radeonsi/gfx9: add a temporary workaround for a tessellation driver bug
[mesa.git] / src / gallium / drivers / radeonsi / si_state_draw.c
1 /*
2 * Copyright 2012 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Christian König <christian.koenig@amd.com>
25 */
26
27 #include "si_pipe.h"
28 #include "radeon/r600_cs.h"
29 #include "sid.h"
30 #include "gfx9d.h"
31
32 #include "util/u_index_modify.h"
33 #include "util/u_log.h"
34 #include "util/u_upload_mgr.h"
35 #include "util/u_prim.h"
36
37 #include "ac_debug.h"
38
39 static unsigned si_conv_pipe_prim(unsigned mode)
40 {
41 static const unsigned prim_conv[] = {
42 [PIPE_PRIM_POINTS] = V_008958_DI_PT_POINTLIST,
43 [PIPE_PRIM_LINES] = V_008958_DI_PT_LINELIST,
44 [PIPE_PRIM_LINE_LOOP] = V_008958_DI_PT_LINELOOP,
45 [PIPE_PRIM_LINE_STRIP] = V_008958_DI_PT_LINESTRIP,
46 [PIPE_PRIM_TRIANGLES] = V_008958_DI_PT_TRILIST,
47 [PIPE_PRIM_TRIANGLE_STRIP] = V_008958_DI_PT_TRISTRIP,
48 [PIPE_PRIM_TRIANGLE_FAN] = V_008958_DI_PT_TRIFAN,
49 [PIPE_PRIM_QUADS] = V_008958_DI_PT_QUADLIST,
50 [PIPE_PRIM_QUAD_STRIP] = V_008958_DI_PT_QUADSTRIP,
51 [PIPE_PRIM_POLYGON] = V_008958_DI_PT_POLYGON,
52 [PIPE_PRIM_LINES_ADJACENCY] = V_008958_DI_PT_LINELIST_ADJ,
53 [PIPE_PRIM_LINE_STRIP_ADJACENCY] = V_008958_DI_PT_LINESTRIP_ADJ,
54 [PIPE_PRIM_TRIANGLES_ADJACENCY] = V_008958_DI_PT_TRILIST_ADJ,
55 [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = V_008958_DI_PT_TRISTRIP_ADJ,
56 [PIPE_PRIM_PATCHES] = V_008958_DI_PT_PATCH,
57 [R600_PRIM_RECTANGLE_LIST] = V_008958_DI_PT_RECTLIST
58 };
59 assert(mode < ARRAY_SIZE(prim_conv));
60 return prim_conv[mode];
61 }
62
63 static unsigned si_conv_prim_to_gs_out(unsigned mode)
64 {
65 static const int prim_conv[] = {
66 [PIPE_PRIM_POINTS] = V_028A6C_OUTPRIM_TYPE_POINTLIST,
67 [PIPE_PRIM_LINES] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
68 [PIPE_PRIM_LINE_LOOP] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
69 [PIPE_PRIM_LINE_STRIP] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
70 [PIPE_PRIM_TRIANGLES] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
71 [PIPE_PRIM_TRIANGLE_STRIP] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
72 [PIPE_PRIM_TRIANGLE_FAN] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
73 [PIPE_PRIM_QUADS] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
74 [PIPE_PRIM_QUAD_STRIP] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
75 [PIPE_PRIM_POLYGON] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
76 [PIPE_PRIM_LINES_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
77 [PIPE_PRIM_LINE_STRIP_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
78 [PIPE_PRIM_TRIANGLES_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
79 [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
80 [PIPE_PRIM_PATCHES] = V_028A6C_OUTPRIM_TYPE_POINTLIST,
81 [R600_PRIM_RECTANGLE_LIST] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
82 };
83 assert(mode < ARRAY_SIZE(prim_conv));
84
85 return prim_conv[mode];
86 }
87
88 /**
89 * This calculates the LDS size for tessellation shaders (VS, TCS, TES).
90 * LS.LDS_SIZE is shared by all 3 shader stages.
91 *
92 * The information about LDS and other non-compile-time parameters is then
93 * written to userdata SGPRs.
94 */
95 static void si_emit_derived_tess_state(struct si_context *sctx,
96 const struct pipe_draw_info *info,
97 unsigned *num_patches)
98 {
99 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
100 struct si_shader *ls_current;
101 struct si_shader_selector *ls;
102 /* The TES pointer will only be used for sctx->last_tcs.
103 * It would be wrong to think that TCS = TES. */
104 struct si_shader_selector *tcs =
105 sctx->tcs_shader.cso ? sctx->tcs_shader.cso : sctx->tes_shader.cso;
106 unsigned tess_uses_primid = sctx->ia_multi_vgt_param_key.u.tess_uses_prim_id;
107 bool has_primid_instancing_bug = sctx->b.chip_class == SI &&
108 sctx->b.screen->info.max_se == 1;
109 unsigned tes_sh_base = sctx->shader_pointers.sh_base[PIPE_SHADER_TESS_EVAL];
110 unsigned num_tcs_input_cp = info->vertices_per_patch;
111 unsigned num_tcs_output_cp, num_tcs_inputs, num_tcs_outputs;
112 unsigned num_tcs_patch_outputs;
113 unsigned input_vertex_size, output_vertex_size, pervertex_output_patch_size;
114 unsigned input_patch_size, output_patch_size, output_patch0_offset;
115 unsigned perpatch_output_offset, lds_size;
116 unsigned tcs_in_layout, tcs_out_layout, tcs_out_offsets;
117 unsigned offchip_layout, hardware_lds_size, ls_hs_config;
118
119 /* Since GFX9 has merged LS-HS in the TCS state, set LS = TCS. */
120 if (sctx->b.chip_class >= GFX9) {
121 if (sctx->tcs_shader.cso)
122 ls_current = sctx->tcs_shader.current;
123 else
124 ls_current = sctx->fixed_func_tcs_shader.current;
125
126 ls = ls_current->key.part.tcs.ls;
127 } else {
128 ls_current = sctx->vs_shader.current;
129 ls = sctx->vs_shader.cso;
130 }
131
132 if (sctx->last_ls == ls_current &&
133 sctx->last_tcs == tcs &&
134 sctx->last_tes_sh_base == tes_sh_base &&
135 sctx->last_num_tcs_input_cp == num_tcs_input_cp &&
136 (!has_primid_instancing_bug ||
137 (sctx->last_tess_uses_primid == tess_uses_primid))) {
138 *num_patches = sctx->last_num_patches;
139 return;
140 }
141
142 sctx->last_ls = ls_current;
143 sctx->last_tcs = tcs;
144 sctx->last_tes_sh_base = tes_sh_base;
145 sctx->last_num_tcs_input_cp = num_tcs_input_cp;
146 sctx->last_tess_uses_primid = tess_uses_primid;
147
148 /* This calculates how shader inputs and outputs among VS, TCS, and TES
149 * are laid out in LDS. */
150 num_tcs_inputs = util_last_bit64(ls->outputs_written);
151
152 if (sctx->tcs_shader.cso) {
153 num_tcs_outputs = util_last_bit64(tcs->outputs_written);
154 num_tcs_output_cp = tcs->info.properties[TGSI_PROPERTY_TCS_VERTICES_OUT];
155 num_tcs_patch_outputs = util_last_bit64(tcs->patch_outputs_written);
156 } else {
157 /* No TCS. Route varyings from LS to TES. */
158 num_tcs_outputs = num_tcs_inputs;
159 num_tcs_output_cp = num_tcs_input_cp;
160 num_tcs_patch_outputs = 2; /* TESSINNER + TESSOUTER */
161 }
162
163 input_vertex_size = num_tcs_inputs * 16;
164 output_vertex_size = num_tcs_outputs * 16;
165
166 input_patch_size = num_tcs_input_cp * input_vertex_size;
167
168 pervertex_output_patch_size = num_tcs_output_cp * output_vertex_size;
169 output_patch_size = pervertex_output_patch_size + num_tcs_patch_outputs * 16;
170
171 /* Ensure that we only need one wave per SIMD so we don't need to check
172 * resource usage. Also ensures that the number of tcs in and out
173 * vertices per threadgroup are at most 256.
174 */
175 *num_patches = 64 / MAX2(num_tcs_input_cp, num_tcs_output_cp) * 4;
176
177 /* Make sure that the data fits in LDS. This assumes the shaders only
178 * use LDS for the inputs and outputs.
179 *
180 * While CIK can use 64K per threadgroup, there is a hang on Stoney
181 * with 2 CUs if we use more than 32K. The closed Vulkan driver also
182 * uses 32K at most on all GCN chips.
