2 * Copyright 2012 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 * Christian König <christian.koenig@amd.com>
28 #include "radeon/r600_cs.h"
32 #include "util/u_index_modify.h"
33 #include "util/u_upload_mgr.h"
34 #include "util/u_prim.h"
38 static unsigned si_conv_pipe_prim(unsigned mode
)
40 static const unsigned prim_conv
[] = {
41 [PIPE_PRIM_POINTS
] = V_008958_DI_PT_POINTLIST
,
42 [PIPE_PRIM_LINES
] = V_008958_DI_PT_LINELIST
,
43 [PIPE_PRIM_LINE_LOOP
] = V_008958_DI_PT_LINELOOP
,
44 [PIPE_PRIM_LINE_STRIP
] = V_008958_DI_PT_LINESTRIP
,
45 [PIPE_PRIM_TRIANGLES
] = V_008958_DI_PT_TRILIST
,
46 [PIPE_PRIM_TRIANGLE_STRIP
] = V_008958_DI_PT_TRISTRIP
,
47 [PIPE_PRIM_TRIANGLE_FAN
] = V_008958_DI_PT_TRIFAN
,
48 [PIPE_PRIM_QUADS
] = V_008958_DI_PT_QUADLIST
,
49 [PIPE_PRIM_QUAD_STRIP
] = V_008958_DI_PT_QUADSTRIP
,
50 [PIPE_PRIM_POLYGON
] = V_008958_DI_PT_POLYGON
,
51 [PIPE_PRIM_LINES_ADJACENCY
] = V_008958_DI_PT_LINELIST_ADJ
,
52 [PIPE_PRIM_LINE_STRIP_ADJACENCY
] = V_008958_DI_PT_LINESTRIP_ADJ
,
53 [PIPE_PRIM_TRIANGLES_ADJACENCY
] = V_008958_DI_PT_TRILIST_ADJ
,
54 [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY
] = V_008958_DI_PT_TRISTRIP_ADJ
,
55 [PIPE_PRIM_PATCHES
] = V_008958_DI_PT_PATCH
,
56 [R600_PRIM_RECTANGLE_LIST
] = V_008958_DI_PT_RECTLIST
58 assert(mode
< ARRAY_SIZE(prim_conv
));
59 return prim_conv
[mode
];
62 static unsigned si_conv_prim_to_gs_out(unsigned mode
)
64 static const int prim_conv
[] = {
65 [PIPE_PRIM_POINTS
] = V_028A6C_OUTPRIM_TYPE_POINTLIST
,
66 [PIPE_PRIM_LINES
] = V_028A6C_OUTPRIM_TYPE_LINESTRIP
,
67 [PIPE_PRIM_LINE_LOOP
] = V_028A6C_OUTPRIM_TYPE_LINESTRIP
,
68 [PIPE_PRIM_LINE_STRIP
] = V_028A6C_OUTPRIM_TYPE_LINESTRIP
,
69 [PIPE_PRIM_TRIANGLES
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
70 [PIPE_PRIM_TRIANGLE_STRIP
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
71 [PIPE_PRIM_TRIANGLE_FAN
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
72 [PIPE_PRIM_QUADS
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
73 [PIPE_PRIM_QUAD_STRIP
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
74 [PIPE_PRIM_POLYGON
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
75 [PIPE_PRIM_LINES_ADJACENCY
] = V_028A6C_OUTPRIM_TYPE_LINESTRIP
,
76 [PIPE_PRIM_LINE_STRIP_ADJACENCY
] = V_028A6C_OUTPRIM_TYPE_LINESTRIP
,
77 [PIPE_PRIM_TRIANGLES_ADJACENCY
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
78 [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
79 [PIPE_PRIM_PATCHES
] = V_028A6C_OUTPRIM_TYPE_POINTLIST
,
80 [R600_PRIM_RECTANGLE_LIST
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
82 assert(mode
< ARRAY_SIZE(prim_conv
));
84 return prim_conv
[mode
];
88 * This calculates the LDS size for tessellation shaders (VS, TCS, TES).
89 * LS.LDS_SIZE is shared by all 3 shader stages.
91 * The information about LDS and other non-compile-time parameters is then
92 * written to userdata SGPRs.
94 static void si_emit_derived_tess_state(struct si_context
*sctx
,
95 const struct pipe_draw_info
*info
,
96 unsigned *num_patches
)
98 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
99 struct si_shader
*ls_current
;
100 struct si_shader_selector
*ls
;
101 /* The TES pointer will only be used for sctx->last_tcs.
102 * It would be wrong to think that TCS = TES. */
103 struct si_shader_selector
*tcs
=
104 sctx
->tcs_shader
.cso
? sctx
->tcs_shader
.cso
: sctx
->tes_shader
.cso
;
105 unsigned tes_sh_base
= sctx
->shader_userdata
.sh_base
[PIPE_SHADER_TESS_EVAL
];
106 unsigned num_tcs_input_cp
= info
->vertices_per_patch
;
107 unsigned num_tcs_output_cp
, num_tcs_inputs
, num_tcs_outputs
;
108 unsigned num_tcs_patch_outputs
;
109 unsigned input_vertex_size
, output_vertex_size
, pervertex_output_patch_size
;
110 unsigned input_patch_size
, output_patch_size
, output_patch0_offset
;
111 unsigned perpatch_output_offset
, lds_size
;
112 unsigned tcs_in_layout
, tcs_out_layout
, tcs_out_offsets
;
113 unsigned offchip_layout
, hardware_lds_size
, ls_hs_config
;
115 /* Since GFX9 has merged LS-HS in the TCS state, set LS = TCS. */
116 if (sctx
->b
.chip_class
>= GFX9
) {
117 if (sctx
->tcs_shader
.cso
)
118 ls_current
= sctx
->tcs_shader
.current
;
120 ls_current
= sctx
->fixed_func_tcs_shader
.current
;
122 ls
= ls_current
->key
.part
.tcs
.ls
;
124 ls_current
= sctx
->vs_shader
.current
;
125 ls
= sctx
->vs_shader
.cso
;
128 if (sctx
->last_ls
== ls_current
&&
129 sctx
->last_tcs
== tcs
&&
130 sctx
->last_tes_sh_base
== tes_sh_base
&&
131 sctx
->last_num_tcs_input_cp
== num_tcs_input_cp
) {
132 *num_patches
= sctx
->last_num_patches
;
136 sctx
->last_ls
= ls_current
;
137 sctx
->last_tcs
= tcs
;
138 sctx
->last_tes_sh_base
= tes_sh_base
;
139 sctx
->last_num_tcs_input_cp
= num_tcs_input_cp
;
141 /* This calculates how shader inputs and outputs among VS, TCS, and TES
142 * are laid out in LDS. */
143 num_tcs_inputs
= util_last_bit64(ls
->outputs_written
);
145 if (sctx
->tcs_shader
.cso
) {
146 num_tcs_outputs
= util_last_bit64(tcs
->outputs_written
);
147 num_tcs_output_cp
= tcs
->info
.properties
[TGSI_PROPERTY_TCS_VERTICES_OUT
];
148 num_tcs_patch_outputs
= util_last_bit64(tcs
->patch_outputs_written
);
150 /* No TCS. Route varyings from LS to TES. */
151 num_tcs_outputs
= num_tcs_inputs
;
152 num_tcs_output_cp
= num_tcs_input_cp
;
153 num_tcs_patch_outputs
= 2; /* TESSINNER + TESSOUTER */
156 input_vertex_size
= num_tcs_inputs
* 16;
157 output_vertex_size
= num_tcs_outputs
* 16;
159 input_patch_size
= num_tcs_input_cp
* input_vertex_size
;
161 pervertex_output_patch_size
= num_tcs_output_cp
* output_vertex_size
;
162 output_patch_size
= pervertex_output_patch_size
+ num_tcs_patch_outputs
* 16;
164 /* Ensure that we only need one wave per SIMD so we don't need to check
165 * resource usage. Also ensures that the number of tcs in and out
166 * vertices per threadgroup are at most 256.
168 *num_patches
= 64 / MAX2(num_tcs_input_cp
, num_tcs_output_cp
) * 4;
170 /* Make sure that the data fits in LDS. This assumes the shaders only
171 * use LDS for the inputs and outputs.
173 * While CIK can use 64K per threadgroup, there is a hang on Stoney
174 * with 2 CUs if we use more than 32K. The closed Vulkan driver also
175 * uses 32K at most on all GCN chips.
