2 * Copyright 2012 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 * Christian König <christian.koenig@amd.com>
28 #include "radeon/r600_cs.h"
31 #include "util/u_index_modify.h"
32 #include "util/u_upload_mgr.h"
33 #include "util/u_prim.h"
37 static unsigned si_conv_pipe_prim(unsigned mode
)
39 static const unsigned prim_conv
[] = {
40 [PIPE_PRIM_POINTS
] = V_008958_DI_PT_POINTLIST
,
41 [PIPE_PRIM_LINES
] = V_008958_DI_PT_LINELIST
,
42 [PIPE_PRIM_LINE_LOOP
] = V_008958_DI_PT_LINELOOP
,
43 [PIPE_PRIM_LINE_STRIP
] = V_008958_DI_PT_LINESTRIP
,
44 [PIPE_PRIM_TRIANGLES
] = V_008958_DI_PT_TRILIST
,
45 [PIPE_PRIM_TRIANGLE_STRIP
] = V_008958_DI_PT_TRISTRIP
,
46 [PIPE_PRIM_TRIANGLE_FAN
] = V_008958_DI_PT_TRIFAN
,
47 [PIPE_PRIM_QUADS
] = V_008958_DI_PT_QUADLIST
,
48 [PIPE_PRIM_QUAD_STRIP
] = V_008958_DI_PT_QUADSTRIP
,
49 [PIPE_PRIM_POLYGON
] = V_008958_DI_PT_POLYGON
,
50 [PIPE_PRIM_LINES_ADJACENCY
] = V_008958_DI_PT_LINELIST_ADJ
,
51 [PIPE_PRIM_LINE_STRIP_ADJACENCY
] = V_008958_DI_PT_LINESTRIP_ADJ
,
52 [PIPE_PRIM_TRIANGLES_ADJACENCY
] = V_008958_DI_PT_TRILIST_ADJ
,
53 [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY
] = V_008958_DI_PT_TRISTRIP_ADJ
,
54 [PIPE_PRIM_PATCHES
] = V_008958_DI_PT_PATCH
,
55 [R600_PRIM_RECTANGLE_LIST
] = V_008958_DI_PT_RECTLIST
57 assert(mode
< ARRAY_SIZE(prim_conv
));
58 return prim_conv
[mode
];
61 static unsigned si_conv_prim_to_gs_out(unsigned mode
)
63 static const int prim_conv
[] = {
64 [PIPE_PRIM_POINTS
] = V_028A6C_OUTPRIM_TYPE_POINTLIST
,
65 [PIPE_PRIM_LINES
] = V_028A6C_OUTPRIM_TYPE_LINESTRIP
,
66 [PIPE_PRIM_LINE_LOOP
] = V_028A6C_OUTPRIM_TYPE_LINESTRIP
,
67 [PIPE_PRIM_LINE_STRIP
] = V_028A6C_OUTPRIM_TYPE_LINESTRIP
,
68 [PIPE_PRIM_TRIANGLES
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
69 [PIPE_PRIM_TRIANGLE_STRIP
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
70 [PIPE_PRIM_TRIANGLE_FAN
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
71 [PIPE_PRIM_QUADS
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
72 [PIPE_PRIM_QUAD_STRIP
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
73 [PIPE_PRIM_POLYGON
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
74 [PIPE_PRIM_LINES_ADJACENCY
] = V_028A6C_OUTPRIM_TYPE_LINESTRIP
,
75 [PIPE_PRIM_LINE_STRIP_ADJACENCY
] = V_028A6C_OUTPRIM_TYPE_LINESTRIP
,
76 [PIPE_PRIM_TRIANGLES_ADJACENCY
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
77 [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
78 [PIPE_PRIM_PATCHES
] = V_028A6C_OUTPRIM_TYPE_POINTLIST
,
79 [R600_PRIM_RECTANGLE_LIST
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
81 assert(mode
< ARRAY_SIZE(prim_conv
));
83 return prim_conv
[mode
];
87 * This calculates the LDS size for tessellation shaders (VS, TCS, TES).
88 * LS.LDS_SIZE is shared by all 3 shader stages.
90 * The information about LDS and other non-compile-time parameters is then
91 * written to userdata SGPRs.
93 static void si_emit_derived_tess_state(struct si_context
*sctx
,
94 const struct pipe_draw_info
*info
,
95 unsigned *num_patches
)
97 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
98 struct si_shader_ctx_state
*ls
= &sctx
->vs_shader
;
99 /* The TES pointer will only be used for sctx->last_tcs.
100 * It would be wrong to think that TCS = TES. */
101 struct si_shader_selector
*tcs
=
102 sctx
->tcs_shader
.cso
? sctx
->tcs_shader
.cso
: sctx
->tes_shader
.cso
;
103 unsigned tes_sh_base
= sctx
->shader_userdata
.sh_base
[PIPE_SHADER_TESS_EVAL
];
104 unsigned num_tcs_input_cp
= info
->vertices_per_patch
;
105 unsigned num_tcs_output_cp
, num_tcs_inputs
, num_tcs_outputs
;
106 unsigned num_tcs_patch_outputs
;
107 unsigned input_vertex_size
, output_vertex_size
, pervertex_output_patch_size
;
108 unsigned input_patch_size
, output_patch_size
, output_patch0_offset
;
109 unsigned perpatch_output_offset
, lds_size
, ls_rsrc2
;
110 unsigned tcs_in_layout
, tcs_out_layout
, tcs_out_offsets
;
111 unsigned offchip_layout
, hardware_lds_size
, ls_hs_config
;
113 if (sctx
->last_ls
== ls
->current
&&
114 sctx
->last_tcs
== tcs
&&
115 sctx
->last_tes_sh_base
== tes_sh_base
&&
116 sctx
->last_num_tcs_input_cp
== num_tcs_input_cp
) {
117 *num_patches
= sctx
->last_num_patches
;
121 sctx
->last_ls
= ls
->current
;
122 sctx
->last_tcs
= tcs
;
123 sctx
->last_tes_sh_base
= tes_sh_base
;
124 sctx
->last_num_tcs_input_cp
= num_tcs_input_cp
;
126 /* This calculates how shader inputs and outputs among VS, TCS, and TES
127 * are laid out in LDS. */
128 num_tcs_inputs
= util_last_bit64(ls
->cso
->outputs_written
);
130 if (sctx
->tcs_shader
.cso
) {
131 num_tcs_outputs
= util_last_bit64(tcs
->outputs_written
);
132 num_tcs_output_cp
= tcs
->info
.properties
[TGSI_PROPERTY_TCS_VERTICES_OUT
];
133 num_tcs_patch_outputs
= util_last_bit64(tcs
->patch_outputs_written
);
135 /* No TCS. Route varyings from LS to TES. */
136 num_tcs_outputs
= num_tcs_inputs
;
137 num_tcs_output_cp
= num_tcs_input_cp
;
138 num_tcs_patch_outputs
= 2; /* TESSINNER + TESSOUTER */
141 input_vertex_size
= num_tcs_inputs
* 16;
142 output_vertex_size
= num_tcs_outputs
* 16;
144 input_patch_size
= num_tcs_input_cp
* input_vertex_size
;
146 pervertex_output_patch_size
= num_tcs_output_cp
* output_vertex_size
;
147 output_patch_size
= pervertex_output_patch_size
+ num_tcs_patch_outputs
* 16;
149 /* Ensure that we only need one wave per SIMD so we don't need to check
150 * resource usage. Also ensures that the number of tcs in and out
151 * vertices per threadgroup are at most 256.
