2 * Copyright 2012 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 * Christian König <christian.koenig@amd.com>
28 #include "si_shader.h"
29 #include "radeon/r600_cs.h"
32 #include "util/u_index_modify.h"
33 #include "util/u_upload_mgr.h"
34 #include "util/u_prim.h"
35 #include "util/u_memory.h"
37 static unsigned si_conv_pipe_prim(unsigned mode
)
39 static const unsigned prim_conv
[] = {
40 [PIPE_PRIM_POINTS
] = V_008958_DI_PT_POINTLIST
,
41 [PIPE_PRIM_LINES
] = V_008958_DI_PT_LINELIST
,
42 [PIPE_PRIM_LINE_LOOP
] = V_008958_DI_PT_LINELOOP
,
43 [PIPE_PRIM_LINE_STRIP
] = V_008958_DI_PT_LINESTRIP
,
44 [PIPE_PRIM_TRIANGLES
] = V_008958_DI_PT_TRILIST
,
45 [PIPE_PRIM_TRIANGLE_STRIP
] = V_008958_DI_PT_TRISTRIP
,
46 [PIPE_PRIM_TRIANGLE_FAN
] = V_008958_DI_PT_TRIFAN
,
47 [PIPE_PRIM_QUADS
] = V_008958_DI_PT_QUADLIST
,
48 [PIPE_PRIM_QUAD_STRIP
] = V_008958_DI_PT_QUADSTRIP
,
49 [PIPE_PRIM_POLYGON
] = V_008958_DI_PT_POLYGON
,
50 [PIPE_PRIM_LINES_ADJACENCY
] = V_008958_DI_PT_LINELIST_ADJ
,
51 [PIPE_PRIM_LINE_STRIP_ADJACENCY
] = V_008958_DI_PT_LINESTRIP_ADJ
,
52 [PIPE_PRIM_TRIANGLES_ADJACENCY
] = V_008958_DI_PT_TRILIST_ADJ
,
53 [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY
] = V_008958_DI_PT_TRISTRIP_ADJ
,
54 [PIPE_PRIM_PATCHES
] = V_008958_DI_PT_PATCH
,
55 [R600_PRIM_RECTANGLE_LIST
] = V_008958_DI_PT_RECTLIST
57 assert(mode
< ARRAY_SIZE(prim_conv
));
58 return prim_conv
[mode
];
61 static unsigned si_conv_prim_to_gs_out(unsigned mode
)
63 static const int prim_conv
[] = {
64 [PIPE_PRIM_POINTS
] = V_028A6C_OUTPRIM_TYPE_POINTLIST
,
65 [PIPE_PRIM_LINES
] = V_028A6C_OUTPRIM_TYPE_LINESTRIP
,
66 [PIPE_PRIM_LINE_LOOP
] = V_028A6C_OUTPRIM_TYPE_LINESTRIP
,
67 [PIPE_PRIM_LINE_STRIP
] = V_028A6C_OUTPRIM_TYPE_LINESTRIP
,
68 [PIPE_PRIM_TRIANGLES
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
69 [PIPE_PRIM_TRIANGLE_STRIP
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
70 [PIPE_PRIM_TRIANGLE_FAN
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
71 [PIPE_PRIM_QUADS
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
72 [PIPE_PRIM_QUAD_STRIP
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
73 [PIPE_PRIM_POLYGON
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
74 [PIPE_PRIM_LINES_ADJACENCY
] = V_028A6C_OUTPRIM_TYPE_LINESTRIP
,
75 [PIPE_PRIM_LINE_STRIP_ADJACENCY
] = V_028A6C_OUTPRIM_TYPE_LINESTRIP
,
76 [PIPE_PRIM_TRIANGLES_ADJACENCY
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
77 [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
78 [PIPE_PRIM_PATCHES
] = V_028A6C_OUTPRIM_TYPE_POINTLIST
,
79 [R600_PRIM_RECTANGLE_LIST
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
81 assert(mode
< ARRAY_SIZE(prim_conv
));
83 return prim_conv
[mode
];
87 * This calculates the LDS size for tessellation shaders (VS, TCS, TES).
88 * LS.LDS_SIZE is shared by all 3 shader stages.
90 * The information about LDS and other non-compile-time parameters is then
91 * written to userdata SGPRs.
93 static void si_emit_derived_tess_state(struct si_context
*sctx
,
94 const struct pipe_draw_info
*info
,
95 unsigned *num_patches
)
97 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
98 struct si_shader_ctx_state
*ls
= &sctx
->vs_shader
;
99 /* The TES pointer will only be used for sctx->last_tcs.
100 * It would be wrong to think that TCS = TES. */
101 struct si_shader_selector
*tcs
=
102 sctx
->tcs_shader
.cso
? sctx
->tcs_shader
.cso
: sctx
->tes_shader
.cso
;
103 unsigned tes_sh_base
= sctx
->shader_userdata
.sh_base
[PIPE_SHADER_TESS_EVAL
];
104 unsigned num_tcs_input_cp
= info
->vertices_per_patch
;
105 unsigned num_tcs_output_cp
, num_tcs_inputs
, num_tcs_outputs
;
106 unsigned num_tcs_patch_outputs
;
107 unsigned input_vertex_size
, output_vertex_size
, pervertex_output_patch_size
;
108 unsigned input_patch_size
, output_patch_size
, output_patch0_offset
;
109 unsigned perpatch_output_offset
, lds_size
, ls_rsrc2
;
110 unsigned tcs_in_layout
, tcs_out_layout
, tcs_out_offsets
;
111 unsigned offchip_layout
, hardware_lds_size
, ls_hs_config
;
113 /* This calculates how shader inputs and outputs among VS, TCS, and TES
114 * are laid out in LDS. */
115 num_tcs_inputs
= util_last_bit64(ls
->cso
->outputs_written
);
117 if (sctx
->tcs_shader
.cso
) {
118 num_tcs_outputs
= util_last_bit64(tcs
->outputs_written
);
119 num_tcs_output_cp
= tcs
->info
.properties
[TGSI_PROPERTY_TCS_VERTICES_OUT
];
120 num_tcs_patch_outputs
= util_last_bit64(tcs
->patch_outputs_written
);
122 /* No TCS. Route varyings from LS to TES. */
123 num_tcs_outputs
= num_tcs_inputs
;
124 num_tcs_output_cp
= num_tcs_input_cp
;
125 num_tcs_patch_outputs
= 2; /* TESSINNER + TESSOUTER */
128 input_vertex_size
= num_tcs_inputs
* 16;
129 output_vertex_size
= num_tcs_outputs
* 16;
131 input_patch_size
= num_tcs_input_cp
* input_vertex_size
;
133 pervertex_output_patch_size
= num_tcs_output_cp
* output_vertex_size
;
134 output_patch_size
= pervertex_output_patch_size
+ num_tcs_patch_outputs
* 16;
136 /* Ensure that we only need one wave per SIMD so we don't need to check
137 * resource usage. Also ensures that the number of tcs in and out
138 * vertices per threadgroup are at most 256.
