2 * Copyright 2012 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 * Christian König <christian.koenig@amd.com>
28 #include "radeon/r600_cs.h"
32 #include "util/u_index_modify.h"
33 #include "util/u_upload_mgr.h"
34 #include "util/u_prim.h"
38 static unsigned si_conv_pipe_prim(unsigned mode
)
40 static const unsigned prim_conv
[] = {
41 [PIPE_PRIM_POINTS
] = V_008958_DI_PT_POINTLIST
,
42 [PIPE_PRIM_LINES
] = V_008958_DI_PT_LINELIST
,
43 [PIPE_PRIM_LINE_LOOP
] = V_008958_DI_PT_LINELOOP
,
44 [PIPE_PRIM_LINE_STRIP
] = V_008958_DI_PT_LINESTRIP
,
45 [PIPE_PRIM_TRIANGLES
] = V_008958_DI_PT_TRILIST
,
46 [PIPE_PRIM_TRIANGLE_STRIP
] = V_008958_DI_PT_TRISTRIP
,
47 [PIPE_PRIM_TRIANGLE_FAN
] = V_008958_DI_PT_TRIFAN
,
48 [PIPE_PRIM_QUADS
] = V_008958_DI_PT_QUADLIST
,
49 [PIPE_PRIM_QUAD_STRIP
] = V_008958_DI_PT_QUADSTRIP
,
50 [PIPE_PRIM_POLYGON
] = V_008958_DI_PT_POLYGON
,
51 [PIPE_PRIM_LINES_ADJACENCY
] = V_008958_DI_PT_LINELIST_ADJ
,
52 [PIPE_PRIM_LINE_STRIP_ADJACENCY
] = V_008958_DI_PT_LINESTRIP_ADJ
,
53 [PIPE_PRIM_TRIANGLES_ADJACENCY
] = V_008958_DI_PT_TRILIST_ADJ
,
54 [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY
] = V_008958_DI_PT_TRISTRIP_ADJ
,
55 [PIPE_PRIM_PATCHES
] = V_008958_DI_PT_PATCH
,
56 [R600_PRIM_RECTANGLE_LIST
] = V_008958_DI_PT_RECTLIST
58 assert(mode
< ARRAY_SIZE(prim_conv
));
59 return prim_conv
[mode
];
62 static unsigned si_conv_prim_to_gs_out(unsigned mode
)
64 static const int prim_conv
[] = {
65 [PIPE_PRIM_POINTS
] = V_028A6C_OUTPRIM_TYPE_POINTLIST
,
66 [PIPE_PRIM_LINES
] = V_028A6C_OUTPRIM_TYPE_LINESTRIP
,
67 [PIPE_PRIM_LINE_LOOP
] = V_028A6C_OUTPRIM_TYPE_LINESTRIP
,
68 [PIPE_PRIM_LINE_STRIP
] = V_028A6C_OUTPRIM_TYPE_LINESTRIP
,
69 [PIPE_PRIM_TRIANGLES
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
70 [PIPE_PRIM_TRIANGLE_STRIP
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
71 [PIPE_PRIM_TRIANGLE_FAN
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
72 [PIPE_PRIM_QUADS
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
73 [PIPE_PRIM_QUAD_STRIP
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
74 [PIPE_PRIM_POLYGON
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
75 [PIPE_PRIM_LINES_ADJACENCY
] = V_028A6C_OUTPRIM_TYPE_LINESTRIP
,
76 [PIPE_PRIM_LINE_STRIP_ADJACENCY
] = V_028A6C_OUTPRIM_TYPE_LINESTRIP
,
77 [PIPE_PRIM_TRIANGLES_ADJACENCY
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
78 [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
79 [PIPE_PRIM_PATCHES
] = V_028A6C_OUTPRIM_TYPE_POINTLIST
,
80 [R600_PRIM_RECTANGLE_LIST
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
82 assert(mode
< ARRAY_SIZE(prim_conv
));
84 return prim_conv
[mode
];
88 * This calculates the LDS size for tessellation shaders (VS, TCS, TES).
89 * LS.LDS_SIZE is shared by all 3 shader stages.
91 * The information about LDS and other non-compile-time parameters is then
92 * written to userdata SGPRs.
94 static void si_emit_derived_tess_state(struct si_context
*sctx
,
95 const struct pipe_draw_info
*info
,
96 unsigned *num_patches
)
98 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
99 struct si_shader
*ls_current
;
100 struct si_shader_selector
*ls
;
101 /* The TES pointer will only be used for sctx->last_tcs.
102 * It would be wrong to think that TCS = TES. */
103 struct si_shader_selector
*tcs
=
104 sctx
->tcs_shader
.cso
? sctx
->tcs_shader
.cso
: sctx
->tes_shader
.cso
;
105 unsigned tes_sh_base
= sctx
->shader_userdata
.sh_base
[PIPE_SHADER_TESS_EVAL
];
106 unsigned num_tcs_input_cp
= info
->vertices_per_patch
;
107 unsigned num_tcs_output_cp
, num_tcs_inputs
, num_tcs_outputs
;
108 unsigned num_tcs_patch_outputs
;
109 unsigned input_vertex_size
, output_vertex_size
, pervertex_output_patch_size
;
110 unsigned input_patch_size
, output_patch_size
, output_patch0_offset
;
111 unsigned perpatch_output_offset
, lds_size
;
112 unsigned tcs_in_layout
, tcs_out_layout
, tcs_out_offsets
;
113 unsigned offchip_layout
, hardware_lds_size
, ls_hs_config
;
115 /* Since GFX9 has merged LS-HS in the TCS state, set LS = TCS. */
116 if (sctx
->b
.chip_class
>= GFX9
) {
117 if (sctx
->tcs_shader
.cso
)
118 ls_current
= sctx
->tcs_shader
.current
;
120 ls_current
= sctx
->fixed_func_tcs_shader
.current
;
122 ls
= ls_current
->key
.part
.tcs
.ls
;
124 ls_current
= sctx
->vs_shader
.current
;
125 ls
= sctx
->vs_shader
.cso
;
128 if (sctx
->last_ls
== ls_current
&&
129 sctx
->last_tcs
== tcs
&&
130 sctx
->last_tes_sh_base
== tes_sh_base
&&
131 sctx
->last_num_tcs_input_cp
== num_tcs_input_cp
) {
132 *num_patches
= sctx
->last_num_patches
;
136 sctx
->last_ls
= ls_current
;
137 sctx
->last_tcs
= tcs
;
138 sctx
->last_tes_sh_base
= tes_sh_base
;
139 sctx
->last_num_tcs_input_cp
= num_tcs_input_cp
;
141 /* This calculates how shader inputs and outputs among VS, TCS, and TES
142 * are laid out in LDS. */
143 num_tcs_inputs
= util_last_bit64(ls
->outputs_written
);
145 if (sctx
->tcs_shader
.cso
) {
146 num_tcs_outputs
= util_last_bit64(tcs
->outputs_written
);
147 num_tcs_output_cp
= tcs
->info
.properties
[TGSI_PROPERTY_TCS_VERTICES_OUT
];
148 num_tcs_patch_outputs
= util_last_bit64(tcs
->patch_outputs_written
);
150 /* No TCS. Route varyings from LS to TES. */
151 num_tcs_outputs
= num_tcs_inputs
;
152 num_tcs_output_cp
= num_tcs_input_cp
;
153 num_tcs_patch_outputs
= 2; /* TESSINNER + TESSOUTER */
156 input_vertex_size
= num_tcs_inputs
* 16;
157 output_vertex_size
= num_tcs_outputs
* 16;
159 input_patch_size
= num_tcs_input_cp
* input_vertex_size
;
161 pervertex_output_patch_size
= num_tcs_output_cp
* output_vertex_size
;
162 output_patch_size
= pervertex_output_patch_size
+ num_tcs_patch_outputs
* 16;
164 /* Ensure that we only need one wave per SIMD so we don't need to check
165 * resource usage. Also ensures that the number of tcs in and out
166 * vertices per threadgroup are at most 256.
168 *num_patches
= 64 / MAX2(num_tcs_input_cp
, num_tcs_output_cp
) * 4;
170 /* Make sure that the data fits in LDS. This assumes the shaders only
171 * use LDS for the inputs and outputs.