153 *num_patches
= 64 / MAX2(num_tcs_input_cp
, num_tcs_output_cp
) * 4;
155 /* Make sure that the data fits in LDS. This assumes the shaders only
156 * use LDS for the inputs and outputs.
158 hardware_lds_size
= sctx
->b
.chip_class
>= CIK
? 65536 : 32768;
159 *num_patches
= MIN2(*num_patches
, hardware_lds_size
/ (input_patch_size
+
162 /* Make sure the output data fits in the offchip buffer */
163 *num_patches
= MIN2(*num_patches
,
164 (sctx
->screen
->tess_offchip_block_dw_size
* 4) /
167 /* Not necessary for correctness, but improves performance. The
168 * specific value is taken from the proprietary driver.
170 *num_patches
= MIN2(*num_patches
, 40);
172 /* SI bug workaround - limit LS-HS threadgroups to only one wave. */
173 if (sctx
->b
.chip_class
== SI
) {
174 unsigned one_wave
= 64 / MAX2(num_tcs_input_cp
, num_tcs_output_cp
);
175 *num_patches
= MIN2(*num_patches
, one_wave
);
178 sctx
->last_num_patches
= *num_patches
;
180 output_patch0_offset
= input_patch_size
* *num_patches
;
181 perpatch_output_offset
= output_patch0_offset
+ pervertex_output_patch_size
;
183 lds_size
= output_patch0_offset
+ output_patch_size
* *num_patches
;
184 ls_rsrc2
= ls
->current
->config
.rsrc2
;
186 if (sctx
->b
.chip_class
>= CIK
) {
187 assert(lds_size
<= 65536);
188 lds_size
= align(lds_size
, 512) / 512;
190 assert(lds_size
<= 32768);
191 lds_size
= align(lds_size
, 256) / 256;
193 si_multiwave_lds_size_workaround(sctx
->screen
, &lds_size
);
194 ls_rsrc2
|= S_00B52C_LDS_SIZE(lds_size
);
196 /* Due to a hw bug, RSRC2_LS must be written twice with another
197 * LS register written in between. */
198 if (sctx
->b
.chip_class
== CIK
&& sctx
->b
.family
!= CHIP_HAWAII
)
199 radeon_set_sh_reg(cs
, R_00B52C_SPI_SHADER_PGM_RSRC2_LS
, ls_rsrc2
);
200 radeon_set_sh_reg_seq(cs
, R_00B528_SPI_SHADER_PGM_RSRC1_LS
, 2);
201 radeon_emit(cs
, ls
->current
->config
.rsrc1
);
202 radeon_emit(cs
, ls_rsrc2
);
204 /* Compute userdata SGPRs. */
205 assert(((input_vertex_size
/ 4) & ~0xff) == 0);
206 assert(((output_vertex_size
/ 4) & ~0xff) == 0);
207 assert(((input_patch_size
/ 4) & ~0x1fff) == 0);
208 assert(((output_patch_size
/ 4) & ~0x1fff) == 0);
209 assert(((output_patch0_offset
/ 16) & ~0xffff) == 0);
210 assert(((perpatch_output_offset
/ 16) & ~0xffff) == 0);
211 assert(num_tcs_input_cp
<= 32);
212 assert(num_tcs_output_cp
<= 32);
214 tcs_in_layout
= (input_patch_size
/ 4) |
215 ((input_vertex_size
/ 4) << 13);
216 tcs_out_layout
= (output_patch_size
/ 4) |
217 ((output_vertex_size
/ 4) << 13);
218 tcs_out_offsets
= (output_patch0_offset
/ 16) |
219 ((perpatch_output_offset
/ 16) << 16);
220 offchip_layout
= (pervertex_output_patch_size
* *num_patches
<< 16) |
221 (num_tcs_output_cp
<< 9) | *num_patches
;
223 /* Set them for LS. */
224 radeon_set_sh_reg(cs
,
225 R_00B530_SPI_SHADER_USER_DATA_LS_0
+ SI_SGPR_LS_OUT_LAYOUT
* 4,
228 /* Set them for TCS. */
229 radeon_set_sh_reg_seq(cs
,
230 R_00B430_SPI_SHADER_USER_DATA_HS_0
+ SI_SGPR_TCS_OFFCHIP_LAYOUT
* 4, 4);
231 radeon_emit(cs
, offchip_layout
);
232 radeon_emit(cs
, tcs_out_offsets
);
233 radeon_emit(cs
, tcs_out_layout
| (num_tcs_input_cp
<< 26));
234 radeon_emit(cs
, tcs_in_layout
);
236 /* Set them for TES. */
237 radeon_set_sh_reg_seq(cs
, tes_sh_base
+ SI_SGPR_TCS_OFFCHIP_LAYOUT
* 4, 1);
238 radeon_emit(cs
, offchip_layout
);
240 ls_hs_config
= S_028B58_NUM_PATCHES(*num_patches
) |
241 S_028B58_HS_NUM_INPUT_CP(num_tcs_input_cp
) |
242 S_028B58_HS_NUM_OUTPUT_CP(num_tcs_output_cp
);
244 if (sctx
->b
.chip_class
>= CIK
)
245 radeon_set_context_reg_idx(cs
, R_028B58_VGT_LS_HS_CONFIG
, 2,
248 radeon_set_context_reg(cs
, R_028B58_VGT_LS_HS_CONFIG
,
252 static unsigned si_num_prims_for_vertices(const struct pipe_draw_info
*info
)
254 switch (info
->mode
) {
255 case PIPE_PRIM_PATCHES
:
256 return info
->count
/ info
->vertices_per_patch
;
257 case R600_PRIM_RECTANGLE_LIST
:
258 return info
->count
/ 3;
260 return u_prims_for_vertices(info
->mode
, info
->count
);
265 si_get_init_multi_vgt_param(struct si_screen
*sscreen
,
266 union si_vgt_param_key
*key
)
268 STATIC_ASSERT(sizeof(union si_vgt_param_key
) == 4);
269 unsigned max_primgroup_in_wave
= 2;
271 /* SWITCH_ON_EOP(0) is always preferable. */
272 bool wd_switch_on_eop
= false;
273 bool ia_switch_on_eop
= false;
274 bool ia_switch_on_eoi
= false;
275 bool partial_vs_wave
= false;
276 bool partial_es_wave
= false;
278 if (key
->u
.uses_tess
) {
279 /* SWITCH_ON_EOI must be set if PrimID is used. */
280 if (key
->u
.tcs_tes_uses_prim_id
)
281 ia_switch_on_eoi
= true;
283 /* Bug with tessellation and GS on Bonaire and older 2 SE chips. */
284 if ((sscreen
->b
.family
== CHIP_TAHITI
||
285 sscreen
->b
.family
== CHIP_PITCAIRN
||
286 sscreen
->b
.family
== CHIP_BONAIRE
) &&
288 partial_vs_wave
= true;
290 /* Needed for 028B6C_DISTRIBUTION_MODE != 0 */
291 if (sscreen
->has_distributed_tess
) {
292 if (key
->u
.uses_gs
) {
293 partial_es_wave
= true;
295 /* GPU hang workaround. */
296 if (sscreen
->b
.family
== CHIP_TONGA
||
297 sscreen
->b
.family
== CHIP_FIJI
||
298 sscreen
->b
.family
== CHIP_POLARIS10
||
299 sscreen
->b
.family
== CHIP_POLARIS11
)
300 partial_vs_wave
= true;
302 partial_vs_wave
= true;
307 /* This is a hardware requirement. */
308 if (key
->u
.line_stipple_enabled
||
309 (sscreen
->b
.debug_flags
& DBG_SWITCH_ON_EOP
)) {
310 ia_switch_on_eop
= true;
311 wd_switch_on_eop
= true;
314 if (sscreen
->b
.chip_class
>= CIK
) {
315 /* WD_SWITCH_ON_EOP has no effect on GPUs with less than
316 * 4 shader engines. Set 1 to pass the assertion below.