140 *num_patches
= 64 / MAX2(num_tcs_input_cp
, num_tcs_output_cp
) * 4;
142 /* Make sure that the data fits in LDS. This assumes the shaders only
143 * use LDS for the inputs and outputs.
145 hardware_lds_size
= sctx
->b
.chip_class
>= CIK
? 65536 : 32768;
146 *num_patches
= MIN2(*num_patches
, hardware_lds_size
/ (input_patch_size
+
149 /* Make sure the output data fits in the offchip buffer */
150 *num_patches
= MIN2(*num_patches
,
151 (sctx
->screen
->tess_offchip_block_dw_size
* 4) /
154 /* Not necessary for correctness, but improves performance. The
155 * specific value is taken from the proprietary driver.
157 *num_patches
= MIN2(*num_patches
, 40);
159 output_patch0_offset
= input_patch_size
* *num_patches
;
160 perpatch_output_offset
= output_patch0_offset
+ pervertex_output_patch_size
;
162 lds_size
= output_patch0_offset
+ output_patch_size
* *num_patches
;
163 ls_rsrc2
= ls
->current
->config
.rsrc2
;
165 if (sctx
->b
.chip_class
>= CIK
) {
166 assert(lds_size
<= 65536);
167 ls_rsrc2
|= S_00B52C_LDS_SIZE(align(lds_size
, 512) / 512);
169 assert(lds_size
<= 32768);
170 ls_rsrc2
|= S_00B52C_LDS_SIZE(align(lds_size
, 256) / 256);
173 if (sctx
->last_ls
== ls
->current
&&
174 sctx
->last_tcs
== tcs
&&
175 sctx
->last_tes_sh_base
== tes_sh_base
&&
176 sctx
->last_num_tcs_input_cp
== num_tcs_input_cp
)
179 sctx
->last_ls
= ls
->current
;
180 sctx
->last_tcs
= tcs
;
181 sctx
->last_tes_sh_base
= tes_sh_base
;
182 sctx
->last_num_tcs_input_cp
= num_tcs_input_cp
;
184 /* Due to a hw bug, RSRC2_LS must be written twice with another
185 * LS register written in between. */
186 if (sctx
->b
.chip_class
== CIK
&& sctx
->b
.family
!= CHIP_HAWAII
)
187 radeon_set_sh_reg(cs
, R_00B52C_SPI_SHADER_PGM_RSRC2_LS
, ls_rsrc2
);
188 radeon_set_sh_reg_seq(cs
, R_00B528_SPI_SHADER_PGM_RSRC1_LS
, 2);
189 radeon_emit(cs
, ls
->current
->config
.rsrc1
);
190 radeon_emit(cs
, ls_rsrc2
);
192 /* Compute userdata SGPRs. */
193 assert(((input_vertex_size
/ 4) & ~0xff) == 0);
194 assert(((output_vertex_size
/ 4) & ~0xff) == 0);
195 assert(((input_patch_size
/ 4) & ~0x1fff) == 0);
196 assert(((output_patch_size
/ 4) & ~0x1fff) == 0);
197 assert(((output_patch0_offset
/ 16) & ~0xffff) == 0);
198 assert(((perpatch_output_offset
/ 16) & ~0xffff) == 0);
199 assert(num_tcs_input_cp
<= 32);
200 assert(num_tcs_output_cp
<= 32);
202 tcs_in_layout
= (input_patch_size
/ 4) |
203 ((input_vertex_size
/ 4) << 13);
204 tcs_out_layout
= (output_patch_size
/ 4) |
205 ((output_vertex_size
/ 4) << 13);
206 tcs_out_offsets
= (output_patch0_offset
/ 16) |
207 ((perpatch_output_offset
/ 16) << 16);
208 offchip_layout
= (pervertex_output_patch_size
* *num_patches
<< 16) |
209 (num_tcs_output_cp
<< 9) | *num_patches
;
211 /* Set them for LS. */
212 radeon_set_sh_reg(cs
,
213 R_00B530_SPI_SHADER_USER_DATA_LS_0
+ SI_SGPR_LS_OUT_LAYOUT
* 4,
216 /* Set them for TCS. */
217 radeon_set_sh_reg_seq(cs
,
218 R_00B430_SPI_SHADER_USER_DATA_HS_0
+ SI_SGPR_TCS_OFFCHIP_LAYOUT
* 4, 4);
219 radeon_emit(cs
, offchip_layout
);
220 radeon_emit(cs
, tcs_out_offsets
);
221 radeon_emit(cs
, tcs_out_layout
| (num_tcs_input_cp
<< 26));
222 radeon_emit(cs
, tcs_in_layout
);
224 /* Set them for TES. */
225 radeon_set_sh_reg_seq(cs
, tes_sh_base
+ SI_SGPR_TCS_OFFCHIP_LAYOUT
* 4, 1);
226 radeon_emit(cs
, offchip_layout
);
228 ls_hs_config
= S_028B58_NUM_PATCHES(*num_patches
) |
229 S_028B58_HS_NUM_INPUT_CP(num_tcs_input_cp
) |
230 S_028B58_HS_NUM_OUTPUT_CP(num_tcs_output_cp
);
232 if (sctx
->b
.chip_class
>= CIK
)
233 radeon_set_context_reg_idx(cs
, R_028B58_VGT_LS_HS_CONFIG
, 2,
236 radeon_set_context_reg(cs
, R_028B58_VGT_LS_HS_CONFIG
,
240 static unsigned si_num_prims_for_vertices(const struct pipe_draw_info
*info
)
242 switch (info
->mode
) {
243 case PIPE_PRIM_PATCHES
:
244 return info
->count
/ info
->vertices_per_patch
;
245 case R600_PRIM_RECTANGLE_LIST
:
246 return info
->count
/ 3;
248 return u_prims_for_vertices(info
->mode
, info
->count
);
252 static unsigned si_get_ia_multi_vgt_param(struct si_context
*sctx
,
253 const struct pipe_draw_info
*info
,
254 unsigned num_patches
)
256 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
257 unsigned prim
= info
->mode
;
258 unsigned primgroup_size
= 128; /* recommended without a GS */
259 unsigned max_primgroup_in_wave
= 2;
261 /* SWITCH_ON_EOP(0) is always preferable. */
262 bool wd_switch_on_eop
= false;
263 bool ia_switch_on_eop
= false;
264 bool ia_switch_on_eoi
= false;
265 bool partial_vs_wave
= false;
266 bool partial_es_wave
= false;
268 if (sctx
->gs_shader
.cso
)
269 primgroup_size
= 64; /* recommended with a GS */
271 if (sctx
->tes_shader
.cso
) {
272 /* primgroup_size must be set to a multiple of NUM_PATCHES */
273 primgroup_size
= num_patches
;
275 /* SWITCH_ON_EOI must be set if PrimID is used. */
276 if ((sctx
->tcs_shader
.cso
&& sctx
->tcs_shader
.cso
->info
.uses_primid
) ||
277 sctx
->tes_shader
.cso
->info
.uses_primid
)
278 ia_switch_on_eoi
= true;
280 /* Bug with tessellation and GS on Bonaire and older 2 SE chips. */
281 if ((sctx
->b
.family
== CHIP_TAHITI
||
282 sctx
->b
.family
== CHIP_PITCAIRN
||
283 sctx
->b
.family
== CHIP_BONAIRE
) &&
285 partial_vs_wave
= true;
287 /* Needed for 028B6C_DISTRIBUTION_MODE != 0 */
288 if (sctx
->screen
->has_distributed_tess
) {
289 if (sctx
->gs_shader
.cso
)
290 partial_es_wave
= true;
292 partial_vs_wave
= true;
296 /* This is a hardware requirement. */
297 if ((rs
&& rs
->line_stipple_enable
) ||
298 (sctx
->b
.screen
->debug_flags
& DBG_SWITCH_ON_EOP
)) {
299 ia_switch_on_eop
= true;
300 wd_switch_on_eop
= true;
303 if (sctx
->b
.chip_class
>= CIK
) {
304 /* WD_SWITCH_ON_EOP has no effect on GPUs with less than
305 * 4 shader engines. Set 1 to pass the assertion below.
