2 * Copyright 2012 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 * Christian König <christian.koenig@amd.com>
28 #include "si_shader.h"
29 #include "radeon/r600_cs.h"
32 #include "util/u_format.h"
33 #include "util/u_index_modify.h"
34 #include "util/u_memory.h"
35 #include "util/u_prim.h"
36 #include "util/u_upload_mgr.h"
42 static void si_shader_es(struct pipe_context
*ctx
, struct si_shader
*shader
)
44 struct si_context
*sctx
= (struct si_context
*)ctx
;
45 struct si_pm4_state
*pm4
;
46 unsigned num_sgprs
, num_user_sgprs
;
47 unsigned vgpr_comp_cnt
;
50 si_pm4_delete_state(sctx
, es
, shader
->pm4
);
51 pm4
= shader
->pm4
= si_pm4_alloc_state(sctx
);
56 va
= shader
->bo
->gpu_address
;
57 si_pm4_add_bo(pm4
, shader
->bo
, RADEON_USAGE_READ
, RADEON_PRIO_SHADER_DATA
);
59 vgpr_comp_cnt
= shader
->uses_instanceid
? 3 : 0;
61 num_user_sgprs
= SI_VS_NUM_USER_SGPR
;
62 num_sgprs
= shader
->num_sgprs
;
63 /* One SGPR after user SGPRs is pre-loaded with es2gs_offset */
64 if ((num_user_sgprs
+ 1) > num_sgprs
) {
65 /* Last 2 reserved SGPRs are used for VCC */
66 num_sgprs
= num_user_sgprs
+ 1 + 2;
68 assert(num_sgprs
<= 104);
70 si_pm4_set_reg(pm4
, R_00B320_SPI_SHADER_PGM_LO_ES
, va
>> 8);
71 si_pm4_set_reg(pm4
, R_00B324_SPI_SHADER_PGM_HI_ES
, va
>> 40);
72 si_pm4_set_reg(pm4
, R_00B328_SPI_SHADER_PGM_RSRC1_ES
,
73 S_00B328_VGPRS((shader
->num_vgprs
- 1) / 4) |
74 S_00B328_SGPRS((num_sgprs
- 1) / 8) |
75 S_00B328_VGPR_COMP_CNT(vgpr_comp_cnt
));
76 si_pm4_set_reg(pm4
, R_00B32C_SPI_SHADER_PGM_RSRC2_ES
,
77 S_00B32C_USER_SGPR(num_user_sgprs
));
80 static void si_shader_gs(struct pipe_context
*ctx
, struct si_shader
*shader
)
82 struct si_context
*sctx
= (struct si_context
*)ctx
;
83 unsigned gs_vert_itemsize
= shader
->noutput
* (16 >> 2);
84 unsigned gs_max_vert_out
= shader
->selector
->gs_max_out_vertices
;
85 unsigned gsvs_itemsize
= gs_vert_itemsize
* gs_max_vert_out
;
87 struct si_pm4_state
*pm4
;
88 unsigned num_sgprs
, num_user_sgprs
;
91 /* The GSVS_RING_ITEMSIZE register takes 15 bits */
92 assert(gsvs_itemsize
< (1 << 15));
94 si_pm4_delete_state(sctx
, gs
, shader
->pm4
);
95 pm4
= shader
->pm4
= si_pm4_alloc_state(sctx
);
100 if (gs_max_vert_out
<= 128) {
101 cut_mode
= V_028A40_GS_CUT_128
;
102 } else if (gs_max_vert_out
<= 256) {
103 cut_mode
= V_028A40_GS_CUT_256
;
104 } else if (gs_max_vert_out
<= 512) {
105 cut_mode
= V_028A40_GS_CUT_512
;
107 assert(gs_max_vert_out
<= 1024);
108 cut_mode
= V_028A40_GS_CUT_1024
;
111 si_pm4_set_reg(pm4
, R_028A40_VGT_GS_MODE
,
112 S_028A40_MODE(V_028A40_GS_SCENARIO_G
) |
113 S_028A40_CUT_MODE(cut_mode
)|
114 S_028A40_ES_WRITE_OPTIMIZE(1) |
115 S_028A40_GS_WRITE_OPTIMIZE(1));
117 si_pm4_set_reg(pm4
, R_028A60_VGT_GSVS_RING_OFFSET_1
, gsvs_itemsize
);
118 si_pm4_set_reg(pm4
, R_028A64_VGT_GSVS_RING_OFFSET_2
, gsvs_itemsize
);
119 si_pm4_set_reg(pm4
, R_028A68_VGT_GSVS_RING_OFFSET_3
, gsvs_itemsize
);
121 si_pm4_set_reg(pm4
, R_028AAC_VGT_ESGS_RING_ITEMSIZE
,
122 util_bitcount64(shader
->selector
->gs_used_inputs
) * (16 >> 2));
123 si_pm4_set_reg(pm4
, R_028AB0_VGT_GSVS_RING_ITEMSIZE
, gsvs_itemsize
);
125 si_pm4_set_reg(pm4
, R_028B38_VGT_GS_MAX_VERT_OUT
, gs_max_vert_out
);
127 si_pm4_set_reg(pm4
, R_028B5C_VGT_GS_VERT_ITEMSIZE
, gs_vert_itemsize
);
129 va
= shader
->bo
->gpu_address
;
130 si_pm4_add_bo(pm4
, shader
->bo
, RADEON_USAGE_READ
, RADEON_PRIO_SHADER_DATA
);
131 si_pm4_set_reg(pm4
, R_00B220_SPI_SHADER_PGM_LO_GS
, va
>> 8);
132 si_pm4_set_reg(pm4
, R_00B224_SPI_SHADER_PGM_HI_GS
, va
>> 40);
134 num_user_sgprs
= SI_GS_NUM_USER_SGPR
;
135 num_sgprs
= shader
->num_sgprs
;
136 /* Two SGPRs after user SGPRs are pre-loaded with gs2vs_offset, gs_wave_id */
137 if ((num_user_sgprs
+ 2) > num_sgprs
) {
138 /* Last 2 reserved SGPRs are used for VCC */
139 num_sgprs
= num_user_sgprs
+ 2 + 2;
141 assert(num_sgprs
<= 104);
143 si_pm4_set_reg(pm4
, R_00B228_SPI_SHADER_PGM_RSRC1_GS
,
144 S_00B228_VGPRS((shader
->num_vgprs
- 1) / 4) |
145 S_00B228_SGPRS((num_sgprs
- 1) / 8));
146 si_pm4_set_reg(pm4
, R_00B22C_SPI_SHADER_PGM_RSRC2_GS
,
147 S_00B22C_USER_SGPR(num_user_sgprs
));
150 static void si_shader_vs(struct pipe_context
*ctx
, struct si_shader
*shader
)
152 struct si_context
*sctx
= (struct si_context
*)ctx
;
153 struct si_pm4_state
*pm4
;
154 unsigned num_sgprs
, num_user_sgprs
;
155 unsigned nparams
, i
, vgpr_comp_cnt
;
158 si_pm4_delete_state(sctx
, vs
, shader
->pm4
);
159 pm4
= shader
->pm4
= si_pm4_alloc_state(sctx
);
164 va
= shader
->bo
->gpu_address
;
165 si_pm4_add_bo(pm4
, shader
->bo
, RADEON_USAGE_READ
, RADEON_PRIO_SHADER_DATA
);
167 vgpr_comp_cnt
= shader
->uses_instanceid
? 3 : 0;
169 if (shader
->is_gs_copy_shader
)
170 num_user_sgprs
= SI_GSCOPY_NUM_USER_SGPR
;
172 num_user_sgprs
= SI_VS_NUM_USER_SGPR
;
174 num_sgprs
= shader
->num_sgprs
;
175 if (num_user_sgprs
> num_sgprs
) {
176 /* Last 2 reserved SGPRs are used for VCC */
177 num_sgprs
= num_user_sgprs
+ 2;
179 assert(num_sgprs
<= 104);
181 /* Certain attributes (position, psize, etc.) don't count as params.