317 * The other cases are hardware requirements.
319 * Polaris supports primitive restart with WD_SWITCH_ON_EOP=0
320 * for points, line strips, and tri strips.
322 if (sscreen
->b
.info
.max_se
< 4 ||
323 key
->u
.prim
== PIPE_PRIM_POLYGON
||
324 key
->u
.prim
== PIPE_PRIM_LINE_LOOP
||
325 key
->u
.prim
== PIPE_PRIM_TRIANGLE_FAN
||
326 key
->u
.prim
== PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY
||
327 (key
->u
.primitive_restart
&&
328 (sscreen
->b
.family
< CHIP_POLARIS10
||
329 (key
->u
.prim
!= PIPE_PRIM_POINTS
&&
330 key
->u
.prim
!= PIPE_PRIM_LINE_STRIP
&&
331 key
->u
.prim
!= PIPE_PRIM_TRIANGLE_STRIP
))) ||
332 key
->u
.count_from_stream_output
)
333 wd_switch_on_eop
= true;
335 /* Hawaii hangs if instancing is enabled and WD_SWITCH_ON_EOP is 0.
336 * We don't know that for indirect drawing, so treat it as
337 * always problematic. */
338 if (sscreen
->b
.family
== CHIP_HAWAII
&&
339 key
->u
.uses_instancing
)
340 wd_switch_on_eop
= true;
342 /* Performance recommendation for 4 SE Gfx7-8 parts if
343 * instances are smaller than a primgroup.
344 * Assume indirect draws always use small instances.
345 * This is needed for good VS wave utilization.
347 if (sscreen
->b
.chip_class
<= VI
&&
348 sscreen
->b
.info
.max_se
== 4 &&
349 key
->u
.multi_instances_smaller_than_primgroup
)
350 wd_switch_on_eop
= true;
352 /* Required on CIK and later. */
353 if (sscreen
->b
.info
.max_se
> 2 && !wd_switch_on_eop
)
354 ia_switch_on_eoi
= true;
356 /* Required by Hawaii and, for some special cases, by VI. */
357 if (ia_switch_on_eoi
&&
358 (sscreen
->b
.family
== CHIP_HAWAII
||
359 (sscreen
->b
.chip_class
== VI
&&
360 (key
->u
.uses_gs
|| max_primgroup_in_wave
!= 2))))
361 partial_vs_wave
= true;
363 /* Instancing bug on Bonaire. */
364 if (sscreen
->b
.family
== CHIP_BONAIRE
&& ia_switch_on_eoi
&&
365 key
->u
.uses_instancing
)
366 partial_vs_wave
= true;
368 /* If the WD switch is false, the IA switch must be false too. */
369 assert(wd_switch_on_eop
|| !ia_switch_on_eop
);
372 /* If SWITCH_ON_EOI is set, PARTIAL_ES_WAVE must be set too. */
373 if (ia_switch_on_eoi
)
374 partial_es_wave
= true;
376 return S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop
) |
377 S_028AA8_SWITCH_ON_EOI(ia_switch_on_eoi
) |
378 S_028AA8_PARTIAL_VS_WAVE_ON(partial_vs_wave
) |
379 S_028AA8_PARTIAL_ES_WAVE_ON(partial_es_wave
) |
380 S_028AA8_WD_SWITCH_ON_EOP(sscreen
->b
.chip_class
>= CIK
? wd_switch_on_eop
: 0) |
381 S_028AA8_MAX_PRIMGRP_IN_WAVE(sscreen
->b
.chip_class
>= VI
?
382 max_primgroup_in_wave
: 0);
385 void si_init_ia_multi_vgt_param_table(struct si_context
*sctx
)
387 for (int prim
= 0; prim
<= R600_PRIM_RECTANGLE_LIST
; prim
++)
388 for (int uses_instancing
= 0; uses_instancing
< 2; uses_instancing
++)
389 for (int multi_instances
= 0; multi_instances
< 2; multi_instances
++)
390 for (int primitive_restart
= 0; primitive_restart
< 2; primitive_restart
++)
391 for (int count_from_so
= 0; count_from_so
< 2; count_from_so
++)
392 for (int line_stipple
= 0; line_stipple
< 2; line_stipple
++)
393 for (int uses_tess
= 0; uses_tess
< 2; uses_tess
++)
394 for (int tess_uses_primid
= 0; tess_uses_primid
< 2; tess_uses_primid
++)
395 for (int uses_gs
= 0; uses_gs
< 2; uses_gs
++) {
396 union si_vgt_param_key key
;
400 key
.u
.uses_instancing
= uses_instancing
;
401 key
.u
.multi_instances_smaller_than_primgroup
= multi_instances
;
402 key
.u
.primitive_restart
= primitive_restart
;
403 key
.u
.count_from_stream_output
= count_from_so
;
404 key
.u
.line_stipple_enabled
= line_stipple
;
405 key
.u
.uses_tess
= uses_tess
;
406 key
.u
.tcs_tes_uses_prim_id
= tess_uses_primid
;
407 key
.u
.uses_gs
= uses_gs
;
409 sctx
->ia_multi_vgt_param
[key
.index
] =
410 si_get_init_multi_vgt_param(sctx
->screen
, &key
);
414 static unsigned si_get_ia_multi_vgt_param(struct si_context
*sctx
,
415 const struct pipe_draw_info
*info
,
416 unsigned num_patches
)
418 union si_vgt_param_key key
= sctx
->ia_multi_vgt_param_key
;
419 unsigned primgroup_size
;
420 unsigned ia_multi_vgt_param
;
422 if (sctx
->tes_shader
.cso
) {
423 primgroup_size
= num_patches
; /* must be a multiple of NUM_PATCHES */
424 } else if (sctx
->gs_shader
.cso
) {
425 primgroup_size
= 64; /* recommended with a GS */
427 primgroup_size
= 128; /* recommended without a GS and tess */
430 key
.u
.prim
= info
->mode
;
431 key
.u
.uses_instancing
= info
->indirect
|| info
->instance_count
> 1;
432 key
.u
.multi_instances_smaller_than_primgroup
=
434 (info
->instance_count
> 1 &&
435 (info
->count_from_stream_output
||
436 si_num_prims_for_vertices(info
) < primgroup_size
));
437 key
.u
.primitive_restart
= info
->primitive_restart
;
438 key
.u
.count_from_stream_output
= info
->count_from_stream_output
!= NULL
;
440 ia_multi_vgt_param
= sctx
->ia_multi_vgt_param
[key
.index
] |
441 S_028AA8_PRIMGROUP_SIZE(primgroup_size
- 1);
443 if (sctx
->gs_shader
.cso
) {
444 /* GS requirement. */
445 if (SI_GS_PER_ES
/ primgroup_size
>= sctx
->screen
->gs_table_depth
- 3)
446 ia_multi_vgt_param
|= S_028AA8_PARTIAL_ES_WAVE_ON(1);
448 /* GS hw bug with single-primitive instances and SWITCH_ON_EOI.