306 * The other cases are hardware requirements.
308 * Polaris supports primitive restart with WD_SWITCH_ON_EOP=0
309 * for points, line strips, and tri strips.
311 if (sctx
->b
.screen
->info
.max_se
< 4 ||
312 prim
== PIPE_PRIM_POLYGON
||
313 prim
== PIPE_PRIM_LINE_LOOP
||
314 prim
== PIPE_PRIM_TRIANGLE_FAN
||
315 prim
== PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY
||
316 (info
->primitive_restart
&&
317 (sctx
->b
.family
< CHIP_POLARIS10
||
318 (prim
!= PIPE_PRIM_POINTS
&&
319 prim
!= PIPE_PRIM_LINE_STRIP
&&
320 prim
!= PIPE_PRIM_TRIANGLE_STRIP
))) ||
321 info
->count_from_stream_output
)
322 wd_switch_on_eop
= true;
324 /* Hawaii hangs if instancing is enabled and WD_SWITCH_ON_EOP is 0.
325 * We don't know that for indirect drawing, so treat it as
326 * always problematic. */
327 if (sctx
->b
.family
== CHIP_HAWAII
&&
328 (info
->indirect
|| info
->instance_count
> 1))
329 wd_switch_on_eop
= true;
331 /* Performance recommendation for 4 SE Gfx7-8 parts if
332 * instances are smaller than a primgroup.
333 * Assume indirect draws always use small instances.
334 * This is needed for good VS wave utilization.
336 if (sctx
->b
.chip_class
<= VI
&&
337 sctx
->b
.screen
->info
.max_se
>= 4 &&
339 (info
->instance_count
> 1 &&
340 si_num_prims_for_vertices(info
) < primgroup_size
)))
341 wd_switch_on_eop
= true;
343 /* Required on CIK and later. */
344 if (sctx
->b
.screen
->info
.max_se
> 2 && !wd_switch_on_eop
)
345 ia_switch_on_eoi
= true;
347 /* Required by Hawaii and, for some special cases, by VI. */
348 if (ia_switch_on_eoi
&&
349 (sctx
->b
.family
== CHIP_HAWAII
||
350 (sctx
->b
.chip_class
== VI
&&
351 (sctx
->gs_shader
.cso
|| max_primgroup_in_wave
!= 2))))
352 partial_vs_wave
= true;
354 /* Instancing bug on Bonaire. */
355 if (sctx
->b
.family
== CHIP_BONAIRE
&& ia_switch_on_eoi
&&
356 (info
->indirect
|| info
->instance_count
> 1))
357 partial_vs_wave
= true;
359 /* GS hw bug with single-primitive instances and SWITCH_ON_EOI.
360 * The hw doc says all multi-SE chips are affected, but Vulkan
361 * only applies it to Hawaii. Do what Vulkan does.
363 if (sctx
->b
.family
== CHIP_HAWAII
&&
364 sctx
->gs_shader
.cso
&&
367 (info
->instance_count
> 1 &&
368 si_num_prims_for_vertices(info
) <= 1)))
369 sctx
->b
.flags
|= SI_CONTEXT_VGT_FLUSH
;
372 /* If the WD switch is false, the IA switch must be false too. */
373 assert(wd_switch_on_eop
|| !ia_switch_on_eop
);
376 /* If SWITCH_ON_EOI is set, PARTIAL_ES_WAVE must be set too. */
377 if (ia_switch_on_eoi
)
378 partial_es_wave
= true;
380 /* GS requirement. */
381 if (SI_GS_PER_ES
/ primgroup_size
>= sctx
->screen
->gs_table_depth
- 3)
382 partial_es_wave
= true;
384 return S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop
) |
385 S_028AA8_SWITCH_ON_EOI(ia_switch_on_eoi
) |
386 S_028AA8_PARTIAL_VS_WAVE_ON(partial_vs_wave
) |
387 S_028AA8_PARTIAL_ES_WAVE_ON(partial_es_wave
) |
388 S_028AA8_PRIMGROUP_SIZE(primgroup_size
- 1) |
389 S_028AA8_WD_SWITCH_ON_EOP(sctx
->b
.chip_class
>= CIK
? wd_switch_on_eop
: 0) |
390 S_028AA8_MAX_PRIMGRP_IN_WAVE(sctx
->b
.chip_class
>= VI
?
