2 * Copyright 2012 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 * Christian König <christian.koenig@amd.com>
28 #include "si_shader.h"
29 #include "../radeon/r600_cs.h"
32 #include "util/u_blitter.h"
33 #include "util/u_format.h"
34 #include "util/u_index_modify.h"
35 #include "util/u_memory.h"
36 #include "util/u_prim.h"
37 #include "util/u_upload_mgr.h"
43 static void si_pipe_shader_es(struct pipe_context
*ctx
, struct si_pipe_shader
*shader
)
45 struct si_context
*sctx
= (struct si_context
*)ctx
;
46 struct si_pm4_state
*pm4
;
47 unsigned num_sgprs
, num_user_sgprs
;
48 unsigned vgpr_comp_cnt
;
51 si_pm4_delete_state(sctx
, es
, shader
->pm4
);
52 pm4
= shader
->pm4
= si_pm4_alloc_state(sctx
);
57 va
= r600_resource_va(ctx
->screen
, (void *)shader
->bo
);
58 si_pm4_add_bo(pm4
, shader
->bo
, RADEON_USAGE_READ
, RADEON_PRIO_SHADER_DATA
);
60 vgpr_comp_cnt
= shader
->shader
.uses_instanceid
? 3 : 0;
62 num_user_sgprs
= SI_VS_NUM_USER_SGPR
;
63 num_sgprs
= shader
->num_sgprs
;
64 /* One SGPR after user SGPRs is pre-loaded with es2gs_offset */
65 if ((num_user_sgprs
+ 1) > num_sgprs
) {
66 /* Last 2 reserved SGPRs are used for VCC */
67 num_sgprs
= num_user_sgprs
+ 1 + 2;
69 assert(num_sgprs
<= 104);
71 si_pm4_set_reg(pm4
, R_00B320_SPI_SHADER_PGM_LO_ES
, va
>> 8);
72 si_pm4_set_reg(pm4
, R_00B324_SPI_SHADER_PGM_HI_ES
, va
>> 40);
73 si_pm4_set_reg(pm4
, R_00B328_SPI_SHADER_PGM_RSRC1_ES
,
74 S_00B328_VGPRS((shader
->num_vgprs
- 1) / 4) |
75 S_00B328_SGPRS((num_sgprs
- 1) / 8) |
76 S_00B328_VGPR_COMP_CNT(vgpr_comp_cnt
));
77 si_pm4_set_reg(pm4
, R_00B32C_SPI_SHADER_PGM_RSRC2_ES
,
78 S_00B32C_USER_SGPR(num_user_sgprs
));
80 sctx
->b
.flags
|= R600_CONTEXT_INV_SHADER_CACHE
;
83 static void si_pipe_shader_gs(struct pipe_context
*ctx
, struct si_pipe_shader
*shader
)
85 struct si_context
*sctx
= (struct si_context
*)ctx
;
86 unsigned gs_vert_itemsize
= shader
->shader
.noutput
* (16 >> 2);
87 unsigned gs_max_vert_out
= shader
->shader
.gs_max_out_vertices
;
88 unsigned gsvs_itemsize
= gs_vert_itemsize
* gs_max_vert_out
;
90 struct si_pm4_state
*pm4
;
91 unsigned num_sgprs
, num_user_sgprs
;
94 /* The GSVS_RING_ITEMSIZE register takes 15 bits */
95 assert(gsvs_itemsize
< (1 << 15));
97 si_pm4_delete_state(sctx
, gs
, shader
->pm4
);
98 pm4
= shader
->pm4
= si_pm4_alloc_state(sctx
);
103 if (gs_max_vert_out
<= 128) {
104 cut_mode
= V_028A40_GS_CUT_128
;
105 } else if (gs_max_vert_out
<= 256) {
106 cut_mode
= V_028A40_GS_CUT_256
;
107 } else if (gs_max_vert_out
<= 512) {
108 cut_mode
= V_028A40_GS_CUT_512
;
110 assert(gs_max_vert_out
<= 1024);
111 cut_mode
= V_028A40_GS_CUT_1024
;
114 si_pm4_set_reg(pm4
, R_028A40_VGT_GS_MODE
,
115 S_028A40_MODE(V_028A40_GS_SCENARIO_G
) |
116 S_028A40_CUT_MODE(cut_mode
)|
117 S_028A40_ES_WRITE_OPTIMIZE(1) |
118 S_028A40_GS_WRITE_OPTIMIZE(1));
120 si_pm4_set_reg(pm4
, R_028A60_VGT_GSVS_RING_OFFSET_1
, gsvs_itemsize
);
121 si_pm4_set_reg(pm4
, R_028A64_VGT_GSVS_RING_OFFSET_2
, gsvs_itemsize
);
122 si_pm4_set_reg(pm4
, R_028A68_VGT_GSVS_RING_OFFSET_3
, gsvs_itemsize
);
124 si_pm4_set_reg(pm4
, R_028AAC_VGT_ESGS_RING_ITEMSIZE
,
125 shader
->shader
.nparam
* (16 >> 2));
126 si_pm4_set_reg(pm4
, R_028AB0_VGT_GSVS_RING_ITEMSIZE
, gsvs_itemsize
);
128 si_pm4_set_reg(pm4
, R_028B38_VGT_GS_MAX_VERT_OUT
, gs_max_vert_out
);
130 si_pm4_set_reg(pm4
, R_028B5C_VGT_GS_VERT_ITEMSIZE
, gs_vert_itemsize
);
132 va
= r600_resource_va(ctx
->screen
, (void *)shader
->bo
);
133 si_pm4_add_bo(pm4
, shader
->bo
, RADEON_USAGE_READ
, RADEON_PRIO_SHADER_DATA
);
134 si_pm4_set_reg(pm4
, R_00B220_SPI_SHADER_PGM_LO_GS
, va
>> 8);
135 si_pm4_set_reg(pm4
, R_00B224_SPI_SHADER_PGM_HI_GS
, va
>> 40);
137 num_user_sgprs
= SI_GS_NUM_USER_SGPR
;
138 num_sgprs
= shader
->num_sgprs
;
139 /* Two SGPRs after user SGPRs are pre-loaded with gs2vs_offset, gs_wave_id */
140 if ((num_user_sgprs
+ 2) > num_sgprs
) {
141 /* Last 2 reserved SGPRs are used for VCC */
142 num_sgprs
= num_user_sgprs
+ 2 + 2;
144 assert(num_sgprs
<= 104);
146 si_pm4_set_reg(pm4
, R_00B228_SPI_SHADER_PGM_RSRC1_GS
,
147 S_00B228_VGPRS((shader
->num_vgprs
- 1) / 4) |
148 S_00B228_SGPRS((num_sgprs
- 1) / 8));
149 si_pm4_set_reg(pm4
, R_00B22C_SPI_SHADER_PGM_RSRC2_GS
,
150 S_00B22C_USER_SGPR(num_user_sgprs
));
152 sctx
->b
.flags
|= R600_CONTEXT_INV_SHADER_CACHE
;
155 static void si_pipe_shader_vs(struct pipe_context
*ctx
, struct si_pipe_shader
*shader
)
157 struct si_context
*sctx
= (struct si_context
*)ctx
;
158 struct si_pm4_state
*pm4
;
159 unsigned num_sgprs
, num_user_sgprs
;
160 unsigned nparams
, i
, vgpr_comp_cnt
;
163 si_pm4_delete_state(sctx
, vs
, shader
->pm4
);
164 pm4
= shader
->pm4
= si_pm4_alloc_state(sctx
);
169 va
= r600_resource_va(ctx
->screen
, (void *)shader
->bo
);
170 si_pm4_add_bo(pm4
, shader
->bo
, RADEON_USAGE_READ
, RADEON_PRIO_SHADER_DATA
);
172 vgpr_comp_cnt
= shader
->shader
.uses_instanceid
? 3 : 0;
174 num_user_sgprs
= SI_VS_NUM_USER_SGPR
;
175 num_sgprs
= shader
->num_sgprs
;
176 if (num_user_sgprs
> num_sgprs
) {
177 /* Last 2 reserved SGPRs are used for VCC */
178 num_sgprs
= num_user_sgprs
+ 2;
180 assert(num_sgprs
<= 104);
182 /* Certain attributes (position, psize, etc.) don't count as params.