183 */
184 hardware_lds_size = 32768;
185 *num_patches = MIN2(*num_patches, hardware_lds_size / (input_patch_size +
186 output_patch_size));
187
188 /* Make sure the output data fits in the offchip buffer */
189 *num_patches = MIN2(*num_patches,
190 (sctx->screen->tess_offchip_block_dw_size * 4) /
191 output_patch_size);
192
193 /* Not necessary for correctness, but improves performance. The
194 * specific value is taken from the proprietary driver.
195 */
196 *num_patches = MIN2(*num_patches, 40);
197
198 if (sctx->b.chip_class == SI ||
199 /* TODO: fix GFX9 where a threadgroup contains more than 1 wave and
200 * LS vertices per patch > HS vertices per patch. Piglit: 16in-1out */
201 (sctx->b.chip_class == GFX9 &&
202 num_tcs_input_cp > num_tcs_output_cp)) {
203 /* SI bug workaround, related to power management. Limit LS-HS
204 * threadgroups to only one wave.
205 */
206 unsigned one_wave = 64 / MAX2(num_tcs_input_cp, num_tcs_output_cp);
207 *num_patches = MIN2(*num_patches, one_wave);
208 }
209
210 /* The VGT HS block increments the patch ID unconditionally
211 * within a single threadgroup. This results in incorrect
212 * patch IDs when instanced draws are used.
213 *
214 * The intended solution is to restrict threadgroups to
215 * a single instance by setting SWITCH_ON_EOI, which
216 * should cause IA to split instances up. However, this
217 * doesn't work correctly on SI when there is no other
218 * SE to switch to.
219 */
220 if (has_primid_instancing_bug)
221 *num_patches = 1;
222
223 sctx->last_num_patches = *num_patches;
224
225 output_patch0_offset = input_patch_size * *num_patches;
226 perpatch_output_offset = output_patch0_offset + pervertex_output_patch_size;
227
228 /* Compute userdata SGPRs. */
229 assert(((input_vertex_size / 4) & ~0xff) == 0);
230 assert(((output_vertex_size / 4) & ~0xff) == 0);
231 assert(((input_patch_size / 4) & ~0x1fff) == 0);
232 assert(((output_patch_size / 4) & ~0x1fff) == 0);
233 assert(((output_patch0_offset / 16) & ~0xffff) == 0);
234 assert(((perpatch_output_offset / 16) & ~0xffff) == 0);
235 assert(num_tcs_input_cp <= 32);
236 assert(num_tcs_output_cp <= 32);
237
238 tcs_in_layout = S_VS_STATE_LS_OUT_PATCH_SIZE(input_patch_size / 4) |
239 S_VS_STATE_LS_OUT_VERTEX_SIZE(input_vertex_size / 4);
240 tcs_out_layout = (output_patch_size / 4) |
241 ((output_vertex_size / 4) << 13);
242 tcs_out_offsets = (output_patch0_offset / 16) |
243 ((perpatch_output_offset / 16) << 16);
244 offchip_layout = *num_patches |
245 (num_tcs_output_cp << 6) |
246 (pervertex_output_patch_size * *num_patches << 12);
247
248 /* Compute the LDS size. */
249 lds_size = output_patch0_offset + output_patch_size * *num_patches;
250
251 if (sctx->b.chip_class >= CIK) {
252 assert(lds_size <= 65536);
253 lds_size = align(lds_size, 512) / 512;
254 } else {
255 assert(lds_size <= 32768);
256 lds_size = align(lds_size, 256) / 256;
257 }
258
259 /* Set SI_SGPR_VS_STATE_BITS. */
260 sctx->current_vs_state &= C_VS_STATE_LS_OUT_PATCH_SIZE &
261 C_VS_STATE_LS_OUT_VERTEX_SIZE;
262 sctx->current_vs_state |= tcs_in_layout;
263
264 if (sctx->b.chip_class >= GFX9) {
265 unsigned hs_rsrc2 = ls_current->config.rsrc2 |
266 S_00B42C_LDS_SIZE(lds_size);
267
268 radeon_set_sh_reg(cs, R_00B42C_SPI_SHADER_PGM_RSRC2_HS, hs_rsrc2);
269
270 /* Set userdata SGPRs for merged LS-HS. */
271 radeon_set_sh_reg_seq(cs,
272 R_00B430_SPI_SHADER_USER_DATA_LS_0 +
273 GFX9_SGPR_TCS_OFFCHIP_LAYOUT * 4, 3);
274 radeon_emit(cs, offchip_layout);
275 radeon_emit(cs, tcs_out_offsets);
276 radeon_emit(cs, tcs_out_layout | (num_tcs_input_cp << 26));
277 } else {
278 unsigned ls_rsrc2 = ls_current->config.rsrc2;
279
280 si_multiwave_lds_size_workaround(sctx->screen, &lds_size);
281 ls_rsrc2 |= S_00B52C_LDS_SIZE(lds_size);
282
283 /* Due to a hw bug, RSRC2_LS must be written twice with another
284 * LS register written in between. */
285 if (sctx->b.chip_class == CIK && sctx->b.family != CHIP_HAWAII)
286 radeon_set_sh_reg(cs, R_00B52C_SPI_SHADER_PGM_RSRC2_LS, ls_rsrc2);
287 radeon_set_sh_reg_seq(cs, R_00B528_SPI_SHADER_PGM_RSRC1_LS, 2);
288 radeon_emit(cs, ls_current->config.rsrc1);
289 radeon_emit(cs, ls_rsrc2);
290
291 /* Set userdata SGPRs for TCS. */
292 radeon_set_sh_reg_seq(cs,
293 R_00B430_SPI_SHADER_USER_DATA_HS_0 + GFX6_SGPR_TCS_OFFCHIP_LAYOUT * 4, 4);
294 radeon_emit(cs, offchip_layout);
295 radeon_emit(cs, tcs_out_offsets);
296 radeon_emit(cs, tcs_out_layout | (num_tcs_input_cp << 26));
297 radeon_emit(cs, tcs_in_layout);
298 }
299
300 /* Set userdata SGPRs for TES. */
301 radeon_set_sh_reg_seq(cs, tes_sh_base + SI_SGPR_TES_OFFCHIP_LAYOUT * 4, 2);
302 radeon_emit(cs, offchip_layout);
303 radeon_emit(cs, r600_resource(sctx->tess_offchip_ring)->gpu_address >> 16);
304
305 ls_hs_config = S_028B58_NUM_PATCHES(*num_patches) |
306 S_028B58_HS_NUM_INPUT_CP(num_tcs_input_cp) |
307 S_028B58_HS_NUM_OUTPUT_CP(num_tcs_output_cp);
308
309 if (sctx->b.chip_class >= CIK)
310 radeon_set_context_reg_idx(cs, R_028B58_VGT_LS_HS_CONFIG, 2,
311 ls_hs_config);
312 else
313 radeon_set_context_reg(cs, R_028B58_VGT_LS_HS_CONFIG,
314 ls_hs_config);
315 }
316
317 static unsigned si_num_prims_for_vertices(const struct pipe_draw_info *info)
318 {
319 switch (info->mode) {
320 case PIPE_PRIM_PATCHES:
321 return info->count / info->vertices_per_patch;
322 case R600_PRIM_RECTANGLE_LIST:
323 return info->count / 3;
324 default:
325 return u_prims_for_vertices(info->mode, info->count);
326 }
327 }
328
329 static unsigned
330 si_get_init_multi_vgt_param(struct si_screen *sscreen,
331 union si_vgt_param_key *key)
332 {
333 STATIC_ASSERT(sizeof(union si_vgt_param_key) == 4);
334 unsigned max_primgroup_in_wave = 2;
335
336 /* SWITCH_ON_EOP(0) is always preferable. */
337 bool wd_switch_on_eop = false;
338 bool ia_switch_on_eop = false;
339 bool ia_switch_on_eoi = false;
340 bool partial_vs_wave = false;
341 bool partial_es_wave = false;
342
343 if (key->u.uses_tess) {
344 /* SWITCH_ON_EOI must be set if PrimID is used. */
345 if (key->u.tess_uses_prim_id)
346 ia_switch_on_eoi = true;
347
348 /* Bug with tessellation and GS on Bonaire and older 2 SE chips. */
349 if ((sscreen->b.family == CHIP_TAHITI ||
350 sscreen->b.family == CHIP_PITCAIRN ||
351 sscreen->b.family == CHIP_BONAIRE) &&
352 key->u.uses_gs)
353 partial_vs_wave = true;
354
355 /* Needed for 028B6C_DISTRIBUTION_MODE != 0 */
356 if (sscreen->has_distributed_tess) {
357 if (key->u.uses_gs) {
358 if (sscreen->b.chip_class <= VI)
359 partial_es_wave = true;
360
361 /* GPU hang workaround. */
362 if (sscreen->b.family == CHIP_TONGA ||
363 sscreen->b.family == CHIP_FIJI ||
364 sscreen->b.family == CHIP_POLARIS10 ||
365 sscreen->b.family == CHIP_POLARIS11 ||
366 sscreen->b.family == CHIP_POLARIS12)
367 partial_vs_wave = true;
368 } else {
369 partial_vs_wave = true;
370 }
371 }
372 }
373
374 /* This is a hardware requirement. */
375 if (key->u.line_stipple_enabled ||
376 (sscreen->b.debug_flags & DBG_SWITCH_ON_EOP)) {
377 ia_switch_on_eop = true;
378 wd_switch_on_eop = true;
379 }
380
381 if (sscreen->b.chip_class >= CIK) {
382 /* WD_SWITCH_ON_EOP has no effect on GPUs with less than
383 * 4 shader engines. Set 1 to pass the assertion below.