391 max_primgroup_in_wave
: 0);
394 static void si_emit_scratch_reloc(struct si_context
*sctx
)
396 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
398 if (!sctx
->emit_scratch_reloc
)
401 radeon_set_context_reg(cs
, R_0286E8_SPI_TMPRING_SIZE
,
402 sctx
->spi_tmpring_size
);
404 if (sctx
->scratch_buffer
) {
405 radeon_add_to_buffer_list(&sctx
->b
, &sctx
->b
.gfx
,
406 sctx
->scratch_buffer
, RADEON_USAGE_READWRITE
,
407 RADEON_PRIO_SCRATCH_BUFFER
);
410 sctx
->emit_scratch_reloc
= false;
413 /* rast_prim is the primitive type after GS. */
414 static void si_emit_rasterizer_prim_state(struct si_context
*sctx
)
416 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
417 unsigned rast_prim
= sctx
->current_rast_prim
;
418 struct si_state_rasterizer
*rs
= sctx
->emitted
.named
.rasterizer
;
420 /* Skip this if not rendering lines. */
421 if (rast_prim
!= PIPE_PRIM_LINES
&&
422 rast_prim
!= PIPE_PRIM_LINE_LOOP
&&
423 rast_prim
!= PIPE_PRIM_LINE_STRIP
&&
424 rast_prim
!= PIPE_PRIM_LINES_ADJACENCY
&&
425 rast_prim
!= PIPE_PRIM_LINE_STRIP_ADJACENCY
)
428 if (rast_prim
== sctx
->last_rast_prim
&&
429 rs
->pa_sc_line_stipple
== sctx
->last_sc_line_stipple
)
432 /* For lines, reset the stipple pattern at each primitive. Otherwise,
433 * reset the stipple pattern at each packet (line strips, line loops).
435 radeon_set_context_reg(cs
, R_028A0C_PA_SC_LINE_STIPPLE
,
436 rs
->pa_sc_line_stipple
|
437 S_028A0C_AUTO_RESET_CNTL(rast_prim
== PIPE_PRIM_LINES
? 1 : 2));
439 sctx
->last_rast_prim
= rast_prim
;
440 sctx
->last_sc_line_stipple
= rs
->pa_sc_line_stipple
;
443 static void si_emit_draw_registers(struct si_context
*sctx
,
444 const struct pipe_draw_info
*info
)
446 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
447 unsigned prim
= si_conv_pipe_prim(info
->mode
);
448 unsigned gs_out_prim
= si_conv_prim_to_gs_out(sctx
->current_rast_prim
);
449 unsigned ia_multi_vgt_param
, num_patches
= 0;
451 /* Polaris needs different VTX_REUSE_DEPTH settings depending on
452 * whether the "fractional odd" tessellation spacing is used.
454 if (sctx
->b
.family
>= CHIP_POLARIS10
) {
455 struct si_shader_selector
*tes
= sctx
->tes_shader
.cso
;
456 unsigned vtx_reuse_depth
= 30;
459 tes
->info
.properties
[TGSI_PROPERTY_TES_SPACING
] ==
460 PIPE_TESS_SPACING_FRACTIONAL_ODD
)
461 vtx_reuse_depth
= 14;
463 if (vtx_reuse_depth
!= sctx
->last_vtx_reuse_depth
) {
464 radeon_set_context_reg(cs
, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL
,
466 sctx
->last_vtx_reuse_depth
= vtx_reuse_depth
;
470 if (sctx
->tes_shader
.cso
)
471 si_emit_derived_tess_state(sctx
, info
, &num_patches
);
473 ia_multi_vgt_param
= si_get_ia_multi_vgt_param(sctx
, info
, num_patches
);
476 if (prim
!= sctx
->last_prim
||
477 ia_multi_vgt_param
!= sctx
->last_multi_vgt_param
) {
478 if (sctx
->b
.chip_class
>= CIK
) {
479 radeon_set_context_reg_idx(cs
, R_028AA8_IA_MULTI_VGT_PARAM
, 1, ia_multi_vgt_param
);
480 radeon_set_uconfig_reg_idx(cs
, R_030908_VGT_PRIMITIVE_TYPE
, 1, prim
);
482 radeon_set_config_reg(cs
, R_008958_VGT_PRIMITIVE_TYPE
, prim
);
483 radeon_set_context_reg(cs
, R_028AA8_IA_MULTI_VGT_PARAM
, ia_multi_vgt_param
);
486 sctx
->last_prim
= prim
;
487 sctx
->last_multi_vgt_param
= ia_multi_vgt_param
;
490 if (gs_out_prim
!= sctx
->last_gs_out_prim
) {
491 radeon_set_context_reg(cs
, R_028A6C_VGT_GS_OUT_PRIM_TYPE
, gs_out_prim
);
492 sctx
->last_gs_out_prim
= gs_out_prim
;
495 /* Primitive restart. */
496 if (info
->primitive_restart
!= sctx
->last_primitive_restart_en
) {
497 radeon_set_context_reg(cs
, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN
, info
->primitive_restart
);
498 sctx
->last_primitive_restart_en
= info
->primitive_restart
;
501 if (info
->primitive_restart
&&
502 (info
->restart_index
!= sctx
->last_restart_index
||
503 sctx
->last_restart_index
== SI_RESTART_INDEX_UNKNOWN
)) {
504 radeon_set_context_reg(cs
, R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX
,
505 info
->restart_index
);
506 sctx
->last_restart_index
= info
->restart_index
;
510 static void si_emit_draw_packets(struct si_context
*sctx
,
511 const struct pipe_draw_info
*info
,
512 const struct pipe_index_buffer
*ib
)
514 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
515 unsigned sh_base_reg
= sctx
->shader_userdata
.sh_base
[PIPE_SHADER_VERTEX
];
516 bool render_cond_bit
= sctx
->b
.render_cond
&& !sctx
->b
.render_cond_force_off
;
517 uint32_t index_max_size
= 0;
518 uint64_t index_va
= 0;
520 if (info
->count_from_stream_output
) {
521 struct r600_so_target
*t
=
522 (struct r600_so_target
*)info
->count_from_stream_output
;
523 uint64_t va
= t
->buf_filled_size
->gpu_address
+
524 t
->buf_filled_size_offset
;
526 radeon_set_context_reg(cs
, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE
,
529 radeon_emit(cs
, PKT3(PKT3_COPY_DATA
, 4, 0));
530 radeon_emit(cs
, COPY_DATA_SRC_SEL(COPY_DATA_MEM
) |
531 COPY_DATA_DST_SEL(COPY_DATA_REG
) |
532 COPY_DATA_WR_CONFIRM
);
533 radeon_emit(cs
, va
); /* src address lo */
534 radeon_emit(cs
, va
>> 32); /* src address hi */
535 radeon_emit(cs
, R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE
>> 2);
536 radeon_emit(cs
, 0); /* unused */
538 radeon_add_to_buffer_list(&sctx
->b
, &sctx
->b
.gfx
,
539 t
->buf_filled_size
, RADEON_USAGE_READ
,
540 RADEON_PRIO_SO_FILLED_SIZE
);
545 if (ib
->index_size
!= sctx
->last_index_size
) {
546 radeon_emit(cs
, PKT3(PKT3_INDEX_TYPE
, 0, 0));
549 switch (ib
->index_size
) {
551 radeon_emit(cs
, V_028A7C_VGT_INDEX_8
);
554 radeon_emit(cs
, V_028A7C_VGT_INDEX_16
|
555 (SI_BIG_ENDIAN
&& sctx
->b
.chip_class
<= CIK
?