182 * VS is required to export at least one param and r600_shader_from_tgsi()
183 * takes care of adding a dummy export.
185 for (nparams
= 0, i
= 0 ; i
< shader
->noutput
; i
++) {
186 switch (shader
->output
[i
].name
) {
187 case TGSI_SEMANTIC_CLIPVERTEX
:
188 case TGSI_SEMANTIC_POSITION
:
189 case TGSI_SEMANTIC_PSIZE
:
198 si_pm4_set_reg(pm4
, R_0286C4_SPI_VS_OUT_CONFIG
,
199 S_0286C4_VS_EXPORT_COUNT(nparams
- 1));
201 si_pm4_set_reg(pm4
, R_02870C_SPI_SHADER_POS_FORMAT
,
202 S_02870C_POS0_EXPORT_FORMAT(V_02870C_SPI_SHADER_4COMP
) |
203 S_02870C_POS1_EXPORT_FORMAT(shader
->nr_pos_exports
> 1 ?
204 V_02870C_SPI_SHADER_4COMP
:
205 V_02870C_SPI_SHADER_NONE
) |
206 S_02870C_POS2_EXPORT_FORMAT(shader
->nr_pos_exports
> 2 ?
207 V_02870C_SPI_SHADER_4COMP
:
208 V_02870C_SPI_SHADER_NONE
) |
209 S_02870C_POS3_EXPORT_FORMAT(shader
->nr_pos_exports
> 3 ?
210 V_02870C_SPI_SHADER_4COMP
:
211 V_02870C_SPI_SHADER_NONE
));
213 si_pm4_set_reg(pm4
, R_00B120_SPI_SHADER_PGM_LO_VS
, va
>> 8);
214 si_pm4_set_reg(pm4
, R_00B124_SPI_SHADER_PGM_HI_VS
, va
>> 40);
215 si_pm4_set_reg(pm4
, R_00B128_SPI_SHADER_PGM_RSRC1_VS
,
216 S_00B128_VGPRS((shader
->num_vgprs
- 1) / 4) |
217 S_00B128_SGPRS((num_sgprs
- 1) / 8) |
218 S_00B128_VGPR_COMP_CNT(vgpr_comp_cnt
));
219 si_pm4_set_reg(pm4
, R_00B12C_SPI_SHADER_PGM_RSRC2_VS
,
220 S_00B12C_USER_SGPR(num_user_sgprs
) |
221 S_00B12C_SO_BASE0_EN(!!shader
->selector
->so
.stride
[0]) |
222 S_00B12C_SO_BASE1_EN(!!shader
->selector
->so
.stride
[1]) |
223 S_00B12C_SO_BASE2_EN(!!shader
->selector
->so
.stride
[2]) |
224 S_00B12C_SO_BASE3_EN(!!shader
->selector
->so
.stride
[3]) |
225 S_00B12C_SO_EN(!!shader
->selector
->so
.num_outputs
));
228 static void si_shader_ps(struct pipe_context
*ctx
, struct si_shader
*shader
)
230 struct si_context
*sctx
= (struct si_context
*)ctx
;
231 struct si_pm4_state
*pm4
;
232 unsigned i
, spi_ps_in_control
;
233 unsigned num_sgprs
, num_user_sgprs
;
234 unsigned spi_baryc_cntl
= 0, spi_ps_input_ena
;
237 si_pm4_delete_state(sctx
, ps
, shader
->pm4
);
238 pm4
= shader
->pm4
= si_pm4_alloc_state(sctx
);
243 for (i
= 0; i
< shader
->ninput
; i
++) {
244 switch (shader
->input
[i
].name
) {
245 case TGSI_SEMANTIC_POSITION
:
246 if (shader
->input
[i
].centroid
) {
247 /* SPI_BARYC_CNTL.POS_FLOAT_LOCATION
249 * 0 -> Position = pixel center (default)
250 * 1 -> Position = pixel centroid
251 * 2 -> Position = iterated sample number XXX:
252 * What does this mean?