384 * The other cases are hardware requirements.
385 *
386 * Polaris supports primitive restart with WD_SWITCH_ON_EOP=0
387 * for points, line strips, and tri strips.
388 */
389 if (sscreen->b.info.max_se < 4 ||
390 key->u.prim == PIPE_PRIM_POLYGON ||
391 key->u.prim == PIPE_PRIM_LINE_LOOP ||
392 key->u.prim == PIPE_PRIM_TRIANGLE_FAN ||
393 key->u.prim == PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY ||
394 (key->u.primitive_restart &&
395 (sscreen->b.family < CHIP_POLARIS10 ||
396 (key->u.prim != PIPE_PRIM_POINTS &&
397 key->u.prim != PIPE_PRIM_LINE_STRIP &&
398 key->u.prim != PIPE_PRIM_TRIANGLE_STRIP))) ||
399 key->u.count_from_stream_output)
400 wd_switch_on_eop = true;
401
402 /* Hawaii hangs if instancing is enabled and WD_SWITCH_ON_EOP is 0.
403 * We don't know that for indirect drawing, so treat it as
404 * always problematic. */
405 if (sscreen->b.family == CHIP_HAWAII &&
406 key->u.uses_instancing)
407 wd_switch_on_eop = true;
408
409 /* Performance recommendation for 4 SE Gfx7-8 parts if
410 * instances are smaller than a primgroup.
411 * Assume indirect draws always use small instances.
412 * This is needed for good VS wave utilization.
413 */
414 if (sscreen->b.chip_class <= VI &&
415 sscreen->b.info.max_se == 4 &&
416 key->u.multi_instances_smaller_than_primgroup)
417 wd_switch_on_eop = true;
418
419 /* Required on CIK and later. */
420 if (sscreen->b.info.max_se > 2 && !wd_switch_on_eop)
421 ia_switch_on_eoi = true;
422
423 /* Required by Hawaii and, for some special cases, by VI. */
424 if (ia_switch_on_eoi &&
425 (sscreen->b.family == CHIP_HAWAII ||
426 (sscreen->b.chip_class == VI &&
427 (key->u.uses_gs || max_primgroup_in_wave != 2))))
428 partial_vs_wave = true;
429
430 /* Instancing bug on Bonaire. */
431 if (sscreen->b.family == CHIP_BONAIRE && ia_switch_on_eoi &&
432 key->u.uses_instancing)
433 partial_vs_wave = true;
434
435 /* If the WD switch is false, the IA switch must be false too. */
436 assert(wd_switch_on_eop || !ia_switch_on_eop);
437 }
438
439 /* If SWITCH_ON_EOI is set, PARTIAL_ES_WAVE must be set too. */
440 if (sscreen->b.chip_class <= VI && ia_switch_on_eoi)
441 partial_es_wave = true;
442
443 return S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop) |
444 S_028AA8_SWITCH_ON_EOI(ia_switch_on_eoi) |
445 S_028AA8_PARTIAL_VS_WAVE_ON(partial_vs_wave) |
446 S_028AA8_PARTIAL_ES_WAVE_ON(partial_es_wave) |
447 S_028AA8_WD_SWITCH_ON_EOP(sscreen->b.chip_class >= CIK ? wd_switch_on_eop : 0) |
448 /* The following field was moved to VGT_SHADER_STAGES_EN in GFX9. */
449 S_028AA8_MAX_PRIMGRP_IN_WAVE(sscreen->b.chip_class == VI ?
450 max_primgroup_in_wave : 0) |
451 S_030960_EN_INST_OPT_BASIC(sscreen->b.chip_class >= GFX9) |
452 S_030960_EN_INST_OPT_ADV(sscreen->b.chip_class >= GFX9);
453 }
454
455 void si_init_ia_multi_vgt_param_table(struct si_context *sctx)
456 {
457 for (int prim = 0; prim <= R600_PRIM_RECTANGLE_LIST; prim++)
458 for (int uses_instancing = 0; uses_instancing < 2; uses_instancing++)
459 for (int multi_instances = 0; multi_instances < 2; multi_instances++)
460 for (int primitive_restart = 0; primitive_restart < 2; primitive_restart++)
461 for (int count_from_so = 0; count_from_so < 2; count_from_so++)
462 for (int line_stipple = 0; line_stipple < 2; line_stipple++)
463 for (int uses_tess = 0; uses_tess < 2; uses_tess++)
464 for (int tess_uses_primid = 0; tess_uses_primid < 2; tess_uses_primid++)
465 for (int uses_gs = 0; uses_gs < 2; uses_gs++) {
466 union si_vgt_param_key key;
467
468 key.index = 0;
469 key.u.prim = prim;
470 key.u.uses_instancing = uses_instancing;
471 key.u.multi_instances_smaller_than_primgroup = multi_instances;
472 key.u.primitive_restart = primitive_restart;
473 key.u.count_from_stream_output = count_from_so;
474 key.u.line_stipple_enabled = line_stipple;
475 key.u.uses_tess = uses_tess;
476 key.u.tess_uses_prim_id = tess_uses_primid;
477 key.u.uses_gs = uses_gs;
478
479 sctx->ia_multi_vgt_param[key.index] =
480 si_get_init_multi_vgt_param(sctx->screen, &key);
481 }
482 }
483
484 static unsigned si_get_ia_multi_vgt_param(struct si_context *sctx,
485 const struct pipe_draw_info *info,
486 unsigned num_patches)
487 {
488 union si_vgt_param_key key = sctx->ia_multi_vgt_param_key;
489 unsigned primgroup_size;
490 unsigned ia_multi_vgt_param;
491
492 if (sctx->tes_shader.cso) {
493 primgroup_size = num_patches; /* must be a multiple of NUM_PATCHES */
494 } else if (sctx->gs_shader.cso) {
495 primgroup_size = 64; /* recommended with a GS */
496 } else {
497 primgroup_size = 128; /* recommended without a GS and tess */
498 }
499
500 key.u.prim = info->mode;
501 key.u.uses_instancing = info->indirect || info->instance_count > 1;
502 key.u.multi_instances_smaller_than_primgroup =
503 info->indirect ||
504 (info->instance_count > 1 &&
505 (info->count_from_stream_output ||
506 si_num_prims_for_vertices(info) < primgroup_size));
507 key.u.primitive_restart = info->primitive_restart;
508 key.u.count_from_stream_output = info->count_from_stream_output != NULL;
509
510 ia_multi_vgt_param = sctx->ia_multi_vgt_param[key.index] |
511 S_028AA8_PRIMGROUP_SIZE(primgroup_size - 1);
512
513 if (sctx->gs_shader.cso) {
514 /* GS requirement. */
515 if (sctx->b.chip_class <= VI &&
516 SI_GS_PER_ES / primgroup_size >= sctx->screen->gs_table_depth - 3)
517 ia_multi_vgt_param |= S_028AA8_PARTIAL_ES_WAVE_ON(1);
518
519 /* GS hw bug with single-primitive instances and SWITCH_ON_EOI.
520 * The hw doc says all multi-SE chips are affected, but Vulkan
521 * only applies it to Hawaii. Do what Vulkan does.
522 */
523 if (sctx->b.family == CHIP_HAWAII &&
524 G_028AA8_SWITCH_ON_EOI(ia_multi_vgt_param) &&
525 (info->indirect ||
526 (info->instance_count > 1 &&
527 (info->count_from_stream_output ||
528 si_num_prims_for_vertices(info) <= 1))))
529 sctx->b.flags |= SI_CONTEXT_VGT_FLUSH;
530 }
531
532 return ia_multi_vgt_param;
533 }
534
535 /* rast_prim is the primitive type after GS. */
536 static void si_emit_rasterizer_prim_state(struct si_context *sctx)
537 {
538 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
539 enum pipe_prim_type rast_prim = sctx->current_rast_prim;
540 struct si_state_rasterizer *rs = sctx->emitted.named.rasterizer;
541
542 /* Skip this if not rendering lines. */
543 if (rast_prim != PIPE_PRIM_LINES &&
544 rast_prim != PIPE_PRIM_LINE_LOOP &&
545 rast_prim != PIPE_PRIM_LINE_STRIP &&
546 rast_prim != PIPE_PRIM_LINES_ADJACENCY &&
547 rast_prim != PIPE_PRIM_LINE_STRIP_ADJACENCY)
548 return;
549
550 if (rast_prim == sctx->last_rast_prim &&
551 rs->pa_sc_line_stipple == sctx->last_sc_line_stipple)
552 return;
553
554 /* For lines, reset the stipple pattern at each primitive. Otherwise,
555 * reset the stipple pattern at each packet (line strips, line loops).