183 * VS is required to export at least one param and r600_shader_from_tgsi()
184 * takes care of adding a dummy export.
186 for (nparams
= 0, i
= 0 ; i
< shader
->shader
.noutput
; i
++) {
187 switch (shader
->shader
.output
[i
].name
) {
188 case TGSI_SEMANTIC_CLIPVERTEX
:
189 case TGSI_SEMANTIC_POSITION
:
190 case TGSI_SEMANTIC_PSIZE
:
199 si_pm4_set_reg(pm4
, R_0286C4_SPI_VS_OUT_CONFIG
,
200 S_0286C4_VS_EXPORT_COUNT(nparams
- 1));
202 si_pm4_set_reg(pm4
, R_02870C_SPI_SHADER_POS_FORMAT
,
203 S_02870C_POS0_EXPORT_FORMAT(V_02870C_SPI_SHADER_4COMP
) |
204 S_02870C_POS1_EXPORT_FORMAT(shader
->shader
.nr_pos_exports
> 1 ?
205 V_02870C_SPI_SHADER_4COMP
:
206 V_02870C_SPI_SHADER_NONE
) |
207 S_02870C_POS2_EXPORT_FORMAT(shader
->shader
.nr_pos_exports
> 2 ?
208 V_02870C_SPI_SHADER_4COMP
:
209 V_02870C_SPI_SHADER_NONE
) |
210 S_02870C_POS3_EXPORT_FORMAT(shader
->shader
.nr_pos_exports
> 3 ?
211 V_02870C_SPI_SHADER_4COMP
:
212 V_02870C_SPI_SHADER_NONE
));
214 si_pm4_set_reg(pm4
, R_00B120_SPI_SHADER_PGM_LO_VS
, va
>> 8);
215 si_pm4_set_reg(pm4
, R_00B124_SPI_SHADER_PGM_HI_VS
, va
>> 40);
216 si_pm4_set_reg(pm4
, R_00B128_SPI_SHADER_PGM_RSRC1_VS
,
217 S_00B128_VGPRS((shader
->num_vgprs
- 1) / 4) |
218 S_00B128_SGPRS((num_sgprs
- 1) / 8) |
219 S_00B128_VGPR_COMP_CNT(vgpr_comp_cnt
));
220 si_pm4_set_reg(pm4
, R_00B12C_SPI_SHADER_PGM_RSRC2_VS
,
221 S_00B12C_USER_SGPR(num_user_sgprs
) |
222 S_00B12C_SO_BASE0_EN(!!shader
->selector
->so
.stride
[0]) |
223 S_00B12C_SO_BASE1_EN(!!shader
->selector
->so
.stride
[1]) |
224 S_00B12C_SO_BASE2_EN(!!shader
->selector
->so
.stride
[2]) |
225 S_00B12C_SO_BASE3_EN(!!shader
->selector
->so
.stride
[3]) |
226 S_00B12C_SO_EN(!!shader
->selector
->so
.num_outputs
));
228 sctx
->b
.flags
|= R600_CONTEXT_INV_SHADER_CACHE
;
231 static void si_pipe_shader_ps(struct pipe_context
*ctx
, struct si_pipe_shader
*shader
)
233 struct si_context
*sctx
= (struct si_context
*)ctx
;
234 struct si_pm4_state
*pm4
;
235 unsigned i
, spi_ps_in_control
, db_shader_control
;
236 unsigned num_sgprs
, num_user_sgprs
;
237 unsigned spi_baryc_cntl
= 0, spi_ps_input_ena
;
240 si_pm4_delete_state(sctx
, ps
, shader
->pm4
);
241 pm4
= shader
->pm4
= si_pm4_alloc_state(sctx
);
246 db_shader_control
= S_02880C_Z_ORDER(V_02880C_EARLY_Z_THEN_LATE_Z
) |
247 S_02880C_ALPHA_TO_MASK_DISABLE(sctx
->framebuffer
.cb0_is_integer
);
249 for (i
= 0; i
< shader
->shader
.ninput
; i
++) {
250 switch (shader
->shader
.input
[i
].name
) {
251 case TGSI_SEMANTIC_POSITION
:
252 if (shader
->shader
.input
[i
].centroid
) {
253 /* SPI_BARYC_CNTL.POS_FLOAT_LOCATION
255 * 0 -> Position = pixel center (default)
256 * 1 -> Position = pixel centroid
257 * 2 -> Position = iterated sample number XXX:
258 * What does this mean?