254 spi_baryc_cntl
|= S_0286E0_POS_FLOAT_LOCATION(1);
257 case TGSI_SEMANTIC_FACE
:
262 spi_ps_in_control
= S_0286D8_NUM_INTERP(shader
->nparam
) |
263 S_0286D8_BC_OPTIMIZE_DISABLE(1);
265 si_pm4_set_reg(pm4
, R_0286E0_SPI_BARYC_CNTL
, spi_baryc_cntl
);
266 spi_ps_input_ena
= shader
->spi_ps_input_ena
;
267 /* we need to enable at least one of them, otherwise we hang the GPU */
268 assert(G_0286CC_PERSP_SAMPLE_ENA(spi_ps_input_ena
) ||
269 G_0286CC_PERSP_CENTER_ENA(spi_ps_input_ena
) ||
270 G_0286CC_PERSP_CENTROID_ENA(spi_ps_input_ena
) ||
271 G_0286CC_PERSP_PULL_MODEL_ENA(spi_ps_input_ena
) ||
272 G_0286CC_LINEAR_SAMPLE_ENA(spi_ps_input_ena
) ||
273 G_0286CC_LINEAR_CENTER_ENA(spi_ps_input_ena
) ||
274 G_0286CC_LINEAR_CENTROID_ENA(spi_ps_input_ena
) ||
275 G_0286CC_LINE_STIPPLE_TEX_ENA(spi_ps_input_ena
));
277 si_pm4_set_reg(pm4
, R_0286CC_SPI_PS_INPUT_ENA
, spi_ps_input_ena
);
278 si_pm4_set_reg(pm4
, R_0286D0_SPI_PS_INPUT_ADDR
, spi_ps_input_ena
);
279 si_pm4_set_reg(pm4
, R_0286D8_SPI_PS_IN_CONTROL
, spi_ps_in_control
);
281 si_pm4_set_reg(pm4
, R_028710_SPI_SHADER_Z_FORMAT
, shader
->spi_shader_z_format
);
282 si_pm4_set_reg(pm4
, R_028714_SPI_SHADER_COL_FORMAT
,
283 shader
->spi_shader_col_format
);
284 si_pm4_set_reg(pm4
, R_02823C_CB_SHADER_MASK
, shader
->cb_shader_mask
);
286 va
= shader
->bo
->gpu_address
;
287 si_pm4_add_bo(pm4
, shader
->bo
, RADEON_USAGE_READ
, RADEON_PRIO_SHADER_DATA
);
288 si_pm4_set_reg(pm4
, R_00B020_SPI_SHADER_PGM_LO_PS
, va
>> 8);
289 si_pm4_set_reg(pm4
, R_00B024_SPI_SHADER_PGM_HI_PS
, va
>> 40);
291 num_user_sgprs
= SI_PS_NUM_USER_SGPR
;
292 num_sgprs
= shader
->num_sgprs
;
293 /* One SGPR after user SGPRs is pre-loaded with {prim_mask, lds_offset} */
294 if ((num_user_sgprs
+ 1) > num_sgprs
) {
295 /* Last 2 reserved SGPRs are used for VCC */
296 num_sgprs
= num_user_sgprs
+ 1 + 2;
298 assert(num_sgprs
<= 104);
300 si_pm4_set_reg(pm4
, R_00B028_SPI_SHADER_PGM_RSRC1_PS
,
301 S_00B028_VGPRS((shader
->num_vgprs
- 1) / 4) |
302 S_00B028_SGPRS((num_sgprs
- 1) / 8));
303 si_pm4_set_reg(pm4
, R_00B02C_SPI_SHADER_PGM_RSRC2_PS
,
304 S_00B02C_EXTRA_LDS_SIZE(shader
->lds_size
) |
305 S_00B02C_USER_SGPR(num_user_sgprs
));
312 static unsigned si_conv_pipe_prim(unsigned pprim
)
314 static const unsigned prim_conv
[] = {
315 [PIPE_PRIM_POINTS
] = V_008958_DI_PT_POINTLIST
,
316 [PIPE_PRIM_LINES
] = V_008958_DI_PT_LINELIST
,
317 [PIPE_PRIM_LINE_LOOP
] = V_008958_DI_PT_LINELOOP
,
318 [PIPE_PRIM_LINE_STRIP
] = V_008958_DI_PT_LINESTRIP
,
319 [PIPE_PRIM_TRIANGLES
] = V_008958_DI_PT_TRILIST
,
320 [PIPE_PRIM_TRIANGLE_STRIP
] = V_008958_DI_PT_TRISTRIP
,
321 [PIPE_PRIM_TRIANGLE_FAN
] = V_008958_DI_PT_TRIFAN
,
322 [PIPE_PRIM_QUADS
] = V_008958_DI_PT_QUADLIST
,
323 [PIPE_PRIM_QUAD_STRIP
] = V_008958_DI_PT_QUADSTRIP
,
324 [PIPE_PRIM_POLYGON
] = V_008958_DI_PT_POLYGON
,
325 [PIPE_PRIM_LINES_ADJACENCY
] = V_008958_DI_PT_LINELIST_ADJ
,
326 [PIPE_PRIM_LINE_STRIP_ADJACENCY
] = V_008958_DI_PT_LINESTRIP_ADJ
,
327 [PIPE_PRIM_TRIANGLES_ADJACENCY
] = V_008958_DI_PT_TRILIST_ADJ
,
328 [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY
] = V_008958_DI_PT_TRISTRIP_ADJ
,
329 [R600_PRIM_RECTANGLE_LIST
] = V_008958_DI_PT_RECTLIST
331 unsigned result
= prim_conv
[pprim
];
333 R600_ERR("unsupported primitive type %d\n", pprim
);
338 static unsigned si_conv_prim_to_gs_out(unsigned mode
)
340 static const int prim_conv
[] = {
341 [PIPE_PRIM_POINTS
] = V_028A6C_OUTPRIM_TYPE_POINTLIST
,
342 [PIPE_PRIM_LINES
] = V_028A6C_OUTPRIM_TYPE_LINESTRIP
,
343 [PIPE_PRIM_LINE_LOOP
] = V_028A6C_OUTPRIM_TYPE_LINESTRIP
,
344 [PIPE_PRIM_LINE_STRIP
] = V_028A6C_OUTPRIM_TYPE_LINESTRIP
,
345 [PIPE_PRIM_TRIANGLES
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
346 [PIPE_PRIM_TRIANGLE_STRIP
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
347 [PIPE_PRIM_TRIANGLE_FAN
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
348 [PIPE_PRIM_QUADS
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
349 [PIPE_PRIM_QUAD_STRIP
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
350 [PIPE_PRIM_POLYGON
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
351 [PIPE_PRIM_LINES_ADJACENCY
] = V_028A6C_OUTPRIM_TYPE_LINESTRIP
,
352 [PIPE_PRIM_LINE_STRIP_ADJACENCY
] = V_028A6C_OUTPRIM_TYPE_LINESTRIP
,
353 [PIPE_PRIM_TRIANGLES_ADJACENCY
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
354 [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
355 [R600_PRIM_RECTANGLE_LIST
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
357 assert(mode
< Elements(prim_conv
));
359 return prim_conv
[mode
];
362 static unsigned si_get_ia_multi_vgt_param(struct si_context
*sctx
,
363 const struct pipe_draw_info
*info
)
365 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
366 unsigned prim
= info
->mode
;
367 unsigned primgroup_size
= 128; /* recommended without a GS */
369 /* SWITCH_ON_EOP(0) is always preferable. */
370 bool wd_switch_on_eop
= false;
371 bool ia_switch_on_eop
= false;
372 bool partial_vs_wave
= false;
375 primgroup_size
= 64; /* recommended with a GS */
377 /* This is a hardware requirement. */
378 if ((rs
&& rs
->line_stipple_enable
) ||
379 (sctx
->b
.screen
->debug_flags
& DBG_SWITCH_ON_EOP
)) {
380 ia_switch_on_eop
= true;
381 wd_switch_on_eop
= true;
384 if (sctx
->b
.streamout
.streamout_enabled
||
385 sctx
->b
.streamout
.prims_gen_query_enabled
)
386 partial_vs_wave
= true;
388 if (sctx
->b
.chip_class
>= CIK
) {
389 /* WD_SWITCH_ON_EOP has no effect on GPUs with less than
390 * 4 shader engines. Set 1 to pass the assertion below.