556 */
557 radeon_set_context_reg(cs, R_028A0C_PA_SC_LINE_STIPPLE,
558 rs->pa_sc_line_stipple |
559 S_028A0C_AUTO_RESET_CNTL(rast_prim == PIPE_PRIM_LINES ? 1 : 2));
560
561 sctx->last_rast_prim = rast_prim;
562 sctx->last_sc_line_stipple = rs->pa_sc_line_stipple;
563 }
564
565 static void si_emit_vs_state(struct si_context *sctx,
566 const struct pipe_draw_info *info)
567 {
568 sctx->current_vs_state &= C_VS_STATE_INDEXED;
569 sctx->current_vs_state |= S_VS_STATE_INDEXED(!!info->index_size);
570
571 if (sctx->current_vs_state != sctx->last_vs_state) {
572 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
573
574 radeon_set_sh_reg(cs,
575 sctx->shader_pointers.sh_base[PIPE_SHADER_VERTEX] +
576 SI_SGPR_VS_STATE_BITS * 4,
577 sctx->current_vs_state);
578
579 sctx->last_vs_state = sctx->current_vs_state;
580 }
581 }
582
583 static void si_emit_draw_registers(struct si_context *sctx,
584 const struct pipe_draw_info *info,
585 unsigned num_patches)
586 {
587 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
588 unsigned prim = si_conv_pipe_prim(info->mode);
589 unsigned gs_out_prim = si_conv_prim_to_gs_out(sctx->current_rast_prim);
590 unsigned ia_multi_vgt_param;
591
592 ia_multi_vgt_param = si_get_ia_multi_vgt_param(sctx, info, num_patches);
593
594 /* Draw state. */
595 if (ia_multi_vgt_param != sctx->last_multi_vgt_param) {
596 if (sctx->b.chip_class >= GFX9)
597 radeon_set_uconfig_reg_idx(cs, R_030960_IA_MULTI_VGT_PARAM, 4, ia_multi_vgt_param);
598 else if (sctx->b.chip_class >= CIK)
599 radeon_set_context_reg_idx(cs, R_028AA8_IA_MULTI_VGT_PARAM, 1, ia_multi_vgt_param);
600 else
601 radeon_set_context_reg(cs, R_028AA8_IA_MULTI_VGT_PARAM, ia_multi_vgt_param);
602
603 sctx->last_multi_vgt_param = ia_multi_vgt_param;
604 }
605 if (prim != sctx->last_prim) {
606 if (sctx->b.chip_class >= CIK)
607 radeon_set_uconfig_reg_idx(cs, R_030908_VGT_PRIMITIVE_TYPE, 1, prim);
608 else
609 radeon_set_config_reg(cs, R_008958_VGT_PRIMITIVE_TYPE, prim);
610
611 sctx->last_prim = prim;
612 }
613
614 if (gs_out_prim != sctx->last_gs_out_prim) {
615 radeon_set_context_reg(cs, R_028A6C_VGT_GS_OUT_PRIM_TYPE, gs_out_prim);
616 sctx->last_gs_out_prim = gs_out_prim;
617 }
618
619 /* Primitive restart. */
620 if (info->primitive_restart != sctx->last_primitive_restart_en) {
621 if (sctx->b.chip_class >= GFX9)
622 radeon_set_uconfig_reg(cs, R_03092C_VGT_MULTI_PRIM_IB_RESET_EN,
623 info->primitive_restart);
624 else
625 radeon_set_context_reg(cs, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN,
626 info->primitive_restart);
627
628 sctx->last_primitive_restart_en = info->primitive_restart;
629
630 }
631 if (info->primitive_restart &&
632 (info->restart_index != sctx->last_restart_index ||
633 sctx->last_restart_index == SI_RESTART_INDEX_UNKNOWN)) {
634 radeon_set_context_reg(cs, R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX,
635 info->restart_index);
636 sctx->last_restart_index = info->restart_index;
637 }
638 }
639
640 static void si_emit_draw_packets(struct si_context *sctx,
641 const struct pipe_draw_info *info,
642 struct pipe_resource *indexbuf,
643 unsigned index_size,
644 unsigned index_offset)
645 {
646 struct pipe_draw_indirect_info *indirect = info->indirect;
647 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
648 unsigned sh_base_reg = sctx->shader_pointers.sh_base[PIPE_SHADER_VERTEX];
649 bool render_cond_bit = sctx->b.render_cond && !sctx->b.render_cond_force_off;
650 uint32_t index_max_size = 0;
651 uint64_t index_va = 0;
652
653 if (info->count_from_stream_output) {
654 struct r600_so_target *t =
655 (struct r600_so_target*)info->count_from_stream_output;
656 uint64_t va = t->buf_filled_size->gpu_address +
657 t->buf_filled_size_offset;
658
659 radeon_set_context_reg(cs, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE,
660 t->stride_in_dw);
661
662 radeon_emit(cs, PKT3(PKT3_COPY_DATA, 4, 0));
663 radeon_emit(cs, COPY_DATA_SRC_SEL(COPY_DATA_MEM) |
664 COPY_DATA_DST_SEL(COPY_DATA_REG) |
665 COPY_DATA_WR_CONFIRM);
666 radeon_emit(cs, va); /* src address lo */
667 radeon_emit(cs, va >> 32); /* src address hi */
668 radeon_emit(cs, R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE >> 2);
669 radeon_emit(cs, 0); /* unused */
670
671 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
672 t->buf_filled_size, RADEON_USAGE_READ,
673 RADEON_PRIO_SO_FILLED_SIZE);
674 }
675
676 /* draw packet */
677 if (index_size) {
678 if (index_size != sctx->last_index_size) {
679 unsigned index_type;
680
681 /* index type */
682 switch (index_size) {
683 case 1:
684 index_type = V_028A7C_VGT_INDEX_8;
685 break;
686 case 2:
687 index_type = V_028A7C_VGT_INDEX_16 |
688 (SI_BIG_ENDIAN && sctx->b.chip_class <= CIK ?
689 V_028A7C_VGT_DMA_SWAP_16_BIT : 0);
690 break;
691 case 4:
692 index_type = V_028A7C_VGT_INDEX_32 |
693 (SI_BIG_ENDIAN && sctx->b.chip_class <= CIK ?
694 V_028A7C_VGT_DMA_SWAP_32_BIT : 0);
695 break;
696 default:
697 assert(!"unreachable");
698 return;
699 }
700
701 if (sctx->b.chip_class >= GFX9) {
702 radeon_set_uconfig_reg_idx(cs, R_03090C_VGT_INDEX_TYPE,
703 2, index_type);
704 } else {
705 radeon_emit(cs, PKT3(PKT3_INDEX_TYPE, 0, 0));
706 radeon_emit(cs, index_type);
707 }
708
709 sctx->last_index_size = index_size;
710 }
711
712 index_max_size = (indexbuf->width0 - index_offset) /
713 index_size;
714 index_va = r600_resource(indexbuf)->gpu_address + index_offset;
715
716 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
717 (struct r600_resource *)indexbuf,
718 RADEON_USAGE_READ, RADEON_PRIO_INDEX_BUFFER);
719 } else {
720 /* On CI and later, non-indexed draws overwrite VGT_INDEX_TYPE,
721 * so the state must be re-emitted before the next indexed draw.