177 hardware_lds_size
= 32768;
178 *num_patches
= MIN2(*num_patches
, hardware_lds_size
/ (input_patch_size
+
181 /* Make sure the output data fits in the offchip buffer */
182 *num_patches
= MIN2(*num_patches
,
183 (sctx
->screen
->tess_offchip_block_dw_size
* 4) /
186 /* Not necessary for correctness, but improves performance. The
187 * specific value is taken from the proprietary driver.
189 *num_patches
= MIN2(*num_patches
, 40);
191 if (sctx
->b
.chip_class
== SI
) {
192 /* SI bug workaround, related to power management. Limit LS-HS
193 * threadgroups to only one wave.
195 unsigned one_wave
= 64 / MAX2(num_tcs_input_cp
, num_tcs_output_cp
);
196 *num_patches
= MIN2(*num_patches
, one_wave
);
198 if (sctx
->screen
->b
.info
.max_se
== 1) {
199 /* The VGT HS block increments the patch ID unconditionally
200 * within a single threadgroup. This results in incorrect
201 * patch IDs when instanced draws are used.
203 * The intended solution is to restrict threadgroups to
204 * a single instance by setting SWITCH_ON_EOI, which
205 * should cause IA to split instances up. However, this
206 * doesn't work correctly on SI when there is no other
213 sctx
->last_num_patches
= *num_patches
;
215 output_patch0_offset
= input_patch_size
* *num_patches
;
216 perpatch_output_offset
= output_patch0_offset
+ pervertex_output_patch_size
;
218 /* Compute userdata SGPRs. */
219 assert(((input_vertex_size
/ 4) & ~0xff) == 0);
220 assert(((output_vertex_size
/ 4) & ~0xff) == 0);
221 assert(((input_patch_size
/ 4) & ~0x1fff) == 0);
222 assert(((output_patch_size
/ 4) & ~0x1fff) == 0);
223 assert(((output_patch0_offset
/ 16) & ~0xffff) == 0);
224 assert(((perpatch_output_offset
/ 16) & ~0xffff) == 0);
225 assert(num_tcs_input_cp
<= 32);
226 assert(num_tcs_output_cp
<= 32);
228 tcs_in_layout
= S_VS_STATE_LS_OUT_PATCH_SIZE(input_patch_size
/ 4) |
229 S_VS_STATE_LS_OUT_VERTEX_SIZE(input_vertex_size
/ 4);
230 tcs_out_layout
= (output_patch_size
/ 4) |
231 ((output_vertex_size
/ 4) << 13);
232 tcs_out_offsets
= (output_patch0_offset
/ 16) |
233 ((perpatch_output_offset
/ 16) << 16);
234 offchip_layout
= *num_patches
|
235 (num_tcs_output_cp
<< 6) |
236 (pervertex_output_patch_size
* *num_patches
<< 12);
238 /* Compute the LDS size. */
239 lds_size
= output_patch0_offset
+ output_patch_size
* *num_patches
;
241 if (sctx
->b
.chip_class
>= CIK
) {
242 assert(lds_size
<= 65536);
243 lds_size
= align(lds_size
, 512) / 512;
245 assert(lds_size
<= 32768);
246 lds_size
= align(lds_size
, 256) / 256;
249 /* Set SI_SGPR_VS_STATE_BITS. */
250 sctx
->current_vs_state
&= C_VS_STATE_LS_OUT_PATCH_SIZE
&
251 C_VS_STATE_LS_OUT_VERTEX_SIZE
;
252 sctx
->current_vs_state
|= tcs_in_layout
;
254 if (sctx
->b
.chip_class
>= GFX9
) {
255 unsigned hs_rsrc2
= ls_current
->config
.rsrc2
|
256 S_00B42C_LDS_SIZE(lds_size
);
258 radeon_set_sh_reg(cs
, R_00B42C_SPI_SHADER_PGM_RSRC2_HS
, hs_rsrc2
);
260 /* Set userdata SGPRs for merged LS-HS. */
261 radeon_set_sh_reg_seq(cs
,
262 R_00B430_SPI_SHADER_USER_DATA_LS_0
+
263 GFX9_SGPR_TCS_OFFCHIP_LAYOUT
* 4, 3);
264 radeon_emit(cs
, offchip_layout
);
265 radeon_emit(cs
, tcs_out_offsets
);
266 radeon_emit(cs
, tcs_out_layout
| (num_tcs_input_cp
<< 26));
268 unsigned ls_rsrc2
= ls_current
->config
.rsrc2
;
270 si_multiwave_lds_size_workaround(sctx
->screen
, &lds_size
);
271 ls_rsrc2
|= S_00B52C_LDS_SIZE(lds_size
);
273 /* Due to a hw bug, RSRC2_LS must be written twice with another
274 * LS register written in between. */
275 if (sctx
->b
.chip_class
== CIK
&& sctx
->b
.family
!= CHIP_HAWAII
)
276 radeon_set_sh_reg(cs
, R_00B52C_SPI_SHADER_PGM_RSRC2_LS
, ls_rsrc2
);
277 radeon_set_sh_reg_seq(cs
, R_00B528_SPI_SHADER_PGM_RSRC1_LS
, 2);
278 radeon_emit(cs
, ls_current
->config
.rsrc1
);
279 radeon_emit(cs
, ls_rsrc2
);
281 /* Set userdata SGPRs for TCS. */
282 radeon_set_sh_reg_seq(cs
,
283 R_00B430_SPI_SHADER_USER_DATA_HS_0
+ GFX6_SGPR_TCS_OFFCHIP_LAYOUT
* 4, 4);
284 radeon_emit(cs
, offchip_layout
);
285 radeon_emit(cs
, tcs_out_offsets
);
286 radeon_emit(cs
, tcs_out_layout
| (num_tcs_input_cp
<< 26));
287 radeon_emit(cs
, tcs_in_layout
);
290 /* Set userdata SGPRs for TES. */
291 radeon_set_sh_reg_seq(cs
, tes_sh_base
+ SI_SGPR_TES_OFFCHIP_LAYOUT
* 4, 2);
292 radeon_emit(cs
, offchip_layout
);
293 radeon_emit(cs
, r600_resource(sctx
->tess_offchip_ring
)->gpu_address
>> 16);
295 ls_hs_config
= S_028B58_NUM_PATCHES(*num_patches
) |
296 S_028B58_HS_NUM_INPUT_CP(num_tcs_input_cp
) |
297 S_028B58_HS_NUM_OUTPUT_CP(num_tcs_output_cp
);
299 if (sctx
->b
.chip_class
>= CIK
)
300 radeon_set_context_reg_idx(cs
, R_028B58_VGT_LS_HS_CONFIG
, 2,
303 radeon_set_context_reg(cs
, R_028B58_VGT_LS_HS_CONFIG
,
307 static unsigned si_num_prims_for_vertices(const struct pipe_draw_info
*info
)
309 switch (info
->mode
) {
310 case PIPE_PRIM_PATCHES
:
311 return info
->count
/ info
->vertices_per_patch
;
312 case R600_PRIM_RECTANGLE_LIST
:
313 return info
->count
/ 3;
315 return u_prims_for_vertices(info
->mode
, info
->count
);
320 si_get_init_multi_vgt_param(struct si_screen
*sscreen
,
321 union si_vgt_param_key
*key
)
323 STATIC_ASSERT(sizeof(union si_vgt_param_key
) == 4);
324 unsigned max_primgroup_in_wave
= 2;
326 /* SWITCH_ON_EOP(0) is always preferable. */
327 bool wd_switch_on_eop
= false;
328 bool ia_switch_on_eop
= false;
329 bool ia_switch_on_eoi
= false;
330 bool partial_vs_wave
= false;
331 bool partial_es_wave
= false;
333 if (key
->u
.uses_tess
) {
334 /* SWITCH_ON_EOI must be set if PrimID is used. */
335 if (key
->u
.tess_uses_prim_id
)
336 ia_switch_on_eoi
= true;
338 /* Bug with tessellation and GS on Bonaire and older 2 SE chips. */
339 if ((sscreen
->b
.family
== CHIP_TAHITI
||
340 sscreen
->b
.family
== CHIP_PITCAIRN
||
341 sscreen
->b
.family
== CHIP_BONAIRE
) &&
343 partial_vs_wave
= true;
345 /* Needed for 028B6C_DISTRIBUTION_MODE != 0 */
346 if (sscreen
->has_distributed_tess
) {
347 if (key
->u
.uses_gs
) {
348 if (sscreen
->b
.chip_class
<= VI
)
349 partial_es_wave
= true;
351 /* GPU hang workaround. */
352 if (sscreen
->b
.family
== CHIP_TONGA
||
353 sscreen
->b
.family
== CHIP_FIJI
||
354 sscreen
->b
.family
== CHIP_POLARIS10
||
355 sscreen
->b
.family
== CHIP_POLARIS11
||
356 sscreen
->b
.family
== CHIP_POLARIS12
)
357 partial_vs_wave
= true;
359 partial_vs_wave
= true;
364 /* This is a hardware requirement. */
365 if (key
->u
.line_stipple_enabled
||
366 (sscreen
->b
.debug_flags
& DBG_SWITCH_ON_EOP
)) {
367 ia_switch_on_eop
= true;
368 wd_switch_on_eop
= true;
371 if (sscreen
->b
.chip_class
>= CIK
) {
372 /* WD_SWITCH_ON_EOP has no effect on GPUs with less than
373 * 4 shader engines. Set 1 to pass the assertion below.