391 * The other cases are hardware requirements. */
392 if (sctx
->b
.screen
->info
.max_se
< 4 ||
393 prim
== PIPE_PRIM_POLYGON
||
394 prim
== PIPE_PRIM_LINE_LOOP
||
395 prim
== PIPE_PRIM_TRIANGLE_FAN
||
396 prim
== PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY
||
397 info
->primitive_restart
)
398 wd_switch_on_eop
= true;
400 /* Hawaii hangs if instancing is enabled and WD_SWITCH_ON_EOP is 0.
401 * We don't know that for indirect drawing, so treat it as
402 * always problematic. */
403 if (sctx
->b
.family
== CHIP_HAWAII
&&
404 (info
->indirect
|| info
->instance_count
> 1))
405 wd_switch_on_eop
= true;
407 /* If the WD switch is false, the IA switch must be false too. */
408 assert(wd_switch_on_eop
|| !ia_switch_on_eop
);
411 return S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop
) |
412 S_028AA8_PARTIAL_VS_WAVE_ON(partial_vs_wave
) |
413 S_028AA8_PRIMGROUP_SIZE(primgroup_size
- 1) |
414 S_028AA8_WD_SWITCH_ON_EOP(sctx
->b
.chip_class
>= CIK
? wd_switch_on_eop
: 0);
417 static bool si_update_draw_info_state(struct si_context
*sctx
,
418 const struct pipe_draw_info
*info
,
419 const struct pipe_index_buffer
*ib
)
421 struct si_pm4_state
*pm4
= si_pm4_alloc_state(sctx
);
422 struct si_shader
*vs
= si_get_vs_state(sctx
);
423 unsigned prim
= si_conv_pipe_prim(info
->mode
);
424 unsigned gs_out_prim
=
425 si_conv_prim_to_gs_out(sctx
->gs_shader
?
426 sctx
->gs_shader
->gs_output_prim
:
428 unsigned ls_mask
= 0;
429 unsigned ia_multi_vgt_param
= si_get_ia_multi_vgt_param(sctx
, info
);
439 if (sctx
->b
.chip_class
>= CIK
) {
440 si_pm4_set_reg(pm4
, R_028B74_VGT_DISPATCH_DRAW_INDEX
,
441 ib
->index_size
== 4 ? 0xFC000000 : 0xFC00);
443 si_pm4_cmd_begin(pm4
, PKT3_DRAW_PREAMBLE
);
444 si_pm4_cmd_add(pm4
, prim
); /* VGT_PRIMITIVE_TYPE */
445 si_pm4_cmd_add(pm4
, ia_multi_vgt_param
); /* IA_MULTI_VGT_PARAM */
446 si_pm4_cmd_add(pm4
, 0); /* VGT_LS_HS_CONFIG */
447 si_pm4_cmd_end(pm4
, false);
449 si_pm4_set_reg(pm4
, R_008958_VGT_PRIMITIVE_TYPE
, prim
);
450 si_pm4_set_reg(pm4
, R_028AA8_IA_MULTI_VGT_PARAM
, ia_multi_vgt_param
);
453 si_pm4_set_reg(pm4
, R_028A6C_VGT_GS_OUT_PRIM_TYPE
, gs_out_prim
);
454 si_pm4_set_reg(pm4
, R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX
, info
->restart_index
);
455 si_pm4_set_reg(pm4
, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN
, info
->primitive_restart
);
457 if (prim
== V_008958_DI_PT_LINELIST
)
459 else if (prim
== V_008958_DI_PT_LINESTRIP
)
461 si_pm4_set_reg(pm4
, R_028A0C_PA_SC_LINE_STIPPLE
,
462 S_028A0C_AUTO_RESET_CNTL(ls_mask
) |
463 sctx
->pa_sc_line_stipple
);
465 if (info
->mode
== PIPE_PRIM_QUADS
|| info
->mode
== PIPE_PRIM_QUAD_STRIP
|| info
->mode
== PIPE_PRIM_POLYGON
) {
466 si_pm4_set_reg(pm4
, R_028814_PA_SU_SC_MODE_CNTL
,
467 S_028814_PROVOKING_VTX_LAST(1) | sctx
->pa_su_sc_mode_cntl
);
469 si_pm4_set_reg(pm4
, R_028814_PA_SU_SC_MODE_CNTL
, sctx
->pa_su_sc_mode_cntl
);
471 si_pm4_set_reg(pm4
, R_02881C_PA_CL_VS_OUT_CNTL
,
472 S_02881C_USE_VTX_POINT_SIZE(vs
->vs_out_point_size
) |
473 S_02881C_USE_VTX_EDGE_FLAG(vs
->vs_out_edgeflag
) |
474 S_02881C_USE_VTX_RENDER_TARGET_INDX(vs
->vs_out_layer
) |
475 S_02881C_VS_OUT_CCDIST0_VEC_ENA((vs
->clip_dist_write
& 0x0F) != 0) |
476 S_02881C_VS_OUT_CCDIST1_VEC_ENA((vs
->clip_dist_write
& 0xF0) != 0) |
477 S_02881C_VS_OUT_MISC_VEC_ENA(vs
->vs_out_misc_write
) |
478 (sctx
->queued
.named
.rasterizer
->clip_plane_enable
&
479 vs
->clip_dist_write
));
480 si_pm4_set_reg(pm4
, R_028810_PA_CL_CLIP_CNTL
,
481 sctx
->queued
.named
.rasterizer
->pa_cl_clip_cntl
|
482 (vs
->clip_dist_write
? 0 :
483 sctx
->queued
.named
.rasterizer
->clip_plane_enable
& 0x3F));
485 si_pm4_set_state(sctx
, draw_info
, pm4
);
489 static void si_update_spi_map(struct si_context
*sctx
)
491 struct si_shader
*ps
= sctx
->ps_shader
->current
;
492 struct si_shader
*vs
= si_get_vs_state(sctx
);
493 struct si_pm4_state
*pm4
= si_pm4_alloc_state(sctx
);
496 for (i
= 0; i
< ps
->ninput
; i
++) {
497 unsigned name
= ps
->input
[i
].name
;
498 unsigned param_offset
= ps
->input
[i
].param_offset
;
500 if (name
== TGSI_SEMANTIC_POSITION
)
501 /* Read from preloaded VGPRs, not parameters */
507 if (ps
->input
[i
].interpolate
== TGSI_INTERPOLATE_CONSTANT
||
508 (ps
->input
[i
].interpolate
== TGSI_INTERPOLATE_COLOR
&&
509 sctx
->ps_shader
->current
->key
.ps
.flatshade
)) {
510 tmp
|= S_028644_FLAT_SHADE(1);
513 if (name
== TGSI_SEMANTIC_GENERIC
&&
514 sctx
->sprite_coord_enable
& (1 << ps
->input
[i
].sid
)) {
515 tmp
|= S_028644_PT_SPRITE_TEX(1);
518 for (j
= 0; j
< vs
->noutput
; j
++) {
519 if (name
== vs
->output
[j
].name
&&
520 ps
->input
[i
].sid
== vs
->output
[j
].sid