260 spi_baryc_cntl
|= S_0286E0_POS_FLOAT_LOCATION(1);
263 case TGSI_SEMANTIC_FACE
:
268 db_shader_control
|= shader
->db_shader_control
;
270 if (shader
->shader
.uses_kill
|| shader
->key
.ps
.alpha_func
!= PIPE_FUNC_ALWAYS
)
271 db_shader_control
|= S_02880C_KILL_ENABLE(1);
273 if (sctx
->b
.chip_class
>= CIK
)
275 S_02880C_CONSERVATIVE_Z_EXPORT(shader
->shader
.ps_conservative_z
);
277 spi_ps_in_control
= S_0286D8_NUM_INTERP(shader
->shader
.nparam
) |
278 S_0286D8_BC_OPTIMIZE_DISABLE(1);
280 si_pm4_set_reg(pm4
, R_0286E0_SPI_BARYC_CNTL
, spi_baryc_cntl
);
281 spi_ps_input_ena
= shader
->spi_ps_input_ena
;
282 /* we need to enable at least one of them, otherwise we hang the GPU */
283 assert(G_0286CC_PERSP_SAMPLE_ENA(spi_ps_input_ena
) ||
284 G_0286CC_PERSP_CENTER_ENA(spi_ps_input_ena
) ||
285 G_0286CC_PERSP_CENTROID_ENA(spi_ps_input_ena
) ||
286 G_0286CC_PERSP_PULL_MODEL_ENA(spi_ps_input_ena
) ||
287 G_0286CC_LINEAR_SAMPLE_ENA(spi_ps_input_ena
) ||
288 G_0286CC_LINEAR_CENTER_ENA(spi_ps_input_ena
) ||
289 G_0286CC_LINEAR_CENTROID_ENA(spi_ps_input_ena
) ||
290 G_0286CC_LINE_STIPPLE_TEX_ENA(spi_ps_input_ena
));
292 si_pm4_set_reg(pm4
, R_0286CC_SPI_PS_INPUT_ENA
, spi_ps_input_ena
);
293 si_pm4_set_reg(pm4
, R_0286D0_SPI_PS_INPUT_ADDR
, spi_ps_input_ena
);
294 si_pm4_set_reg(pm4
, R_0286D8_SPI_PS_IN_CONTROL
, spi_ps_in_control
);
296 si_pm4_set_reg(pm4
, R_028710_SPI_SHADER_Z_FORMAT
, shader
->spi_shader_z_format
);
297 si_pm4_set_reg(pm4
, R_028714_SPI_SHADER_COL_FORMAT
,
298 shader
->spi_shader_col_format
);
299 si_pm4_set_reg(pm4
, R_02823C_CB_SHADER_MASK
, shader
->cb_shader_mask
);
301 va
= r600_resource_va(ctx
->screen
, (void *)shader
->bo
);
302 si_pm4_add_bo(pm4
, shader
->bo
, RADEON_USAGE_READ
, RADEON_PRIO_SHADER_DATA
);
303 si_pm4_set_reg(pm4
, R_00B020_SPI_SHADER_PGM_LO_PS
, va
>> 8);
304 si_pm4_set_reg(pm4
, R_00B024_SPI_SHADER_PGM_HI_PS
, va
>> 40);
306 num_user_sgprs
= SI_PS_NUM_USER_SGPR
;
307 num_sgprs
= shader
->num_sgprs
;
308 /* One SGPR after user SGPRs is pre-loaded with {prim_mask, lds_offset} */
309 if ((num_user_sgprs
+ 1) > num_sgprs
) {
310 /* Last 2 reserved SGPRs are used for VCC */
311 num_sgprs
= num_user_sgprs
+ 1 + 2;
313 assert(num_sgprs
<= 104);
315 si_pm4_set_reg(pm4
, R_00B028_SPI_SHADER_PGM_RSRC1_PS
,
316 S_00B028_VGPRS((shader
->num_vgprs
- 1) / 4) |
317 S_00B028_SGPRS((num_sgprs
- 1) / 8));
318 si_pm4_set_reg(pm4
, R_00B02C_SPI_SHADER_PGM_RSRC2_PS
,
319 S_00B02C_EXTRA_LDS_SIZE(shader
->lds_size
) |
320 S_00B02C_USER_SGPR(num_user_sgprs
));
322 si_pm4_set_reg(pm4
, R_02880C_DB_SHADER_CONTROL
, db_shader_control
);
324 shader
->cb0_is_integer
= sctx
->framebuffer
.cb0_is_integer
;
325 shader
->sprite_coord_enable
= sctx
->sprite_coord_enable
;
326 sctx
->b
.flags
|= R600_CONTEXT_INV_SHADER_CACHE
;
333 static unsigned si_conv_pipe_prim(unsigned pprim
)
335 static const unsigned prim_conv
[] = {
336 [PIPE_PRIM_POINTS
] = V_008958_DI_PT_POINTLIST
,
337 [PIPE_PRIM_LINES
] = V_008958_DI_PT_LINELIST
,
338 [PIPE_PRIM_LINE_LOOP
] = V_008958_DI_PT_LINELOOP
,
339 [PIPE_PRIM_LINE_STRIP
] = V_008958_DI_PT_LINESTRIP
,
340 [PIPE_PRIM_TRIANGLES
] = V_008958_DI_PT_TRILIST
,
341 [PIPE_PRIM_TRIANGLE_STRIP
] = V_008958_DI_PT_TRISTRIP
,
342 [PIPE_PRIM_TRIANGLE_FAN
] = V_008958_DI_PT_TRIFAN
,
343 [PIPE_PRIM_QUADS
] = V_008958_DI_PT_QUADLIST
,
344 [PIPE_PRIM_QUAD_STRIP
] = V_008958_DI_PT_QUADSTRIP
,
345 [PIPE_PRIM_POLYGON
] = V_008958_DI_PT_POLYGON
,
346 [PIPE_PRIM_LINES_ADJACENCY
] = V_008958_DI_PT_LINELIST_ADJ
,
347 [PIPE_PRIM_LINE_STRIP_ADJACENCY
] = V_008958_DI_PT_LINESTRIP_ADJ
,
348 [PIPE_PRIM_TRIANGLES_ADJACENCY
] = V_008958_DI_PT_TRILIST_ADJ
,
349 [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY
] = V_008958_DI_PT_TRISTRIP_ADJ
351 unsigned result
= prim_conv
[pprim
];
353 R600_ERR("unsupported primitive type %d\n", pprim
);
358 static unsigned si_conv_prim_to_gs_out(unsigned mode
)
360 static const int prim_conv
[] = {
361 [PIPE_PRIM_POINTS
] = V_028A6C_OUTPRIM_TYPE_POINTLIST
,
362 [PIPE_PRIM_LINES
] = V_028A6C_OUTPRIM_TYPE_LINESTRIP
,
363 [PIPE_PRIM_LINE_LOOP
] = V_028A6C_OUTPRIM_TYPE_LINESTRIP
,
364 [PIPE_PRIM_LINE_STRIP
] = V_028A6C_OUTPRIM_TYPE_LINESTRIP
,
365 [PIPE_PRIM_TRIANGLES
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
366 [PIPE_PRIM_TRIANGLE_STRIP
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
367 [PIPE_PRIM_TRIANGLE_FAN
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
368 [PIPE_PRIM_QUADS
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
369 [PIPE_PRIM_QUAD_STRIP
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
370 [PIPE_PRIM_POLYGON
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
371 [PIPE_PRIM_LINES_ADJACENCY
] = V_028A6C_OUTPRIM_TYPE_LINESTRIP
,
372 [PIPE_PRIM_LINE_STRIP_ADJACENCY
] = V_028A6C_OUTPRIM_TYPE_LINESTRIP
,
373 [PIPE_PRIM_TRIANGLES_ADJACENCY
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
374 [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
376 assert(mode
< Elements(prim_conv
));
378 return prim_conv
[mode
];
381 static bool si_update_draw_info_state(struct si_context
*sctx
,
382 const struct pipe_draw_info
*info
,
383 const struct pipe_index_buffer
*ib
)
385 struct si_pm4_state
*pm4
= si_pm4_alloc_state(sctx
);
386 struct si_shader
*vs
= si_get_vs_state(sctx
);
387 unsigned prim
= si_conv_pipe_prim(info
->mode
);
388 unsigned gs_out_prim
=
389 si_conv_prim_to_gs_out(sctx
->gs_shader
?