374 * The other cases are hardware requirements.
376 * Polaris supports primitive restart with WD_SWITCH_ON_EOP=0
377 * for points, line strips, and tri strips.
379 if (sscreen
->b
.info
.max_se
< 4 ||
380 key
->u
.prim
== PIPE_PRIM_POLYGON
||
381 key
->u
.prim
== PIPE_PRIM_LINE_LOOP
||
382 key
->u
.prim
== PIPE_PRIM_TRIANGLE_FAN
||
383 key
->u
.prim
== PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY
||
384 (key
->u
.primitive_restart
&&
385 (sscreen
->b
.family
< CHIP_POLARIS10
||
386 (key
->u
.prim
!= PIPE_PRIM_POINTS
&&
387 key
->u
.prim
!= PIPE_PRIM_LINE_STRIP
&&
388 key
->u
.prim
!= PIPE_PRIM_TRIANGLE_STRIP
))) ||
389 key
->u
.count_from_stream_output
)
390 wd_switch_on_eop
= true;
392 /* Hawaii hangs if instancing is enabled and WD_SWITCH_ON_EOP is 0.
393 * We don't know that for indirect drawing, so treat it as
394 * always problematic. */
395 if (sscreen
->b
.family
== CHIP_HAWAII
&&
396 key
->u
.uses_instancing
)
397 wd_switch_on_eop
= true;
399 /* Performance recommendation for 4 SE Gfx7-8 parts if
400 * instances are smaller than a primgroup.
401 * Assume indirect draws always use small instances.
402 * This is needed for good VS wave utilization.
404 if (sscreen
->b
.chip_class
<= VI
&&
405 sscreen
->b
.info
.max_se
== 4 &&
406 key
->u
.multi_instances_smaller_than_primgroup
)
407 wd_switch_on_eop
= true;
409 /* Required on CIK and later. */
410 if (sscreen
->b
.info
.max_se
> 2 && !wd_switch_on_eop
)
411 ia_switch_on_eoi
= true;
413 /* Required by Hawaii and, for some special cases, by VI. */
414 if (ia_switch_on_eoi
&&
415 (sscreen
->b
.family
== CHIP_HAWAII
||
416 (sscreen
->b
.chip_class
== VI
&&
417 (key
->u
.uses_gs
|| max_primgroup_in_wave
!= 2))))
418 partial_vs_wave
= true;
420 /* Instancing bug on Bonaire. */
421 if (sscreen
->b
.family
== CHIP_BONAIRE
&& ia_switch_on_eoi
&&
422 key
->u
.uses_instancing
)
423 partial_vs_wave
= true;
425 /* If the WD switch is false, the IA switch must be false too. */
426 assert(wd_switch_on_eop
|| !ia_switch_on_eop
);
429 /* If SWITCH_ON_EOI is set, PARTIAL_ES_WAVE must be set too. */
430 if (sscreen
->b
.chip_class
<= VI
&& ia_switch_on_eoi
)
431 partial_es_wave
= true;
433 return S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop
) |
434 S_028AA8_SWITCH_ON_EOI(ia_switch_on_eoi
) |
435 S_028AA8_PARTIAL_VS_WAVE_ON(partial_vs_wave
) |
436 S_028AA8_PARTIAL_ES_WAVE_ON(partial_es_wave
) |
437 S_028AA8_WD_SWITCH_ON_EOP(sscreen
->b
.chip_class
>= CIK
? wd_switch_on_eop
: 0) |
438 /* The following field was moved to VGT_SHADER_STAGES_EN in GFX9. */
439 S_028AA8_MAX_PRIMGRP_IN_WAVE(sscreen
->b
.chip_class
== VI
?
440 max_primgroup_in_wave
: 0) |
441 S_030960_EN_INST_OPT_BASIC(sscreen
->b
.chip_class
>= GFX9
) |
442 S_030960_EN_INST_OPT_ADV(sscreen
->b
.chip_class
>= GFX9
);
445 void si_init_ia_multi_vgt_param_table(struct si_context
*sctx
)
447 for (int prim
= 0; prim
<= R600_PRIM_RECTANGLE_LIST
; prim
++)
448 for (int uses_instancing
= 0; uses_instancing
< 2; uses_instancing
++)
449 for (int multi_instances
= 0; multi_instances
< 2; multi_instances
++)
450 for (int primitive_restart
= 0; primitive_restart
< 2; primitive_restart
++)
451 for (int count_from_so
= 0; count_from_so
< 2; count_from_so
++)
452 for (int line_stipple
= 0; line_stipple
< 2; line_stipple
++)
453 for (int uses_tess
= 0; uses_tess
< 2; uses_tess
++)
454 for (int tess_uses_primid
= 0; tess_uses_primid
< 2; tess_uses_primid
++)
455 for (int uses_gs
= 0; uses_gs
< 2; uses_gs
++) {
456 union si_vgt_param_key key
;
460 key
.u
.uses_instancing
= uses_instancing
;
461 key
.u
.multi_instances_smaller_than_primgroup
= multi_instances
;
462 key
.u
.primitive_restart
= primitive_restart
;
463 key
.u
.count_from_stream_output
= count_from_so
;
464 key
.u
.line_stipple_enabled
= line_stipple
;
465 key
.u
.uses_tess
= uses_tess
;
466 key
.u
.tess_uses_prim_id
= tess_uses_primid
;
467 key
.u
.uses_gs
= uses_gs
;
469 sctx
->ia_multi_vgt_param
[key
.index
] =
470 si_get_init_multi_vgt_param(sctx
->screen
, &key
);
474 static unsigned si_get_ia_multi_vgt_param(struct si_context
*sctx
,
475 const struct pipe_draw_info
*info
,
476 unsigned num_patches
)
478 union si_vgt_param_key key
= sctx
->ia_multi_vgt_param_key
;
479 unsigned primgroup_size
;
480 unsigned ia_multi_vgt_param
;
482 if (sctx
->tes_shader
.cso
) {
483 primgroup_size
= num_patches
; /* must be a multiple of NUM_PATCHES */
484 } else if (sctx
->gs_shader
.cso
) {
485 primgroup_size
= 64; /* recommended with a GS */
487 primgroup_size
= 128; /* recommended without a GS and tess */
490 key
.u
.prim
= info
->mode
;
491 key
.u
.uses_instancing
= info
->indirect
|| info
->instance_count
> 1;
492 key
.u
.multi_instances_smaller_than_primgroup
=
494 (info
->instance_count
> 1 &&
495 (info
->count_from_stream_output
||
496 si_num_prims_for_vertices(info
) < primgroup_size
));
497 key
.u
.primitive_restart
= info
->primitive_restart
;
498 key
.u
.count_from_stream_output
= info
->count_from_stream_output
!= NULL
;
500 ia_multi_vgt_param
= sctx
->ia_multi_vgt_param
[key
.index
] |
501 S_028AA8_PRIMGROUP_SIZE(primgroup_size
- 1);
503 if (sctx
->gs_shader
.cso
) {
504 /* GS requirement. */
505 if (sctx
->b
.chip_class
<= VI
&&
506 SI_GS_PER_ES
/ primgroup_size
>= sctx
->screen
->gs_table_depth
- 3)
507 ia_multi_vgt_param
|= S_028AA8_PARTIAL_ES_WAVE_ON(1);
509 /* GS hw bug with single-primitive instances and SWITCH_ON_EOI.
510 * The hw doc says all multi-SE chips are affected, but Vulkan
511 * only applies it to Hawaii. Do what Vulkan does.