) {
521 tmp
|= S_028644_OFFSET(vs
->output
[j
].param_offset
);
526 if (j
== vs
->noutput
) {
527 /* No corresponding output found, load defaults into input */
528 tmp
|= S_028644_OFFSET(0x20);
532 R_028644_SPI_PS_INPUT_CNTL_0
+ param_offset
* 4,
535 if (name
== TGSI_SEMANTIC_COLOR
&&
536 sctx
->ps_shader
->current
->key
.ps
.color_two_side
) {
537 name
= TGSI_SEMANTIC_BCOLOR
;
543 si_pm4_set_state(sctx
, spi
, pm4
);
546 /* Initialize state related to ESGS / GSVS ring buffers */
547 static void si_init_gs_rings(struct si_context
*sctx
)
549 unsigned esgs_ring_size
= 128 * 1024;
550 unsigned gsvs_ring_size
= 64 * 1024 * 1024;
552 assert(!sctx
->gs_rings
);
553 sctx
->gs_rings
= si_pm4_alloc_state(sctx
);
555 sctx
->esgs_ring
= pipe_buffer_create(sctx
->b
.b
.screen
, PIPE_BIND_CUSTOM
,
556 PIPE_USAGE_DEFAULT
, esgs_ring_size
);
558 sctx
->gsvs_ring
= pipe_buffer_create(sctx
->b
.b
.screen
, PIPE_BIND_CUSTOM
,
559 PIPE_USAGE_DEFAULT
, gsvs_ring_size
);
561 if (sctx
->b
.chip_class
>= CIK
) {
562 si_pm4_set_reg(sctx
->gs_rings
, R_030900_VGT_ESGS_RING_SIZE
,
563 esgs_ring_size
/ 256);
564 si_pm4_set_reg(sctx
->gs_rings
, R_030904_VGT_GSVS_RING_SIZE
,
565 gsvs_ring_size
/ 256);
567 si_pm4_set_reg(sctx
->gs_rings
, R_0088C8_VGT_ESGS_RING_SIZE
,
568 esgs_ring_size
/ 256);
569 si_pm4_set_reg(sctx
->gs_rings
, R_0088CC_VGT_GSVS_RING_SIZE
,
570 gsvs_ring_size
/ 256);
573 si_set_ring_buffer(&sctx
->b
.b
, PIPE_SHADER_VERTEX
, SI_RING_ESGS
,
574 sctx
->esgs_ring
, 0, esgs_ring_size
,
576 si_set_ring_buffer(&sctx
->b
.b
, PIPE_SHADER_GEOMETRY
, SI_RING_ESGS
,
577 sctx
->esgs_ring
, 0, esgs_ring_size
,
579 si_set_ring_buffer(&sctx
->b
.b
, PIPE_SHADER_VERTEX
, SI_RING_GSVS
,
580 sctx
->gsvs_ring
, 0, gsvs_ring_size
,
584 static void si_update_derived_state(struct si_context
*sctx
)
586 struct pipe_context
* ctx
= (struct pipe_context
*)sctx
;
588 if (!sctx
->blitter
->running
) {
589 /* Flush depth textures which need to be flushed. */
590 for (int i
= 0; i
< SI_NUM_SHADERS
; i
++) {
591 if (sctx
->samplers
[i
].depth_texture_mask
) {
592 si_flush_depth_textures(sctx
, &sctx
->samplers
[i
]);
594 if (sctx
->samplers
[i
].compressed_colortex_mask
) {
595 si_decompress_color_textures(sctx
, &sctx
->samplers
[i
]);
600 if (sctx
->gs_shader
) {
601 si_shader_select(ctx
, sctx
->gs_shader
);
603 if (!sctx
->gs_shader
->current
->pm4
) {
604 si_shader_gs(ctx
, sctx
->gs_shader
->current
);
605 si_shader_vs(ctx
, sctx
->gs_shader
->current
->gs_copy_shader
);
608 si_pm4_bind_state(sctx
, gs
, sctx
->gs_shader
->current
->pm4
);
609 si_pm4_bind_state(sctx
, vs
, sctx
->gs_shader
->current
->gs_copy_shader
->pm4
);
611 sctx
->b
.streamout
.stride_in_dw
= sctx
->gs_shader
->so
.stride
;
613 si_shader_select(ctx
, sctx
->vs_shader
);
615 if (!sctx
->vs_shader
->current
->pm4
)
616 si_shader_es(ctx
, sctx
->vs_shader
->current
);
618 si_pm4_bind_state(sctx
, es
, sctx
->vs_shader
->current
->pm4
);
621 si_init_gs_rings(sctx
);
622 if (sctx
->emitted
.named
.gs_rings
!= sctx
->gs_rings
)
623 sctx
->b
.flags
|= R600_CONTEXT_VGT_FLUSH
;
624 si_pm4_bind_state(sctx
, gs_rings
, sctx
->gs_rings
);
626 si_set_ring_buffer(ctx
, PIPE_SHADER_GEOMETRY
, SI_RING_GSVS
,
628 sctx
->gs_shader
->gs_max_out_vertices
*
629 sctx
->gs_shader
->current
->noutput
* 16,
630 64, true, true, 4, 16);
633 sctx
->gs_on
= si_pm4_alloc_state(sctx
);
635 si_pm4_set_reg(sctx
->gs_on
, R_028B54_VGT_SHADER_STAGES_EN
,
636 S_028B54_ES_EN(V_028B54_ES_STAGE_REAL
) |
638 S_028B54_VS_EN(V_028B54_VS_STAGE_COPY_SHADER
));
640 si_pm4_bind_state(sctx
, gs_onoff
, sctx
->gs_on
);
642 si_shader_select(ctx
, sctx
->vs_shader
);
644 if (!sctx
->vs_shader
->current
->pm4
)
645 si_shader_vs(ctx
, sctx
->vs_shader
->current
);
647 si_pm4_bind_state(sctx
, vs
, sctx
->vs_shader
->current
->pm4
);
649 sctx
->b
.streamout
.stride_in_dw
= sctx
->vs_shader
->so
.stride
;
652 sctx
->gs_off
= si_pm4_alloc_state(sctx
);
654 si_pm4_set_reg(sctx
->gs_off
, R_028A40_VGT_GS_MODE
, 0);
655 si_pm4_set_reg(sctx
->gs_off
, R_028B54_VGT_SHADER_STAGES_EN
, 0);
657 si_pm4_bind_state(sctx
, gs_onoff
, sctx
->gs_off
);
658 si_pm4_bind_state(sctx
, gs_rings
, NULL
);
659 si_pm4_bind_state(sctx
, gs
, NULL
);
660 si_pm4_bind_state(sctx
, es
, NULL
);
663 si_shader_select(ctx
, sctx
->ps_shader
);
665 if (!sctx
->ps_shader
->current
->pm4
)
666 si_shader_ps(ctx
, sctx
->ps_shader
->current
);
668 si_pm4_bind_state(sctx
, ps
, sctx
->ps_shader
->current
->pm4
);
670 if (si_pm4_state_changed(sctx
, ps
) || si_pm4_state_changed(sctx
, vs
)) {
671 /* XXX: Emitting the PS state even when only the VS changed
672 * fixes random failures with piglit glsl-max-varyings.