390 sctx
->gs_shader
->current
->shader
.gs_output_prim
:
392 unsigned ls_mask
= 0;
402 if (sctx
->b
.chip_class
>= CIK
) {
403 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
404 bool wd_switch_on_eop
= prim
== V_008958_DI_PT_POLYGON
||
405 prim
== V_008958_DI_PT_LINELOOP
||
406 prim
== V_008958_DI_PT_TRIFAN
||
407 prim
== V_008958_DI_PT_TRISTRIP_ADJ
||
408 info
->primitive_restart
||
409 (rs
? rs
->line_stipple_enable
: false);
410 /* If the WD switch is false, the IA switch must be false too. */
411 bool ia_switch_on_eop
= wd_switch_on_eop
;
412 unsigned primgroup_size
= 64;
414 /* Hawaii hangs if instancing is enabled and each instance
415 * is smaller than a prim group and WD_SWITCH_ON_EOP is 0.
416 * We don't know that for indirect drawing, so treat it as
417 * always problematic. */
418 if (sctx
->b
.family
== CHIP_HAWAII
&&
420 (info
->instance_count
> 1 &&
421 u_prims_for_vertices(info
->mode
, info
->count
) < primgroup_size
))) {
422 wd_switch_on_eop
= true;
423 ia_switch_on_eop
= true;
426 si_pm4_set_reg(pm4
, R_028B74_VGT_DISPATCH_DRAW_INDEX
,
427 ib
->index_size
== 4 ? 0xFC000000 : 0xFC00);
429 si_pm4_cmd_begin(pm4
, PKT3_DRAW_PREAMBLE
);
430 si_pm4_cmd_add(pm4
, prim
); /* VGT_PRIMITIVE_TYPE */
431 si_pm4_cmd_add(pm4
, /* IA_MULTI_VGT_PARAM */
432 S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop
) |
433 S_028AA8_PARTIAL_VS_WAVE_ON(1) |
434 S_028AA8_PRIMGROUP_SIZE(primgroup_size
- 1) |
435 S_028AA8_WD_SWITCH_ON_EOP(wd_switch_on_eop
));
436 si_pm4_cmd_add(pm4
, 0); /* VGT_LS_HS_CONFIG */
437 si_pm4_cmd_end(pm4
, false);
439 si_pm4_set_reg(pm4
, R_008958_VGT_PRIMITIVE_TYPE
, prim
);
442 si_pm4_set_reg(pm4
, R_028A6C_VGT_GS_OUT_PRIM_TYPE
, gs_out_prim
);
443 si_pm4_set_reg(pm4
, R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX
, info
->restart_index
);
444 si_pm4_set_reg(pm4
, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN
, info
->primitive_restart
);
446 if (prim
== V_008958_DI_PT_LINELIST
)
448 else if (prim
== V_008958_DI_PT_LINESTRIP
)
450 si_pm4_set_reg(pm4
, R_028A0C_PA_SC_LINE_STIPPLE
,
451 S_028A0C_AUTO_RESET_CNTL(ls_mask
) |
452 sctx
->pa_sc_line_stipple
);
454 if (info
->mode
== PIPE_PRIM_QUADS
|| info
->mode
== PIPE_PRIM_QUAD_STRIP
|| info
->mode
== PIPE_PRIM_POLYGON
) {
455 si_pm4_set_reg(pm4
, R_028814_PA_SU_SC_MODE_CNTL
,
456 S_028814_PROVOKING_VTX_LAST(1) | sctx
->pa_su_sc_mode_cntl
);
458 si_pm4_set_reg(pm4
, R_028814_PA_SU_SC_MODE_CNTL
, sctx
->pa_su_sc_mode_cntl
);
460 si_pm4_set_reg(pm4
, R_02881C_PA_CL_VS_OUT_CNTL
,
461 S_02881C_USE_VTX_POINT_SIZE(vs
->vs_out_point_size
) |
462 S_02881C_USE_VTX_EDGE_FLAG(vs
->vs_out_edgeflag
) |
463 S_02881C_USE_VTX_RENDER_TARGET_INDX(vs
->vs_out_layer
) |
464 S_02881C_VS_OUT_CCDIST0_VEC_ENA((vs
->clip_dist_write
& 0x0F) != 0) |
465 S_02881C_VS_OUT_CCDIST1_VEC_ENA((vs
->clip_dist_write
& 0xF0) != 0) |
466 S_02881C_VS_OUT_MISC_VEC_ENA(vs
->vs_out_misc_write
) |
467 (sctx
->queued
.named
.rasterizer
->clip_plane_enable
&
468 vs
->clip_dist_write
));
469 si_pm4_set_reg(pm4
, R_028810_PA_CL_CLIP_CNTL
,
470 sctx
->queued
.named
.rasterizer
->pa_cl_clip_cntl
|
471 (vs
->clip_dist_write
? 0 :
472 sctx
->queued
.named
.rasterizer
->clip_plane_enable
& 0x3F));
474 si_pm4_set_state(sctx
, draw_info
, pm4
);
478 static void si_update_spi_map(struct si_context
*sctx
)
480 struct si_shader
*ps
= &sctx
->ps_shader
->current
->shader
;
481 struct si_shader
*vs
= si_get_vs_state(sctx
);
482 struct si_pm4_state
*pm4
= si_pm4_alloc_state(sctx
);
485 for (i
= 0; i
< ps
->ninput
; i
++) {
486 unsigned name
= ps
->input
[i
].name
;
487 unsigned param_offset
= ps
->input
[i
].param_offset
;
489 if (name
== TGSI_SEMANTIC_POSITION
)
490 /* Read from preloaded VGPRs, not parameters */
496 if (ps
->input
[i
].interpolate