556 V_028A7C_VGT_DMA_SWAP_16_BIT
: 0));
559 radeon_emit(cs
, V_028A7C_VGT_INDEX_32
|
560 (SI_BIG_ENDIAN
&& sctx
->b
.chip_class
<= CIK
?
561 V_028A7C_VGT_DMA_SWAP_32_BIT
: 0));
564 assert(!"unreachable");
568 sctx
->last_index_size
= ib
->index_size
;
571 index_max_size
= (ib
->buffer
->width0
- ib
->offset
) /
573 index_va
= r600_resource(ib
->buffer
)->gpu_address
+ ib
->offset
;
575 radeon_add_to_buffer_list(&sctx
->b
, &sctx
->b
.gfx
,
576 (struct r600_resource
*)ib
->buffer
,
577 RADEON_USAGE_READ
, RADEON_PRIO_INDEX_BUFFER
);
579 /* On CI and later, non-indexed draws overwrite VGT_INDEX_TYPE,
580 * so the state must be re-emitted before the next indexed draw.
582 if (sctx
->b
.chip_class
>= CIK
)
583 sctx
->last_index_size
= -1;
586 if (!info
->indirect
) {
589 radeon_emit(cs
, PKT3(PKT3_NUM_INSTANCES
, 0, 0));
590 radeon_emit(cs
, info
->instance_count
);
592 /* Base vertex and start instance. */
593 base_vertex
= info
->indexed
? info
->index_bias
: info
->start
;
595 if (base_vertex
!= sctx
->last_base_vertex
||
596 sctx
->last_base_vertex
== SI_BASE_VERTEX_UNKNOWN
||
597 info
->start_instance
!= sctx
->last_start_instance
||
598 info
->drawid
!= sctx
->last_drawid
||
599 sh_base_reg
!= sctx
->last_sh_base_reg
) {
600 radeon_set_sh_reg_seq(cs
, sh_base_reg
+ SI_SGPR_BASE_VERTEX
* 4, 3);
601 radeon_emit(cs
, base_vertex
);
602 radeon_emit(cs
, info
->start_instance
);
603 radeon_emit(cs
, info
->drawid
);
605 sctx
->last_base_vertex
= base_vertex
;
606 sctx
->last_start_instance
= info
->start_instance
;
607 sctx
->last_drawid
= info
->drawid
;
608 sctx
->last_sh_base_reg
= sh_base_reg
;
611 uint64_t indirect_va
= r600_resource(info
->indirect
)->gpu_address
;
613 assert(indirect_va
% 8 == 0);
615 si_invalidate_draw_sh_constants(sctx
);
617 radeon_emit(cs
, PKT3(PKT3_SET_BASE
, 2, 0));
619 radeon_emit(cs
, indirect_va
);
620 radeon_emit(cs
, indirect_va
>> 32);
622 radeon_add_to_buffer_list(&sctx
->b
, &sctx
->b
.gfx
,
623 (struct r600_resource
*)info
->indirect
,
624 RADEON_USAGE_READ
, RADEON_PRIO_DRAW_INDIRECT
);
627 if (info
->indirect
) {
628 unsigned di_src_sel
= info
->indexed
? V_0287F0_DI_SRC_SEL_DMA
629 : V_0287F0_DI_SRC_SEL_AUTO_INDEX
;
631 assert(info
->indirect_offset
% 4 == 0);
634 radeon_emit(cs
, PKT3(PKT3_INDEX_BASE
, 1, 0));
635 radeon_emit(cs
, index_va
);
636 radeon_emit(cs
, index_va
>> 32);
638 radeon_emit(cs
, PKT3(PKT3_INDEX_BUFFER_SIZE
, 0, 0));
639 radeon_emit(cs
, index_max_size
);
642 if (!sctx
->screen
->has_draw_indirect_multi
) {
643 radeon_emit(cs
, PKT3(info
->indexed
? PKT3_DRAW_INDEX_INDIRECT
644 : PKT3_DRAW_INDIRECT
,
645 3, render_cond_bit
));
646 radeon_emit(cs
, info
->indirect_offset
);
647 radeon_emit(cs
, (sh_base_reg
+ SI_SGPR_BASE_VERTEX
* 4 - SI_SH_REG_OFFSET
) >> 2);
648 radeon_emit(cs
, (sh_base_reg
+ SI_SGPR_START_INSTANCE
* 4 - SI_SH_REG_OFFSET
) >> 2);
649 radeon_emit(cs
, di_src_sel
);
651 uint64_t count_va
= 0;
653 if (info
->indirect_params
) {
654 struct r600_resource
*params_buf
=
655 (struct r600_resource
*)info
->indirect_params
;
657 radeon_add_to_buffer_list(
658 &sctx
->b
, &sctx
->b
.gfx
, params_buf
,
659 RADEON_USAGE_READ
, RADEON_PRIO_DRAW_INDIRECT
);
661 count_va
= params_buf
->gpu_address
+ info
->indirect_params_offset
;
664 radeon_emit(cs
, PKT3(info
->indexed
? PKT3_DRAW_INDEX_INDIRECT_MULTI
:
665 PKT3_DRAW_INDIRECT_MULTI
,
666 8, render_cond_bit
));
667 radeon_emit(cs
, info
->indirect_offset
);
668 radeon_emit(cs
, (sh_base_reg
+ SI_SGPR_BASE_VERTEX
* 4 - SI_SH_REG_OFFSET
) >> 2);
669 radeon_emit(cs
, (sh_base_reg
+ SI_SGPR_START_INSTANCE
* 4 - SI_SH_REG_OFFSET
) >> 2);
670 radeon_emit(cs
, ((sh_base_reg
+ SI_SGPR_DRAWID
* 4 - SI_SH_REG_OFFSET
) >> 2) |
671 S_2C3_DRAW_INDEX_ENABLE(1) |
672 S_2C3_COUNT_INDIRECT_ENABLE(!!info
->indirect_params
));
673 radeon_emit(cs
, info
->indirect_count
);
674 radeon_emit(cs
, count_va
);
675 radeon_emit(cs
, count_va
>> 32);
676 radeon_emit(cs
, info
->indirect_stride
);
677 radeon_emit(cs
, di_src_sel
);
681 index_va
+= info
->start
* ib
->index_size
;
683 radeon_emit(cs
, PKT3(PKT3_DRAW_INDEX_2
, 4, render_cond_bit
));
684 radeon_emit(cs
, index_max_size
);
685 radeon_emit(cs
, index_va
);
686 radeon_emit(cs
, (index_va
>> 32UL) & 0xFF);
687 radeon_emit(cs
, info
->count
);
688 radeon_emit(cs
, V_0287F0_DI_SRC_SEL_DMA
);
690 radeon_emit(cs
, PKT3(PKT3_DRAW_INDEX_AUTO
, 1, render_cond_bit
));
691 radeon_emit(cs
, info
->count
);
692 radeon_emit(cs
, V_0287F0_DI_SRC_SEL_AUTO_INDEX
|
693 S_0287F0_USE_OPAQUE(!!info
->count_from_stream_output
));
698 void si_emit_cache_flush(struct si_context
*sctx
)
700 struct r600_common_context
*rctx
= &sctx
->b
;
701 struct radeon_winsys_cs
*cs
= rctx
->gfx
.cs
;
702 uint32_t cp_coher_cntl
= 0;
704 /* SI has a bug that it always flushes ICACHE and KCACHE if either
705 * bit is set. An alternative way is to write SQC_CACHES, but that
706 * doesn't seem to work reliably. Since the bug doesn't affect
707 * correctness (it only does more work than necessary) and
708 * the performance impact is likely negligible, there is no plan
709 * to add a workaround for it.