722 */
723 if (sctx->b.chip_class >= CIK)
724 sctx->last_index_size = -1;
725 }
726
727 if (indirect) {
728 uint64_t indirect_va = r600_resource(indirect->buffer)->gpu_address;
729
730 assert(indirect_va % 8 == 0);
731
732 si_invalidate_draw_sh_constants(sctx);
733
734 radeon_emit(cs, PKT3(PKT3_SET_BASE, 2, 0));
735 radeon_emit(cs, 1);
736 radeon_emit(cs, indirect_va);
737 radeon_emit(cs, indirect_va >> 32);
738
739 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
740 (struct r600_resource *)indirect->buffer,
741 RADEON_USAGE_READ, RADEON_PRIO_DRAW_INDIRECT);
742
743 unsigned di_src_sel = index_size ? V_0287F0_DI_SRC_SEL_DMA
744 : V_0287F0_DI_SRC_SEL_AUTO_INDEX;
745
746 assert(indirect->offset % 4 == 0);
747
748 if (index_size) {
749 radeon_emit(cs, PKT3(PKT3_INDEX_BASE, 1, 0));
750 radeon_emit(cs, index_va);
751 radeon_emit(cs, index_va >> 32);
752
753 radeon_emit(cs, PKT3(PKT3_INDEX_BUFFER_SIZE, 0, 0));
754 radeon_emit(cs, index_max_size);
755 }
756
757 if (!sctx->screen->has_draw_indirect_multi) {
758 radeon_emit(cs, PKT3(index_size ? PKT3_DRAW_INDEX_INDIRECT
759 : PKT3_DRAW_INDIRECT,
760 3, render_cond_bit));
761 radeon_emit(cs, indirect->offset);
762 radeon_emit(cs, (sh_base_reg + SI_SGPR_BASE_VERTEX * 4 - SI_SH_REG_OFFSET) >> 2);
763 radeon_emit(cs, (sh_base_reg + SI_SGPR_START_INSTANCE * 4 - SI_SH_REG_OFFSET) >> 2);
764 radeon_emit(cs, di_src_sel);
765 } else {
766 uint64_t count_va = 0;
767
768 if (indirect->indirect_draw_count) {
769 struct r600_resource *params_buf =
770 (struct r600_resource *)indirect->indirect_draw_count;
771
772 radeon_add_to_buffer_list(
773 &sctx->b, &sctx->b.gfx, params_buf,
774 RADEON_USAGE_READ, RADEON_PRIO_DRAW_INDIRECT);
775
776 count_va = params_buf->gpu_address + indirect->indirect_draw_count_offset;
777 }
778
779 radeon_emit(cs, PKT3(index_size ? PKT3_DRAW_INDEX_INDIRECT_MULTI :
780 PKT3_DRAW_INDIRECT_MULTI,
781 8, render_cond_bit));
782 radeon_emit(cs, indirect->offset);
783 radeon_emit(cs, (sh_base_reg + SI_SGPR_BASE_VERTEX * 4 - SI_SH_REG_OFFSET) >> 2);
784 radeon_emit(cs, (sh_base_reg + SI_SGPR_START_INSTANCE * 4 - SI_SH_REG_OFFSET) >> 2);
785 radeon_emit(cs, ((sh_base_reg + SI_SGPR_DRAWID * 4 - SI_SH_REG_OFFSET) >> 2) |
786 S_2C3_DRAW_INDEX_ENABLE(1) |
787 S_2C3_COUNT_INDIRECT_ENABLE(!!indirect->indirect_draw_count));
788 radeon_emit(cs, indirect->draw_count);
789 radeon_emit(cs, count_va);
790 radeon_emit(cs, count_va >> 32);
791 radeon_emit(cs, indirect->stride);
792 radeon_emit(cs, di_src_sel);
793 }
794 } else {
795 int base_vertex;
796
797 radeon_emit(cs, PKT3(PKT3_NUM_INSTANCES, 0, 0));
798 radeon_emit(cs, info->instance_count);
799
800 /* Base vertex and start instance. */
801 base_vertex = index_size ? info->index_bias : info->start;
802
803 if (base_vertex != sctx->last_base_vertex ||
804 sctx->last_base_vertex == SI_BASE_VERTEX_UNKNOWN ||
805 info->start_instance != sctx->last_start_instance ||
806 info->drawid != sctx->last_drawid ||
807 sh_base_reg != sctx->last_sh_base_reg) {
808 radeon_set_sh_reg_seq(cs, sh_base_reg + SI_SGPR_BASE_VERTEX * 4, 3);
809 radeon_emit(cs, base_vertex);
810 radeon_emit(cs, info->start_instance);
811 radeon_emit(cs, info->drawid);
812
813 sctx->last_base_vertex = base_vertex;
814 sctx->last_start_instance = info->start_instance;
815 sctx->last_drawid = info->drawid;
816 sctx->last_sh_base_reg = sh_base_reg;
817 }
818
819 if (index_size) {
820 index_va += info->start * index_size;
821
822 radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_2, 4, render_cond_bit));
823 radeon_emit(cs, index_max_size);
824 radeon_emit(cs, index_va);
825 radeon_emit(cs, index_va >> 32);
826 radeon_emit(cs, info->count);
827 radeon_emit(cs, V_0287F0_DI_SRC_SEL_DMA);
828 } else {
829 radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_AUTO, 1, render_cond_bit));
830 radeon_emit(cs, info->count);
831 radeon_emit(cs, V_0287F0_DI_SRC_SEL_AUTO_INDEX |
832 S_0287F0_USE_OPAQUE(!!info->count_from_stream_output));
833 }
834 }
835 }
836
837 static void si_emit_surface_sync(struct r600_common_context *rctx,
838 unsigned cp_coher_cntl)
839 {
840 struct radeon_winsys_cs *cs = rctx->gfx.cs;
841
842 if (rctx->chip_class >= GFX9) {
843 /* Flush caches and wait for the caches to assert idle. */
844 radeon_emit(cs, PKT3(PKT3_ACQUIRE_MEM, 5, 0));
845 radeon_emit(cs, cp_coher_cntl); /* CP_COHER_CNTL */
846 radeon_emit(cs, 0xffffffff); /* CP_COHER_SIZE */
847 radeon_emit(cs, 0xffffff); /* CP_COHER_SIZE_HI */
848 radeon_emit(cs, 0); /* CP_COHER_BASE */
849 radeon_emit(cs, 0); /* CP_COHER_BASE_HI */
850 radeon_emit(cs, 0x0000000A); /* POLL_INTERVAL */
851 } else {
852 /* ACQUIRE_MEM is only required on a compute ring. */
853 radeon_emit(cs, PKT3(PKT3_SURFACE_SYNC, 3, 0));
854 radeon_emit(cs, cp_coher_cntl); /* CP_COHER_CNTL */
855 radeon_emit(cs, 0xffffffff); /* CP_COHER_SIZE */
856 radeon_emit(cs, 0); /* CP_COHER_BASE */
857 radeon_emit(cs, 0x0000000A); /* POLL_INTERVAL */
858 }
859 }
860
861 void si_emit_cache_flush(struct si_context *sctx)
862 {
863 struct r600_common_context *rctx = &sctx->b;
864 struct radeon_winsys_cs *cs = rctx->gfx.cs;
865 uint32_t cp_coher_cntl = 0;
866 uint32_t flush_cb_db = rctx->flags & (SI_CONTEXT_FLUSH_AND_INV_CB |
867 SI_CONTEXT_FLUSH_AND_INV_DB);
868
869 if (rctx->flags & SI_CONTEXT_FLUSH_AND_INV_CB)
870 sctx->b.num_cb_cache_flushes++;
871 if (rctx->flags & SI_CONTEXT_FLUSH_AND_INV_DB)
872 sctx->b.num_db_cache_flushes++;
873
874 /* SI has a bug that it always flushes ICACHE and KCACHE if either
875 * bit is set. An alternative way is to write SQC_CACHES, but that
876 * doesn't seem to work reliably. Since the bug doesn't affect
877 * correctness (it only does more work than necessary) and
878 * the performance impact is likely negligible, there is no plan
879 * to add a workaround for it.
880 */
881
882 if (rctx->flags & SI_CONTEXT_INV_ICACHE)
883 cp_coher_cntl |= S_0085F0_SH_ICACHE_ACTION_ENA(1);
884 if (rctx->flags & SI_CONTEXT_INV_SMEM_L1)
885 cp_coher_cntl |= S_0085F0_SH_KCACHE_ACTION_ENA(1);
886
887 if (rctx->chip_class <= VI) {
888 if (rctx->flags & SI_CONTEXT_FLUSH_AND_INV_CB) {
889 cp_coher_cntl |= S_0085F0_CB_ACTION_ENA(1) |
890 S_0085F0_CB0_DEST_BASE_ENA(1) |
891 S_0085F0_CB1_DEST_BASE_ENA(1) |
892 S_0085F0_CB2_DEST_BASE_ENA(1) |
893 S_0085F0_CB3_DEST_BASE_ENA(1) |
894 S_0085F0_CB4_DEST_BASE_ENA(1) |
895 S_0085F0_CB5_DEST_BASE_ENA(1) |
896 S_0085F0_CB6_DEST_BASE_ENA(1) |
897 S_0085F0_CB7_DEST_BASE_ENA(1);
898
899 /* Necessary for DCC */
900 if (rctx->chip_class == VI)
901 r600_gfx_write_event_eop(rctx, V_028A90_FLUSH_AND_INV_CB_DATA_TS,
902 0, 0, NULL, 0, 0, 0);
903 }
904 if (rctx->flags & SI_CONTEXT_FLUSH_AND_INV_DB)
905 cp_coher_cntl |= S_0085F0_DB_ACTION_ENA(1) |
906 S_0085F0_DB_DEST_BASE_ENA(1);
907 }
908
909 if (rctx->flags & SI_CONTEXT_FLUSH_AND_INV_CB) {
910 /* Flush CMASK/FMASK/DCC. SURFACE_SYNC will wait for idle. */
911 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
912 radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_AND_INV_CB_META) | EVENT_INDEX(0));
913 }
914 if (rctx->flags & SI_CONTEXT_FLUSH_AND_INV_DB) {
915 /* Flush HTILE. SURFACE_SYNC will wait for idle. */
916 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
917 radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_AND_INV_DB_META) | EVENT_INDEX(0));
918 }
919
920 /* Wait for shader engines to go idle.