== TGSI_INTERPOLATE_CONSTANT
||
497 (ps
->input
[i
].interpolate
== TGSI_INTERPOLATE_COLOR
&&
498 sctx
->ps_shader
->current
->key
.ps
.flatshade
)) {
499 tmp
|= S_028644_FLAT_SHADE(1);
502 if (name
== TGSI_SEMANTIC_GENERIC
&&
503 sctx
->sprite_coord_enable
& (1 << ps
->input
[i
].sid
)) {
504 tmp
|= S_028644_PT_SPRITE_TEX(1);
507 for (j
= 0; j
< vs
->noutput
; j
++) {
508 if (name
== vs
->output
[j
].name
&&
509 ps
->input
[i
].sid
== vs
->output
[j
].sid
) {
510 tmp
|= S_028644_OFFSET(vs
->output
[j
].param_offset
);
515 if (j
== vs
->noutput
) {
516 /* No corresponding output found, load defaults into input */
517 tmp
|= S_028644_OFFSET(0x20);
521 R_028644_SPI_PS_INPUT_CNTL_0
+ param_offset
* 4,
524 if (name
== TGSI_SEMANTIC_COLOR
&&
525 sctx
->ps_shader
->current
->key
.ps
.color_two_side
) {
526 name
= TGSI_SEMANTIC_BCOLOR
;
532 si_pm4_set_state(sctx
, spi
, pm4
);
535 /* Initialize state related to ESGS / GSVS ring buffers */
536 static void si_init_gs_rings(struct si_context
*sctx
)
538 unsigned size
= 128 * 1024;
540 assert(!sctx
->gs_rings
);
541 sctx
->gs_rings
= si_pm4_alloc_state(sctx
);
543 sctx
->esgs_ring
.buffer
=
544 pipe_buffer_create(sctx
->b
.b
.screen
, PIPE_BIND_CUSTOM
,
545 PIPE_USAGE_DEFAULT
, size
);
546 sctx
->esgs_ring
.buffer_size
= size
;
548 size
= 64 * 1024 * 1024;
549 sctx
->gsvs_ring
.buffer
=
550 pipe_buffer_create(sctx
->b
.b
.screen
, PIPE_BIND_CUSTOM
,
551 PIPE_USAGE_DEFAULT
, size
);
552 sctx
->gsvs_ring
.buffer_size
= size
;
554 if (sctx
->b
.chip_class
>= CIK
) {
555 si_pm4_set_reg(sctx
->gs_rings
, R_030900_VGT_ESGS_RING_SIZE
,
556 sctx
->esgs_ring
.buffer_size
/ 256);
557 si_pm4_set_reg(sctx
->gs_rings
, R_030904_VGT_GSVS_RING_SIZE
,
558 sctx
->gsvs_ring
.buffer_size
/ 256);
560 si_pm4_set_reg(sctx
->gs_rings
, R_0088C8_VGT_ESGS_RING_SIZE
,
561 sctx
->esgs_ring
.buffer_size
/ 256);
562 si_pm4_set_reg(sctx
->gs_rings
, R_0088CC_VGT_GSVS_RING_SIZE
,
563 sctx
->gsvs_ring
.buffer_size
/ 256);
566 si_set_ring_buffer(&sctx
->b
.b
, PIPE_SHADER_VERTEX
, SI_RING_ESGS
,
567 &sctx
->esgs_ring
, 0, sctx
->esgs_ring
.buffer_size
,
569 si_set_ring_buffer(&sctx
->b
.b
, PIPE_SHADER_GEOMETRY
, SI_RING_ESGS
,
570 &sctx
->esgs_ring
, 0, sctx
->esgs_ring
.buffer_size
,
572 si_set_ring_buffer(&sctx
->b
.b
, PIPE_SHADER_VERTEX
, SI_RING_GSVS
,
573 &sctx
->gsvs_ring
, 0, sctx
->gsvs_ring
.buffer_size
,
577 static void si_update_derived_state(struct si_context
*sctx
)
579 struct pipe_context
* ctx
= (struct pipe_context
*)sctx
;
581 if (!sctx
->blitter
->running
) {
582 /* Flush depth textures which need to be flushed. */
583 for (int i
= 0; i
< SI_NUM_SHADERS
; i
++) {
584 if (sctx
->samplers
[i
].depth_texture_mask
) {
585 si_flush_depth_textures(sctx
, &sctx
->samplers
[i
]);
587 if (sctx
->samplers
[i
].compressed_colortex_mask
) {
588 si_decompress_color_textures(sctx
, &sctx
->samplers
[i
]);
593 if (sctx
->gs_shader
) {
594 si_shader_select(ctx
, sctx
->gs_shader
);
596 if (!sctx
->gs_shader
->current
->pm4
) {
597 si_pipe_shader_gs(ctx
, sctx
->gs_shader
->current
);
598 si_pipe_shader_vs(ctx
,
599 sctx
->gs_shader
->current
->gs_copy_shader
);
602 si_pm4_bind_state(sctx
, gs
, sctx
->gs_shader
->current
->pm4
);
603 si_pm4_bind_state(sctx
, vs
, sctx
->gs_shader
->current
->gs_copy_shader
->pm4
);
605 sctx
->b
.streamout
.stride_in_dw
= sctx
->gs_shader
->so
.stride
;
607 si_shader_select(ctx
, sctx
->vs_shader
);
609 if (!sctx
->vs_shader
->current
->pm4
)
610 si_pipe_shader_es(ctx
, sctx
->vs_shader
->current
);
612 si_pm4_bind_state(sctx
, es
, sctx
->vs_shader
->current
->pm4
);
615 si_init_gs_rings(sctx
);
616 if (sctx
->emitted
.named
.gs_rings
!= sctx
->gs_rings
)
617 sctx
->b
.flags
|= R600_CONTEXT_VGT_FLUSH
;
618 si_pm4_bind_state(sctx