712 if (rctx
->flags
& SI_CONTEXT_INV_ICACHE
)
713 cp_coher_cntl
|= S_0085F0_SH_ICACHE_ACTION_ENA(1);
714 if (rctx
->flags
& SI_CONTEXT_INV_SMEM_L1
)
715 cp_coher_cntl
|= S_0085F0_SH_KCACHE_ACTION_ENA(1);
717 if (rctx
->flags
& SI_CONTEXT_INV_VMEM_L1
)
718 cp_coher_cntl
|= S_0085F0_TCL1_ACTION_ENA(1);
719 if (rctx
->flags
& SI_CONTEXT_INV_GLOBAL_L2
) {
720 cp_coher_cntl
|= S_0085F0_TC_ACTION_ENA(1);
722 if (rctx
->chip_class
>= VI
)
723 cp_coher_cntl
|= S_0301F0_TC_WB_ACTION_ENA(1);
726 if (rctx
->flags
& SI_CONTEXT_FLUSH_AND_INV_CB
) {
727 cp_coher_cntl
|= S_0085F0_CB_ACTION_ENA(1) |
728 S_0085F0_CB0_DEST_BASE_ENA(1) |
729 S_0085F0_CB1_DEST_BASE_ENA(1) |
730 S_0085F0_CB2_DEST_BASE_ENA(1) |
731 S_0085F0_CB3_DEST_BASE_ENA(1) |
732 S_0085F0_CB4_DEST_BASE_ENA(1) |
733 S_0085F0_CB5_DEST_BASE_ENA(1) |
734 S_0085F0_CB6_DEST_BASE_ENA(1) |
735 S_0085F0_CB7_DEST_BASE_ENA(1);
737 /* Necessary for DCC */
738 if (rctx
->chip_class
>= VI
) {
739 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE_EOP
, 4, 0));
740 radeon_emit(cs
, EVENT_TYPE(V_028A90_FLUSH_AND_INV_CB_DATA_TS
) |
748 if (rctx
->flags
& SI_CONTEXT_FLUSH_AND_INV_DB
) {
749 cp_coher_cntl
|= S_0085F0_DB_ACTION_ENA(1) |
750 S_0085F0_DB_DEST_BASE_ENA(1);
753 if (rctx
->flags
& SI_CONTEXT_FLUSH_AND_INV_CB_META
) {
754 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
755 radeon_emit(cs
, EVENT_TYPE(V_028A90_FLUSH_AND_INV_CB_META
) | EVENT_INDEX(0));
756 /* needed for wait for idle in SURFACE_SYNC */
757 assert(rctx
->flags
& SI_CONTEXT_FLUSH_AND_INV_CB
);
759 if (rctx
->flags
& SI_CONTEXT_FLUSH_AND_INV_DB_META
) {
760 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
761 radeon_emit(cs
, EVENT_TYPE(V_028A90_FLUSH_AND_INV_DB_META
) | EVENT_INDEX(0));
762 /* needed for wait for idle in SURFACE_SYNC */
763 assert(rctx
->flags
& SI_CONTEXT_FLUSH_AND_INV_DB
);
766 /* Wait for shader engines to go idle.
767 * VS and PS waits are unnecessary if SURFACE_SYNC is going to wait
768 * for everything including CB/DB cache flushes.
770 if (!(rctx
->flags
& (SI_CONTEXT_FLUSH_AND_INV_CB
|
771 SI_CONTEXT_FLUSH_AND_INV_DB
))) {
772 if (rctx
->flags
& SI_CONTEXT_PS_PARTIAL_FLUSH
) {
773 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
774 radeon_emit(cs
, EVENT_TYPE(V_028A90_PS_PARTIAL_FLUSH
) | EVENT_INDEX(4));
775 /* Only count explicit shader flushes, not implicit ones
776 * done by SURFACE_SYNC.
778 rctx
->num_vs_flushes
++;
779 rctx
->num_ps_flushes
++;
780 } else if (rctx
->flags
& SI_CONTEXT_VS_PARTIAL_FLUSH
) {
781 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
782 radeon_emit(cs
, EVENT_TYPE(V_028A90_VS_PARTIAL_FLUSH
) | EVENT_INDEX(4));
783 rctx
->num_vs_flushes
++;
787 if (rctx
->flags
& SI_CONTEXT_CS_PARTIAL_FLUSH
&&
788 sctx
->compute_is_busy
) {
789 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
790 radeon_emit(cs
, EVENT_TYPE(V_028A90_CS_PARTIAL_FLUSH
| EVENT_INDEX(4)));
791 rctx
->num_cs_flushes
++;
792 sctx
->compute_is_busy
= false;
795 /* VGT state synchronization. */
796 if (rctx
->flags
& SI_CONTEXT_VGT_FLUSH
) {
797 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
798 radeon_emit(cs
, EVENT_TYPE(V_028A90_VGT_FLUSH
) | EVENT_INDEX(0));
800 if (rctx
->flags
& SI_CONTEXT_VGT_STREAMOUT_SYNC
) {
801 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
802 radeon_emit(cs
, EVENT_TYPE(V_028A90_VGT_STREAMOUT_SYNC
) | EVENT_INDEX(0));
805 /* Make sure ME is idle (it executes most packets) before continuing.
806 * This prevents read-after-write hazards between PFP and ME.
808 if (cp_coher_cntl
|| (rctx
->flags
& SI_CONTEXT_CS_PARTIAL_FLUSH
)) {
809 radeon_emit(cs
, PKT3(PKT3_PFP_SYNC_ME
, 0, 0));
813 /* When one of the DEST_BASE flags is set, SURFACE_SYNC waits for idle.