449 * The hw doc says all multi-SE chips are affected, but Vulkan
450 * only applies it to Hawaii. Do what Vulkan does.
452 if (sctx
->b
.family
== CHIP_HAWAII
&&
453 G_028AA8_SWITCH_ON_EOI(ia_multi_vgt_param
) &&
455 (info
->instance_count
> 1 &&
456 (info
->count_from_stream_output
||
457 si_num_prims_for_vertices(info
) <= 1))))
458 sctx
->b
.flags
|= SI_CONTEXT_VGT_FLUSH
;
461 return ia_multi_vgt_param
;
464 /* rast_prim is the primitive type after GS. */
465 static void si_emit_rasterizer_prim_state(struct si_context
*sctx
)
467 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
468 unsigned rast_prim
= sctx
->current_rast_prim
;
469 struct si_state_rasterizer
*rs
= sctx
->emitted
.named
.rasterizer
;
471 /* Skip this if not rendering lines. */
472 if (rast_prim
!= PIPE_PRIM_LINES
&&
473 rast_prim
!= PIPE_PRIM_LINE_LOOP
&&
474 rast_prim
!= PIPE_PRIM_LINE_STRIP
&&
475 rast_prim
!= PIPE_PRIM_LINES_ADJACENCY
&&
476 rast_prim
!= PIPE_PRIM_LINE_STRIP_ADJACENCY
)
479 if (rast_prim
== sctx
->last_rast_prim
&&
480 rs
->pa_sc_line_stipple
== sctx
->last_sc_line_stipple
)
483 /* For lines, reset the stipple pattern at each primitive. Otherwise,
484 * reset the stipple pattern at each packet (line strips, line loops).
486 radeon_set_context_reg(cs
, R_028A0C_PA_SC_LINE_STIPPLE
,
487 rs
->pa_sc_line_stipple
|
488 S_028A0C_AUTO_RESET_CNTL(rast_prim
== PIPE_PRIM_LINES
? 1 : 2));
490 sctx
->last_rast_prim
= rast_prim
;
491 sctx
->last_sc_line_stipple
= rs
->pa_sc_line_stipple
;
494 static void si_emit_draw_registers(struct si_context
*sctx
,
495 const struct pipe_draw_info
*info
)
497 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
498 unsigned prim
= si_conv_pipe_prim(info
->mode
);
499 unsigned gs_out_prim
= si_conv_prim_to_gs_out(sctx
->current_rast_prim
);
500 unsigned ia_multi_vgt_param
, num_patches
= 0;
502 if (sctx
->tes_shader
.cso
)
503 si_emit_derived_tess_state(sctx
, info
, &num_patches
);
505 ia_multi_vgt_param
= si_get_ia_multi_vgt_param(sctx
, info
, num_patches
);
508 if (ia_multi_vgt_param
!= sctx
->last_multi_vgt_param
) {
509 if (sctx
->b
.chip_class
>= CIK
)
510 radeon_set_context_reg_idx(cs
, R_028AA8_IA_MULTI_VGT_PARAM
, 1, ia_multi_vgt_param
);
512 radeon_set_context_reg(cs
, R_028AA8_IA_MULTI_VGT_PARAM
, ia_multi_vgt_param
);
514 sctx
->last_multi_vgt_param
= ia_multi_vgt_param
;
516 if (prim
!= sctx
->last_prim
) {
517 if (sctx
->b
.chip_class
>= CIK
)
518 radeon_set_uconfig_reg_idx(cs
, R_030908_VGT_PRIMITIVE_TYPE
, 1, prim
);
520 radeon_set_config_reg(cs
, R_008958_VGT_PRIMITIVE_TYPE
, prim
);
522 sctx
->last_prim
= prim
;
525 if (gs_out_prim
!= sctx
->last_gs_out_prim
) {
526 radeon_set_context_reg(cs
, R_028A6C_VGT_GS_OUT_PRIM_TYPE
, gs_out_prim
);
527 sctx
->last_gs_out_prim
= gs_out_prim
;
530 /* Primitive restart. */
531 if (info
->primitive_restart
!= sctx
->last_primitive_restart_en
) {
532 radeon_set_context_reg(cs
, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN
, info
->primitive_restart
);
533 sctx
->last_primitive_restart_en
= info
->primitive_restart
;
536 if (info
->primitive_restart
&&
537 (info
->restart_index
!= sctx
->last_restart_index
||
538 sctx
->last_restart_index
== SI_RESTART_INDEX_UNKNOWN
)) {
539 radeon_set_context_reg(cs
, R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX
,
540 info
->restart_index
);
541 sctx
->last_restart_index
= info
->restart_index
;
545 static void si_emit_draw_packets(struct si_context
*sctx
,
546 const struct pipe_draw_info
*info
,
547 const struct pipe_index_buffer
*ib
)
549 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
550 unsigned sh_base_reg
= sctx
->shader_userdata
.sh_base
[PIPE_SHADER_VERTEX
];
551 bool render_cond_bit
= sctx
->b
.render_cond
&& !sctx
->b
.render_cond_force_off
;
552 uint32_t index_max_size
= 0;
553 uint64_t index_va
= 0;
555 if (info
->count_from_stream_output
) {
556 struct r600_so_target
*t
=
557 (struct r600_so_target
*)info
->count_from_stream_output
;
558 uint64_t va
= t
->buf_filled_size
->gpu_address
+
559 t
->buf_filled_size_offset
;
561 radeon_set_context_reg(cs
, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE
,
564 radeon_emit(cs
, PKT3(PKT3_COPY_DATA
, 4, 0));
565 radeon_emit(cs
, COPY_DATA_SRC_SEL(COPY_DATA_MEM
) |
566 COPY_DATA_DST_SEL(COPY_DATA_REG
) |
567 COPY_DATA_WR_CONFIRM
);
568 radeon_emit(cs
, va
); /* src address lo */
569 radeon_emit(cs
, va
>> 32); /* src address hi */
570 radeon_emit(cs
, R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE
>> 2);
571 radeon_emit(cs
, 0); /* unused */
573 radeon_add_to_buffer_list(&sctx
->b
, &sctx
->b
.gfx
,
574 t
->buf_filled_size
, RADEON_USAGE_READ
,
575 RADEON_PRIO_SO_FILLED_SIZE
);
580 if (ib
->index_size
!= sctx
->last_index_size
) {
581 radeon_emit(cs
, PKT3(PKT3_INDEX_TYPE
, 0, 0));
584 switch (ib
->index_size
) {
586 radeon_emit(cs
, V_028A7C_VGT_INDEX_8
);
589 radeon_emit(cs
, V_028A7C_VGT_INDEX_16
|
590 (SI_BIG_ENDIAN
&& sctx
->b
.chip_class
<= CIK
?
591 V_028A7C_VGT_DMA_SWAP_16_BIT
: 0));
594 radeon_emit(cs
, V_028A7C_VGT_INDEX_32
|
595 (SI_BIG_ENDIAN
&& sctx
->b
.chip_class
<= CIK
?