513 if (sctx
->b
.family
== CHIP_HAWAII
&&
514 G_028AA8_SWITCH_ON_EOI(ia_multi_vgt_param
) &&
516 (info
->instance_count
> 1 &&
517 (info
->count_from_stream_output
||
518 si_num_prims_for_vertices(info
) <= 1))))
519 sctx
->b
.flags
|= SI_CONTEXT_VGT_FLUSH
;
522 return ia_multi_vgt_param
;
525 /* rast_prim is the primitive type after GS. */
526 static void si_emit_rasterizer_prim_state(struct si_context
*sctx
)
528 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
529 enum pipe_prim_type rast_prim
= sctx
->current_rast_prim
;
530 struct si_state_rasterizer
*rs
= sctx
->emitted
.named
.rasterizer
;
532 /* Skip this if not rendering lines. */
533 if (rast_prim
!= PIPE_PRIM_LINES
&&
534 rast_prim
!= PIPE_PRIM_LINE_LOOP
&&
535 rast_prim
!= PIPE_PRIM_LINE_STRIP
&&
536 rast_prim
!= PIPE_PRIM_LINES_ADJACENCY
&&
537 rast_prim
!= PIPE_PRIM_LINE_STRIP_ADJACENCY
)
540 if (rast_prim
== sctx
->last_rast_prim
&&
541 rs
->pa_sc_line_stipple
== sctx
->last_sc_line_stipple
)
544 /* For lines, reset the stipple pattern at each primitive. Otherwise,
545 * reset the stipple pattern at each packet (line strips, line loops).
547 radeon_set_context_reg(cs
, R_028A0C_PA_SC_LINE_STIPPLE
,
548 rs
->pa_sc_line_stipple
|
549 S_028A0C_AUTO_RESET_CNTL(rast_prim
== PIPE_PRIM_LINES
? 1 : 2));
551 sctx
->last_rast_prim
= rast_prim
;
552 sctx
->last_sc_line_stipple
= rs
->pa_sc_line_stipple
;
555 static void si_emit_vs_state(struct si_context
*sctx
,
556 const struct pipe_draw_info
*info
)
558 sctx
->current_vs_state
&= C_VS_STATE_INDEXED
;
559 sctx
->current_vs_state
|= S_VS_STATE_INDEXED(!!info
->index_size
);
561 if (sctx
->current_vs_state
!= sctx
->last_vs_state
) {
562 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
564 radeon_set_sh_reg(cs
,
565 sctx
->shader_userdata
.sh_base
[PIPE_SHADER_VERTEX
] +
566 SI_SGPR_VS_STATE_BITS
* 4,
567 sctx
->current_vs_state
);
569 sctx
->last_vs_state
= sctx
->current_vs_state
;
573 static void si_emit_draw_registers(struct si_context
*sctx
,
574 const struct pipe_draw_info
*info
,
575 unsigned num_patches
)
577 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
578 unsigned prim
= si_conv_pipe_prim(info
->mode
);
579 unsigned gs_out_prim
= si_conv_prim_to_gs_out(sctx
->current_rast_prim
);
580 unsigned ia_multi_vgt_param
;
582 ia_multi_vgt_param
= si_get_ia_multi_vgt_param(sctx
, info
, num_patches
);
585 if (ia_multi_vgt_param
!= sctx
->last_multi_vgt_param
) {
586 if (sctx
->b
.chip_class
>= GFX9
)
587 radeon_set_uconfig_reg_idx(cs
, R_030960_IA_MULTI_VGT_PARAM
, 4, ia_multi_vgt_param
);
588 else if (sctx
->b
.chip_class
>= CIK
)
589 radeon_set_context_reg_idx(cs
, R_028AA8_IA_MULTI_VGT_PARAM
, 1, ia_multi_vgt_param
);
591 radeon_set_context_reg(cs
, R_028AA8_IA_MULTI_VGT_PARAM
, ia_multi_vgt_param
);
593 sctx
->last_multi_vgt_param
= ia_multi_vgt_param
;
595 if (prim
!= sctx
->last_prim
) {
596 if (sctx
->b
.chip_class
>= CIK
)
597 radeon_set_uconfig_reg_idx(cs
, R_030908_VGT_PRIMITIVE_TYPE
, 1, prim
);
599 radeon_set_config_reg(cs
, R_008958_VGT_PRIMITIVE_TYPE
, prim
);
601 sctx
->last_prim
= prim
;
604 if (gs_out_prim
!= sctx
->last_gs_out_prim
) {
605 radeon_set_context_reg(cs
, R_028A6C_VGT_GS_OUT_PRIM_TYPE
, gs_out_prim
);
606 sctx
->last_gs_out_prim
= gs_out_prim
;
609 /* Primitive restart. */
610 if (info
->primitive_restart
!= sctx
->last_primitive_restart_en
) {
611 if (sctx
->b
.chip_class
>= GFX9
)
612 radeon_set_uconfig_reg(cs
, R_03092C_VGT_MULTI_PRIM_IB_RESET_EN
,
613 info
->primitive_restart
);
615 radeon_set_context_reg(cs
, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN
,
616 info
->primitive_restart
);
618 sctx
->last_primitive_restart_en
= info
->primitive_restart
;
621 if (info
->primitive_restart
&&
622 (info
->restart_index
!= sctx
->last_restart_index
||
623 sctx
->last_restart_index
== SI_RESTART_INDEX_UNKNOWN
)) {
624 radeon_set_context_reg(cs
, R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX
,
625 info
->restart_index
);
626 sctx
->last_restart_index
= info
->restart_index
;
630 static void si_emit_draw_packets(struct si_context
*sctx
,
631 const struct pipe_draw_info
*info
,
632 struct pipe_resource
*indexbuf
,
634 unsigned index_offset
)
636 struct pipe_draw_indirect_info
*indirect
= info
->indirect
;
637 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
638 unsigned sh_base_reg
= sctx
->shader_userdata
.sh_base
[PIPE_SHADER_VERTEX
];
639 bool render_cond_bit
= sctx
->b
.render_cond
&& !sctx
->b
.render_cond_force_off
;
640 uint32_t index_max_size
= 0;
641 uint64_t index_va
= 0;
643 if (info
->count_from_stream_output
) {
644 struct r600_so_target
*t
=
645 (struct r600_so_target
*)info
->count_from_stream_output
;
646 uint64_t va
= t
->buf_filled_size
->gpu_address
+
647 t
->buf_filled_size_offset
;
649 radeon_set_context_reg(cs
, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE
,
652 radeon_emit(cs
, PKT3(PKT3_COPY_DATA
, 4, 0));
653 radeon_emit(cs
, COPY_DATA_SRC_SEL(COPY_DATA_MEM
) |
654 COPY_DATA_DST_SEL(COPY_DATA_REG
) |
655 COPY_DATA_WR_CONFIRM
);
656 radeon_emit(cs
, va
); /* src address lo */
657 radeon_emit(cs
, va
>> 32); /* src address hi */
658 radeon_emit(cs
, R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE
>> 2);
659 radeon_emit(cs
, 0); /* unused */
661 radeon_add_to_buffer_list(&sctx
->b
, &sctx
->b
.gfx
,
662 t
->buf_filled_size
, RADEON_USAGE_READ
,
663 RADEON_PRIO_SO_FILLED_SIZE
);
668 if (index_size
!= sctx
->last_index_size
) {
672 switch (index_size
) {
674 index_type
= V_028A7C_VGT_INDEX_8
;
677 index_type
= V_028A7C_VGT_INDEX_16
|
678 (SI_BIG_ENDIAN
&& sctx
->b
.chip_class
<= CIK
?
679 V_028A7C_VGT_DMA_SWAP_16_BIT
: 0);
682 index_type
= V_028A7C_VGT_INDEX_32
|
683 (SI_BIG_ENDIAN
&& sctx
->b
.chip_class
<= CIK
?
684 V_028A7C_VGT_DMA_SWAP_32_BIT
: 0);
687 assert(!"unreachable");
691 if (sctx
->b
.chip_class
>= GFX9
) {
692 radeon_set_uconfig_reg_idx(cs
, R_03090C_VGT_INDEX_TYPE
,
695 radeon_emit(cs
, PKT3(PKT3_INDEX_TYPE
, 0, 0));
696 radeon_emit(cs
, index_type
);
699 sctx
->last_index_size
= index_size
;
702 index_max_size
= (indexbuf
->width0
- index_offset
) /
704 index_va
= r600_resource(indexbuf
)->gpu_address
+ index_offset
;
706 radeon_add_to_buffer_list(&sctx
->b
, &sctx
->b
.gfx
,
707 (struct r600_resource
*)indexbuf
,
708 RADEON_USAGE_READ
, RADEON_PRIO_INDEX_BUFFER
);
710 /* On CI and later, non-indexed draws overwrite VGT_INDEX_TYPE,
711 * so the state must be re-emitted before the next indexed draw.