173 hardware_lds_size
= sctx
->b
.chip_class
>= CIK
? 65536 : 32768;
174 *num_patches
= MIN2(*num_patches
, hardware_lds_size
/ (input_patch_size
+
177 /* Make sure the output data fits in the offchip buffer */
178 *num_patches
= MIN2(*num_patches
,
179 (sctx
->screen
->tess_offchip_block_dw_size
* 4) /
182 /* Not necessary for correctness, but improves performance. The
183 * specific value is taken from the proprietary driver.
185 *num_patches
= MIN2(*num_patches
, 40);
187 /* SI bug workaround - limit LS-HS threadgroups to only one wave. */
188 if (sctx
->b
.chip_class
== SI
) {
189 unsigned one_wave
= 64 / MAX2(num_tcs_input_cp
, num_tcs_output_cp
);
190 *num_patches
= MIN2(*num_patches
, one_wave
);
192 if (sctx
->screen
->b
.info
.max_se
== 1) {
193 /* The VGT HS block increments the patch ID unconditionally
194 * within a single threadgroup. This results in incorrect
195 * patch IDs when instanced draws are used.
197 * The intended solution is to restrict threadgroups to
198 * a single instance by setting SWITCH_ON_EOI, which
199 * should cause IA to split instances up. However, this
200 * doesn't work correctly on SI when there is no other
207 sctx
->last_num_patches
= *num_patches
;
209 output_patch0_offset
= input_patch_size
* *num_patches
;
210 perpatch_output_offset
= output_patch0_offset
+ pervertex_output_patch_size
;
212 /* Compute userdata SGPRs. */
213 assert(((input_vertex_size
/ 4) & ~0xff) == 0);
214 assert(((output_vertex_size
/ 4) & ~0xff) == 0);
215 assert(((input_patch_size
/ 4) & ~0x1fff) == 0);
216 assert(((output_patch_size
/ 4) & ~0x1fff) == 0);
217 assert(((output_patch0_offset
/ 16) & ~0xffff) == 0);
218 assert(((perpatch_output_offset
/ 16) & ~0xffff) == 0);
219 assert(num_tcs_input_cp
<= 32);
220 assert(num_tcs_output_cp
<= 32);
222 tcs_in_layout
= S_VS_STATE_LS_OUT_PATCH_SIZE(input_patch_size
/ 4) |
223 S_VS_STATE_LS_OUT_VERTEX_SIZE(input_vertex_size
/ 4);
224 tcs_out_layout
= (output_patch_size
/ 4) |
225 ((output_vertex_size
/ 4) << 13);
226 tcs_out_offsets
= (output_patch0_offset
/ 16) |
227 ((perpatch_output_offset
/ 16) << 16);
228 offchip_layout
= *num_patches
|
229 (num_tcs_output_cp
<< 6) |
230 (pervertex_output_patch_size
* *num_patches
<< 12);
232 /* Compute the LDS size. */
233 lds_size
= output_patch0_offset
+ output_patch_size
* *num_patches
;
235 if (sctx
->b
.chip_class
>= CIK
) {
236 assert(lds_size
<= 65536);
237 lds_size
= align(lds_size
, 512) / 512;
239 assert(lds_size
<= 32768);
240 lds_size
= align(lds_size
, 256) / 256;
243 /* Set SI_SGPR_VS_STATE_BITS. */
244 sctx
->current_vs_state
&= C_VS_STATE_LS_OUT_PATCH_SIZE
&
245 C_VS_STATE_LS_OUT_VERTEX_SIZE
;
246 sctx
->current_vs_state
|= tcs_in_layout
;
248 if (sctx
->b
.chip_class
>= GFX9
) {
249 unsigned hs_rsrc2
= ls_current
->config
.rsrc2
|
250 S_00B42C_LDS_SIZE(lds_size
);
252 radeon_set_sh_reg(cs
, R_00B42C_SPI_SHADER_PGM_RSRC2_HS
, hs_rsrc2
);
254 /* Set userdata SGPRs for merged LS-HS. */
255 radeon_set_sh_reg_seq(cs
,
256 R_00B430_SPI_SHADER_USER_DATA_LS_0
+
257 GFX9_SGPR_TCS_OFFCHIP_LAYOUT
* 4, 3);
258 radeon_emit(cs
, offchip_layout
);
259 radeon_emit(cs
, tcs_out_offsets
);
260 radeon_emit(cs
, tcs_out_layout
| (num_tcs_input_cp
<< 26));
262 unsigned ls_rsrc2
= ls_current
->config
.rsrc2
;
264 si_multiwave_lds_size_workaround(sctx
->screen
, &lds_size
);
265 ls_rsrc2
|= S_00B52C_LDS_SIZE(lds_size
);
267 /* Due to a hw bug, RSRC2_LS must be written twice with another
268 * LS register written in between. */
269 if (sctx
->b
.chip_class
== CIK
&& sctx
->b
.family
!= CHIP_HAWAII
)
270 radeon_set_sh_reg(cs
, R_00B52C_SPI_SHADER_PGM_RSRC2_LS
, ls_rsrc2
);
271 radeon_set_sh_reg_seq(cs
, R_00B528_SPI_SHADER_PGM_RSRC1_LS
, 2);
272 radeon_emit(cs
, ls_current
->config
.rsrc1
);
273 radeon_emit(cs
, ls_rsrc2
);
275 /* Set userdata SGPRs for TCS. */
276 radeon_set_sh_reg_seq(cs
,
277 R_00B430_SPI_SHADER_USER_DATA_HS_0
+ GFX6_SGPR_TCS_OFFCHIP_LAYOUT
* 4, 4);
278 radeon_emit(cs
, offchip_layout
);
279 radeon_emit(cs
, tcs_out_offsets
);
280 radeon_emit(cs
, tcs_out_layout
| (num_tcs_input_cp
<< 26));
281 radeon_emit(cs
, tcs_in_layout
);
284 /* Set userdata SGPRs for TES. */
285 radeon_set_sh_reg_seq(cs
, tes_sh_base
+ SI_SGPR_TES_OFFCHIP_LAYOUT
* 4, 2);
286 radeon_emit(cs
, offchip_layout
);
287 radeon_emit(cs
, r600_resource(sctx
->tess_offchip_ring
)->gpu_address
>> 16);
289 ls_hs_config
= S_028B58_NUM_PATCHES(*num_patches
) |
290 S_028B58_HS_NUM_INPUT_CP(num_tcs_input_cp
) |
291 S_028B58_HS_NUM_OUTPUT_CP(num_tcs_output_cp
);
293 if (sctx
->b
.chip_class
>= CIK
)
294 radeon_set_context_reg_idx(cs
, R_028B58_VGT_LS_HS_CONFIG
, 2,
297 radeon_set_context_reg(cs
, R_028B58_VGT_LS_HS_CONFIG
,
301 static unsigned si_num_prims_for_vertices(const struct pipe_draw_info
*info
)
303 switch (info
->mode
) {
304 case PIPE_PRIM_PATCHES
:
305 return info
->count
/ info
->vertices_per_patch
;
306 case R600_PRIM_RECTANGLE_LIST
:
307 return info
->count
/ 3;
309 return u_prims_for_vertices(info
->mode
, info
->count
);
314 si_get_init_multi_vgt_param(struct si_screen
*sscreen
,
315 union si_vgt_param_key
*key
)
317 STATIC_ASSERT(sizeof(union si_vgt_param_key
) == 4);
318 unsigned max_primgroup_in_wave
= 2;
320 /* SWITCH_ON_EOP(0) is always preferable. */
321 bool wd_switch_on_eop
= false;
322 bool ia_switch_on_eop
= false;
323 bool ia_switch_on_eoi
= false;
324 bool partial_vs_wave
= false;
325 bool partial_es_wave
= false;
327 if (key
->u
.uses_tess
) {
328 /* SWITCH_ON_EOI must be set if PrimID is used. */
329 if (key
->u
.tcs_tes_uses_prim_id
)
330 ia_switch_on_eoi
= true;
332 /* Bug with tessellation and GS on Bonaire and older 2 SE chips. */
333 if ((sscreen
->b
.family
== CHIP_TAHITI
||
334 sscreen
->b
.family
== CHIP_PITCAIRN
||
335 sscreen
->b
.family
== CHIP_BONAIRE
) &&
337 partial_vs_wave
= true;
339 /* Needed for 028B6C_DISTRIBUTION_MODE != 0 */
340 if (sscreen
->has_distributed_tess
) {
341 if (key
->u
.uses_gs
) {
342 if (sscreen
->b
.chip_class
<= VI
)
343 partial_es_wave
= true;
345 /* GPU hang workaround. */
346 if (sscreen
->b
.family
== CHIP_TONGA
||
347 sscreen
->b
.family
== CHIP_FIJI
||
348 sscreen
->b
.family
== CHIP_POLARIS10
||
349 sscreen
->b
.family
== CHIP_POLARIS11
||
350 sscreen
->b
.family
== CHIP_POLARIS12
)
351 partial_vs_wave
= true;
353 partial_vs_wave
= true;
358 /* This is a hardware requirement. */
359 if (key
->u
.line_stipple_enabled
||
360 (sscreen
->b
.debug_flags
& DBG_SWITCH_ON_EOP
)) {
361 ia_switch_on_eop
= true;
362 wd_switch_on_eop
= true;
365 if (sscreen
->b
.chip_class
>= CIK
) {
366 /* WD_SWITCH_ON_EOP has no effect on GPUs with less than
367 * 4 shader engines. Set 1 to pass the assertion below.