596 V_028A7C_VGT_DMA_SWAP_32_BIT
: 0));
599 assert(!"unreachable");
603 sctx
->last_index_size
= ib
->index_size
;
606 index_max_size
= (ib
->buffer
->width0
- ib
->offset
) /
608 index_va
= r600_resource(ib
->buffer
)->gpu_address
+ ib
->offset
;
610 radeon_add_to_buffer_list(&sctx
->b
, &sctx
->b
.gfx
,
611 (struct r600_resource
*)ib
->buffer
,
612 RADEON_USAGE_READ
, RADEON_PRIO_INDEX_BUFFER
);
614 /* On CI and later, non-indexed draws overwrite VGT_INDEX_TYPE,
615 * so the state must be re-emitted before the next indexed draw.
617 if (sctx
->b
.chip_class
>= CIK
)
618 sctx
->last_index_size
= -1;
621 if (!info
->indirect
) {
624 radeon_emit(cs
, PKT3(PKT3_NUM_INSTANCES
, 0, 0));
625 radeon_emit(cs
, info
->instance_count
);
627 /* Base vertex and start instance. */
628 base_vertex
= info
->indexed
? info
->index_bias
: info
->start
;
630 if (base_vertex
!= sctx
->last_base_vertex
||
631 sctx
->last_base_vertex
== SI_BASE_VERTEX_UNKNOWN
||
632 info
->start_instance
!= sctx
->last_start_instance
||
633 info
->drawid
!= sctx
->last_drawid
||
634 sh_base_reg
!= sctx
->last_sh_base_reg
) {
635 radeon_set_sh_reg_seq(cs
, sh_base_reg
+ SI_SGPR_BASE_VERTEX
* 4, 3);
636 radeon_emit(cs
, base_vertex
);
637 radeon_emit(cs
, info
->start_instance
);
638 radeon_emit(cs
, info
->drawid
);
640 sctx
->last_base_vertex
= base_vertex
;
641 sctx
->last_start_instance
= info
->start_instance
;
642 sctx
->last_drawid
= info
->drawid
;
643 sctx
->last_sh_base_reg
= sh_base_reg
;
646 uint64_t indirect_va
= r600_resource(info
->indirect
)->gpu_address
;
648 assert(indirect_va
% 8 == 0);
650 si_invalidate_draw_sh_constants(sctx
);
652 radeon_emit(cs
, PKT3(PKT3_SET_BASE
, 2, 0));
654 radeon_emit(cs
, indirect_va
);
655 radeon_emit(cs
, indirect_va
>> 32);
657 radeon_add_to_buffer_list(&sctx
->b
, &sctx
->b
.gfx
,
658 (struct r600_resource
*)info
->indirect
,
659 RADEON_USAGE_READ
, RADEON_PRIO_DRAW_INDIRECT
);
662 if (info
->indirect
) {
663 unsigned di_src_sel
= info
->indexed
? V_0287F0_DI_SRC_SEL_DMA
664 : V_0287F0_DI_SRC_SEL_AUTO_INDEX
;
666 assert(info
->indirect_offset
% 4 == 0);
669 radeon_emit(cs
, PKT3(PKT3_INDEX_BASE
, 1, 0));
670 radeon_emit(cs
, index_va
);
671 radeon_emit(cs
, index_va
>> 32);
673 radeon_emit(cs
, PKT3(PKT3_INDEX_BUFFER_SIZE
, 0, 0));
674 radeon_emit(cs
, index_max_size
);
677 if (!sctx
->screen
->has_draw_indirect_multi
) {
678 radeon_emit(cs
, PKT3(info
->indexed
? PKT3_DRAW_INDEX_INDIRECT
679 : PKT3_DRAW_INDIRECT
,
680 3, render_cond_bit
));
681 radeon_emit(cs
, info
->indirect_offset
);
682 radeon_emit(cs
, (sh_base_reg
+ SI_SGPR_BASE_VERTEX
* 4 - SI_SH_REG_OFFSET
) >> 2);
683 radeon_emit(cs
, (sh_base_reg
+ SI_SGPR_START_INSTANCE
* 4 - SI_SH_REG_OFFSET
) >> 2);
684 radeon_emit(cs
, di_src_sel
);
686 uint64_t count_va
= 0;
688 if (info
->indirect_params
) {
689 struct r600_resource
*params_buf
=
690 (struct r600_resource
*)info
->indirect_params
;
692 radeon_add_to_buffer_list(
693 &sctx
->b
, &sctx
->b
.gfx
, params_buf
,
694 RADEON_USAGE_READ
, RADEON_PRIO_DRAW_INDIRECT
);
696 count_va
= params_buf
->gpu_address
+ info
->indirect_params_offset
;
699 radeon_emit(cs
, PKT3(info
->indexed
? PKT3_DRAW_INDEX_INDIRECT_MULTI
:
700 PKT3_DRAW_INDIRECT_MULTI
,
701 8, render_cond_bit
));
702 radeon_emit(cs
, info
->indirect_offset
);
703 radeon_emit(cs
, (sh_base_reg
+ SI_SGPR_BASE_VERTEX
* 4 - SI_SH_REG_OFFSET
) >> 2);
704 radeon_emit(cs
, (sh_base_reg
+ SI_SGPR_START_INSTANCE
* 4 - SI_SH_REG_OFFSET
) >> 2);
705 radeon_emit(cs
, ((sh_base_reg
+ SI_SGPR_DRAWID
* 4 - SI_SH_REG_OFFSET
) >> 2) |
706 S_2C3_DRAW_INDEX_ENABLE(1) |
707 S_2C3_COUNT_INDIRECT_ENABLE(!!info
->indirect_params
));
708 radeon_emit(cs
, info
->indirect_count
);
709 radeon_emit(cs
, count_va
);
710 radeon_emit(cs
, count_va
>> 32);
711 radeon_emit(cs
, info
->indirect_stride
);
712 radeon_emit(cs
, di_src_sel
);
716 index_va
+= info
->start
* ib
->index_size
;
718 radeon_emit(cs
, PKT3(PKT3_DRAW_INDEX_2
, 4, render_cond_bit
));
719 radeon_emit(cs
, index_max_size
);
720 radeon_emit(cs
, index_va
);
721 radeon_emit(cs
, (index_va
>> 32UL) & 0xFF);
722 radeon_emit(cs
, info
->count
);
723 radeon_emit(cs
, V_0287F0_DI_SRC_SEL_DMA
);
725 radeon_emit(cs
, PKT3(PKT3_DRAW_INDEX_AUTO
, 1, render_cond_bit
));
726 radeon_emit(cs
, info
->count
);
727 radeon_emit(cs
, V_0287F0_DI_SRC_SEL_AUTO_INDEX
|
728 S_0287F0_USE_OPAQUE(!!info
->count_from_stream_output
));
733 static void si_emit_surface_sync(struct r600_common_context
*rctx
,
734 unsigned cp_coher_cntl
)
736 struct radeon_winsys_cs
*cs
= rctx
->gfx
.cs
;
738 /* ACQUIRE_MEM is only required on a compute ring. */
739 radeon_emit(cs
, PKT3(PKT3_SURFACE_SYNC
, 3, 0));
740 radeon_emit(cs
, cp_coher_cntl
); /* CP_COHER_CNTL */
741 radeon_emit(cs
, 0xffffffff); /* CP_COHER_SIZE */
742 radeon_emit(cs
, 0); /* CP_COHER_BASE */
743 radeon_emit(cs
, 0x0000000A); /* POLL_INTERVAL */
746 void si_emit_cache_flush(struct si_context
*sctx
)
748 struct r600_common_context
*rctx
= &sctx
->b
;
749 struct radeon_winsys_cs
*cs
= rctx
->gfx
.cs
;
750 uint32_t cp_coher_cntl
= 0;
752 if (rctx
->flags
& (SI_CONTEXT_FLUSH_AND_INV_CB
|
753 SI_CONTEXT_FLUSH_AND_INV_DB
))
754 sctx
->b
.num_fb_cache_flushes
++;
756 /* SI has a bug that it always flushes ICACHE and KCACHE if either
757 * bit is set. An alternative way is to write SQC_CACHES, but that
758 * doesn't seem to work reliably. Since the bug doesn't affect
759 * correctness (it only does more work than necessary) and
760 * the performance impact is likely negligible, there is no plan
761 * to add a workaround for it.