713 if (sctx
->b
.chip_class
>= CIK
)
714 sctx
->last_index_size
= -1;
718 uint64_t indirect_va
= r600_resource(indirect
->buffer
)->gpu_address
;
720 assert(indirect_va
% 8 == 0);
722 si_invalidate_draw_sh_constants(sctx
);
724 radeon_emit(cs
, PKT3(PKT3_SET_BASE
, 2, 0));
726 radeon_emit(cs
, indirect_va
);
727 radeon_emit(cs
, indirect_va
>> 32);
729 radeon_add_to_buffer_list(&sctx
->b
, &sctx
->b
.gfx
,
730 (struct r600_resource
*)indirect
->buffer
,
731 RADEON_USAGE_READ
, RADEON_PRIO_DRAW_INDIRECT
);
733 unsigned di_src_sel
= index_size
? V_0287F0_DI_SRC_SEL_DMA
734 : V_0287F0_DI_SRC_SEL_AUTO_INDEX
;
736 assert(indirect
->offset
% 4 == 0);
739 radeon_emit(cs
, PKT3(PKT3_INDEX_BASE
, 1, 0));
740 radeon_emit(cs
, index_va
);
741 radeon_emit(cs
, index_va
>> 32);
743 radeon_emit(cs
, PKT3(PKT3_INDEX_BUFFER_SIZE
, 0, 0));
744 radeon_emit(cs
, index_max_size
);
747 if (!sctx
->screen
->has_draw_indirect_multi
) {
748 radeon_emit(cs
, PKT3(index_size
? PKT3_DRAW_INDEX_INDIRECT
749 : PKT3_DRAW_INDIRECT
,
750 3, render_cond_bit
));
751 radeon_emit(cs
, indirect
->offset
);
752 radeon_emit(cs
, (sh_base_reg
+ SI_SGPR_BASE_VERTEX
* 4 - SI_SH_REG_OFFSET
) >> 2);
753 radeon_emit(cs
, (sh_base_reg
+ SI_SGPR_START_INSTANCE
* 4 - SI_SH_REG_OFFSET
) >> 2);
754 radeon_emit(cs
, di_src_sel
);
756 uint64_t count_va
= 0;
758 if (indirect
->indirect_draw_count
) {
759 struct r600_resource
*params_buf
=
760 (struct r600_resource
*)indirect
->indirect_draw_count
;
762 radeon_add_to_buffer_list(
763 &sctx
->b
, &sctx
->b
.gfx
, params_buf
,
764 RADEON_USAGE_READ
, RADEON_PRIO_DRAW_INDIRECT
);
766 count_va
= params_buf
->gpu_address
+ indirect
->indirect_draw_count_offset
;
769 radeon_emit(cs
, PKT3(index_size
? PKT3_DRAW_INDEX_INDIRECT_MULTI
:
770 PKT3_DRAW_INDIRECT_MULTI
,
771 8, render_cond_bit
));
772 radeon_emit(cs
, indirect
->offset
);
773 radeon_emit(cs
, (sh_base_reg
+ SI_SGPR_BASE_VERTEX
* 4 - SI_SH_REG_OFFSET
) >> 2);
774 radeon_emit(cs
, (sh_base_reg
+ SI_SGPR_START_INSTANCE
* 4 - SI_SH_REG_OFFSET
) >> 2);
775 radeon_emit(cs
, ((sh_base_reg
+ SI_SGPR_DRAWID
* 4 - SI_SH_REG_OFFSET
) >> 2) |
776 S_2C3_DRAW_INDEX_ENABLE(1) |
777 S_2C3_COUNT_INDIRECT_ENABLE(!!indirect
->indirect_draw_count
));
778 radeon_emit(cs
, indirect
->draw_count
);
779 radeon_emit(cs
, count_va
);
780 radeon_emit(cs
, count_va
>> 32);
781 radeon_emit(cs
, indirect
->stride
);
782 radeon_emit(cs
, di_src_sel
);
787 radeon_emit(cs
, PKT3(PKT3_NUM_INSTANCES
, 0, 0));
788 radeon_emit(cs
, info
->instance_count
);
790 /* Base vertex and start instance. */
791 base_vertex
= index_size
? info
->index_bias
: info
->start
;
793 if (base_vertex
!= sctx
->last_base_vertex
||
794 sctx
->last_base_vertex
== SI_BASE_VERTEX_UNKNOWN
||
795 info
->start_instance
!= sctx
->last_start_instance
||
796 info
->drawid
!= sctx
->last_drawid
||
797 sh_base_reg
!= sctx
->last_sh_base_reg
) {
798 radeon_set_sh_reg_seq(cs
, sh_base_reg
+ SI_SGPR_BASE_VERTEX
* 4, 3);
799 radeon_emit(cs
, base_vertex
);
800 radeon_emit(cs
, info
->start_instance
);
801 radeon_emit(cs
, info
->drawid
);
803 sctx
->last_base_vertex
= base_vertex
;
804 sctx
->last_start_instance
= info
->start_instance
;
805 sctx
->last_drawid
= info
->drawid
;
806 sctx
->last_sh_base_reg
= sh_base_reg
;
810 index_va
+= info
->start
* index_size
;
812 radeon_emit(cs
, PKT3(PKT3_DRAW_INDEX_2
, 4, render_cond_bit
));
813 radeon_emit(cs
, index_max_size
);
814 radeon_emit(cs
, index_va
);
815 radeon_emit(cs
, index_va
>> 32);
816 radeon_emit(cs
, info
->count
);
817 radeon_emit(cs
, V_0287F0_DI_SRC_SEL_DMA
);
819 radeon_emit(cs
, PKT3(PKT3_DRAW_INDEX_AUTO
, 1, render_cond_bit
));
820 radeon_emit(cs
, info
->count
);
821 radeon_emit(cs
, V_0287F0_DI_SRC_SEL_AUTO_INDEX
|
822 S_0287F0_USE_OPAQUE(!!info
->count_from_stream_output
));
827 static void si_emit_surface_sync(struct r600_common_context
*rctx
,
828 unsigned cp_coher_cntl
)
830 struct radeon_winsys_cs
*cs
= rctx
->gfx
.cs
;
832 if (rctx
->chip_class
>= GFX9
) {
833 /* Flush caches and wait for the caches to assert idle. */
834 radeon_emit(cs
, PKT3(PKT3_ACQUIRE_MEM
, 5, 0));
835 radeon_emit(cs
, cp_coher_cntl
); /* CP_COHER_CNTL */
836 radeon_emit(cs
, 0xffffffff); /* CP_COHER_SIZE */
837 radeon_emit(cs
, 0xffffff); /* CP_COHER_SIZE_HI */
838 radeon_emit(cs
, 0); /* CP_COHER_BASE */
839 radeon_emit(cs
, 0); /* CP_COHER_BASE_HI */
840 radeon_emit(cs
, 0x0000000A); /* POLL_INTERVAL */
842 /* ACQUIRE_MEM is only required on a compute ring. */
843 radeon_emit(cs
, PKT3(PKT3_SURFACE_SYNC
, 3, 0));
844 radeon_emit(cs
, cp_coher_cntl
); /* CP_COHER_CNTL */
845 radeon_emit(cs
, 0xffffffff); /* CP_COHER_SIZE */
846 radeon_emit(cs
, 0); /* CP_COHER_BASE */
847 radeon_emit(cs
, 0x0000000A); /* POLL_INTERVAL */
851 void si_emit_cache_flush(struct si_context
*sctx
)
853 struct r600_common_context
*rctx
= &sctx
->b
;
854 struct radeon_winsys_cs
*cs
= rctx
->gfx
.cs
;
855 uint32_t cp_coher_cntl
= 0;
856 uint32_t flush_cb_db
= rctx
->flags
& (SI_CONTEXT_FLUSH_AND_INV_CB
|
857 SI_CONTEXT_FLUSH_AND_INV_DB
);
859 if (rctx
->flags
& (SI_CONTEXT_FLUSH_AND_INV_CB
|
860 SI_CONTEXT_FLUSH_AND_INV_DB
))
861 sctx
->b
.num_fb_cache_flushes
++;
863 /* SI has a bug that it always flushes ICACHE and KCACHE if either
864 * bit is set. An alternative way is to write SQC_CACHES, but that
865 * doesn't seem to work reliably. Since the bug doesn't affect
866 * correctness (it only does more work than necessary) and
867 * the performance impact is likely negligible, there is no plan
868 * to add a workaround for it.