921 * VS and PS waits are unnecessary if SURFACE_SYNC is going to wait
922 * for everything including CB/DB cache flushes.
923 */
924 if (!flush_cb_db) {
925 if (rctx->flags & SI_CONTEXT_PS_PARTIAL_FLUSH) {
926 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
927 radeon_emit(cs, EVENT_TYPE(V_028A90_PS_PARTIAL_FLUSH) | EVENT_INDEX(4));
928 /* Only count explicit shader flushes, not implicit ones
929 * done by SURFACE_SYNC.
930 */
931 rctx->num_vs_flushes++;
932 rctx->num_ps_flushes++;
933 } else if (rctx->flags & SI_CONTEXT_VS_PARTIAL_FLUSH) {
934 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
935 radeon_emit(cs, EVENT_TYPE(V_028A90_VS_PARTIAL_FLUSH) | EVENT_INDEX(4));
936 rctx->num_vs_flushes++;
937 }
938 }
939
940 if (rctx->flags & SI_CONTEXT_CS_PARTIAL_FLUSH &&
941 sctx->compute_is_busy) {
942 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
943 radeon_emit(cs, EVENT_TYPE(V_028A90_CS_PARTIAL_FLUSH | EVENT_INDEX(4)));
944 rctx->num_cs_flushes++;
945 sctx->compute_is_busy = false;
946 }
947
948 /* VGT state synchronization. */
949 if (rctx->flags & SI_CONTEXT_VGT_FLUSH) {
950 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
951 radeon_emit(cs, EVENT_TYPE(V_028A90_VGT_FLUSH) | EVENT_INDEX(0));
952 }
953 if (rctx->flags & SI_CONTEXT_VGT_STREAMOUT_SYNC) {
954 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
955 radeon_emit(cs, EVENT_TYPE(V_028A90_VGT_STREAMOUT_SYNC) | EVENT_INDEX(0));
956 }
957
958 /* GFX9: Wait for idle if we're flushing CB or DB. ACQUIRE_MEM doesn't
959 * wait for idle on GFX9. We have to use a TS event.
960 */
961 if (sctx->b.chip_class >= GFX9 && flush_cb_db) {
962 uint64_t va;
963 unsigned tc_flags, cb_db_event;
964
965 /* Set the CB/DB flush event. */
966 switch (flush_cb_db) {
967 case SI_CONTEXT_FLUSH_AND_INV_CB:
968 cb_db_event = V_028A90_FLUSH_AND_INV_CB_DATA_TS;
969 break;
970 case SI_CONTEXT_FLUSH_AND_INV_DB:
971 cb_db_event = V_028A90_FLUSH_AND_INV_DB_DATA_TS;
972 break;
973 default:
974 /* both CB & DB */
975 cb_db_event = V_028A90_CACHE_FLUSH_AND_INV_TS_EVENT;
976 }
977
978 /* TC | TC_WB = invalidate L2 data
979 * TC_MD | TC_WB = invalidate L2 metadata (DCC, etc.)
980 * TC | TC_WB | TC_MD = invalidate L2 data & metadata
981 */
982 tc_flags = 0;
983
984 /* Ideally flush TC together with CB/DB. */
985 if (rctx->flags & SI_CONTEXT_INV_GLOBAL_L2) {
986 tc_flags |= EVENT_TC_ACTION_ENA |
987 EVENT_TC_WB_ACTION_ENA |
988 EVENT_TCL1_ACTION_ENA;
989
990 /* Clear the flags. */
991 rctx->flags &= ~(SI_CONTEXT_INV_GLOBAL_L2 |
992 SI_CONTEXT_WRITEBACK_GLOBAL_L2 |
993 SI_CONTEXT_INV_VMEM_L1);
994 sctx->b.num_L2_invalidates++;
995 }
996
997 /* Do the flush (enqueue the event and wait for it). */
998 va = sctx->wait_mem_scratch->gpu_address;
999 sctx->wait_mem_number++;
1000
1001 r600_gfx_write_event_eop(rctx, cb_db_event, tc_flags, 1,
1002 sctx->wait_mem_scratch, va,
1003 sctx->wait_mem_number, 0);
1004 r600_gfx_wait_fence(rctx, va, sctx->wait_mem_number, 0xffffffff);
1005 }
1006
1007 /* Make sure ME is idle (it executes most packets) before continuing.
1008 * This prevents read-after-write hazards between PFP and ME.
1009 */
1010 if (cp_coher_cntl ||
1011 (rctx->flags & (SI_CONTEXT_CS_PARTIAL_FLUSH |
1012 SI_CONTEXT_INV_VMEM_L1 |
1013 SI_CONTEXT_INV_GLOBAL_L2 |
1014 SI_CONTEXT_WRITEBACK_GLOBAL_L2))) {
1015 radeon_emit(cs, PKT3(PKT3_PFP_SYNC_ME, 0, 0));
1016 radeon_emit(cs, 0);
1017 }
1018
1019 /* SI-CI-VI only:
1020 * When one of the CP_COHER_CNTL.DEST_BASE flags is set, SURFACE_SYNC
1021 * waits for idle, so it should be last. SURFACE_SYNC is done in PFP.
1022 *
1023 * cp_coher_cntl should contain all necessary flags except TC flags
1024 * at this point.
1025 *
1026 * SI-CIK don't support L2 write-back.
1027 */
1028 if (rctx->flags & SI_CONTEXT_INV_GLOBAL_L2 ||
1029 (rctx->chip_class <= CIK &&
1030 (rctx->flags & SI_CONTEXT_WRITEBACK_GLOBAL_L2))) {
1031 /* Invalidate L1 & L2. (L1 is always invalidated on SI)
1032 * WB must be set on VI+ when TC_ACTION is set.
1033 */
1034 si_emit_surface_sync(rctx, cp_coher_cntl |
1035 S_0085F0_TC_ACTION_ENA(1) |
1036 S_0085F0_TCL1_ACTION_ENA(1) |
1037 S_0301F0_TC_WB_ACTION_ENA(rctx->chip_class >= VI));
1038 cp_coher_cntl = 0;
1039 sctx->b.num_L2_invalidates++;
1040 } else {
1041 /* L1 invalidation and L2 writeback must be done separately,
1042 * because both operations can't be done together.
1043 */
1044 if (rctx->flags & SI_CONTEXT_WRITEBACK_GLOBAL_L2) {
1045 /* WB = write-back
1046 * NC = apply to non-coherent MTYPEs
1047 * (i.e. MTYPE <= 1, which is what we use everywhere)
1048 *
1049 * WB doesn't work without NC.