368 * The other cases are hardware requirements.
370 * Polaris supports primitive restart with WD_SWITCH_ON_EOP=0
371 * for points, line strips, and tri strips.
373 if (sscreen
->b
.info
.max_se
< 4 ||
374 key
->u
.prim
== PIPE_PRIM_POLYGON
||
375 key
->u
.prim
== PIPE_PRIM_LINE_LOOP
||
376 key
->u
.prim
== PIPE_PRIM_TRIANGLE_FAN
||
377 key
->u
.prim
== PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY
||
378 (key
->u
.primitive_restart
&&
379 (sscreen
->b
.family
< CHIP_POLARIS10
||
380 (key
->u
.prim
!= PIPE_PRIM_POINTS
&&
381 key
->u
.prim
!= PIPE_PRIM_LINE_STRIP
&&
382 key
->u
.prim
!= PIPE_PRIM_TRIANGLE_STRIP
))) ||
383 key
->u
.count_from_stream_output
)
384 wd_switch_on_eop
= true;
386 /* Hawaii hangs if instancing is enabled and WD_SWITCH_ON_EOP is 0.
387 * We don't know that for indirect drawing, so treat it as
388 * always problematic. */
389 if (sscreen
->b
.family
== CHIP_HAWAII
&&
390 key
->u
.uses_instancing
)
391 wd_switch_on_eop
= true;
393 /* Performance recommendation for 4 SE Gfx7-8 parts if
394 * instances are smaller than a primgroup.
395 * Assume indirect draws always use small instances.
396 * This is needed for good VS wave utilization.
398 if (sscreen
->b
.chip_class
<= VI
&&
399 sscreen
->b
.info
.max_se
== 4 &&
400 key
->u
.multi_instances_smaller_than_primgroup
)
401 wd_switch_on_eop
= true;
403 /* Required on CIK and later. */
404 if (sscreen
->b
.info
.max_se
> 2 && !wd_switch_on_eop
)
405 ia_switch_on_eoi
= true;
407 /* Required by Hawaii and, for some special cases, by VI. */
408 if (ia_switch_on_eoi
&&
409 (sscreen
->b
.family
== CHIP_HAWAII
||
410 (sscreen
->b
.chip_class
== VI
&&
411 (key
->u
.uses_gs
|| max_primgroup_in_wave
!= 2))))
412 partial_vs_wave
= true;
414 /* Instancing bug on Bonaire. */
415 if (sscreen
->b
.family
== CHIP_BONAIRE
&& ia_switch_on_eoi
&&
416 key
->u
.uses_instancing
)
417 partial_vs_wave
= true;
419 /* If the WD switch is false, the IA switch must be false too. */
420 assert(wd_switch_on_eop
|| !ia_switch_on_eop
);
423 /* If SWITCH_ON_EOI is set, PARTIAL_ES_WAVE must be set too. */
424 if (sscreen
->b
.chip_class
<= VI
&& ia_switch_on_eoi
)
425 partial_es_wave
= true;
427 return S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop
) |
428 S_028AA8_SWITCH_ON_EOI(ia_switch_on_eoi
) |
429 S_028AA8_PARTIAL_VS_WAVE_ON(partial_vs_wave
) |
430 S_028AA8_PARTIAL_ES_WAVE_ON(partial_es_wave
) |
431 S_028AA8_WD_SWITCH_ON_EOP(sscreen
->b
.chip_class
>= CIK
? wd_switch_on_eop
: 0) |
432 /* The following field was moved to VGT_SHADER_STAGES_EN in GFX9. */
433 S_028AA8_MAX_PRIMGRP_IN_WAVE(sscreen
->b
.chip_class
== VI
?
434 max_primgroup_in_wave
: 0) |
435 S_030960_EN_INST_OPT_BASIC(sscreen
->b
.chip_class
>= GFX9
) |
436 S_030960_EN_INST_OPT_ADV(sscreen
->b
.chip_class
>= GFX9
);
439 void si_init_ia_multi_vgt_param_table(struct si_context
*sctx
)
441 for (int prim
= 0; prim
<= R600_PRIM_RECTANGLE_LIST
; prim
++)
442 for (int uses_instancing
= 0; uses_instancing
< 2; uses_instancing
++)
443 for (int multi_instances
= 0; multi_instances
< 2; multi_instances
++)
444 for (int primitive_restart
= 0; primitive_restart
< 2; primitive_restart
++)
445 for (int count_from_so
= 0; count_from_so
< 2; count_from_so
++)
446 for (int line_stipple
= 0; line_stipple
< 2; line_stipple
++)
447 for (int uses_tess
= 0; uses_tess
< 2; uses_tess
++)
448 for (int tess_uses_primid
= 0; tess_uses_primid
< 2; tess_uses_primid
++)
449 for (int uses_gs
= 0; uses_gs
< 2; uses_gs
++) {
450 union si_vgt_param_key key
;
454 key
.u
.uses_instancing
= uses_instancing
;
455 key
.u
.multi_instances_smaller_than_primgroup
= multi_instances
;
456 key
.u
.primitive_restart
= primitive_restart
;
457 key
.u
.count_from_stream_output
= count_from_so
;
458 key
.u
.line_stipple_enabled
= line_stipple
;
459 key
.u
.uses_tess
= uses_tess
;
460 key
.u
.tcs_tes_uses_prim_id
= tess_uses_primid
;
461 key
.u
.uses_gs
= uses_gs
;
463 sctx
->ia_multi_vgt_param
[key
.index
] =
464 si_get_init_multi_vgt_param(sctx
->screen
, &key
);
468 static unsigned si_get_ia_multi_vgt_param(struct si_context
*sctx
,
469 const struct pipe_draw_info
*info
,
470 unsigned num_patches
)
472 union si_vgt_param_key key
= sctx
->ia_multi_vgt_param_key
;
473 unsigned primgroup_size
;
474 unsigned ia_multi_vgt_param
;
476 if (sctx
->tes_shader
.cso
) {
477 primgroup_size
= num_patches
; /* must be a multiple of NUM_PATCHES */
478 } else if (sctx
->gs_shader
.cso
) {
479 primgroup_size
= 64; /* recommended with a GS */
481 primgroup_size
= 128; /* recommended without a GS and tess */
484 key
.u
.prim
= info
->mode
;
485 key
.u
.uses_instancing
= info
->indirect
|| info
->instance_count
> 1;
486 key
.u
.multi_instances_smaller_than_primgroup
=
488 (info
->instance_count
> 1 &&
489 (info
->count_from_stream_output
||
490 si_num_prims_for_vertices(info
) < primgroup_size
));
491 key
.u
.primitive_restart
= info
->primitive_restart
;
492 key
.u
.count_from_stream_output
= info
->count_from_stream_output
!= NULL
;
494 ia_multi_vgt_param
= sctx
->ia_multi_vgt_param
[key
.index
] |
495 S_028AA8_PRIMGROUP_SIZE(primgroup_size
- 1);
497 if (sctx
->gs_shader
.cso
) {
498 /* GS requirement. */
499 if (sctx
->b
.chip_class
<= VI
&&
500 SI_GS_PER_ES
/ primgroup_size
>= sctx
->screen
->gs_table_depth
- 3)
501 ia_multi_vgt_param
|= S_028AA8_PARTIAL_ES_WAVE_ON(1);
503 /* GS hw bug with single-primitive instances and SWITCH_ON_EOI.
504 * The hw doc says all multi-SE chips are affected, but Vulkan
505 * only applies it to Hawaii. Do what Vulkan does.