871 if (rctx
->flags
& SI_CONTEXT_INV_ICACHE
)
872 cp_coher_cntl
|= S_0085F0_SH_ICACHE_ACTION_ENA(1);
873 if (rctx
->flags
& SI_CONTEXT_INV_SMEM_L1
)
874 cp_coher_cntl
|= S_0085F0_SH_KCACHE_ACTION_ENA(1);
876 if (rctx
->chip_class
<= VI
) {
877 if (rctx
->flags
& SI_CONTEXT_FLUSH_AND_INV_CB
) {
878 cp_coher_cntl
|= S_0085F0_CB_ACTION_ENA(1) |
879 S_0085F0_CB0_DEST_BASE_ENA(1) |
880 S_0085F0_CB1_DEST_BASE_ENA(1) |
881 S_0085F0_CB2_DEST_BASE_ENA(1) |
882 S_0085F0_CB3_DEST_BASE_ENA(1) |
883 S_0085F0_CB4_DEST_BASE_ENA(1) |
884 S_0085F0_CB5_DEST_BASE_ENA(1) |
885 S_0085F0_CB6_DEST_BASE_ENA(1) |
886 S_0085F0_CB7_DEST_BASE_ENA(1);
888 /* Necessary for DCC */
889 if (rctx
->chip_class
== VI
)
890 r600_gfx_write_event_eop(rctx
, V_028A90_FLUSH_AND_INV_CB_DATA_TS
,
891 0, 0, NULL
, 0, 0, 0);
893 if (rctx
->flags
& SI_CONTEXT_FLUSH_AND_INV_DB
)
894 cp_coher_cntl
|= S_0085F0_DB_ACTION_ENA(1) |
895 S_0085F0_DB_DEST_BASE_ENA(1);
898 if (rctx
->flags
& SI_CONTEXT_FLUSH_AND_INV_CB
) {
899 /* Flush CMASK/FMASK/DCC. SURFACE_SYNC will wait for idle. */
900 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
901 radeon_emit(cs
, EVENT_TYPE(V_028A90_FLUSH_AND_INV_CB_META
) | EVENT_INDEX(0));
903 if (rctx
->flags
& SI_CONTEXT_FLUSH_AND_INV_DB
) {
904 /* Flush HTILE. SURFACE_SYNC will wait for idle. */
905 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
906 radeon_emit(cs
, EVENT_TYPE(V_028A90_FLUSH_AND_INV_DB_META
) | EVENT_INDEX(0));
909 /* Wait for shader engines to go idle.
910 * VS and PS waits are unnecessary if SURFACE_SYNC is going to wait
911 * for everything including CB/DB cache flushes.
914 if (rctx
->flags
& SI_CONTEXT_PS_PARTIAL_FLUSH
) {
915 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
916 radeon_emit(cs
, EVENT_TYPE(V_028A90_PS_PARTIAL_FLUSH
) | EVENT_INDEX(4));
917 /* Only count explicit shader flushes, not implicit ones
918 * done by SURFACE_SYNC.
920 rctx
->num_vs_flushes
++;
921 rctx
->num_ps_flushes
++;
922 } else if (rctx
->flags
& SI_CONTEXT_VS_PARTIAL_FLUSH
) {
923 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
924 radeon_emit(cs
, EVENT_TYPE(V_028A90_VS_PARTIAL_FLUSH
) | EVENT_INDEX(4));
925 rctx
->num_vs_flushes
++;
929 if (rctx
->flags
& SI_CONTEXT_CS_PARTIAL_FLUSH
&&
930 sctx
->compute_is_busy
) {
931 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
932 radeon_emit(cs
, EVENT_TYPE(V_028A90_CS_PARTIAL_FLUSH
| EVENT_INDEX(4)));
933 rctx
->num_cs_flushes
++;
934 sctx
->compute_is_busy
= false;
937 /* VGT state synchronization. */
938 if (rctx
->flags
& SI_CONTEXT_VGT_FLUSH
) {
939 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
940 radeon_emit(cs
, EVENT_TYPE(V_028A90_VGT_FLUSH
) | EVENT_INDEX(0));
942 if (rctx
->flags
& SI_CONTEXT_VGT_STREAMOUT_SYNC
) {
943 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
944 radeon_emit(cs
, EVENT_TYPE(V_028A90_VGT_STREAMOUT_SYNC
) | EVENT_INDEX(0));
947 /* GFX9: Wait for idle if we're flushing CB or DB. ACQUIRE_MEM doesn't
948 * wait for idle on GFX9. We have to use a TS event.
950 if (sctx
->b
.chip_class
>= GFX9
&& flush_cb_db
) {
951 struct r600_resource
*rbuf
= NULL
;
953 unsigned offset
= 0, tc_flags
, cb_db_event
;
955 /* Set the CB/DB flush event. */
956 switch (flush_cb_db
) {
957 case SI_CONTEXT_FLUSH_AND_INV_CB
:
958 cb_db_event
= V_028A90_FLUSH_AND_INV_CB_DATA_TS
;
960 case SI_CONTEXT_FLUSH_AND_INV_DB
:
961 cb_db_event
= V_028A90_FLUSH_AND_INV_DB_DATA_TS
;
965 cb_db_event
= V_028A90_CACHE_FLUSH_AND_INV_TS_EVENT
;
968 /* TC | TC_WB = invalidate L2 data
969 * TC_MD | TC_WB = invalidate L2 metadata
970 * TC | TC_WB | TC_MD = invalidate L2 data & metadata
972 * The metadata cache must always be invalidated for coherency
973 * between CB/DB and shaders. (metadata = HTILE, CMASK, DCC)
975 * TC must be invalidated on GFX9 only if the CB/DB surface is
976 * not pipe-aligned. If the surface is RB-aligned, it might not
977 * strictly be pipe-aligned since RB alignment takes precendence.
979 tc_flags
= EVENT_TC_WB_ACTION_ENA
|
980 EVENT_TC_MD_ACTION_ENA
;
982 /* Ideally flush TC together with CB/DB. */
983 if (rctx
->flags
& SI_CONTEXT_INV_GLOBAL_L2
) {
984 tc_flags
|= EVENT_TC_ACTION_ENA
|
985 EVENT_TCL1_ACTION_ENA
;
987 /* Clear the flags. */
988 rctx
->flags
&= ~(SI_CONTEXT_INV_GLOBAL_L2
|
989 SI_CONTEXT_WRITEBACK_GLOBAL_L2
|
990 SI_CONTEXT_INV_VMEM_L1
);
993 /* Allocate memory for the fence. */
994 u_suballocator_alloc(rctx
->allocator_zeroed_memory
, 4, 4,
995 &offset
, (struct pipe_resource
**)&rbuf
);
996 va
= rbuf
->gpu_address
+ offset
;
998 r600_gfx_write_event_eop(rctx
, cb_db_event
, tc_flags
, 1,
1000 r600_gfx_wait_fence(rctx
, va
, 1, 0xffffffff);
1003 /* Make sure ME is idle (it executes most packets) before continuing.
1004 * This prevents read-after-write hazards between PFP and ME.
1006 if (cp_coher_cntl
||
1007 (rctx
->flags
& (SI_CONTEXT_CS_PARTIAL_FLUSH
|
1008 SI_CONTEXT_INV_VMEM_L1
|
1009 SI_CONTEXT_INV_GLOBAL_L2
|
1010 SI_CONTEXT_WRITEBACK_GLOBAL_L2
))) {
1011 radeon_emit(cs
, PKT3(PKT3_PFP_SYNC_ME
, 0, 0));
1016 * When one of the CP_COHER_CNTL.DEST_BASE flags is set, SURFACE_SYNC
1017 * waits for idle, so it should be last. SURFACE_SYNC is done in PFP.
1019 * cp_coher_cntl should contain all necessary flags except TC flags
1022 * SI-CIK don't support L2 write-back.
1024 if (rctx
->flags
& SI_CONTEXT_INV_GLOBAL_L2
||
1025 (rctx
->chip_class
<= CIK
&&
1026 (rctx
->flags
& SI_CONTEXT_WRITEBACK_GLOBAL_L2
))) {
1027 /* Invalidate L1 & L2. (L1 is always invalidated on SI)
1028 * WB must be set on VI+ when TC_ACTION is set.