1050 */
1051 si_emit_surface_sync(rctx, cp_coher_cntl |
1052 S_0301F0_TC_WB_ACTION_ENA(1) |
1053 S_0301F0_TC_NC_ACTION_ENA(1));
1054 cp_coher_cntl = 0;
1055 sctx->b.num_L2_writebacks++;
1056 }
1057 if (rctx->flags & SI_CONTEXT_INV_VMEM_L1) {
1058 /* Invalidate per-CU VMEM L1. */
1059 si_emit_surface_sync(rctx, cp_coher_cntl |
1060 S_0085F0_TCL1_ACTION_ENA(1));
1061 cp_coher_cntl = 0;
1062 }
1063 }
1064
1065 /* If TC flushes haven't cleared this... */
1066 if (cp_coher_cntl)
1067 si_emit_surface_sync(rctx, cp_coher_cntl);
1068
1069 if (rctx->flags & R600_CONTEXT_START_PIPELINE_STATS) {
1070 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
1071 radeon_emit(cs, EVENT_TYPE(V_028A90_PIPELINESTAT_START) |
1072 EVENT_INDEX(0));
1073 } else if (rctx->flags & R600_CONTEXT_STOP_PIPELINE_STATS) {
1074 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
1075 radeon_emit(cs, EVENT_TYPE(V_028A90_PIPELINESTAT_STOP) |
1076 EVENT_INDEX(0));
1077 }
1078
1079 rctx->flags = 0;
1080 }
1081
1082 static void si_get_draw_start_count(struct si_context *sctx,
1083 const struct pipe_draw_info *info,
1084 unsigned *start, unsigned *count)
1085 {
1086 struct pipe_draw_indirect_info *indirect = info->indirect;
1087
1088 if (indirect) {
1089 unsigned indirect_count;
1090 struct pipe_transfer *transfer;
1091 unsigned begin, end;
1092 unsigned map_size;
1093 unsigned *data;
1094
1095 if (indirect->indirect_draw_count) {
1096 data = pipe_buffer_map_range(&sctx->b.b,
1097 indirect->indirect_draw_count,
1098 indirect->indirect_draw_count_offset,
1099 sizeof(unsigned),
1100 PIPE_TRANSFER_READ, &transfer);
1101
1102 indirect_count = *data;
1103
1104 pipe_buffer_unmap(&sctx->b.b, transfer);
1105 } else {
1106 indirect_count = indirect->draw_count;
1107 }
1108
1109 if (!indirect_count) {
1110 *start = *count = 0;
1111 return;
1112 }
1113
1114 map_size = (indirect_count - 1) * indirect->stride + 3 * sizeof(unsigned);
1115 data = pipe_buffer_map_range(&sctx->b.b, indirect->buffer,
1116 indirect->offset, map_size,
1117 PIPE_TRANSFER_READ, &transfer);
1118
1119 begin = UINT_MAX;
1120 end = 0;
1121
1122 for (unsigned i = 0; i < indirect_count; ++i) {
1123 unsigned count = data[0];
1124 unsigned start = data[2];
1125
1126 if (count > 0) {
1127 begin = MIN2(begin, start);
1128 end = MAX2(end, start + count);
1129 }
1130
1131 data += indirect->stride / sizeof(unsigned);
1132 }
1133
1134 pipe_buffer_unmap(&sctx->b.b, transfer);
1135
1136 if (begin < end) {
1137 *start = begin;
1138 *count = end - begin;
1139 } else {
1140 *start = *count = 0;
1141 }
1142 } else {
1143 *start = info->start;
1144 *count = info->count;
1145 }
1146 }
1147
1148 void si_ce_pre_draw_synchronization(struct si_context *sctx)
1149 {
1150 if (sctx->ce_need_synchronization) {
1151 radeon_emit(sctx->ce_ib, PKT3(PKT3_INCREMENT_CE_COUNTER, 0, 0));
1152 radeon_emit(sctx->ce_ib, 1); /* 1 = increment CE counter */
1153
1154 radeon_emit(sctx->b.gfx.cs, PKT3(PKT3_WAIT_ON_CE_COUNTER, 0, 0));
1155 radeon_emit(sctx->b.gfx.cs, 0); /* 0 = don't flush sL1 conditionally */
1156 }
1157 }
1158
1159 void si_ce_post_draw_synchronization(struct si_context *sctx)
1160 {
1161 if (sctx->ce_need_synchronization) {
1162 radeon_emit(sctx->b.gfx.cs, PKT3(PKT3_INCREMENT_DE_COUNTER, 0, 0));
1163 radeon_emit(sctx->b.gfx.cs, 0); /* unused */
1164
1165 sctx->ce_need_synchronization = false;
1166 }
1167 }
1168
1169 static void si_emit_all_states(struct si_context *sctx, const struct pipe_draw_info *info,
1170 unsigned skip_atom_mask)
1171 {
1172 /* Emit state atoms. */
1173 unsigned mask = sctx->dirty_atoms & ~skip_atom_mask;
1174 while (mask) {
1175 struct r600_atom *atom = sctx->atoms.array[u_bit_scan(&mask)];
1176
1177 atom->emit(&sctx->b, atom);
1178 }
1179 sctx->dirty_atoms &= skip_atom_mask;
1180
1181 /* Emit states. */
1182 mask = sctx->dirty_states;
1183 while (mask) {
1184 unsigned i = u_bit_scan(&mask);
1185 struct si_pm4_state *state = sctx->queued.array[i];
1186
1187 if (!state || sctx->emitted.array[i] == state)
1188 continue;
1189
1190 si_pm4_emit(sctx, state);
1191 sctx->emitted.array[i] = state;
1192 }
1193 sctx->dirty_states = 0;
1194
1195 /* Emit draw states. */
1196 unsigned num_patches = 0;
1197
1198 si_emit_rasterizer_prim_state(sctx);
1199 if (sctx->tes_shader.cso)
1200 si_emit_derived_tess_state(sctx, info, &num_patches);
1201 si_emit_vs_state(sctx, info);
1202 si_emit_draw_registers(sctx, info, num_patches);
1203 }
1204
1205 void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
1206 {
1207 struct si_context *sctx = (struct si_context *)ctx;
1208 struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
1209 struct pipe_resource *indexbuf = info->index.resource;
1210 unsigned dirty_tex_counter;
1211 enum pipe_prim_type rast_prim;
1212 unsigned index_size = info->index_size;
1213 unsigned index_offset = info->indirect ? info->start * index_size : 0;
1214
1215 if (likely(!info->indirect)) {
1216 /* SI-CI treat instance_count==0 as instance_count==1. There is
1217 * no workaround for indirect draws, but we can at least skip
1218 * direct draws.
1219 */
1220 if (unlikely(!info->instance_count))
1221 return;
1222
1223 /* Handle count == 0. */
1224 if (unlikely(!info->count &&
1225 (index_size || !info->count_from_stream_output)))
1226 return;
1227 }
1228
1229 if (unlikely(!sctx->vs_shader.cso)) {
1230 assert(0);
1231 return;
1232 }
1233 if (unlikely(!sctx->ps_shader.cso && (!rs || !rs->rasterizer_discard))) {
1234 assert(0);
1235 return;
1236 }
1237 if (unlikely(!!sctx->tes_shader.cso != (info->mode == PIPE_PRIM_PATCHES))) {
1238 assert(0);
1239 return;
1240 }
1241
1242 /* Recompute and re-emit the texture resource states if needed. */
1243 dirty_tex_counter = p_atomic_read(&sctx->b.screen->dirty_tex_counter);
1244 if (unlikely(dirty_tex_counter != sctx->b.last_dirty_tex_counter)) {
1245 sctx->b.last_dirty_tex_counter = dirty_tex_counter;
1246 sctx->framebuffer.dirty_cbufs |=
1247 ((1 << sctx->framebuffer.state.nr_cbufs) - 1);
1248 sctx->framebuffer.dirty_zsbuf = true;
1249 si_mark_atom_dirty(sctx, &sctx->framebuffer.atom);
1250 si_update_all_texture_descriptors(sctx);
1251 }
1252
1253 si_decompress_graphics_textures(sctx);
1254
1255 /* Set the rasterization primitive type.
1256 *
1257 * This must be done after si_decompress_textures, which can call
1258 * draw_vbo recursively, and before si_update_shaders, which uses
1259 * current_rast_prim for this draw_vbo call. */
1260 if (sctx->gs_shader.cso)
1261 rast_prim = sctx->gs_shader.cso->gs_output_prim;
1262 else if (sctx->tes_shader.cso)
1263 rast_prim = sctx->tes_shader.cso->info.properties[TGSI_PROPERTY_TES_PRIM_MODE];
1264 else
1265 rast_prim = info->mode;
1266
1267 if (rast_prim != sctx->current_rast_prim) {
1268 sctx->current_rast_prim = rast_prim;
1269 sctx->do_update_shaders = true;
1270 }
1271
1272 if (sctx->gs_shader.cso) {
1273 /* Determine whether the GS triangle strip adjacency fix should
1274 * be applied. Rotate every other triangle if
1275 * - triangle strips with adjacency are fed to the GS and
1276 * - primitive restart is disabled (the rotation doesn't help
1277 * when the restart occurs after an odd number of triangles).