814 * Therefore, it should be last. Done in PFP.
817 /* ACQUIRE_MEM is only required on a compute ring. */
818 radeon_emit(cs
, PKT3(PKT3_SURFACE_SYNC
, 3, 0));
819 radeon_emit(cs
, cp_coher_cntl
); /* CP_COHER_CNTL */
820 radeon_emit(cs
, 0xffffffff); /* CP_COHER_SIZE */
821 radeon_emit(cs
, 0); /* CP_COHER_BASE */
822 radeon_emit(cs
, 0x0000000A); /* POLL_INTERVAL */
825 if (rctx
->flags
& R600_CONTEXT_START_PIPELINE_STATS
) {
826 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
827 radeon_emit(cs
, EVENT_TYPE(V_028A90_PIPELINESTAT_START
) |
829 } else if (rctx
->flags
& R600_CONTEXT_STOP_PIPELINE_STATS
) {
830 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
831 radeon_emit(cs
, EVENT_TYPE(V_028A90_PIPELINESTAT_STOP
) |
838 static void si_get_draw_start_count(struct si_context
*sctx
,
839 const struct pipe_draw_info
*info
,
840 unsigned *start
, unsigned *count
)
842 if (info
->indirect
) {
843 struct r600_resource
*indirect
=
844 (struct r600_resource
*)info
->indirect
;
845 int *data
= r600_buffer_map_sync_with_rings(&sctx
->b
,
846 indirect
, PIPE_TRANSFER_READ
);
847 data
+= info
->indirect_offset
/sizeof(int);
851 *start
= info
->start
;
852 *count
= info
->count
;
856 void si_ce_pre_draw_synchronization(struct si_context
*sctx
)
858 if (sctx
->ce_need_synchronization
) {
859 radeon_emit(sctx
->ce_ib
, PKT3(PKT3_INCREMENT_CE_COUNTER
, 0, 0));
860 radeon_emit(sctx
->ce_ib
, 1);
862 radeon_emit(sctx
->b
.gfx
.cs
, PKT3(PKT3_WAIT_ON_CE_COUNTER
, 0, 0));
863 radeon_emit(sctx
->b
.gfx
.cs
, 1);
867 void si_ce_post_draw_synchronization(struct si_context
*sctx
)
869 if (sctx
->ce_need_synchronization
) {
870 radeon_emit(sctx
->b
.gfx
.cs
, PKT3(PKT3_INCREMENT_DE_COUNTER
, 0, 0));
871 radeon_emit(sctx
->b
.gfx
.cs
, 0);
873 sctx
->ce_need_synchronization
= false;
877 void si_draw_vbo(struct pipe_context
*ctx
, const struct pipe_draw_info
*info
)
879 struct si_context
*sctx
= (struct si_context
*)ctx
;
880 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
881 struct pipe_index_buffer ib
= {};
882 unsigned mask
, dirty_fb_counter
, dirty_tex_counter
, rast_prim
;
884 if (likely(!info
->indirect
)) {
885 /* SI-CI treat instance_count==0 as instance_count==1. There is
886 * no workaround for indirect draws, but we can at least skip
889 if (unlikely(!info
->instance_count
))
892 /* Handle count == 0. */
893 if (unlikely(!info
->count
&&
894 (info
->indexed
|| !info
->count_from_stream_output
)))
898 if (unlikely(!sctx
->vs_shader
.cso
)) {
902 if (unlikely(!sctx
->ps_shader
.cso
&& (!rs
|| !rs
->rasterizer_discard
))) {
906 if (unlikely(!!sctx
->tes_shader
.cso
!= (info
->mode
== PIPE_PRIM_PATCHES
))) {
911 /* Re-emit the framebuffer state if needed. */
912 dirty_fb_counter
= p_atomic_read(&sctx
->b
.screen
->dirty_fb_counter
);
913 if (unlikely(dirty_fb_counter
!= sctx
->b
.last_dirty_fb_counter
)) {
914 sctx
->b
.last_dirty_fb_counter
= dirty_fb_counter
;
915 sctx
->framebuffer
.dirty_cbufs
|=
916 ((1 << sctx
->framebuffer
.state
.nr_cbufs
) - 1);
917 sctx
->framebuffer
.dirty_zsbuf
= true;
918 si_mark_atom_dirty(sctx
, &sctx
->framebuffer
.atom
);
921 /* Invalidate & recompute texture descriptors if needed. */
922 dirty_tex_counter
= p_atomic_read(&sctx
->b
.screen
->dirty_tex_descriptor_counter
);
923 if (unlikely(dirty_tex_counter
!= sctx
->b
.last_dirty_tex_descriptor_counter
)) {
924 sctx
->b
.last_dirty_tex_descriptor_counter
= dirty_tex_counter
;
925 si_update_all_texture_descriptors(sctx
);
928 si_decompress_graphics_textures(sctx
);
930 /* Set the rasterization primitive type.