675 sctx
->emitted
.named
.ps
= NULL
;
676 si_update_spi_map(sctx
);
679 if (sctx
->ps_db_shader_control
!= sctx
->ps_shader
->current
->db_shader_control
) {
680 sctx
->ps_db_shader_control
= sctx
->ps_shader
->current
->db_shader_control
;
681 sctx
->db_render_state
.dirty
= true;
685 static void si_state_draw(struct si_context
*sctx
,
686 const struct pipe_draw_info
*info
,
687 const struct pipe_index_buffer
*ib
)
689 unsigned sh_base_reg
= (sctx
->gs_shader
? R_00B330_SPI_SHADER_USER_DATA_ES_0
:
690 R_00B130_SPI_SHADER_USER_DATA_VS_0
);
691 struct si_pm4_state
*pm4
= si_pm4_alloc_state(sctx
);
696 if (info
->count_from_stream_output
) {
697 struct r600_so_target
*t
=
698 (struct r600_so_target
*)info
->count_from_stream_output
;
699 uint64_t va
= t
->buf_filled_size
->gpu_address
+
700 t
->buf_filled_size_offset
;
702 si_pm4_set_reg(pm4
, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE
,
705 si_pm4_cmd_begin(pm4
, PKT3_COPY_DATA
);
707 COPY_DATA_SRC_SEL(COPY_DATA_MEM
) |
708 COPY_DATA_DST_SEL(COPY_DATA_REG
) |
709 COPY_DATA_WR_CONFIRM
);
710 si_pm4_cmd_add(pm4
, va
); /* src address lo */
711 si_pm4_cmd_add(pm4
, va
>> 32UL); /* src address hi */
712 si_pm4_cmd_add(pm4
, R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE
>> 2);
713 si_pm4_cmd_add(pm4
, 0); /* unused */
714 si_pm4_add_bo(pm4
, t
->buf_filled_size
, RADEON_USAGE_READ
,
716 si_pm4_cmd_end(pm4
, true);
720 si_pm4_cmd_begin(pm4
, PKT3_INDEX_TYPE
);
721 if (ib
->index_size
== 4) {
722 si_pm4_cmd_add(pm4
, V_028A7C_VGT_INDEX_32
| (SI_BIG_ENDIAN
?
723 V_028A7C_VGT_DMA_SWAP_32_BIT
: 0));
725 si_pm4_cmd_add(pm4
, V_028A7C_VGT_INDEX_16
| (SI_BIG_ENDIAN
?
726 V_028A7C_VGT_DMA_SWAP_16_BIT
: 0));
728 si_pm4_cmd_end(pm4
, sctx
->b
.predicate_drawing
);
730 if (!info
->indirect
) {
731 si_pm4_cmd_begin(pm4
, PKT3_NUM_INSTANCES
);
732 si_pm4_cmd_add(pm4
, info
->instance_count
);
733 si_pm4_cmd_end(pm4
, sctx
->b
.predicate_drawing
);
735 si_pm4_set_reg(pm4
, sh_base_reg
+ SI_SGPR_BASE_VERTEX
* 4,
736 info
->indexed
? info
->index_bias
: info
->start
);
737 si_pm4_set_reg(pm4
, sh_base_reg
+ SI_SGPR_START_INSTANCE
* 4,
738 info
->start_instance
);
740 si_pm4_add_bo(pm4
, (struct r600_resource
*)info
->indirect
,
741 RADEON_USAGE_READ
, RADEON_PRIO_MIN
);
745 uint32_t max_size
= (ib
->buffer
->width0
- ib
->offset
) /
746 sctx
->index_buffer
.index_size
;
747 uint64_t va
= r600_resource(ib
->buffer
)->gpu_address
+ ib
->offset
;
749 si_pm4_add_bo(pm4
, (struct r600_resource
*)ib
->buffer
, RADEON_USAGE_READ
,
752 if (info
->indirect
) {
753 uint64_t indirect_va
= r600_resource(info
->indirect
)->gpu_address
;
754 si_cmd_draw_index_indirect(pm4
, indirect_va
, va
, max_size
,
755 info
->indirect_offset
,
756 sh_base_reg
+ SI_SGPR_BASE_VERTEX
* 4,
757 sh_base_reg
+ SI_SGPR_START_INSTANCE
* 4,
758 sctx
->b
.predicate_drawing
);
760 va
+= info
->start
* ib
->index_size
;
761 si_cmd_draw_index_2(pm4
, max_size
, va
, info
->count
,
762 V_0287F0_DI_SRC_SEL_DMA
,
763 sctx
->b
.predicate_drawing
);
766 if (info
->indirect
) {
767 uint64_t indirect_va
= r600_resource(info
->indirect
)->gpu_address
;
768 si_cmd_draw_indirect(pm4
, indirect_va
, info
->indirect_offset
,
769 sh_base_reg
+ SI_SGPR_BASE_VERTEX
* 4,
770 sh_base_reg
+ SI_SGPR_START_INSTANCE
* 4,
771 sctx
->b
.predicate_drawing
);
773 si_cmd_draw_index_auto(pm4
, info
->count
,
774 V_0287F0_DI_SRC_SEL_AUTO_INDEX
|
775 S_0287F0_USE_OPAQUE(!!info
->count_from_stream_output
),
776 sctx
->b
.predicate_drawing
);
780 si_pm4_set_state(sctx
, draw
, pm4
);
783 void si_emit_cache_flush(struct r600_common_context
*sctx
, struct r600_atom
*atom
)
785 struct radeon_winsys_cs
*cs
= sctx
->rings
.gfx
.cs
;
786 uint32_t cp_coher_cntl
= 0;
788 PKT3_SHADER_TYPE_S(!!(sctx
->flags
& R600_CONTEXT_FLAG_COMPUTE
));
790 /* XXX SI flushes both ICACHE and KCACHE if either flag is set.