1030 si_emit_surface_sync(rctx
, cp_coher_cntl
|
1031 S_0085F0_TC_ACTION_ENA(1) |
1032 S_0085F0_TCL1_ACTION_ENA(1) |
1033 S_0301F0_TC_WB_ACTION_ENA(rctx
->chip_class
>= VI
));
1035 sctx
->b
.num_L2_invalidates
++;
1037 /* L1 invalidation and L2 writeback must be done separately,
1038 * because both operations can't be done together.
1040 if (rctx
->flags
& SI_CONTEXT_WRITEBACK_GLOBAL_L2
) {
1042 * NC = apply to non-coherent MTYPEs
1043 * (i.e. MTYPE <= 1, which is what we use everywhere)
1045 * WB doesn't work without NC.
1047 si_emit_surface_sync(rctx
, cp_coher_cntl
|
1048 S_0301F0_TC_WB_ACTION_ENA(1) |
1049 S_0301F0_TC_NC_ACTION_ENA(1));
1051 sctx
->b
.num_L2_writebacks
++;
1053 if (rctx
->flags
& SI_CONTEXT_INV_VMEM_L1
) {
1054 /* Invalidate per-CU VMEM L1. */
1055 si_emit_surface_sync(rctx
, cp_coher_cntl
|
1056 S_0085F0_TCL1_ACTION_ENA(1));
1061 /* If TC flushes haven't cleared this... */
1063 si_emit_surface_sync(rctx
, cp_coher_cntl
);
1065 if (rctx
->flags
& R600_CONTEXT_START_PIPELINE_STATS
) {
1066 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
1067 radeon_emit(cs
, EVENT_TYPE(V_028A90_PIPELINESTAT_START
) |
1069 } else if (rctx
->flags
& R600_CONTEXT_STOP_PIPELINE_STATS
) {
1070 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
1071 radeon_emit(cs
, EVENT_TYPE(V_028A90_PIPELINESTAT_STOP
) |
1078 static void si_get_draw_start_count(struct si_context
*sctx
,
1079 const struct pipe_draw_info
*info
,
1080 unsigned *start
, unsigned *count
)
1082 struct pipe_draw_indirect_info
*indirect
= info
->indirect
;
1085 unsigned indirect_count
;
1086 struct pipe_transfer
*transfer
;
1087 unsigned begin
, end
;
1091 if (indirect
->indirect_draw_count
) {
1092 data
= pipe_buffer_map_range(&sctx
->b
.b
,
1093 indirect
->indirect_draw_count
,
1094 indirect
->indirect_draw_count_offset
,
1096 PIPE_TRANSFER_READ
, &transfer
);
1098 indirect_count
= *data
;
1100 pipe_buffer_unmap(&sctx
->b
.b
, transfer
);
1102 indirect_count
= indirect
->draw_count
;
1105 if (!indirect_count
) {
1106 *start
= *count
= 0;
1110 map_size
= (indirect_count
- 1) * indirect
->stride
+ 3 * sizeof(unsigned);
1111 data
= pipe_buffer_map_range(&sctx
->b
.b
, indirect
->buffer
,
1112 indirect
->offset
, map_size
,
1113 PIPE_TRANSFER_READ
, &transfer
);
1118 for (unsigned i
= 0; i
< indirect_count
; ++i
) {
1119 unsigned count
= data
[0];
1120 unsigned start
= data
[2];
1123 begin
= MIN2(begin
, start
);
1124 end
= MAX2(end
, start
+ count
);
1127 data
+= indirect
->stride
/ sizeof(unsigned);
1130 pipe_buffer_unmap(&sctx
->b
.b
, transfer
);
1134 *count
= end
- begin
;
1136 *start
= *count
= 0;
1139 *start
= info
->start
;
1140 *count
= info
->count
;
1144 void si_ce_pre_draw_synchronization(struct si_context
*sctx
)
1146 if (sctx
->ce_need_synchronization
) {
1147 radeon_emit(sctx
->ce_ib
, PKT3(PKT3_INCREMENT_CE_COUNTER
, 0, 0));
1148 radeon_emit(sctx
->ce_ib
, 1);
1150 radeon_emit(sctx
->b
.gfx
.cs
, PKT3(PKT3_WAIT_ON_CE_COUNTER
, 0, 0));
1151 radeon_emit(sctx
->b
.gfx
.cs
, 1);
1155 void si_ce_post_draw_synchronization(struct si_context
*sctx
)
1157 if (sctx
->ce_need_synchronization
) {
1158 radeon_emit(sctx
->b
.gfx
.cs
, PKT3(PKT3_INCREMENT_DE_COUNTER
, 0, 0));
1159 radeon_emit(sctx
->b
.gfx
.cs
, 0);
1161 sctx
->ce_need_synchronization
= false;
1165 void si_draw_vbo(struct pipe_context
*ctx
, const struct pipe_draw_info
*info
)
1167 struct si_context
*sctx
= (struct si_context
*)ctx
;
1168 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
1169 struct pipe_resource
*indexbuf
= info
->index
.resource
;
1170 unsigned mask
, dirty_tex_counter
;
1171 enum pipe_prim_type rast_prim
;
1172 unsigned num_patches
= 0;
1173 unsigned index_size
= info
->index_size
;
1174 unsigned index_offset
= info
->indirect
? info
->start
* index_size
: 0;
1176 if (likely(!info
->indirect
)) {
1177 /* SI-CI treat instance_count==0 as instance_count==1. There is
1178 * no workaround for indirect draws, but we can at least skip
1181 if (unlikely(!info
->instance_count
))
1184 /* Handle count == 0. */
1185 if (unlikely(!info
->count
&&
1186 (index_size
|| !info
->count_from_stream_output
)))
1190 if (unlikely(!sctx
->vs_shader
.cso
)) {
1194 if (unlikely(!sctx
->ps_shader
.cso
&& (!rs
|| !rs
->rasterizer_discard
))) {
1198 if (unlikely(!!sctx
->tes_shader
.cso
!= (info
->mode
== PIPE_PRIM_PATCHES
))) {
1203 /* Recompute and re-emit the texture resource states if needed. */
1204 dirty_tex_counter
= p_atomic_read(&sctx
->b
.screen
->dirty_tex_counter
);
1205 if (unlikely(dirty_tex_counter
!= sctx
->b
.last_dirty_tex_counter
)) {
1206 sctx
->b
.last_dirty_tex_counter
= dirty_tex_counter
;
1207 sctx
->framebuffer
.dirty_cbufs
|=
1208 ((1 << sctx
->framebuffer
.state
.nr_cbufs
) - 1);
1209 sctx
->framebuffer
.dirty_zsbuf
= true;
1210 sctx
->framebuffer
.do_update_surf_dirtiness
= true;
1211 si_mark_atom_dirty(sctx
, &sctx
->framebuffer
.atom
);
1212 si_update_all_texture_descriptors(sctx
);
1215 si_decompress_graphics_textures(sctx
);
1217 /* Set the rasterization primitive type.
1219 * This must be done after si_decompress_textures, which can call
1220 * draw_vbo recursively, and before si_update_shaders, which uses
1221 * current_rast_prim for this draw_vbo call. */
1222 if (sctx
->gs_shader
.cso
)
1223 rast_prim
= sctx
->gs_shader
.cso
->gs_output_prim
;
1224 else if (sctx
->tes_shader
.cso
)
1225 rast_prim
= sctx
->tes_shader
.cso
->info
.properties
[TGSI_PROPERTY_TES_PRIM_MODE
];
1227 rast_prim
= info
->mode
;
1229 if (rast_prim
!= sctx
->current_rast_prim
) {
1230 sctx
->current_rast_prim
= rast_prim
;
1231 sctx
->do_update_shaders
= true;
1234 if (sctx
->gs_shader
.cso
) {
1235 /* Determine whether the GS triangle strip adjacency fix should
1236 * be applied. Rotate every other triangle if
1237 * - triangle strips with adjacency are fed to the GS and
1238 * - primitive restart is disabled (the rotation doesn't help
1239 * when the restart occurs after an odd number of triangles).