764 if (rctx
->flags
& SI_CONTEXT_INV_ICACHE
)
765 cp_coher_cntl
|= S_0085F0_SH_ICACHE_ACTION_ENA(1);
766 if (rctx
->flags
& SI_CONTEXT_INV_SMEM_L1
)
767 cp_coher_cntl
|= S_0085F0_SH_KCACHE_ACTION_ENA(1);
769 if (rctx
->flags
& SI_CONTEXT_FLUSH_AND_INV_CB
) {
770 cp_coher_cntl
|= S_0085F0_CB_ACTION_ENA(1) |
771 S_0085F0_CB0_DEST_BASE_ENA(1) |
772 S_0085F0_CB1_DEST_BASE_ENA(1) |
773 S_0085F0_CB2_DEST_BASE_ENA(1) |
774 S_0085F0_CB3_DEST_BASE_ENA(1) |
775 S_0085F0_CB4_DEST_BASE_ENA(1) |
776 S_0085F0_CB5_DEST_BASE_ENA(1) |
777 S_0085F0_CB6_DEST_BASE_ENA(1) |
778 S_0085F0_CB7_DEST_BASE_ENA(1);
780 /* Necessary for DCC */
781 if (rctx
->chip_class
== VI
)
782 r600_gfx_write_event_eop(rctx
, V_028A90_FLUSH_AND_INV_CB_DATA_TS
,
783 0, 0, NULL
, 0, 0, 0);
785 /* Flush CMASK/FMASK/DCC. SURFACE_SYNC will wait for idle. */
786 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
787 radeon_emit(cs
, EVENT_TYPE(V_028A90_FLUSH_AND_INV_CB_META
) | EVENT_INDEX(0));
789 if (rctx
->flags
& SI_CONTEXT_FLUSH_AND_INV_DB
) {
790 cp_coher_cntl
|= S_0085F0_DB_ACTION_ENA(1) |
791 S_0085F0_DB_DEST_BASE_ENA(1);
793 /* Flush HTILE. SURFACE_SYNC will wait for idle. */
794 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
795 radeon_emit(cs
, EVENT_TYPE(V_028A90_FLUSH_AND_INV_DB_META
) | EVENT_INDEX(0));
798 /* Wait for shader engines to go idle.
799 * VS and PS waits are unnecessary if SURFACE_SYNC is going to wait
800 * for everything including CB/DB cache flushes.
802 if (!(rctx
->flags
& (SI_CONTEXT_FLUSH_AND_INV_CB
|
803 SI_CONTEXT_FLUSH_AND_INV_DB
))) {
804 if (rctx
->flags
& SI_CONTEXT_PS_PARTIAL_FLUSH
) {
805 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
806 radeon_emit(cs
, EVENT_TYPE(V_028A90_PS_PARTIAL_FLUSH
) | EVENT_INDEX(4));
807 /* Only count explicit shader flushes, not implicit ones
808 * done by SURFACE_SYNC.
810 rctx
->num_vs_flushes
++;
811 rctx
->num_ps_flushes
++;
812 } else if (rctx
->flags
& SI_CONTEXT_VS_PARTIAL_FLUSH
) {
813 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
814 radeon_emit(cs
, EVENT_TYPE(V_028A90_VS_PARTIAL_FLUSH
) | EVENT_INDEX(4));
815 rctx
->num_vs_flushes
++;
819 if (rctx
->flags
& SI_CONTEXT_CS_PARTIAL_FLUSH
&&
820 sctx
->compute_is_busy
) {
821 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
822 radeon_emit(cs
, EVENT_TYPE(V_028A90_CS_PARTIAL_FLUSH
| EVENT_INDEX(4)));
823 rctx
->num_cs_flushes
++;
824 sctx
->compute_is_busy
= false;
827 /* VGT state synchronization. */
828 if (rctx
->flags
& SI_CONTEXT_VGT_FLUSH
) {
829 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
830 radeon_emit(cs
, EVENT_TYPE(V_028A90_VGT_FLUSH
) | EVENT_INDEX(0));
832 if (rctx
->flags
& SI_CONTEXT_VGT_STREAMOUT_SYNC
) {
833 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
834 radeon_emit(cs
, EVENT_TYPE(V_028A90_VGT_STREAMOUT_SYNC
) | EVENT_INDEX(0));
837 /* Make sure ME is idle (it executes most packets) before continuing.
838 * This prevents read-after-write hazards between PFP and ME.
841 (rctx
->flags
& (SI_CONTEXT_CS_PARTIAL_FLUSH
|
842 SI_CONTEXT_INV_VMEM_L1
|
843 SI_CONTEXT_INV_GLOBAL_L2
|
844 SI_CONTEXT_WRITEBACK_GLOBAL_L2
))) {
845 radeon_emit(cs
, PKT3(PKT3_PFP_SYNC_ME
, 0, 0));
849 /* When one of the CP_COHER_CNTL.DEST_BASE flags is set, SURFACE_SYNC
850 * waits for idle. Therefore, it should be last. SURFACE_SYNC is done
853 * cp_coher_cntl should contain all necessary flags except TC flags
856 * SI-CIK don't support L2 write-back.
858 if (rctx
->flags
& SI_CONTEXT_INV_GLOBAL_L2
||
859 (rctx
->chip_class
<= CIK
&&
860 (rctx
->flags
& SI_CONTEXT_WRITEBACK_GLOBAL_L2
))) {
861 /* Invalidate L1 & L2. (L1 is always invalidated on SI)
862 * WB must be set on VI+ when TC_ACTION is set.
864 si_emit_surface_sync(rctx
, cp_coher_cntl
|
865 S_0085F0_TC_ACTION_ENA(1) |
866 S_0085F0_TCL1_ACTION_ENA(1) |
867 S_0301F0_TC_WB_ACTION_ENA(rctx
->chip_class
>= VI
));
869 sctx
->b
.num_L2_invalidates
++;
871 /* L1 invalidation and L2 writeback must be done separately,
872 * because both operations can't be done together.
874 if (rctx
->flags
& SI_CONTEXT_WRITEBACK_GLOBAL_L2
) {
876 * NC = apply to non-coherent MTYPEs
877 * (i.e. MTYPE <= 1, which is what we use everywhere)
879 * WB doesn't work without NC.