, gs_rings
, sctx
->gs_rings
);
620 si_set_ring_buffer(ctx
, PIPE_SHADER_GEOMETRY
, SI_RING_GSVS
,
622 sctx
->gs_shader
->current
->shader
.gs_max_out_vertices
*
623 sctx
->gs_shader
->current
->shader
.noutput
* 16,
624 64, true, true, 4, 16);
627 sctx
->gs_on
= si_pm4_alloc_state(sctx
);
629 si_pm4_set_reg(sctx
->gs_on
, R_028B54_VGT_SHADER_STAGES_EN
,
630 S_028B54_ES_EN(V_028B54_ES_STAGE_REAL
) |
632 S_028B54_VS_EN(V_028B54_VS_STAGE_COPY_SHADER
));
634 si_pm4_bind_state(sctx
, gs_onoff
, sctx
->gs_on
);
636 si_shader_select(ctx
, sctx
->vs_shader
);
638 if (!sctx
->vs_shader
->current
->pm4
)
639 si_pipe_shader_vs(ctx
, sctx
->vs_shader
->current
);
641 si_pm4_bind_state(sctx
, vs
, sctx
->vs_shader
->current
->pm4
);
643 sctx
->b
.streamout
.stride_in_dw
= sctx
->vs_shader
->so
.stride
;
646 sctx
->gs_off
= si_pm4_alloc_state(sctx
);
648 si_pm4_set_reg(sctx
->gs_off
, R_028A40_VGT_GS_MODE
, 0);
649 si_pm4_set_reg(sctx
->gs_off
, R_028B54_VGT_SHADER_STAGES_EN
, 0);
651 si_pm4_bind_state(sctx
, gs_onoff
, sctx
->gs_off
);
652 si_pm4_bind_state(sctx
, gs_rings
, NULL
);
653 si_pm4_bind_state(sctx
, gs
, NULL
);
654 si_pm4_bind_state(sctx
, es
, NULL
);
657 si_shader_select(ctx
, sctx
->ps_shader
);
659 if (!sctx
->ps_shader
->current
->pm4
||
660 sctx
->ps_shader
->current
->cb0_is_integer
!= sctx
->framebuffer
.cb0_is_integer
)
661 si_pipe_shader_ps(ctx
, sctx
->ps_shader
->current
);
663 si_pm4_bind_state(sctx
, ps
, sctx
->ps_shader
->current
->pm4
);
665 if (si_pm4_state_changed(sctx
, ps
) || si_pm4_state_changed(sctx
, vs
)) {
666 /* XXX: Emitting the PS state even when only the VS changed
667 * fixes random failures with piglit glsl-max-varyings.
670 sctx
->emitted
.named
.ps
= NULL
;
671 si_update_spi_map(sctx
);
675 static void si_state_draw(struct si_context
*sctx
,
676 const struct pipe_draw_info
*info
,
677 const struct pipe_index_buffer
*ib
)
679 unsigned sh_base_reg
= (sctx
->gs_shader
? R_00B330_SPI_SHADER_USER_DATA_ES_0
:
680 R_00B130_SPI_SHADER_USER_DATA_VS_0
);
681 struct si_pm4_state
*pm4
= si_pm4_alloc_state(sctx
);
686 /* queries need some special values
687 * (this is non-zero if any query is active) */
688 if (sctx
->b
.num_occlusion_queries
> 0) {
689 if (sctx
->b
.chip_class
>= CIK
) {
690 si_pm4_set_reg(pm4
, R_028004_DB_COUNT_CONTROL
,
691 S_028004_PERFECT_ZPASS_COUNTS(1) |
692 S_028004_SAMPLE_RATE(sctx
->framebuffer
.log_samples
) |
693 S_028004_ZPASS_ENABLE(1) |
694 S_028004_SLICE_EVEN_ENABLE(1) |
695 S_028004_SLICE_ODD_ENABLE(1));
697 si_pm4_set_reg(pm4
, R_028004_DB_COUNT_CONTROL
,
698 S_028004_PERFECT_ZPASS_COUNTS(1) |
699 S_028004_SAMPLE_RATE(sctx
->framebuffer
.log_samples
));
703 if (info
->count_from_stream_output
) {
704 struct r600_so_target
*t
=
705 (struct r600_so_target
*)info
->count_from_stream_output
;
706 uint64_t va
= r600_resource_va(&sctx
->screen
->b
.b
,
707 &t
->buf_filled_size
->b
.b
);
708 va
+= t
->buf_filled_size_offset
;
710 si_pm4_set_reg(pm4
, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE
,
713 si_pm4_cmd_begin(pm4
, PKT3_COPY_DATA
);
715 COPY_DATA_SRC_SEL(COPY_DATA_MEM
) |
716 COPY_DATA_DST_SEL(COPY_DATA_REG
) |
717 COPY_DATA_WR_CONFIRM
);
718 si_pm4_cmd_add(pm4
, va
); /* src address lo */
719 si_pm4_cmd_add(pm4
, va
>> 32UL); /* src address hi */
720 si_pm4_cmd_add(pm4
, R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE
>> 2);
721 si_pm4_cmd_add(pm4
, 0); /* unused */
722 si_pm4_add_bo(pm4
, t
->buf_filled_size
, RADEON_USAGE_READ
,
724 si_pm4_cmd_end(pm4
, true);
728 si_pm4_cmd_begin(pm4
, PKT3_INDEX_TYPE
);
729 if (ib
->index_size
== 4) {
730 si_pm4_cmd_add(pm4
, V_028A7C_VGT_INDEX_32
| (SI_BIG_ENDIAN
?
731 V_028A7C_VGT_DMA_SWAP_32_BIT
: 0));
733 si_pm4_cmd_add(pm4
, V_028A7C_VGT_INDEX_16
| (SI_BIG_ENDIAN
?