507 if (sctx
->b
.family
== CHIP_HAWAII
&&
508 G_028AA8_SWITCH_ON_EOI(ia_multi_vgt_param
) &&
510 (info
->instance_count
> 1 &&
511 (info
->count_from_stream_output
||
512 si_num_prims_for_vertices(info
) <= 1))))
513 sctx
->b
.flags
|= SI_CONTEXT_VGT_FLUSH
;
516 return ia_multi_vgt_param
;
519 /* rast_prim is the primitive type after GS. */
520 static void si_emit_rasterizer_prim_state(struct si_context
*sctx
)
522 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
523 enum pipe_prim_type rast_prim
= sctx
->current_rast_prim
;
524 struct si_state_rasterizer
*rs
= sctx
->emitted
.named
.rasterizer
;
526 /* Skip this if not rendering lines. */
527 if (rast_prim
!= PIPE_PRIM_LINES
&&
528 rast_prim
!= PIPE_PRIM_LINE_LOOP
&&
529 rast_prim
!= PIPE_PRIM_LINE_STRIP
&&
530 rast_prim
!= PIPE_PRIM_LINES_ADJACENCY
&&
531 rast_prim
!= PIPE_PRIM_LINE_STRIP_ADJACENCY
)
534 if (rast_prim
== sctx
->last_rast_prim
&&
535 rs
->pa_sc_line_stipple
== sctx
->last_sc_line_stipple
)
538 /* For lines, reset the stipple pattern at each primitive. Otherwise,
539 * reset the stipple pattern at each packet (line strips, line loops).
541 radeon_set_context_reg(cs
, R_028A0C_PA_SC_LINE_STIPPLE
,
542 rs
->pa_sc_line_stipple
|
543 S_028A0C_AUTO_RESET_CNTL(rast_prim
== PIPE_PRIM_LINES
? 1 : 2));
545 sctx
->last_rast_prim
= rast_prim
;
546 sctx
->last_sc_line_stipple
= rs
->pa_sc_line_stipple
;
549 static void si_emit_vs_state(struct si_context
*sctx
,
550 const struct pipe_draw_info
*info
)
552 sctx
->current_vs_state
&= C_VS_STATE_INDEXED
;
553 sctx
->current_vs_state
|= S_VS_STATE_INDEXED(!!info
->indexed
);
555 if (sctx
->current_vs_state
!= sctx
->last_vs_state
) {
556 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
558 radeon_set_sh_reg(cs
,
559 sctx
->shader_userdata
.sh_base
[PIPE_SHADER_VERTEX
] +
560 SI_SGPR_VS_STATE_BITS
* 4,
561 sctx
->current_vs_state
);
563 sctx
->last_vs_state
= sctx
->current_vs_state
;
567 static void si_emit_draw_registers(struct si_context
*sctx
,
568 const struct pipe_draw_info
*info
,
569 unsigned num_patches
)
571 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
572 unsigned prim
= si_conv_pipe_prim(info
->mode
);
573 unsigned gs_out_prim
= si_conv_prim_to_gs_out(sctx
->current_rast_prim
);
574 unsigned ia_multi_vgt_param
;
576 ia_multi_vgt_param
= si_get_ia_multi_vgt_param(sctx
, info
, num_patches
);
579 if (ia_multi_vgt_param
!= sctx
->last_multi_vgt_param
) {
580 if (sctx
->b
.chip_class
>= GFX9
)
581 radeon_set_uconfig_reg_idx(cs
, R_030960_IA_MULTI_VGT_PARAM
, 4, ia_multi_vgt_param
);
582 else if (sctx
->b
.chip_class
>= CIK
)
583 radeon_set_context_reg_idx(cs
, R_028AA8_IA_MULTI_VGT_PARAM
, 1, ia_multi_vgt_param
);
585 radeon_set_context_reg(cs
, R_028AA8_IA_MULTI_VGT_PARAM
, ia_multi_vgt_param
);
587 sctx
->last_multi_vgt_param
= ia_multi_vgt_param
;
589 if (prim
!= sctx
->last_prim
) {
590 if (sctx
->b
.chip_class
>= CIK
)
591 radeon_set_uconfig_reg_idx(cs
, R_030908_VGT_PRIMITIVE_TYPE
, 1, prim
);
593 radeon_set_config_reg(cs
, R_008958_VGT_PRIMITIVE_TYPE
, prim
);
595 sctx
->last_prim
= prim
;
598 if (gs_out_prim
!= sctx
->last_gs_out_prim
) {
599 radeon_set_context_reg(cs
, R_028A6C_VGT_GS_OUT_PRIM_TYPE
, gs_out_prim
);
600 sctx
->last_gs_out_prim
= gs_out_prim
;
603 /* Primitive restart. */
604 if (info
->primitive_restart
!= sctx
->last_primitive_restart_en
) {
605 if (sctx
->b
.chip_class
>= GFX9
)
606 radeon_set_uconfig_reg(cs
, R_03092C_VGT_MULTI_PRIM_IB_RESET_EN
,
607 info
->primitive_restart
);
609 radeon_set_context_reg(cs
, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN
,
610 info
->primitive_restart
);
612 sctx
->last_primitive_restart_en
= info
->primitive_restart
;
615 if (info
->primitive_restart
&&
616 (info
->restart_index
!= sctx
->last_restart_index
||
617 sctx
->last_restart_index
== SI_RESTART_INDEX_UNKNOWN
)) {
618 radeon_set_context_reg(cs
, R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX
,
619 info
->restart_index
);
620 sctx
->last_restart_index
= info
->restart_index
;
624 static void si_emit_draw_packets(struct si_context
*sctx
,
625 const struct pipe_draw_info
*info
,
626 const struct pipe_index_buffer
*ib
)
628 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
629 unsigned sh_base_reg
= sctx
->shader_userdata
.sh_base
[PIPE_SHADER_VERTEX
];
630 bool render_cond_bit
= sctx
->b
.render_cond
&& !sctx
->b
.render_cond_force_off
;
631 uint32_t index_max_size
= 0;
632 uint64_t index_va
= 0;
634 if (info
->count_from_stream_output
) {
635 struct r600_so_target
*t
=
636 (struct r600_so_target
*)info
->count_from_stream_output
;
637 uint64_t va
= t
->buf_filled_size
->gpu_address
+
638 t
->buf_filled_size_offset
;
640 radeon_set_context_reg(cs
, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE
,
643 radeon_emit(cs
, PKT3(PKT3_COPY_DATA
, 4, 0));
644 radeon_emit(cs
, COPY_DATA_SRC_SEL(COPY_DATA_MEM
) |
645 COPY_DATA_DST_SEL(COPY_DATA_REG
) |
646 COPY_DATA_WR_CONFIRM
);
647 radeon_emit(cs
, va
); /* src address lo */
648 radeon_emit(cs
, va
>> 32); /* src address hi */
649 radeon_emit(cs
, R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE
>> 2);
650 radeon_emit(cs
, 0); /* unused */
652 radeon_add_to_buffer_list(&sctx
->b
, &sctx
->b
.gfx
,
653 t
->buf_filled_size
, RADEON_USAGE_READ
,
654 RADEON_PRIO_SO_FILLED_SIZE
);
659 if (ib
->index_size
!= sctx
->last_index_size
) {
663 switch (ib
->index_size
) {
665 index_type
= V_028A7C_VGT_INDEX_8
;
668 index_type
= V_028A7C_VGT_INDEX_16
|
669 (SI_BIG_ENDIAN
&& sctx
->b
.chip_class
<= CIK
?
670 V_028A7C_VGT_DMA_SWAP_16_BIT
: 0);
673 index_type
= V_028A7C_VGT_INDEX_32
|
674 (SI_BIG_ENDIAN
&& sctx
->b
.chip_class
<= CIK
?
675 V_028A7C_VGT_DMA_SWAP_32_BIT
: 0);
678 assert(!"unreachable");
682 if (sctx
->b
.chip_class
>= GFX9
) {
683 radeon_set_uconfig_reg_idx(cs
, R_03090C_VGT_INDEX_TYPE
,
686 radeon_emit(cs
, PKT3(PKT3_INDEX_TYPE
, 0, 0));
687 radeon_emit(cs
, index_type
);
690 sctx
->last_index_size
= ib
->index_size
;
693 index_max_size
= (ib
->buffer
->width0
- ib
->offset
) /
695 index_va
= r600_resource(ib
->buffer
)->gpu_address
+ ib
->offset
;
697 radeon_add_to_buffer_list(&sctx
->b
, &sctx
->b
.gfx
,
698 (struct r600_resource
*)ib
->buffer
,
699 RADEON_USAGE_READ
, RADEON_PRIO_INDEX_BUFFER
);
701 /* On CI and later, non-indexed draws overwrite VGT_INDEX_TYPE,
702 * so the state must be re-emitted before the next indexed draw.
