&indexbuf, NULL);
1466 }
1467
1468 void si_trace_emit(struct si_context *sctx)
1469 {
1470 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
1471 uint64_t va = sctx->current_saved_cs->trace_buf->gpu_address;
1472 uint32_t trace_id = ++sctx->current_saved_cs->trace_id;
1473
1474 radeon_emit(cs, PKT3(PKT3_WRITE_DATA, 3, 0));
1475 radeon_emit(cs, S_370_DST_SEL(V_370_MEMORY_SYNC) |
1476 S_370_WR_CONFIRM(1) |
1477 S_370_ENGINE_SEL(V_370_ME));
1478 radeon_emit(cs, va);
1479 radeon_emit(cs, va >> 32);
1480 radeon_emit(cs, trace_id);
1481 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1482 radeon_emit(cs, AC_ENCODE_TRACE_POINT(trace_id));
1483
1484 if (sctx->b.log)
1485 u_log_flush(sctx->b.log);
1486 }