791 * XXX CIK shouldn't have this issue. Test CIK before separating the flags
792 * XXX to ensure there is no regression. Also find out if there is another
793 * XXX way to flush either ICACHE or KCACHE but not both for SI. */
794 if (sctx
->flags
& (R600_CONTEXT_INV_SHADER_CACHE
|
795 R600_CONTEXT_INV_CONST_CACHE
)) {
796 cp_coher_cntl
|= S_0085F0_SH_ICACHE_ACTION_ENA(1) |
797 S_0085F0_SH_KCACHE_ACTION_ENA(1);
799 if (sctx
->flags
& (R600_CONTEXT_INV_TEX_CACHE
|
800 R600_CONTEXT_STREAMOUT_FLUSH
)) {
801 cp_coher_cntl
|= S_0085F0_TC_ACTION_ENA(1) |
802 S_0085F0_TCL1_ACTION_ENA(1);
804 if (sctx
->flags
& R600_CONTEXT_FLUSH_AND_INV_CB
) {
805 cp_coher_cntl
|= S_0085F0_CB_ACTION_ENA(1) |
806 S_0085F0_CB0_DEST_BASE_ENA(1) |
807 S_0085F0_CB1_DEST_BASE_ENA(1) |
808 S_0085F0_CB2_DEST_BASE_ENA(1) |
809 S_0085F0_CB3_DEST_BASE_ENA(1) |
810 S_0085F0_CB4_DEST_BASE_ENA(1) |
811 S_0085F0_CB5_DEST_BASE_ENA(1) |
812 S_0085F0_CB6_DEST_BASE_ENA(1) |
813 S_0085F0_CB7_DEST_BASE_ENA(1);
815 if (sctx
->flags
& R600_CONTEXT_FLUSH_AND_INV_DB
) {
816 cp_coher_cntl
|= S_0085F0_DB_ACTION_ENA(1) |
817 S_0085F0_DB_DEST_BASE_ENA(1);
821 if (sctx
->chip_class
>= CIK
) {
822 radeon_emit(cs
, PKT3(PKT3_ACQUIRE_MEM
, 5, 0) | compute
);
823 radeon_emit(cs
, cp_coher_cntl
); /* CP_COHER_CNTL */
824 radeon_emit(cs
, 0xffffffff); /* CP_COHER_SIZE */
825 radeon_emit(cs
, 0xff); /* CP_COHER_SIZE_HI */
826 radeon_emit(cs
, 0); /* CP_COHER_BASE */
827 radeon_emit(cs
, 0); /* CP_COHER_BASE_HI */
828 radeon_emit(cs
, 0x0000000A); /* POLL_INTERVAL */
830 radeon_emit(cs
, PKT3(PKT3_SURFACE_SYNC
, 3, 0) | compute
);
831 radeon_emit(cs
, cp_coher_cntl
); /* CP_COHER_CNTL */
832 radeon_emit(cs
, 0xffffffff); /* CP_COHER_SIZE */
833 radeon_emit(cs
, 0); /* CP_COHER_BASE */
834 radeon_emit(cs
, 0x0000000A); /* POLL_INTERVAL */
838 if (sctx
->flags
& R600_CONTEXT_FLUSH_AND_INV_CB_META
) {
839 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0) | compute
);
840 radeon_emit(cs
, EVENT_TYPE(V_028A90_FLUSH_AND_INV_CB_META
) | EVENT_INDEX(0));
842 if (sctx
->flags
& R600_CONTEXT_FLUSH_AND_INV_DB_META
) {
843 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0) | compute
);
844 radeon_emit(cs
, EVENT_TYPE(V_028A90_FLUSH_AND_INV_DB_META
) | EVENT_INDEX(0));
846 if (sctx
->flags
& R600_CONTEXT_FLUSH_WITH_INV_L2
) {
847 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0) | compute
);
848 radeon_emit(cs
, EVENT_TYPE(EVENT_TYPE_CACHE_FLUSH
) | EVENT_INDEX(7) |
852 if (sctx
->flags
& (R600_CONTEXT_WAIT_3D_IDLE
|
853 R600_CONTEXT_PS_PARTIAL_FLUSH
)) {
854 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0) | compute
);
855 radeon_emit(cs
, EVENT_TYPE(V_028A90_PS_PARTIAL_FLUSH
) | EVENT_INDEX(4));
856 } else if (sctx
->flags
& R600_CONTEXT_STREAMOUT_FLUSH
) {
857 /* Needed if streamout buffers are going to be used as a source. */
858 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0) | compute
);
859 radeon_emit(cs
, EVENT_TYPE(V_028A90_VS_PARTIAL_FLUSH
) | EVENT_INDEX(4));
862 if (sctx
->flags
& R600_CONTEXT_CS_PARTIAL_FLUSH
) {
863 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0) | compute
);
864 radeon_emit(cs
, EVENT_TYPE(V_028A90_CS_PARTIAL_FLUSH
| EVENT_INDEX(4)));
867 if (sctx
->flags
& R600_CONTEXT_VGT_FLUSH
) {
868 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0) | compute
);
869 radeon_emit(cs
, EVENT_TYPE(V_028A90_VGT_FLUSH
) | EVENT_INDEX(0));
871 if (sctx
->flags
& R600_CONTEXT_VGT_STREAMOUT_SYNC
) {
872 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0) | compute
);
873 radeon_emit(cs
, EVENT_TYPE(V_028A90_VGT_STREAMOUT_SYNC
) | EVENT_INDEX(0));
879 const struct r600_atom si_atom_cache_flush
= { si_emit_cache_flush
, 21 }; /* number of CS dwords */
881 static void si_get_draw_start_count(struct si_context
*sctx
,
882 const struct pipe_draw_info
*info
,
883 unsigned *start
, unsigned *count
)
885 if (info
->indirect
) {
886 struct r600_resource
*indirect
=
887 (struct r600_resource
*)info
->indirect
;
888 int *data
= r600_buffer_map_sync_with_rings(&sctx
->b
,
889 indirect
, PIPE_TRANSFER_READ
);
890 data
+= info
->indirect_offset
/sizeof(int);
894 *start
= info
->start
;
895 *count
= info
->count
;
899 void si_draw_vbo(struct pipe_context
*ctx
, const struct pipe_draw_info