704 if (sctx
->b
.chip_class
>= CIK
)
705 sctx
->last_index_size
= -1;
708 if (info
->indirect
) {
709 uint64_t indirect_va
= r600_resource(info
->indirect
)->gpu_address
;
711 assert(indirect_va
% 8 == 0);
713 si_invalidate_draw_sh_constants(sctx
);
715 radeon_emit(cs
, PKT3(PKT3_SET_BASE
, 2, 0));
717 radeon_emit(cs
, indirect_va
);
718 radeon_emit(cs
, indirect_va
>> 32);
720 radeon_add_to_buffer_list(&sctx
->b
, &sctx
->b
.gfx
,
721 (struct r600_resource
*)info
->indirect
,
722 RADEON_USAGE_READ
, RADEON_PRIO_DRAW_INDIRECT
);
724 unsigned di_src_sel
= info
->indexed
? V_0287F0_DI_SRC_SEL_DMA
725 : V_0287F0_DI_SRC_SEL_AUTO_INDEX
;
727 assert(info
->indirect_offset
% 4 == 0);
730 radeon_emit(cs
, PKT3(PKT3_INDEX_BASE
, 1, 0));
731 radeon_emit(cs
, index_va
);
732 radeon_emit(cs
, index_va
>> 32);
734 radeon_emit(cs
, PKT3(PKT3_INDEX_BUFFER_SIZE
, 0, 0));
735 radeon_emit(cs
, index_max_size
);
738 if (!sctx
->screen
->has_draw_indirect_multi
) {
739 radeon_emit(cs
, PKT3(info
->indexed
? PKT3_DRAW_INDEX_INDIRECT
740 : PKT3_DRAW_INDIRECT
,
741 3, render_cond_bit
));
742 radeon_emit(cs
, info
->indirect_offset
);
743 radeon_emit(cs
, (sh_base_reg
+ SI_SGPR_BASE_VERTEX
* 4 - SI_SH_REG_OFFSET
) >> 2);
744 radeon_emit(cs
, (sh_base_reg
+ SI_SGPR_START_INSTANCE
* 4 - SI_SH_REG_OFFSET
) >> 2);
745 radeon_emit(cs
, di_src_sel
);
747 uint64_t count_va
= 0;
749 if (info
->indirect_params
) {
750 struct r600_resource
*params_buf
=
751 (struct r600_resource
*)info
->indirect_params
;
753 radeon_add_to_buffer_list(
754 &sctx
->b
, &sctx
->b
.gfx
, params_buf
,
755 RADEON_USAGE_READ
, RADEON_PRIO_DRAW_INDIRECT
);
757 count_va
= params_buf
->gpu_address
+ info
->indirect_params_offset
;
760 radeon_emit(cs
, PKT3(info
->indexed
? PKT3_DRAW_INDEX_INDIRECT_MULTI
:
761 PKT3_DRAW_INDIRECT_MULTI
,
762 8, render_cond_bit
));
763 radeon_emit(cs
, info
->indirect_offset
);
764 radeon_emit(cs
, (sh_base_reg
+ SI_SGPR_BASE_VERTEX
* 4 - SI_SH_REG_OFFSET
) >> 2);
765 radeon_emit(cs
, (sh_base_reg
+ SI_SGPR_START_INSTANCE
* 4 - SI_SH_REG_OFFSET
) >> 2);
766 radeon_emit(cs
, ((sh_base_reg
+ SI_SGPR_DRAWID
* 4 - SI_SH_REG_OFFSET
) >> 2) |
767 S_2C3_DRAW_INDEX_ENABLE(1) |
768 S_2C3_COUNT_INDIRECT_ENABLE(!!info
->indirect_params
));
769 radeon_emit(cs
, info
->indirect_count
);
770 radeon_emit(cs
, count_va
);
771 radeon_emit(cs
, count_va
>> 32);
772 radeon_emit(cs
, info
->indirect_stride
);
773 radeon_emit(cs
, di_src_sel
);
778 radeon_emit(cs
, PKT3(PKT3_NUM_INSTANCES
, 0, 0));
779 radeon_emit(cs
, info
->instance_count
);
781 /* Base vertex and start instance. */
782 base_vertex
= info
->indexed
? info
->index_bias
: info
->start
;
784 if (base_vertex
!= sctx
->last_base_vertex
||
785 sctx
->last_base_vertex
== SI_BASE_VERTEX_UNKNOWN
||
786 info
->start_instance
!= sctx
->last_start_instance
||
787 info
->drawid
!= sctx
->last_drawid
||
788 sh_base_reg
!= sctx
->last_sh_base_reg
) {
789 radeon_set_sh_reg_seq(cs
, sh_base_reg
+ SI_SGPR_BASE_VERTEX
* 4, 3);
790 radeon_emit(cs
, base_vertex
);
791 radeon_emit(cs
, info
->start_instance
);
792 radeon_emit(cs
, info
->drawid
);
794 sctx
->last_base_vertex
= base_vertex
;
795 sctx
->last_start_instance
= info
->start_instance
;
796 sctx
->last_drawid
= info
->drawid
;
797 sctx
->last_sh_base_reg
= sh_base_reg
;
801 index_va
+= info
->start
* ib
->index_size
;
803 radeon_emit(cs
, PKT3(PKT3_DRAW_INDEX_2
, 4, render_cond_bit
));
804 radeon_emit(cs
, index_max_size
);
805 radeon_emit(cs
, index_va
);
806 radeon_emit(cs
, index_va
>> 32);
807 radeon_emit(cs
, info
->count
);
808 radeon_emit(cs
, V_0287F0_DI_SRC_SEL_DMA
);
810 radeon_emit(cs
, PKT3(PKT3_DRAW_INDEX_AUTO
, 1, render_cond_bit
));
811 radeon_emit(cs
, info
->count
);
812 radeon_emit(cs
, V_0287F0_DI_SRC_SEL_AUTO_INDEX
|
813 S_0287F0_USE_OPAQUE(!!info
->count_from_stream_output
));
818 static void si_emit_surface_sync(struct r600_common_context
*rctx
,
819 unsigned cp_coher_cntl
)
821 struct radeon_winsys_cs
*cs
= rctx
->gfx
.cs
;
823 if (rctx
->chip_class
>= GFX9
) {
824 /* Flush caches and wait for the caches to assert idle. */
825 radeon_emit(cs
, PKT3(PKT3_ACQUIRE_MEM
, 5, 0));
826 radeon_emit(cs
, cp_coher_cntl
); /* CP_COHER_CNTL */
827 radeon_emit(cs
, 0xffffffff); /* CP_COHER_SIZE */
828 radeon_emit(cs
, 0xffffff); /* CP_COHER_SIZE_HI */
829 radeon_emit(cs
, 0); /* CP_COHER_BASE */
830 radeon_emit(cs
, 0); /* CP_COHER_BASE_HI */
831 radeon_emit(cs
, 0x0000000A); /* POLL_INTERVAL */
833 /* ACQUIRE_MEM is only required on a compute ring. */
834 radeon_emit(cs
, PKT3(PKT3_SURFACE_SYNC
, 3, 0));
835 radeon_emit(cs
, cp_coher_cntl
); /* CP_COHER_CNTL */
836 radeon_emit(cs
, 0xffffffff); /* CP_COHER_SIZE */
837 radeon_emit(cs
, 0); /* CP_COHER_BASE */
838 radeon_emit(cs
, 0x0000000A); /* POLL_INTERVAL */
842 void si_emit_cache_flush(struct si_context
*sctx
)
844 struct r600_common_context
*rctx
= &sctx
->b
;
845 struct radeon_winsys_cs
*cs
= rctx
->gfx
.cs
;
846 uint32_t cp_coher_cntl
= 0;
847 uint32_t flush_cb_db
= rctx
->flags
& (SI_CONTEXT_FLUSH_AND_INV_CB
|
848 SI_CONTEXT_FLUSH_AND_INV_DB
);
850 if (rctx
->flags
& (SI_CONTEXT_FLUSH_AND_INV_CB
|
851 SI_CONTEXT_FLUSH_AND_INV_DB
))
852 sctx
->b
.num_fb_cache_flushes
++;
854 /* SI has a bug that it always flushes ICACHE and KCACHE if either
855 * bit is set. An alternative way is to write SQC_CACHES, but that
856 * doesn't seem to work reliably. Since the bug doesn't affect
857 * correctness (it only does more work than necessary) and
858 * the performance impact is likely negligible, there is no plan
859 * to add a workaround for it.