734 V_028A7C_VGT_DMA_SWAP_16_BIT
: 0));
736 si_pm4_cmd_end(pm4
, sctx
->b
.predicate_drawing
);
738 if (!info
->indirect
) {
739 si_pm4_cmd_begin(pm4
, PKT3_NUM_INSTANCES
);
740 si_pm4_cmd_add(pm4
, info
->instance_count
);
741 si_pm4_cmd_end(pm4
, sctx
->b
.predicate_drawing
);
743 si_pm4_set_reg(pm4
, sh_base_reg
+ SI_SGPR_BASE_VERTEX
* 4,
744 info
->indexed
? info
->index_bias
: info
->start
);
745 si_pm4_set_reg(pm4
, sh_base_reg
+ SI_SGPR_START_INSTANCE
* 4,
746 info
->start_instance
);
748 si_pm4_add_bo(pm4
, (struct r600_resource
*)info
->indirect
,
749 RADEON_USAGE_READ
, RADEON_PRIO_MIN
);
753 uint32_t max_size
= (ib
->buffer
->width0
- ib
->offset
) /
754 sctx
->index_buffer
.index_size
;
756 va
= r600_resource_va(&sctx
->screen
->b
.b
, ib
->buffer
);
759 si_pm4_add_bo(pm4
, (struct r600_resource
*)ib
->buffer
, RADEON_USAGE_READ
,
762 if (info
->indirect
) {
763 uint64_t indirect_va
= r600_resource_va(&sctx
->screen
->b
.b
,
765 si_cmd_draw_index_indirect(pm4
, indirect_va
, va
, max_size
,
766 info
->indirect_offset
,
767 sh_base_reg
+ SI_SGPR_BASE_VERTEX
* 4,
768 sh_base_reg
+ SI_SGPR_START_INSTANCE
* 4,
769 sctx
->b
.predicate_drawing
);
771 va
+= info
->start
* ib
->index_size
;
772 si_cmd_draw_index_2(pm4
, max_size
, va
, info
->count
,
773 V_0287F0_DI_SRC_SEL_DMA
,
774 sctx
->b
.predicate_drawing
);
777 if (info
->indirect
) {
778 uint64_t indirect_va
= r600_resource_va(&sctx
->screen
->b
.b
,
780 si_cmd_draw_indirect(pm4
, indirect_va
, info
->indirect_offset
,
781 sh_base_reg
+ SI_SGPR_BASE_VERTEX
* 4,
782 sh_base_reg
+ SI_SGPR_START_INSTANCE
* 4,
783 sctx
->b
.predicate_drawing
);
785 si_cmd_draw_index_auto(pm4
, info
->count
,
786 V_0287F0_DI_SRC_SEL_AUTO_INDEX
|
787 S_0287F0_USE_OPAQUE(!!info
->count_from_stream_output
),
788 sctx
->b
.predicate_drawing
);
792 si_pm4_set_state(sctx
, draw
, pm4
);
795 void si_emit_cache_flush(struct r600_common_context
*sctx
, struct r600_atom
*atom
)
797 struct radeon_winsys_cs
*cs
= sctx
->rings
.gfx
.cs
;
798 uint32_t cp_coher_cntl
= 0;
800 /* XXX SI flushes both ICACHE and KCACHE if either flag is set.
801 * XXX CIK shouldn't have this issue. Test CIK before separating the flags
802 * XXX to ensure there is no regression. Also find out if there is another
803 * XXX way to flush either ICACHE or KCACHE but not both for SI. */
804 if (sctx
->flags
& (R600_CONTEXT_INV_SHADER_CACHE
|
805 R600_CONTEXT_INV_CONST_CACHE
)) {
806 cp_coher_cntl
|= S_0085F0_SH_ICACHE_ACTION_ENA(1) |
807 S_0085F0_SH_KCACHE_ACTION_ENA(1);
809 if (sctx
->flags
& (R600_CONTEXT_INV_TEX_CACHE
|
810 R600_CONTEXT_STREAMOUT_FLUSH
)) {
811 cp_coher_cntl
|= S_0085F0_TC_ACTION_ENA(1) |
812 S_0085F0_TCL1_ACTION_ENA(1);
814 if (sctx
->flags
& R600_CONTEXT_FLUSH_AND_INV_CB
) {
815 cp_coher_cntl
|= S_0085F0_CB_ACTION_ENA(1) |
816 S_0085F0_CB0_DEST_BASE_ENA(1) |
817 S_0085F0_CB1_DEST_BASE_ENA(1) |
818 S_0085F0_CB2_DEST_BASE_ENA(1) |
819 S_0085F0_CB3_DEST_BASE_ENA(1) |
820 S_0085F0_CB4_DEST_BASE_ENA(1) |
821 S_0085F0_CB5_DEST_BASE_ENA(1) |
822 S_0085F0_CB6_DEST_BASE_ENA(1) |
823 S_0085F0_CB7_DEST_BASE_ENA(1);
825 if (sctx
->flags
& R600_CONTEXT_FLUSH_AND_INV_DB
) {
826 cp_coher_cntl
|= S_0085F0_DB_ACTION_ENA(1) |
827 S_0085F0_DB_DEST_BASE_ENA(1);
831 if (sctx
->chip_class
>= CIK
) {
832 radeon_emit(cs
, PKT3(PKT3_ACQUIRE_MEM
, 5, 0));
833 radeon_emit(cs
, cp_coher_cntl
); /* CP_COHER_CNTL */
834 radeon_emit(cs
, 0xffffffff); /* CP_COHER_SIZE */
835 radeon_emit(cs
, 0xff); /* CP_COHER_SIZE_HI */
836 radeon_emit(cs
, 0); /* CP_COHER_BASE */
837 radeon_emit(cs
, 0); /* CP_COHER_BASE_HI */
838 radeon_emit(cs
, 0x0000000A); /* POLL_INTERVAL */
840 radeon_emit(cs
, PKT3(PKT3_SURFACE_SYNC
, 3, 0));
841 radeon_emit(cs
, cp_coher_cntl
); /* CP_COHER_CNTL */
842 radeon_emit(cs
, 0xffffffff); /* CP_COHER_SIZE */
843 radeon_emit(cs
, 0); /* CP_COHER_BASE */
844 radeon_emit(cs
, 0x0000000A); /* POLL_INTERVAL */
848 if (sctx
->flags
& R600_CONTEXT_FLUSH_AND_INV_CB_META
) {
849 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
850 radeon_emit(cs
, EVENT_TYPE(V_028A90_FLUSH_AND_INV_CB_META
) | EVENT_INDEX(0));
852 if (sctx
->flags
& R600_CONTEXT_FLUSH_AND_INV_DB_META
) {
853 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
854 radeon_emit(cs
, EVENT_TYPE(V_028A90_FLUSH_AND_INV_DB_META
) | EVENT_INDEX(0));
857 if (sctx
->flags
& (R600_CONTEXT_WAIT_3D_IDLE
|
858 R600_CONTEXT_PS_PARTIAL_FLUSH
)) {