1278 */
1279 bool gs_tri_strip_adj_fix =
1280 !sctx->tes_shader.cso &&
1281 info->mode == PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY &&
1282 !info->primitive_restart;
1283
1284 if (gs_tri_strip_adj_fix != sctx->gs_tri_strip_adj_fix) {
1285 sctx->gs_tri_strip_adj_fix = gs_tri_strip_adj_fix;
1286 sctx->do_update_shaders = true;
1287 }
1288 }
1289
1290 if (sctx->do_update_shaders && !si_update_shaders(sctx))
1291 return;
1292
1293 if (index_size) {
1294 /* Translate or upload, if needed. */
1295 /* 8-bit indices are supported on VI. */
1296 if (sctx->b.chip_class <= CIK && index_size == 1) {
1297 unsigned start, count, start_offset, size, offset;
1298 void *ptr;
1299
1300 si_get_draw_start_count(sctx, info, &start, &count);
1301 start_offset = start * 2;
1302 size = count * 2;
1303
1304 indexbuf = NULL;
1305 u_upload_alloc(ctx->stream_uploader, start_offset,
1306 size,
1307 si_optimal_tcc_alignment(sctx, size),
1308 &offset, &indexbuf, &ptr);
1309 if (!indexbuf)
1310 return;
1311
1312 util_shorten_ubyte_elts_to_userptr(&sctx->b.b, info, 0, 0,
1313 index_offset + start,
1314 count, ptr);
1315
1316 /* info->start will be added by the drawing code */
1317 index_offset = offset - start_offset;
1318 index_size = 2;
1319 } else if (info->has_user_indices) {
1320 unsigned start_offset;
1321
1322 assert(!info->indirect);
1323 start_offset = info->start * index_size;
1324
1325 indexbuf = NULL;
1326 u_upload_data(ctx->stream_uploader, start_offset,
1327 info->count * index_size,
1328 sctx->screen->b.info.tcc_cache_line_size,
1329 (char*)info->index.user + start_offset,
1330 &index_offset, &indexbuf);
1331 if (!indexbuf)
1332 return;
1333
1334 /* info->start will be added by the drawing code */
1335 index_offset -= start_offset;
1336 } else if (sctx->b.chip_class <= CIK &&
1337 r600_resource(indexbuf)->TC_L2_dirty) {
1338 /* VI reads index buffers through TC L2, so it doesn't
1339 * need this. */
1340 sctx->b.flags |= SI_CONTEXT_WRITEBACK_GLOBAL_L2;
1341 r600_resource(indexbuf)->TC_L2_dirty = false;
1342 }
1343 }
1344
1345 if (info->indirect) {
1346 struct pipe_draw_indirect_info *indirect = info->indirect;
1347
1348 /* Add the buffer size for memory checking in need_cs_space. */
1349 r600_context_add_resource_size(ctx, indirect->buffer);
1350
1351 /* Indirect buffers use TC L2 on GFX9, but not older hw. */
1352 if (sctx->b.chip_class <= VI) {
1353 if (r600_resource(indirect->buffer)->TC_L2_dirty) {
1354 sctx->b.flags |= SI_CONTEXT_WRITEBACK_GLOBAL_L2;
1355 r600_resource(indirect->buffer)->TC_L2_dirty = false;
1356 }
1357
1358 if (indirect->indirect_draw_count &&
1359 r600_resource(indirect->indirect_draw_count)->TC_L2_dirty) {
1360 sctx->b.flags |= SI_CONTEXT_WRITEBACK_GLOBAL_L2;
1361 r600_resource(indirect->indirect_draw_count)->TC_L2_dirty = false;
1362 }
1363 }
1364 }
1365
1366 si_need_cs_space(sctx);
1367
1368 if (unlikely(sctx->b.log))
1369 si_log_draw_state(sctx, sctx->b.log);
1370
1371 /* Since we've called r600_context_add_resource_size for vertex buffers,
1372 * this must be called after si_need_cs_space, because we must let
1373 * need_cs_space flush before we add buffers to the buffer list.
1374 */
1375 if (!si_upload_vertex_buffer_descriptors(sctx))
1376 return;
1377
1378 /* GFX9 scissor bug workaround. This must be done before VPORT scissor
1379 * registers are changed. There is also a more efficient but more
1380 * involved alternative workaround.
1381 */
1382 if (sctx->b.chip_class == GFX9 &&
1383 si_is_atom_dirty(sctx, &sctx->b.scissors.atom)) {
1384 sctx->b.flags |= SI_CONTEXT_PS_PARTIAL_FLUSH;
1385 si_emit_cache_flush(sctx);
1386 }
1387
1388 /* Use optimal packet order based on whether we need to sync the pipeline. */
1389 if (unlikely(sctx->b.flags & (SI_CONTEXT_FLUSH_AND_INV_CB |
1390 SI_CONTEXT_FLUSH_AND_INV_DB |
1391 SI_CONTEXT_PS_PARTIAL_FLUSH |
1392 SI_CONTEXT_CS_PARTIAL_FLUSH))) {
1393 /* If we have to wait for idle, set all states first, so that all
1394 * SET packets are processed in parallel with previous draw calls.
1395 * Then upload descriptors, set shader pointers, and draw, and
1396 * prefetch at the end. This ensures that the time the CUs
1397 * are idle is very short. (there are only SET_SH packets between
1398 * the wait and the draw)
1399 */
1400 struct r600_atom *shader_pointers = &sctx->shader_pointers.atom;
1401
1402 /* Emit all states except shader pointers. */
1403 si_emit_all_states(sctx, info, 1 << shader_pointers->id);
1404 si_emit_cache_flush(sctx);
1405
1406 /* <-- CUs are idle here. */
1407 if (!si_upload_graphics_shader_descriptors(sctx))
1408 return;
1409
1410 /* Set shader pointers after descriptors are uploaded. */
1411 if (si_is_atom_dirty(sctx, shader_pointers)) {
1412 shader_pointers->emit(&sctx->b, NULL);
1413 sctx->dirty_atoms = 0;
1414 }
1415
1416 si_ce_pre_draw_synchronization(sctx);
1417 si_emit_draw_packets(sctx, info, indexbuf, index_size, index_offset);
1418 /* <-- CUs are busy here. */
1419
1420 /* Start prefetches after the draw has been started. Both will run
1421 * in parallel, but starting the draw first is more important.
1422 */
1423 if (sctx->b.chip_class >= CIK && sctx->prefetch_L2_mask)
1424 cik_emit_prefetch_L2(sctx);
1425 } else {
1426 /* If we don't wait for idle, start prefetches first, then set
1427 * states, and draw at the end.
1428 */
1429 if (sctx->b.flags)
1430 si_emit_cache_flush(sctx);
1431
1432 if (sctx->b.chip_class >= CIK && sctx->prefetch_L2_mask)
1433 cik_emit_prefetch_L2(sctx);
1434
1435 if (!si_upload_graphics_shader_descriptors(sctx))
1436 return;
1437
1438 si_emit_all_states(sctx, info, 0);
1439 si_ce_pre_draw_synchronization(sctx);
1440 si_emit_draw_packets(sctx, info, indexbuf, index_size, index_offset);
1441 }
1442
1443 si_ce_post_draw_synchronization(sctx);
1444
1445 if (unlikely(sctx->current_saved_cs))
1446 si_trace_emit(sctx);
1447
1448 /* Workaround for a VGT hang when streamout is enabled.
1449 * It must be done after drawing. */
1450 if ((sctx->b.family == CHIP_HAWAII ||
1451 sctx->b.family == CHIP_TONGA ||
1452 sctx->b.family == CHIP_FIJI) &&
1453 r600_get_strmout_en(&sctx->b)) {
1454 sctx->b.flags |= SI_CONTEXT_VGT_STREAMOUT_SYNC;
1455 }
1456
1457 if (unlikely(sctx->decompression_enabled)) {
1458 sctx->b.num_decompress_calls++;
1459 } else {
1460 sctx->b.num_draw_calls++;
1461 if (sctx->framebuffer.state.nr_cbufs > 1)
1462 sctx->b.num_mrt_draw_calls++;
1463 if (info->primitive_restart)
1464 sctx->b.num_prim_restart_calls++;
1465 if (G_0286E8_WAVESIZE(sctx->spi_tmpring_size))
1466 sctx->b.num_spill_draw_calls++;
1467 }
1468 if (index_size && indexbuf != info->index.resource)
1469 pipe_resource_reference(&indexbuf, NULL);
1470 }
1471
1472 void si_trace_emit(struct si_context *sctx)
1473 {
1474 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
1475 uint64_t va = sctx->current_saved_cs->trace_buf->gpu_address;
1476 uint32_t trace_id = ++sctx->current_saved_cs->trace_id;
1477
1478 radeon_emit(cs, PKT3(PKT3_WRITE_DATA, 3, 0));
1479 radeon_emit(cs, S_370_DST_SEL(V_370_MEMORY_SYNC) |
1480 S_370_WR_CONFIRM(1) |
1481 S_370_ENGINE_SEL(V_370_ME));
1482 radeon_emit(cs, va);
1483 radeon_emit(cs, va >> 32);
1484 radeon_emit(cs, trace_id);
1485 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1486 radeon_emit(cs, AC_ENCODE_TRACE_POINT(trace_id));
1487
1488 if (sctx->ce_ib) {
1489 struct radeon_winsys_cs *ce = sctx->ce_ib;
1490
1491 radeon_emit(ce, PKT3(PKT3_WRITE_DATA, 3, 0));
1492 radeon_emit(ce, S_370_DST_SEL(V_370_MEM_ASYNC) |
1493 S_370_WR_CONFIRM(1) |
1494 S_370_ENGINE_SEL(V_370_CE));
1495 radeon_emit(ce, va + 4);
1496 radeon_emit(ce, (va + 4) >> 32);
1497 radeon_emit(ce, trace_id);
1498 radeon_emit(ce, PKT3(PKT3_NOP, 0, 0));
1499 radeon_emit(ce, AC_ENCODE_TRACE_POINT(trace_id));
1500 }
1501
1502 if (sctx->b.log)
1503 u_log_flush(sctx->b.log);
1504 }