1241 bool gs_tri_strip_adj_fix
=
1242 !sctx
->tes_shader
.cso
&&
1243 info
->mode
== PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY
&&
1244 !info
->primitive_restart
;
1246 if (gs_tri_strip_adj_fix
!= sctx
->gs_tri_strip_adj_fix
) {
1247 sctx
->gs_tri_strip_adj_fix
= gs_tri_strip_adj_fix
;
1248 sctx
->do_update_shaders
= true;
1252 if (sctx
->do_update_shaders
&& !si_update_shaders(sctx
))
1255 if (!si_upload_graphics_shader_descriptors(sctx
))
1259 /* Translate or upload, if needed. */
1260 /* 8-bit indices are supported on VI. */
1261 if (sctx
->b
.chip_class
<= CIK
&& index_size
== 1) {
1262 unsigned start
, count
, start_offset
, size
, offset
;
1265 si_get_draw_start_count(sctx
, info
, &start
, &count
);
1266 start_offset
= start
* 2;
1270 u_upload_alloc(ctx
->stream_uploader
, start_offset
,
1272 si_optimal_tcc_alignment(sctx
, size
),
1273 &offset
, &indexbuf
, &ptr
);
1277 util_shorten_ubyte_elts_to_userptr(&sctx
->b
.b
, info
, 0, 0,
1278 index_offset
+ start
,
1281 /* info->start will be added by the drawing code */
1282 index_offset
= offset
- start_offset
;
1284 } else if (info
->has_user_indices
) {
1285 unsigned start_offset
;
1287 assert(!info
->indirect
);
1288 start_offset
= info
->start
* index_size
;
1291 u_upload_data(ctx
->stream_uploader
, start_offset
,
1292 info
->count
* index_size
,
1293 sctx
->screen
->b
.info
.tcc_cache_line_size
,
1294 (char*)info
->index
.user
+ start_offset
,
1295 &index_offset
, &indexbuf
);
1299 /* info->start will be added by the drawing code */
1300 index_offset
-= start_offset
;
1301 } else if (sctx
->b
.chip_class
<= CIK
&&
1302 r600_resource(indexbuf
)->TC_L2_dirty
) {
1303 /* VI reads index buffers through TC L2, so it doesn't
1305 sctx
->b
.flags
|= SI_CONTEXT_WRITEBACK_GLOBAL_L2
;
1306 r600_resource(indexbuf
)->TC_L2_dirty
= false;
1310 if (info
->indirect
) {
1311 struct pipe_draw_indirect_info
*indirect
= info
->indirect
;
1313 /* Add the buffer size for memory checking in need_cs_space. */
1314 r600_context_add_resource_size(ctx
, indirect
->buffer
);
1316 if (r600_resource(indirect
->buffer
)->TC_L2_dirty
) {
1317 sctx
->b
.flags
|= SI_CONTEXT_WRITEBACK_GLOBAL_L2
;
1318 r600_resource(indirect
->buffer
)->TC_L2_dirty
= false;
1321 if (indirect
->indirect_draw_count
&&
1322 r600_resource(indirect
->indirect_draw_count
)->TC_L2_dirty
) {
1323 sctx
->b
.flags
|= SI_CONTEXT_WRITEBACK_GLOBAL_L2
;
1324 r600_resource(indirect
->indirect_draw_count
)->TC_L2_dirty
= false;
1328 si_need_cs_space(sctx
);
1330 /* Since we've called r600_context_add_resource_size for vertex buffers,
1331 * this must be called after si_need_cs_space, because we must let
1332 * need_cs_space flush before we add buffers to the buffer list.
1334 if (!si_upload_vertex_buffer_descriptors(sctx
))
1337 /* GFX9 scissor bug workaround. There is also a more efficient but
1338 * more involved alternative workaround. */
1339 if (sctx
->b
.chip_class
== GFX9
&&
1340 si_is_atom_dirty(sctx
, &sctx
->b
.scissors
.atom
))
1341 sctx
->b
.flags
|= SI_CONTEXT_PS_PARTIAL_FLUSH
;
1343 /* Flush caches before the first state atom, which does L2 prefetches. */
1345 si_emit_cache_flush(sctx
);
1347 /* Emit state atoms. */
1348 mask
= sctx
->dirty_atoms
;
1350 struct r600_atom
*atom
= sctx
->atoms
.array
[u_bit_scan(&mask
)];
1352 atom
->emit(&sctx
->b
, atom
);
1354 sctx
->dirty_atoms
= 0;
1357 mask
= sctx
->dirty_states
;
1359 unsigned i
= u_bit_scan(&mask
);
1360 struct si_pm4_state
*state
= sctx
->queued
.array
[i
];
1362 if (!state
|| sctx
->emitted
.array
[i
] == state
)
1365 si_pm4_emit(sctx
, state
);
1366 sctx
->emitted
.array
[i
] = state
;
1368 sctx
->dirty_states
= 0;
1370 si_emit_rasterizer_prim_state(sctx
);
1371 if (sctx
->tes_shader
.cso
)
1372 si_emit_derived_tess_state(sctx
, info
, &num_patches
);
1373 si_emit_vs_state(sctx
, info
);
1374 si_emit_draw_registers(sctx
, info
, num_patches
);
1376 si_ce_pre_draw_synchronization(sctx
);
1377 si_emit_draw_packets(sctx
, info
, indexbuf
, index_size
, index_offset
);
1378 si_ce_post_draw_synchronization(sctx
);
1380 if (sctx
->trace_buf
)
1381 si_trace_emit(sctx
);
1383 /* Workaround for a VGT hang when streamout is enabled.
1384 * It must be done after drawing. */
1385 if ((sctx
->b
.family
== CHIP_HAWAII
||
1386 sctx
->b
.family
== CHIP_TONGA
||
1387 sctx
->b
.family
== CHIP_FIJI
) &&
1388 r600_get_strmout_en(&sctx
->b
)) {
1389 sctx
->b
.flags
|= SI_CONTEXT_VGT_STREAMOUT_SYNC
;
1392 if (sctx
->framebuffer
.do_update_surf_dirtiness
) {
1393 /* Set the depth buffer as dirty. */
1394 if (sctx
->framebuffer
.state
.zsbuf
) {
1395 struct pipe_surface
*surf
= sctx
->framebuffer
.state
.zsbuf
;
1396 struct r600_texture
*rtex
= (struct r600_texture
*)surf
->texture
;
1398 if (!rtex
->tc_compatible_htile
)
1399 rtex
->dirty_level_mask
|= 1 << surf
->u
.tex
.level
;
1401 if (rtex
->surface
.flags
& RADEON_SURF_SBUFFER
)
1402 rtex
->stencil_dirty_level_mask
|= 1 << surf
->u
.tex
.level
;
1404 if (sctx
->framebuffer
.compressed_cb_mask
) {
1405 struct pipe_surface
*surf
;
1406 struct r600_texture
*rtex
;
1407 unsigned mask
= sctx
->framebuffer
.compressed_cb_mask
;
1410 unsigned i
= u_bit_scan(&mask
);
1411 surf
= sctx
->framebuffer
.state
.cbufs
[i
];
1412 rtex
= (struct r600_texture
*)surf
->texture
;
1414 if (rtex
->fmask
.size
)
1415 rtex
->dirty_level_mask
|= 1 << surf
->u
.tex
.level
;
1416 if (rtex
->dcc_gather_statistics
)
1417 rtex
->separate_dcc_dirty
= true;
1420 sctx
->framebuffer
.do_update_surf_dirtiness
= false;
1423 sctx
->b
.num_draw_calls
++;
1424 if (info
->primitive_restart
)
1425 sctx
->b
.num_prim_restart_calls
++;
1426 if (G_0286E8_WAVESIZE(sctx
->spi_tmpring_size
))
1427 sctx
->b
.num_spill_draw_calls
++;
1428 if (index_size
&& indexbuf
!= info
->index
.resource
)
1429 pipe_resource_reference(&indexbuf
, NULL
);
1432 void si_trace_emit(struct si_context
*sctx
)
1434 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
1437 radeon_add_to_buffer_list(&sctx
->b
, &sctx
->b
.gfx
, sctx
->trace_buf
,
1438 RADEON_USAGE_READWRITE
, RADEON_PRIO_TRACE
);
1439 radeon_emit(cs
, PKT3(PKT3_WRITE_DATA
, 3, 0));
1440 radeon_emit(cs
, S_370_DST_SEL(V_370_MEMORY_SYNC
) |
1441 S_370_WR_CONFIRM(1) |
1442 S_370_ENGINE_SEL(V_370_ME
));
1443 radeon_emit(cs
, sctx
->trace_buf
->gpu_address
);
1444 radeon_emit(cs
, sctx
->trace_buf
->gpu_address
>> 32);
1445 radeon_emit(cs
, sctx
->trace_id
);
1446 radeon_emit(cs
, PKT3(PKT3_NOP
, 0, 0));
1447 radeon_emit(cs
, AC_ENCODE_TRACE_POINT(sctx
->trace_id
));