881 si_emit_surface_sync(rctx
, cp_coher_cntl
|
882 S_0301F0_TC_WB_ACTION_ENA(1) |
883 S_0301F0_TC_NC_ACTION_ENA(1));
885 sctx
->b
.num_L2_writebacks
++;
887 if (rctx
->flags
& SI_CONTEXT_INV_VMEM_L1
) {
888 /* Invalidate per-CU VMEM L1. */
889 si_emit_surface_sync(rctx
, cp_coher_cntl
|
890 S_0085F0_TCL1_ACTION_ENA(1));
895 /* If TC flushes haven't cleared this... */
897 si_emit_surface_sync(rctx
, cp_coher_cntl
);
899 if (rctx
->flags
& R600_CONTEXT_START_PIPELINE_STATS
) {
900 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
901 radeon_emit(cs
, EVENT_TYPE(V_028A90_PIPELINESTAT_START
) |
903 } else if (rctx
->flags
& R600_CONTEXT_STOP_PIPELINE_STATS
) {
904 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
905 radeon_emit(cs
, EVENT_TYPE(V_028A90_PIPELINESTAT_STOP
) |
912 static void si_get_draw_start_count(struct si_context
*sctx
,
913 const struct pipe_draw_info
*info
,
914 unsigned *start
, unsigned *count
)
916 if (info
->indirect
) {
917 struct r600_resource
*indirect
=
918 (struct r600_resource
*)info
->indirect
;
919 int *data
= r600_buffer_map_sync_with_rings(&sctx
->b
,
920 indirect
, PIPE_TRANSFER_READ
);
921 data
+= info
->indirect_offset
/sizeof(int);
925 *start
= info
->start
;
926 *count
= info
->count
;
930 void si_ce_pre_draw_synchronization(struct si_context
*sctx
)
932 if (sctx
->ce_need_synchronization
) {
933 radeon_emit(sctx
->ce_ib
, PKT3(PKT3_INCREMENT_CE_COUNTER
, 0, 0));
934 radeon_emit(sctx
->ce_ib
, 1);
936 radeon_emit(sctx
->b
.gfx
.cs
, PKT3(PKT3_WAIT_ON_CE_COUNTER
, 0, 0));
937 radeon_emit(sctx
->b
.gfx
.cs
, 1);
941 void si_ce_post_draw_synchronization(struct si_context
*sctx
)
943 if (sctx
->ce_need_synchronization
) {
944 radeon_emit(sctx
->b
.gfx
.cs
, PKT3(PKT3_INCREMENT_DE_COUNTER
, 0, 0));
945 radeon_emit(sctx
->b
.gfx
.cs
, 0);
947 sctx
->ce_need_synchronization
= false;
951 void si_draw_vbo(struct pipe_context
*ctx
, const struct pipe_draw_info
*info
)
953 struct si_context
*sctx
= (struct si_context
*)ctx
;
954 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
955 struct pipe_index_buffer ib
= {};
956 unsigned mask
, dirty_tex_counter
, rast_prim
;
958 if (likely(!info
->indirect
)) {
959 /* SI-CI treat instance_count==0 as instance_count==1. There is
960 * no workaround for indirect draws, but we can at least skip
963 if (unlikely(!info
->instance_count
))
966 /* Handle count == 0. */
967 if (unlikely(!info
->count
&&
968 (info
->indexed
|| !info
->count_from_stream_output
)))
972 if (unlikely(!sctx
->vs_shader
.cso
)) {
976 if (unlikely(!sctx
->ps_shader
.cso
&& (!rs
|| !rs
->rasterizer_discard
))) {
980 if (unlikely(!!sctx
->tes_shader
.cso
!= (info
->mode
== PIPE_PRIM_PATCHES
))) {
985 /* Recompute and re-emit the texture resource states if needed. */
986 dirty_tex_counter
= p_atomic_read(&sctx
->b
.screen
->dirty_tex_counter
);
987 if (unlikely(dirty_tex_counter
!= sctx
->b
.last_dirty_tex_counter
)) {
988 sctx
->b
.last_dirty_tex_counter
= dirty_tex_counter
;
989 sctx
->framebuffer
.dirty_cbufs
|=
990 ((1 << sctx
->framebuffer
.state
.nr_cbufs
) - 1);
991 sctx
->framebuffer
.dirty_zsbuf
= true;
992 sctx
->framebuffer
.do_update_surf_dirtiness
= true;
993 si_mark_atom_dirty(sctx
, &sctx
->framebuffer
.atom
);
994 si_update_all_texture_descriptors(sctx
);
997 si_decompress_graphics_textures(sctx
);
999 /* Set the rasterization primitive type.
1001 * This must be done after si_decompress_textures, which can call
1002 * draw_vbo recursively, and before si_update_shaders, which uses
1003 * current_rast_prim for this draw_vbo call. */
1004 if (sctx
->gs_shader
.cso
)
1005 rast_prim
= sctx
->gs_shader
.cso
->gs_output_prim
;
1006 else if (sctx
->tes_shader
.cso
)
1007 rast_prim
= sctx
->tes_shader
.cso
->info
.properties
[TGSI_PROPERTY_TES_PRIM_MODE
];
1009 rast_prim
= info
->mode
;
1011 if (rast_prim
!= sctx
->current_rast_prim
) {
1012 sctx
->current_rast_prim
= rast_prim
;
1013 sctx
->do_update_shaders
= true;
1016 if (sctx
->gs_shader
.cso
) {
1017 /* Determine whether the GS triangle strip adjacency fix should
1018 * be applied. Rotate every other triangle if
1019 * - triangle strips with adjacency are fed to the GS and
1020 * - primitive restart is disabled (the rotation doesn't help
1021 * when the restart occurs after an odd number of triangles).