859 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
860 radeon_emit(cs
, EVENT_TYPE(V_028A90_PS_PARTIAL_FLUSH
) | EVENT_INDEX(4));
861 } else if (sctx
->flags
& R600_CONTEXT_STREAMOUT_FLUSH
) {
862 /* Needed if streamout buffers are going to be used as a source. */
863 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
864 radeon_emit(cs
, EVENT_TYPE(V_028A90_VS_PARTIAL_FLUSH
) | EVENT_INDEX(4));
867 if (sctx
->flags
& R600_CONTEXT_VGT_FLUSH
) {
868 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
869 radeon_emit(cs
, EVENT_TYPE(V_028A90_VGT_FLUSH
) | EVENT_INDEX(0));
875 const struct r600_atom si_atom_cache_flush
= { si_emit_cache_flush
, 13 }; /* number of CS dwords */
877 static void si_get_draw_start_count(struct si_context
*sctx
,
878 const struct pipe_draw_info
*info
,
879 unsigned *start
, unsigned *count
)
881 if (info
->indirect
) {
882 struct r600_resource
*indirect
=
883 (struct r600_resource
*)info
->indirect
;
884 int *data
= r600_buffer_map_sync_with_rings(&sctx
->b
,
885 indirect
, PIPE_TRANSFER_READ
);
886 data
+= info
->indirect_offset
/sizeof(int);
890 *start
= info
->start
;
891 *count
= info
->count
;
895 void si_draw_vbo(struct pipe_context
*ctx
, const struct pipe_draw_info
*info
)
897 struct si_context
*sctx
= (struct si_context
*)ctx
;
898 struct pipe_index_buffer ib
= {};
901 if (!info
->count
&& !info
->indirect
&&
902 (info
->indexed
|| !info
->count_from_stream_output
))
905 if (!sctx
->ps_shader
|| !sctx
->vs_shader
)
908 si_update_derived_state(sctx
);
910 if (sctx
->vertex_buffers_dirty
) {
911 si_update_vertex_buffers(sctx
);
912 sctx
->vertex_buffers_dirty
= false;
916 /* Initialize the index buffer struct. */
917 pipe_resource_reference(&ib
.buffer
, sctx
->index_buffer
.buffer
);
918 ib
.user_buffer
= sctx
->index_buffer
.user_buffer
;
919 ib
.index_size
= sctx
->index_buffer
.index_size
;
920 ib
.offset
= sctx
->index_buffer
.offset
;
922 /* Translate or upload, if needed. */
923 if (ib
.index_size
== 1) {
924 struct pipe_resource
*out_buffer
= NULL
;
925 unsigned out_offset
, start
, count
, start_offset
;
928 si_get_draw_start_count(sctx
, info
, &start
, &count
);
929 start_offset
= start
* ib
.index_size
;
931 u_upload_alloc(sctx
->b
.uploader
, start_offset
, count
* 2,
932 &out_offset
, &out_buffer
, &ptr
);
934 util_shorten_ubyte_elts_to_userptr(&sctx
->b
.b
, &ib
, 0,
935 ib
.offset
+ start_offset
,
938 pipe_resource_reference(&ib
.buffer
, NULL
);
939 ib
.user_buffer
= NULL
;
940 ib
.buffer
= out_buffer
;
941 /* info->start will be added by the drawing code */
942 ib
.offset
= out_offset
- start_offset
;
944 } else if (ib
.user_buffer
&& !ib
.buffer
) {
945 unsigned start
, count
, start_offset
;
947 si_get_draw_start_count(sctx
, info
, &start
, &count
);
948 start_offset
= start
* ib
.index_size
;
950 u_upload_data(sctx
->b
.uploader
, start_offset
, count
* ib
.index_size
,
951 (char*)ib
.user_buffer
+ start_offset
,
952 &ib
.offset
, &ib
.buffer
);
953 /* info->start will be added by the drawing code */
954 ib
.offset
-= start_offset
;
958 if (!si_update_draw_info_state(sctx
, info
, &ib
))
961 si_state_draw(sctx
, info
, &ib
);
963 sctx
->pm4_dirty_cdwords
+= si_pm4_dirty_dw(sctx
);
965 /* Check flush flags. */
967 sctx
->atoms
.s
.cache_flush
->dirty
= true;
969 si_need_cs_space(sctx
, 0, TRUE
);
972 for (i
= 0; i
< SI_NUM_ATOMS(sctx
); i
++) {
973 if (sctx
->atoms
.array
[i
]->dirty
) {
974 sctx
->atoms
.array
[i
]->emit(&sctx
->b
, sctx
->atoms
.array
[i
]);
975 sctx
->atoms
.array
[i
]->dirty
= false;
979 si_pm4_emit_dirty(sctx
);
980 sctx
->pm4_dirty_cdwords
= 0;
983 if (sctx
->screen
->b
.trace_bo
) {
988 /* Set the depth buffer as dirty. */
989 if (sctx
->framebuffer
.state
.zsbuf
) {
990 struct pipe_surface
*surf
= sctx
->framebuffer
.state
.zsbuf
;
991 struct r600_texture
*rtex
= (struct r600_texture
*)surf
->texture
;
993 rtex
->dirty_level_mask
|= 1 << surf
->u
.tex
.level
;
995 if (sctx
->framebuffer
.compressed_cb_mask
) {
996 struct pipe_surface
*surf
;
997 struct r600_texture
*rtex
;
998 unsigned mask
= sctx
->framebuffer
.compressed_cb_mask
;
1001 unsigned i
= u_bit_scan(&mask
);
1002 surf
= sctx
->framebuffer
.state
.cbufs
[i
];
1003 rtex
= (struct r600_texture
*)surf
->texture
;
1005 rtex
->dirty_level_mask
|= 1 << surf
->u
.tex
.level
;
1009 pipe_resource_reference(&ib
.buffer
, NULL
);
1010 sctx
->b
.num_draw_calls
++;