862 if (rctx
->flags
& SI_CONTEXT_INV_ICACHE
)
863 cp_coher_cntl
|= S_0085F0_SH_ICACHE_ACTION_ENA(1);
864 if (rctx
->flags
& SI_CONTEXT_INV_SMEM_L1
)
865 cp_coher_cntl
|= S_0085F0_SH_KCACHE_ACTION_ENA(1);
867 if (rctx
->chip_class
<= VI
) {
868 if (rctx
->flags
& SI_CONTEXT_FLUSH_AND_INV_CB
) {
869 cp_coher_cntl
|= S_0085F0_CB_ACTION_ENA(1) |
870 S_0085F0_CB0_DEST_BASE_ENA(1) |
871 S_0085F0_CB1_DEST_BASE_ENA(1) |
872 S_0085F0_CB2_DEST_BASE_ENA(1) |
873 S_0085F0_CB3_DEST_BASE_ENA(1) |
874 S_0085F0_CB4_DEST_BASE_ENA(1) |
875 S_0085F0_CB5_DEST_BASE_ENA(1) |
876 S_0085F0_CB6_DEST_BASE_ENA(1) |
877 S_0085F0_CB7_DEST_BASE_ENA(1);
879 /* Necessary for DCC */
880 if (rctx
->chip_class
== VI
)
881 r600_gfx_write_event_eop(rctx
, V_028A90_FLUSH_AND_INV_CB_DATA_TS
,
882 0, 0, NULL
, 0, 0, 0);
884 if (rctx
->flags
& SI_CONTEXT_FLUSH_AND_INV_DB
)
885 cp_coher_cntl
|= S_0085F0_DB_ACTION_ENA(1) |
886 S_0085F0_DB_DEST_BASE_ENA(1);
889 if (rctx
->flags
& SI_CONTEXT_FLUSH_AND_INV_CB
) {
890 /* Flush CMASK/FMASK/DCC. SURFACE_SYNC will wait for idle. */
891 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
892 radeon_emit(cs
, EVENT_TYPE(V_028A90_FLUSH_AND_INV_CB_META
) | EVENT_INDEX(0));
894 if (rctx
->flags
& SI_CONTEXT_FLUSH_AND_INV_DB
) {
895 /* Flush HTILE. SURFACE_SYNC will wait for idle. */
896 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
897 radeon_emit(cs
, EVENT_TYPE(V_028A90_FLUSH_AND_INV_DB_META
) | EVENT_INDEX(0));
900 /* Wait for shader engines to go idle.
901 * VS and PS waits are unnecessary if SURFACE_SYNC is going to wait
902 * for everything including CB/DB cache flushes.
905 if (rctx
->flags
& SI_CONTEXT_PS_PARTIAL_FLUSH
) {
906 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
907 radeon_emit(cs
, EVENT_TYPE(V_028A90_PS_PARTIAL_FLUSH
) | EVENT_INDEX(4));
908 /* Only count explicit shader flushes, not implicit ones
909 * done by SURFACE_SYNC.
911 rctx
->num_vs_flushes
++;
912 rctx
->num_ps_flushes
++;
913 } else if (rctx
->flags
& SI_CONTEXT_VS_PARTIAL_FLUSH
) {
914 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
915 radeon_emit(cs
, EVENT_TYPE(V_028A90_VS_PARTIAL_FLUSH
) | EVENT_INDEX(4));
916 rctx
->num_vs_flushes
++;
920 if (rctx
->flags
& SI_CONTEXT_CS_PARTIAL_FLUSH
&&
921 sctx
->compute_is_busy
) {
922 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
923 radeon_emit(cs
, EVENT_TYPE(V_028A90_CS_PARTIAL_FLUSH
| EVENT_INDEX(4)));
924 rctx
->num_cs_flushes
++;
925 sctx
->compute_is_busy
= false;
928 /* VGT state synchronization. */
929 if (rctx
->flags
& SI_CONTEXT_VGT_FLUSH
) {
930 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
931 radeon_emit(cs
, EVENT_TYPE(V_028A90_VGT_FLUSH
) | EVENT_INDEX(0));
933 if (rctx
->flags
& SI_CONTEXT_VGT_STREAMOUT_SYNC
) {
934 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
935 radeon_emit(cs
, EVENT_TYPE(V_028A90_VGT_STREAMOUT_SYNC
) | EVENT_INDEX(0));
938 /* GFX9: Wait for idle if we're flushing CB or DB. ACQUIRE_MEM doesn't
939 * wait for idle on GFX9. We have to use a TS event.
941 if (sctx
->b
.chip_class
>= GFX9
&& flush_cb_db
) {
942 struct r600_resource
*rbuf
= NULL
;
944 unsigned offset
= 0, tc_flags
, cb_db_event
;
946 /* Set the CB/DB flush event. */
947 switch (flush_cb_db
) {
948 case SI_CONTEXT_FLUSH_AND_INV_CB
:
949 cb_db_event
= V_028A90_FLUSH_AND_INV_CB_DATA_TS
;
951 case SI_CONTEXT_FLUSH_AND_INV_DB
:
952 cb_db_event
= V_028A90_FLUSH_AND_INV_DB_DATA_TS
;
956 cb_db_event
= V_028A90_CACHE_FLUSH_AND_INV_TS_EVENT
;
959 /* TC | TC_WB = invalidate L2 data
960 * TC_MD | TC_WB = invalidate L2 metadata
961 * TC | TC_WB | TC_MD = invalidate L2 data & metadata
963 * The metadata cache must always be invalidated for coherency
964 * between CB/DB and shaders. (metadata = HTILE, CMASK, DCC)
966 * TC must be invalidated on GFX9 only if the CB/DB surface is
967 * not pipe-aligned. If the surface is RB-aligned, it might not
968 * strictly be pipe-aligned since RB alignment takes precendence.
970 tc_flags
= EVENT_TC_WB_ACTION_ENA
|
971 EVENT_TC_MD_ACTION_ENA
;
973 /* Ideally flush TC together with CB/DB. */
974 if (rctx
->flags
& SI_CONTEXT_INV_GLOBAL_L2
) {
975 tc_flags
|= EVENT_TC_ACTION_ENA
|
976 EVENT_TCL1_ACTION_ENA
;
978 /* Clear the flags. */
979 rctx
->flags
&= ~(SI_CONTEXT_INV_GLOBAL_L2
|
980 SI_CONTEXT_WRITEBACK_GLOBAL_L2
|
981 SI_CONTEXT_INV_VMEM_L1
);
984 /* Allocate memory for the fence. */
985 u_suballocator_alloc(rctx
->allocator_zeroed_memory
, 4, 4,
986 &offset
, (struct pipe_resource
**)&rbuf
);
987 va
= rbuf
->gpu_address
+ offset
;
989 r600_gfx_write_event_eop(rctx
, cb_db_event
, tc_flags
, 1,
991 r600_gfx_wait_fence(rctx
, va
, 1, 0xffffffff);
994 /* Make sure ME is idle (it executes most packets) before continuing.
995 * This prevents read-after-write hazards between PFP and ME.
998 (rctx
->flags
& (SI_CONTEXT_CS_PARTIAL_FLUSH
|
999 SI_CONTEXT_INV_VMEM_L1
|
1000 SI_CONTEXT_INV_GLOBAL_L2
|
1001 SI_CONTEXT_WRITEBACK_GLOBAL_L2
))) {
1002 radeon_emit(cs
, PKT3(PKT3_PFP_SYNC_ME
, 0, 0));
1007 * When one of the CP_COHER_CNTL.DEST_BASE flags is set, SURFACE_SYNC
1008 * waits for idle, so it should be last. SURFACE_SYNC is done in PFP.
1010 * cp_coher_cntl should contain all necessary flags except TC flags
1013 * SI-CIK don't support L2 write-back.
1015 if (rctx
->flags
& SI_CONTEXT_INV_GLOBAL_L2
||
1016 (rctx
->chip_class
<= CIK
&&
1017 (rctx
->flags
& SI_CONTEXT_WRITEBACK_GLOBAL_L2
))) {
1018 /* Invalidate L1 & L2. (L1 is always invalidated on SI)
1019 * WB must be set on VI+ when TC_ACTION is set.