1023 bool gs_tri_strip_adj_fix
=
1024 !sctx
->tes_shader
.cso
&&
1025 info
->mode
== PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY
&&
1026 !info
->primitive_restart
;
1028 if (gs_tri_strip_adj_fix
!= sctx
->gs_tri_strip_adj_fix
) {
1029 sctx
->gs_tri_strip_adj_fix
= gs_tri_strip_adj_fix
;
1030 sctx
->do_update_shaders
= true;
1034 if (sctx
->do_update_shaders
&& !si_update_shaders(sctx
))
1037 if (!si_upload_graphics_shader_descriptors(sctx
))
1040 if (info
->indexed
) {
1041 /* Initialize the index buffer struct. */
1042 pipe_resource_reference(&ib
.buffer
, sctx
->index_buffer
.buffer
);
1043 ib
.user_buffer
= sctx
->index_buffer
.user_buffer
;
1044 ib
.index_size
= sctx
->index_buffer
.index_size
;
1045 ib
.offset
= sctx
->index_buffer
.offset
;
1047 /* Translate or upload, if needed. */
1048 /* 8-bit indices are supported on VI. */
1049 if (sctx
->b
.chip_class
<= CIK
&& ib
.index_size
== 1) {
1050 struct pipe_resource
*out_buffer
= NULL
;
1051 unsigned out_offset
, start
, count
, start_offset
, size
;
1054 si_get_draw_start_count(sctx
, info
, &start
, &count
);
1055 start_offset
= start
* ib
.index_size
;
1058 u_upload_alloc(ctx
->stream_uploader
, start_offset
,
1060 si_optimal_tcc_alignment(sctx
, size
),
1061 &out_offset
, &out_buffer
, &ptr
);
1063 pipe_resource_reference(&ib
.buffer
, NULL
);
1067 util_shorten_ubyte_elts_to_userptr(&sctx
->b
.b
, &ib
, 0,
1068 ib
.offset
+ start_offset
,
1071 pipe_resource_reference(&ib
.buffer
, NULL
);
1072 ib
.user_buffer
= NULL
;
1073 ib
.buffer
= out_buffer
;
1074 /* info->start will be added by the drawing code */
1075 ib
.offset
= out_offset
- start_offset
;
1077 } else if (ib
.user_buffer
&& !ib
.buffer
) {
1078 unsigned start
, count
, start_offset
;
1080 si_get_draw_start_count(sctx
, info
, &start
, &count
);
1081 start_offset
= start
* ib
.index_size
;
1083 u_upload_data(ctx
->stream_uploader
, start_offset
,
1084 count
* ib
.index_size
,
1085 sctx
->screen
->b
.info
.tcc_cache_line_size
,
1086 (char*)ib
.user_buffer
+ start_offset
,
1087 &ib
.offset
, &ib
.buffer
);
1090 /* info->start will be added by the drawing code */
1091 ib
.offset
-= start_offset
;
1092 } else if (sctx
->b
.chip_class
<= CIK
&&
1093 r600_resource(ib
.buffer
)->TC_L2_dirty
) {
1094 /* VI reads index buffers through TC L2, so it doesn't
1096 sctx
->b
.flags
|= SI_CONTEXT_WRITEBACK_GLOBAL_L2
;
1097 r600_resource(ib
.buffer
)->TC_L2_dirty
= false;
1101 if (info
->indirect
) {
1102 /* Add the buffer size for memory checking in need_cs_space. */
1103 r600_context_add_resource_size(ctx
, info
->indirect
);
1105 if (r600_resource(info
->indirect
)->TC_L2_dirty
) {
1106 sctx
->b
.flags
|= SI_CONTEXT_WRITEBACK_GLOBAL_L2
;
1107 r600_resource(info
->indirect
)->TC_L2_dirty
= false;
1110 if (info
->indirect_params
&&
1111 r600_resource(info
->indirect_params
)->TC_L2_dirty
) {
1112 sctx
->b
.flags
|= SI_CONTEXT_WRITEBACK_GLOBAL_L2
;
1113 r600_resource(info
->indirect_params
)->TC_L2_dirty
= false;
1117 si_need_cs_space(sctx
);
1119 /* Since we've called r600_context_add_resource_size for vertex buffers,
1120 * this must be called after si_need_cs_space, because we must let
1121 * need_cs_space flush before we add buffers to the buffer list.
1123 if (!si_upload_vertex_buffer_descriptors(sctx
))
1126 /* Flush caches before the first state atom, which does L2 prefetches. */
1128 si_emit_cache_flush(sctx
);
1130 /* Emit state atoms. */
1131 mask
= sctx
->dirty_atoms
;
1133 struct r600_atom
*atom
= sctx
->atoms
.array
[u_bit_scan(&mask
)];
1135 atom
->emit(&sctx
->b
, atom
);
1137 sctx
->dirty_atoms
= 0;
1140 mask
= sctx
->dirty_states
;
1142 unsigned i
= u_bit_scan(&mask
);
1143 struct si_pm4_state
*state
= sctx
->queued
.array
[i
];
1145 if (!state
|| sctx
->emitted
.array
[i
] == state
)
1148 si_pm4_emit(sctx
, state
);
1149 sctx
->emitted
.array
[i
] = state
;
1151 sctx
->dirty_states
= 0;
1153 si_emit_rasterizer_prim_state(sctx
);
1154 si_emit_draw_registers(sctx
, info
);
1156 si_ce_pre_draw_synchronization(sctx
);
1157 si_emit_draw_packets(sctx
, info
, &ib
);
1158 si_ce_post_draw_synchronization(sctx
);
1160 if (sctx
->trace_buf
)
1161 si_trace_emit(sctx
);
1163 /* Workaround for a VGT hang when streamout is enabled.
1164 * It must be done after drawing. */
1165 if ((sctx
->b
.family
== CHIP_HAWAII
||
1166 sctx
->b
.family
== CHIP_TONGA
||
1167 sctx
->b
.family
== CHIP_FIJI
) &&
1168 r600_get_strmout_en(&sctx
->b
)) {
1169 sctx
->b
.flags
|= SI_CONTEXT_VGT_STREAMOUT_SYNC
;
1172 if (sctx
->framebuffer
.do_update_surf_dirtiness
) {
1173 /* Set the depth buffer as dirty. */
1174 if (sctx
->framebuffer
.state
.zsbuf
) {
1175 struct pipe_surface
*surf
= sctx
->framebuffer
.state
.zsbuf
;
1176 struct r600_texture
*rtex
= (struct r600_texture
*)surf
->texture
;
1178 if (!rtex
->tc_compatible_htile
)
1179 rtex
->dirty_level_mask
|= 1 << surf
->u
.tex
.level
;
1181 if (rtex
->surface
.flags
& RADEON_SURF_SBUFFER
)
1182 rtex
->stencil_dirty_level_mask
|= 1 << surf
->u
.tex
.level
;
1184 if (sctx
->framebuffer
.compressed_cb_mask
) {
1185 struct pipe_surface
*surf
;
1186 struct r600_texture
*rtex
;
1187 unsigned mask
= sctx
->framebuffer
.compressed_cb_mask
;
1190 unsigned i
= u_bit_scan(&mask
);
1191 surf
= sctx
->framebuffer
.state
.cbufs
[i
];
1192 rtex
= (struct r600_texture
*)surf
->texture
;
1194 if (rtex
->fmask
.size
)
1195 rtex
->dirty_level_mask
|= 1 << surf
->u
.tex
.level
;
1196 if (rtex
->dcc_gather_statistics
)
1197 rtex
->separate_dcc_dirty
= true;
1200 sctx
->framebuffer
.do_update_surf_dirtiness
= false;
1203 pipe_resource_reference(&ib
.buffer
, NULL
);
1204 sctx
->b
.num_draw_calls
++;
1205 if (G_0286E8_WAVESIZE(sctx
->spi_tmpring_size
))
1206 sctx
->b
.num_spill_draw_calls
++;
1209 void si_trace_emit(struct si_context
*sctx
)
1211 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
1214 radeon_add_to_buffer_list(&sctx
->b
, &sctx
->b
.gfx
, sctx
->trace_buf
,
1215 RADEON_USAGE_READWRITE
, RADEON_PRIO_TRACE
);
1216 radeon_emit(cs
, PKT3(PKT3_WRITE_DATA
, 3, 0));
1217 radeon_emit(cs
, S_370_DST_SEL(V_370_MEMORY_SYNC
) |
1218 S_370_WR_CONFIRM(1) |
1219 S_370_ENGINE_SEL(V_370_ME
));
1220 radeon_emit(cs
, sctx
->trace_buf
->gpu_address
);
1221 radeon_emit(cs
, sctx
->trace_buf
->gpu_address
>> 32);
1222 radeon_emit(cs
, sctx
->trace_id
);
1223 radeon_emit(cs
, PKT3(PKT3_NOP
, 0, 0));
1224 radeon_emit(cs
, AC_ENCODE_TRACE_POINT(sctx
->trace_id
));