932 * This must be done after si_decompress_textures, which can call
933 * draw_vbo recursively, and before si_update_shaders, which uses
934 * current_rast_prim for this draw_vbo call. */
935 if (sctx
->gs_shader
.cso
)
936 rast_prim
= sctx
->gs_shader
.cso
->gs_output_prim
;
937 else if (sctx
->tes_shader
.cso
)
938 rast_prim
= sctx
->tes_shader
.cso
->info
.properties
[TGSI_PROPERTY_TES_PRIM_MODE
];
940 rast_prim
= info
->mode
;
942 if (rast_prim
!= sctx
->current_rast_prim
) {
943 sctx
->current_rast_prim
= rast_prim
;
944 sctx
->do_update_shaders
= true;
947 if (sctx
->do_update_shaders
&& !si_update_shaders(sctx
))
950 if (!si_upload_graphics_shader_descriptors(sctx
))
954 /* Initialize the index buffer struct. */
955 pipe_resource_reference(&ib
.buffer
, sctx
->index_buffer
.buffer
);
956 ib
.user_buffer
= sctx
->index_buffer
.user_buffer
;
957 ib
.index_size
= sctx
->index_buffer
.index_size
;
958 ib
.offset
= sctx
->index_buffer
.offset
;
960 /* Translate or upload, if needed. */
961 /* 8-bit indices are supported on VI. */
962 if (sctx
->b
.chip_class
<= CIK
&& ib
.index_size
== 1) {
963 struct pipe_resource
*out_buffer
= NULL
;
964 unsigned out_offset
, start
, count
, start_offset
;
967 si_get_draw_start_count(sctx
, info
, &start
, &count
);
968 start_offset
= start
* ib
.index_size
;
970 u_upload_alloc(sctx
->b
.uploader
, start_offset
, count
* 2, 256,
971 &out_offset
, &out_buffer
, &ptr
);
973 pipe_resource_reference(&ib
.buffer
, NULL
);
977 util_shorten_ubyte_elts_to_userptr(&sctx
->b
.b
, &ib
, 0,
978 ib
.offset
+ start_offset
,
981 pipe_resource_reference(&ib
.buffer
, NULL
);
982 ib
.user_buffer
= NULL
;
983 ib
.buffer
= out_buffer
;
984 /* info->start will be added by the drawing code */
985 ib
.offset
= out_offset
- start_offset
;
987 } else if (ib
.user_buffer
&& !ib
.buffer
) {
988 unsigned start
, count
, start_offset
;
990 si_get_draw_start_count(sctx
, info
, &start
, &count
);
991 start_offset
= start
* ib
.index_size
;
993 u_upload_data(sctx
->b
.uploader
, start_offset
, count
* ib
.index_size
,
994 256, (char*)ib
.user_buffer
+ start_offset
,
995 &ib
.offset
, &ib
.buffer
);
998 /* info->start will be added by the drawing code */
999 ib
.offset
-= start_offset
;
1003 /* VI reads index buffers through TC L2. */
1004 if (info
->indexed
&& sctx
->b
.chip_class
<= CIK
&&
1005 r600_resource(ib
.buffer
)->TC_L2_dirty
) {
1006 sctx
->b
.flags
|= SI_CONTEXT_INV_GLOBAL_L2
;
1007 r600_resource(ib
.buffer
)->TC_L2_dirty
= false;
1010 if (info
->indirect
&& r600_resource(info
->indirect
)->TC_L2_dirty
) {
1011 sctx
->b
.flags
|= SI_CONTEXT_INV_GLOBAL_L2
;
1012 r600_resource(info
->indirect
)->TC_L2_dirty
= false;
1015 if (info
->indirect_params
&&
1016 r600_resource(info
->indirect_params
)->TC_L2_dirty
) {
1017 sctx
->b
.flags
|= SI_CONTEXT_INV_GLOBAL_L2
;
1018 r600_resource(info
->indirect_params
)->TC_L2_dirty
= false;
1021 /* Add buffer sizes for memory checking in need_cs_space. */
1022 if (sctx
->emit_scratch_reloc
&& sctx
->scratch_buffer
)
1023 r600_context_add_resource_size(ctx
, &sctx
->scratch_buffer
->b
.b
);
1025 r600_context_add_resource_size(ctx
, info
->indirect
);
1027 si_need_cs_space(sctx
);
1029 /* Since we've called r600_context_add_resource_size for vertex buffers,
1030 * this must be called after si_need_cs_space, because we must let
1031 * need_cs_space flush before we add buffers to the buffer list.
1033 if (!si_upload_vertex_buffer_descriptors(sctx
))
1036 /* Flushed caches prior to emitting states. */
1038 si_emit_cache_flush(sctx
);
1041 mask
= sctx
->dirty_atoms
;
1043 struct r600_atom
*atom
= sctx
->atoms
.array
[u_bit_scan(&mask
)];
1045 atom
->emit(&sctx
->b
, atom
);
1047 sctx
->dirty_atoms
= 0;
1049 si_pm4_emit_dirty(sctx
);
1050 si_emit_scratch_reloc(sctx
);
1051 si_emit_rasterizer_prim_state(sctx
);
1052 si_emit_draw_registers(sctx
, info
);
1054 si_ce_pre_draw_synchronization(sctx
);
1056 si_emit_draw_packets(sctx
, info
, &ib
);
1058 si_ce_post_draw_synchronization(sctx
);
1060 if (sctx
->trace_buf
)
1061 si_trace_emit(sctx
);
1063 /* Workaround for a VGT hang when streamout is enabled.
1064 * It must be done after drawing. */
1065 if ((sctx
->b
.family
== CHIP_HAWAII
||
1066 sctx
->b
.family
== CHIP_TONGA
||
1067 sctx
->b
.family
== CHIP_FIJI
) &&
1068 r600_get_strmout_en(&sctx
->b
)) {
1069 sctx
->b
.flags
|= SI_CONTEXT_VGT_STREAMOUT_SYNC
;
1072 /* Set the depth buffer as dirty. */
1073 if (sctx
->framebuffer
.state
.zsbuf
) {
1074 struct pipe_surface
*surf
= sctx
->framebuffer
.state
.zsbuf
;
1075 struct r600_texture
*rtex
= (struct r600_texture
*)surf
->texture
;
1077 rtex
->dirty_level_mask
|= 1 << surf
->u
.tex
.level
;
1079 if (rtex
->surface
.flags
& RADEON_SURF_SBUFFER
)
1080 rtex
->stencil_dirty_level_mask
|= 1 << surf
->u
.tex
.level
;
1082 if (sctx
->framebuffer
.compressed_cb_mask
) {
1083 struct pipe_surface
*surf
;
1084 struct r600_texture
*rtex
;
1085 unsigned mask
= sctx
->framebuffer
.compressed_cb_mask
;
1088 unsigned i
= u_bit_scan(&mask
);
1089 surf
= sctx
->framebuffer
.state
.cbufs
[i
];
1090 rtex
= (struct r600_texture
*)surf
->texture
;
1092 if (rtex
->fmask
.size
)
1093 rtex
->dirty_level_mask
|= 1 << surf
->u
.tex
.level
;
1094 if (rtex
->dcc_gather_statistics
)
1095 rtex
->separate_dcc_dirty
= true;
1099 pipe_resource_reference(&ib
.buffer
, NULL
);
1100 sctx
->b
.num_draw_calls
++;
1101 if (G_0286E8_WAVESIZE(sctx
->spi_tmpring_size
))
1102 sctx
->b
.num_spill_draw_calls
++;
1105 void si_trace_emit(struct si_context
*sctx
)
1107 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
1110 radeon_add_to_buffer_list(&sctx
->b
, &sctx
->b
.gfx
, sctx
->trace_buf
,
1111 RADEON_USAGE_READWRITE
, RADEON_PRIO_TRACE
);
1112 radeon_emit(cs
, PKT3(PKT3_WRITE_DATA
, 3, 0));
1113 radeon_emit(cs
, S_370_DST_SEL(V_370_MEMORY_SYNC
) |
1114 S_370_WR_CONFIRM(1) |
1115 S_370_ENGINE_SEL(V_370_ME
));
1116 radeon_emit(cs
, sctx
->trace_buf
->gpu_address
);
1117 radeon_emit(cs
, sctx
->trace_buf
->gpu_address
>> 32);
1118 radeon_emit(cs
, sctx
->trace_id
);
1119 radeon_emit(cs
, PKT3(PKT3_NOP
, 0, 0));
1120 radeon_emit(cs
, SI_ENCODE_TRACE_POINT(sctx
->trace_id
));