1021 si_emit_surface_sync(rctx
, cp_coher_cntl
|
1022 S_0085F0_TC_ACTION_ENA(1) |
1023 S_0085F0_TCL1_ACTION_ENA(1) |
1024 S_0301F0_TC_WB_ACTION_ENA(rctx
->chip_class
>= VI
));
1026 sctx
->b
.num_L2_invalidates
++;
1028 /* L1 invalidation and L2 writeback must be done separately,
1029 * because both operations can't be done together.
1031 if (rctx
->flags
& SI_CONTEXT_WRITEBACK_GLOBAL_L2
) {
1033 * NC = apply to non-coherent MTYPEs
1034 * (i.e. MTYPE <= 1, which is what we use everywhere)
1036 * WB doesn't work without NC.
1038 si_emit_surface_sync(rctx
, cp_coher_cntl
|
1039 S_0301F0_TC_WB_ACTION_ENA(1) |
1040 S_0301F0_TC_NC_ACTION_ENA(1));
1042 sctx
->b
.num_L2_writebacks
++;
1044 if (rctx
->flags
& SI_CONTEXT_INV_VMEM_L1
) {
1045 /* Invalidate per-CU VMEM L1. */
1046 si_emit_surface_sync(rctx
, cp_coher_cntl
|
1047 S_0085F0_TCL1_ACTION_ENA(1));
1052 /* If TC flushes haven't cleared this... */
1054 si_emit_surface_sync(rctx
, cp_coher_cntl
);
1056 if (rctx
->flags
& R600_CONTEXT_START_PIPELINE_STATS
) {
1057 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
1058 radeon_emit(cs
, EVENT_TYPE(V_028A90_PIPELINESTAT_START
) |
1060 } else if (rctx
->flags
& R600_CONTEXT_STOP_PIPELINE_STATS
) {
1061 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
1062 radeon_emit(cs
, EVENT_TYPE(V_028A90_PIPELINESTAT_STOP
) |
1069 static void si_get_draw_start_count(struct si_context
*sctx
,
1070 const struct pipe_draw_info
*info
,
1071 unsigned *start
, unsigned *count
)
1073 if (info
->indirect
) {
1074 unsigned indirect_count
;
1075 struct pipe_transfer
*transfer
;
1076 unsigned begin
, end
;
1080 if (info
->indirect_params
) {
1081 data
= pipe_buffer_map_range(&sctx
->b
.b
,
1082 info
->indirect_params
,
1083 info
->indirect_params_offset
,
1085 PIPE_TRANSFER_READ
, &transfer
);
1087 indirect_count
= *data
;
1089 pipe_buffer_unmap(&sctx
->b
.b
, transfer
);
1091 indirect_count
= info
->indirect_count
;
1094 if (!indirect_count
) {
1095 *start
= *count
= 0;
1099 map_size
= (indirect_count
- 1) * info
->indirect_stride
+ 3 * sizeof(unsigned);
1100 data
= pipe_buffer_map_range(&sctx
->b
.b
, info
->indirect
,
1101 info
->indirect_offset
, map_size
,
1102 PIPE_TRANSFER_READ
, &transfer
);
1107 for (unsigned i
= 0; i
< indirect_count
; ++i
) {
1108 unsigned count
= data
[0];
1109 unsigned start
= data
[2];
1112 begin
= MIN2(begin
, start
);
1113 end
= MAX2(end
, start
+ count
);
1116 data
+= info
->indirect_stride
/ sizeof(unsigned);
1119 pipe_buffer_unmap(&sctx
->b
.b
, transfer
);
1123 *count
= end
- begin
;
1125 *start
= *count
= 0;
1128 *start
= info
->start
;
1129 *count
= info
->count
;
1133 void si_ce_pre_draw_synchronization(struct si_context
*sctx
)
1135 if (sctx
->ce_need_synchronization
) {
1136 radeon_emit(sctx
->ce_ib
, PKT3(PKT3_INCREMENT_CE_COUNTER
, 0, 0));
1137 radeon_emit(sctx
->ce_ib
, 1);
1139 radeon_emit(sctx
->b
.gfx
.cs
, PKT3(PKT3_WAIT_ON_CE_COUNTER
, 0, 0));
1140 radeon_emit(sctx
->b
.gfx
.cs
, 1);
1144 void si_ce_post_draw_synchronization(struct si_context
*sctx
)
1146 if (sctx
->ce_need_synchronization
) {
1147 radeon_emit(sctx
->b
.gfx
.cs
, PKT3(PKT3_INCREMENT_DE_COUNTER
, 0, 0));
1148 radeon_emit(sctx
->b
.gfx
.cs
, 0);
1150 sctx
->ce_need_synchronization
= false;
1154 void si_draw_vbo(struct pipe_context
*ctx
, const struct pipe_draw_info
*info
)
1156 struct si_context
*sctx
= (struct si_context
*)ctx
;
1157 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
1158 const struct pipe_index_buffer
*ib
= &sctx
->index_buffer
;
1159 struct pipe_index_buffer ib_tmp
; /* for index buffer uploads only */
1160 unsigned mask
, dirty_tex_counter
;
1161 enum pipe_prim_type rast_prim
;
1162 unsigned num_patches
= 0;
1164 if (likely(!info
->indirect
)) {
1165 /* SI-CI treat instance_count==0 as instance_count==1. There is
1166 * no workaround for indirect draws, but we can at least skip
1169 if (unlikely(!info
->instance_count
))
1172 /* Handle count == 0. */
1173 if (unlikely(!info
->count
&&
1174 (info
->indexed
|| !info
->count_from_stream_output
)))
1178 if (unlikely(!sctx
->vs_shader
.cso
)) {
1182 if (unlikely(!sctx
->ps_shader
.cso
&& (!rs
|| !rs
->rasterizer_discard
))) {
1186 if (unlikely(!!sctx
->tes_shader
.cso
!= (info
->mode
== PIPE_PRIM_PATCHES
))) {
1191 /* Recompute and re-emit the texture resource states if needed. */
1192 dirty_tex_counter
= p_atomic_read(&sctx
->b
.screen
->dirty_tex_counter
);
1193 if (unlikely(dirty_tex_counter
!= sctx
->b
.last_dirty_tex_counter
)) {
1194 sctx
->b
.last_dirty_tex_counter
= dirty_tex_counter
;
1195 sctx
->framebuffer
.dirty_cbufs
|=
1196 ((1 << sctx
->framebuffer
.state
.nr_cbufs
) - 1);
1197 sctx
->framebuffer
.dirty_zsbuf
= true;
1198 sctx
->framebuffer
.do_update_surf_dirtiness
= true;
1199 si_mark_atom_dirty(sctx
, &sctx
->framebuffer
.atom
);
1200 si_update_all_texture_descriptors(sctx
);
1203 si_decompress_graphics_textures(sctx
);
1205 /* Set the rasterization primitive type.
1207 * This must be done after si_decompress_textures, which can call
1208 * draw_vbo recursively, and before si_update_shaders, which uses
1209 * current_rast_prim for this draw_vbo call. */
1210 if (sctx
->gs_shader
.cso
)
1211 rast_prim
= sctx
->gs_shader
.cso
->gs_output_prim
;
1212 else if (sctx
->tes_shader
.cso
)
1213 rast_prim
= sctx
->tes_shader
.cso
->info
.properties
[TGSI_PROPERTY_TES_PRIM_MODE
];
1215 rast_prim
= info
->mode
;
1217 if (rast_prim
!= sctx
->current_rast_prim
) {
1218 sctx
->current_rast_prim
= rast_prim
;
1219 sctx
->do_update_shaders
= true;
1222 if (sctx
->gs_shader
.cso
) {
1223 /* Determine whether the GS triangle strip adjacency fix should
1224 * be applied. Rotate every other triangle if
1225 * - triangle strips with adjacency are fed to the GS and
1226 * - primitive restart is disabled (the rotation doesn't help
1227 * when the restart occurs after an odd number of triangles).