*info
)
901 struct si_context
*sctx
= (struct si_context
*)ctx
;
902 struct pipe_index_buffer ib
= {};
905 if (!info
->count
&& !info
->indirect
&&
906 (info
->indexed
|| !info
->count_from_stream_output
))
909 if (!sctx
->ps_shader
|| !sctx
->vs_shader
)
912 si_update_derived_state(sctx
);
914 if (sctx
->vertex_buffers_dirty
) {
915 si_update_vertex_buffers(sctx
);
916 sctx
->vertex_buffers_dirty
= false;
920 /* Initialize the index buffer struct. */
921 pipe_resource_reference(&ib
.buffer
, sctx
->index_buffer
.buffer
);
922 ib
.user_buffer
= sctx
->index_buffer
.user_buffer
;
923 ib
.index_size
= sctx
->index_buffer
.index_size
;
924 ib
.offset
= sctx
->index_buffer
.offset
;
926 /* Translate or upload, if needed. */
927 if (ib
.index_size
== 1) {
928 struct pipe_resource
*out_buffer
= NULL
;
929 unsigned out_offset
, start
, count
, start_offset
;
932 si_get_draw_start_count(sctx
, info
, &start
, &count
);
933 start_offset
= start
* ib
.index_size
;
935 u_upload_alloc(sctx
->b
.uploader
, start_offset
, count
* 2,
936 &out_offset
, &out_buffer
, &ptr
);
938 util_shorten_ubyte_elts_to_userptr(&sctx
->b
.b
, &ib
, 0,
939 ib
.offset
+ start_offset
,
942 pipe_resource_reference(&ib
.buffer
, NULL
);
943 ib
.user_buffer
= NULL
;
944 ib
.buffer
= out_buffer
;
945 /* info->start will be added by the drawing code */
946 ib
.offset
= out_offset
- start_offset
;
948 } else if (ib
.user_buffer
&& !ib
.buffer
) {
949 unsigned start
, count
, start_offset
;
951 si_get_draw_start_count(sctx
, info
, &start
, &count
);
952 start_offset
= start
* ib
.index_size
;
954 u_upload_data(sctx
->b
.uploader
, start_offset
, count
* ib
.index_size
,
955 (char*)ib
.user_buffer
+ start_offset
,
956 &ib
.offset
, &ib
.buffer
);
957 /* info->start will be added by the drawing code */
958 ib
.offset
-= start_offset
;
962 if (!si_update_draw_info_state(sctx
, info
, &ib
))
965 si_state_draw(sctx
, info
, &ib
);
967 sctx
->pm4_dirty_cdwords
+= si_pm4_dirty_dw(sctx
);
969 /* Check flush flags. */
971 sctx
->atoms
.s
.cache_flush
->dirty
= true;
973 si_need_cs_space(sctx
, 0, TRUE
);
976 for (i
= 0; i
< SI_NUM_ATOMS(sctx
); i
++) {
977 if (sctx
->atoms
.array
[i
]->dirty
) {
978 sctx
->atoms
.array
[i
]->emit(&sctx
->b
, sctx
->atoms
.array
[i
]);
979 sctx
->atoms
.array
[i
]->dirty
= false;
983 si_pm4_emit_dirty(sctx
);
984 sctx
->pm4_dirty_cdwords
= 0;
987 if (sctx
->screen
->b
.trace_bo
) {
992 /* Workaround for a VGT hang when streamout is enabled.
993 * It must be done after drawing. */
994 if (sctx
->b
.family
== CHIP_HAWAII
&&
995 (sctx
->b
.streamout
.streamout_enabled
||
996 sctx
->b
.streamout
.prims_gen_query_enabled
)) {
997 sctx
->b
.flags
|= R600_CONTEXT_VGT_STREAMOUT_SYNC
;
1000 /* Set the depth buffer as dirty. */
1001 if (sctx
->framebuffer
.state
.zsbuf
) {
1002 struct pipe_surface
*surf
= sctx
->framebuffer
.state
.zsbuf
;
1003 struct r600_texture
*rtex
= (struct r600_texture
*)surf
->texture
;
1005 rtex
->dirty_level_mask
|= 1 << surf
->u
.tex
.level
;
1007 if (sctx
->framebuffer
.compressed_cb_mask
) {
1008 struct pipe_surface
*surf
;
1009 struct r600_texture
*rtex
;
1010 unsigned mask
= sctx
->framebuffer
.compressed_cb_mask
;
1013 unsigned i
= u_bit_scan(&mask
);
1014 surf
= sctx
->framebuffer
.state
.cbufs
[i
];
1015 rtex
= (struct r600_texture
*)surf
->texture
;
1017 rtex
->dirty_level_mask
|= 1 << surf
->u
.tex
.level
;
1021 pipe_resource_reference(&ib
.buffer
, NULL
);
1022 sctx
->b
.num_draw_calls
++;
1026 void si_trace_emit(struct si_context
*sctx
)
1028 struct si_screen
*sscreen
= sctx
->screen
;
1029 struct radeon_winsys_cs
*cs
= sctx
->b
.rings
.gfx
.cs
;
1032 va
= sscreen
->b
.trace_bo
->gpu_address
;
1033 r600_context_bo_reloc(&sctx
->b
, &sctx
->b
.rings
.gfx
, sscreen
->b
.trace_bo
,
1034 RADEON_USAGE_READWRITE
, RADEON_PRIO_MIN
);
1035 radeon_emit(cs
, PKT3(PKT3_WRITE_DATA
, 4, 0));
1036 radeon_emit(cs
, PKT3_WRITE_DATA_DST_SEL(PKT3_WRITE_DATA_DST_SEL_MEM_SYNC
) |
1037 PKT3_WRITE_DATA_WR_CONFIRM
|
1038 PKT3_WRITE_DATA_ENGINE_SEL(PKT3_WRITE_DATA_ENGINE_SEL_ME
));
1039 radeon_emit(cs
, va
& 0xFFFFFFFFUL
);
1040 radeon_emit(cs
, (va
>> 32UL) & 0xFFFFFFFFUL
);
1041 radeon_emit(cs
, cs
->cdw
);
1042 radeon_emit(cs
, sscreen
->b
.cs_count
);