1229 bool gs_tri_strip_adj_fix
=
1230 !sctx
->tes_shader
.cso
&&
1231 info
->mode
== PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY
&&
1232 !info
->primitive_restart
;
1234 if (gs_tri_strip_adj_fix
!= sctx
->gs_tri_strip_adj_fix
) {
1235 sctx
->gs_tri_strip_adj_fix
= gs_tri_strip_adj_fix
;
1236 sctx
->do_update_shaders
= true;
1240 if (sctx
->do_update_shaders
&& !si_update_shaders(sctx
))
1243 if (!si_upload_graphics_shader_descriptors(sctx
))
1246 ib_tmp
.buffer
= NULL
;
1248 if (info
->indexed
) {
1249 /* Translate or upload, if needed. */
1250 /* 8-bit indices are supported on VI. */
1251 if (sctx
->b
.chip_class
<= CIK
&& ib
->index_size
== 1) {
1252 unsigned start
, count
, start_offset
, size
;
1255 si_get_draw_start_count(sctx
, info
, &start
, &count
);
1256 start_offset
= start
* 2;
1259 u_upload_alloc(ctx
->stream_uploader
, start_offset
,
1261 si_optimal_tcc_alignment(sctx
, size
),
1262 &ib_tmp
.offset
, &ib_tmp
.buffer
, &ptr
);
1266 util_shorten_ubyte_elts_to_userptr(&sctx
->b
.b
, ib
, 0, 0,
1270 /* info->start will be added by the drawing code */
1271 ib_tmp
.offset
-= start_offset
;
1272 ib_tmp
.index_size
= 2;
1274 } else if (ib
->user_buffer
&& !ib
->buffer
) {
1275 unsigned start_offset
;
1277 assert(!info
->indirect
);
1278 start_offset
= info
->start
* ib
->index_size
;
1280 u_upload_data(ctx
->stream_uploader
, start_offset
,
1281 info
->count
* ib
->index_size
,
1282 sctx
->screen
->b
.info
.tcc_cache_line_size
,
1283 (char*)ib
->user_buffer
+ start_offset
,
1284 &ib_tmp
.offset
, &ib_tmp
.buffer
);
1288 /* info->start will be added by the drawing code */
1289 ib_tmp
.offset
-= start_offset
;
1290 ib_tmp
.index_size
= ib
->index_size
;
1292 } else if (sctx
->b
.chip_class
<= CIK
&&
1293 r600_resource(ib
->buffer
)->TC_L2_dirty
) {
1294 /* VI reads index buffers through TC L2, so it doesn't
1296 sctx
->b
.flags
|= SI_CONTEXT_WRITEBACK_GLOBAL_L2
;
1297 r600_resource(ib
->buffer
)->TC_L2_dirty
= false;
1301 if (info
->indirect
) {
1302 /* Add the buffer size for memory checking in need_cs_space. */
1303 r600_context_add_resource_size(ctx
, info
->indirect
);
1305 if (r600_resource(info
->indirect
)->TC_L2_dirty
) {
1306 sctx
->b
.flags
|= SI_CONTEXT_WRITEBACK_GLOBAL_L2
;
1307 r600_resource(info
->indirect
)->TC_L2_dirty
= false;
1310 if (info
->indirect_params
&&
1311 r600_resource(info
->indirect_params
)->TC_L2_dirty
) {
1312 sctx
->b
.flags
|= SI_CONTEXT_WRITEBACK_GLOBAL_L2
;
1313 r600_resource(info
->indirect_params
)->TC_L2_dirty
= false;
1317 si_need_cs_space(sctx
);
1319 /* Since we've called r600_context_add_resource_size for vertex buffers,
1320 * this must be called after si_need_cs_space, because we must let
1321 * need_cs_space flush before we add buffers to the buffer list.
1323 if (!si_upload_vertex_buffer_descriptors(sctx
))
1326 /* GFX9 scissor bug workaround. There is also a more efficient but
1327 * more involved alternative workaround. */
1328 if (sctx
->b
.chip_class
== GFX9
&&
1329 si_is_atom_dirty(sctx
, &sctx
->b
.scissors
.atom
))
1330 sctx
->b
.flags
|= SI_CONTEXT_PS_PARTIAL_FLUSH
;
1332 /* Flush caches before the first state atom, which does L2 prefetches. */
1334 si_emit_cache_flush(sctx
);
1336 /* Emit state atoms. */
1337 mask
= sctx
->dirty_atoms
;
1339 struct r600_atom
*atom
= sctx
->atoms
.array
[u_bit_scan(&mask
)];
1341 atom
->emit(&sctx
->b
, atom
);
1343 sctx
->dirty_atoms
= 0;
1346 mask
= sctx
->dirty_states
;
1348 unsigned i
= u_bit_scan(&mask
);
1349 struct si_pm4_state
*state
= sctx
->queued
.array
[i
];
1351 if (!state
|| sctx
->emitted
.array
[i
] == state
)
1354 si_pm4_emit(sctx
, state
);
1355 sctx
->emitted
.array
[i
] = state
;
1357 sctx
->dirty_states
= 0;
1359 si_emit_rasterizer_prim_state(sctx
);
1360 if (sctx
->tes_shader
.cso
)
1361 si_emit_derived_tess_state(sctx
, info
, &num_patches
);
1362 si_emit_vs_state(sctx
, info
);
1363 si_emit_draw_registers(sctx
, info
, num_patches
);
1365 si_ce_pre_draw_synchronization(sctx
);
1366 si_emit_draw_packets(sctx
, info
, ib
);
1367 si_ce_post_draw_synchronization(sctx
);
1369 if (sctx
->trace_buf
)
1370 si_trace_emit(sctx
);
1372 /* Workaround for a VGT hang when streamout is enabled.
1373 * It must be done after drawing. */
1374 if ((sctx
->b
.family
== CHIP_HAWAII
||
1375 sctx
->b
.family
== CHIP_TONGA
||
1376 sctx
->b
.family
== CHIP_FIJI
) &&
1377 r600_get_strmout_en(&sctx
->b
)) {
1378 sctx
->b
.flags
|= SI_CONTEXT_VGT_STREAMOUT_SYNC
;
1381 if (sctx
->framebuffer
.do_update_surf_dirtiness
) {
1382 /* Set the depth buffer as dirty. */
1383 if (sctx
->framebuffer
.state
.zsbuf
) {
1384 struct pipe_surface
*surf
= sctx
->framebuffer
.state
.zsbuf
;
1385 struct r600_texture
*rtex
= (struct r600_texture
*)surf
->texture
;
1387 if (!rtex
->tc_compatible_htile
)
1388 rtex
->dirty_level_mask
|= 1 << surf
->u
.tex
.level
;
1390 if (rtex
->surface
.flags
& RADEON_SURF_SBUFFER
)
1391 rtex
->stencil_dirty_level_mask
|= 1 << surf
->u
.tex
.level
;
1393 if (sctx
->framebuffer
.compressed_cb_mask
) {
1394 struct pipe_surface
*surf
;
1395 struct r600_texture
*rtex
;
1396 unsigned mask
= sctx
->framebuffer
.compressed_cb_mask
;
1399 unsigned i
= u_bit_scan(&mask
);
1400 surf
= sctx
->framebuffer
.state
.cbufs
[i
];
1401 rtex
= (struct r600_texture
*)surf
->texture
;
1403 if (rtex
->fmask
.size
)
1404 rtex
->dirty_level_mask
|= 1 << surf
->u
.tex
.level
;
1405 if (rtex
->dcc_gather_statistics
)
1406 rtex
->separate_dcc_dirty
= true;
1409 sctx
->framebuffer
.do_update_surf_dirtiness
= false;
1412 pipe_resource_reference(&ib_tmp
.buffer
, NULL
);
1413 sctx
->b
.num_draw_calls
++;
1414 if (info
->primitive_restart
)
1415 sctx
->b
.num_prim_restart_calls
++;
1416 if (G_0286E8_WAVESIZE(sctx
->spi_tmpring_size
))
1417 sctx
->b
.num_spill_draw_calls
++;
1420 void si_trace_emit(struct si_context
*sctx
)
1422 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
1425 radeon_add_to_buffer_list(&sctx
->b
, &sctx
->b
.gfx
, sctx
->trace_buf
,
1426 RADEON_USAGE_READWRITE
, RADEON_PRIO_TRACE
);
1427 radeon_emit(cs
, PKT3(PKT3_WRITE_DATA
, 3, 0));
1428 radeon_emit(cs
, S_370_DST_SEL(V_370_MEMORY_SYNC
) |
1429 S_370_WR_CONFIRM(1) |
1430 S_370_ENGINE_SEL(V_370_ME
));
1431 radeon_emit(cs
, sctx
->trace_buf
->gpu_address
);
1432 radeon_emit(cs
, sctx
->trace_buf
->gpu_address
>> 32);
1433 radeon_emit(cs
, sctx
->trace_id
);
1434 radeon_emit(cs
, PKT3(PKT3_NOP
, 0, 0));
1435 radeon_emit(cs
, AC_ENCODE_TRACE_POINT(sctx
->trace_id
));