2 * Copyright 2012 Advanced Micro Devices, Inc.
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
25 #include "si_build_pm4.h"
28 #include "util/u_index_modify.h"
29 #include "util/u_log.h"
30 #include "util/u_upload_mgr.h"
31 #include "util/u_prim.h"
35 /* special primitive types */
36 #define SI_PRIM_RECTANGLE_LIST PIPE_PRIM_MAX
38 static unsigned si_conv_pipe_prim(unsigned mode
)
40 static const unsigned prim_conv
[] = {
41 [PIPE_PRIM_POINTS
] = V_008958_DI_PT_POINTLIST
,
42 [PIPE_PRIM_LINES
] = V_008958_DI_PT_LINELIST
,
43 [PIPE_PRIM_LINE_LOOP
] = V_008958_DI_PT_LINELOOP
,
44 [PIPE_PRIM_LINE_STRIP
] = V_008958_DI_PT_LINESTRIP
,
45 [PIPE_PRIM_TRIANGLES
] = V_008958_DI_PT_TRILIST
,
46 [PIPE_PRIM_TRIANGLE_STRIP
] = V_008958_DI_PT_TRISTRIP
,
47 [PIPE_PRIM_TRIANGLE_FAN
] = V_008958_DI_PT_TRIFAN
,
48 [PIPE_PRIM_QUADS
] = V_008958_DI_PT_QUADLIST
,
49 [PIPE_PRIM_QUAD_STRIP
] = V_008958_DI_PT_QUADSTRIP
,
50 [PIPE_PRIM_POLYGON
] = V_008958_DI_PT_POLYGON
,
51 [PIPE_PRIM_LINES_ADJACENCY
] = V_008958_DI_PT_LINELIST_ADJ
,
52 [PIPE_PRIM_LINE_STRIP_ADJACENCY
] = V_008958_DI_PT_LINESTRIP_ADJ
,
53 [PIPE_PRIM_TRIANGLES_ADJACENCY
] = V_008958_DI_PT_TRILIST_ADJ
,
54 [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY
] = V_008958_DI_PT_TRISTRIP_ADJ
,
55 [PIPE_PRIM_PATCHES
] = V_008958_DI_PT_PATCH
,
56 [SI_PRIM_RECTANGLE_LIST
] = V_008958_DI_PT_RECTLIST
58 assert(mode
< ARRAY_SIZE(prim_conv
));
59 return prim_conv
[mode
];
63 * This calculates the LDS size for tessellation shaders (VS, TCS, TES).
64 * LS.LDS_SIZE is shared by all 3 shader stages.
66 * The information about LDS and other non-compile-time parameters is then
67 * written to userdata SGPRs.
69 static bool si_emit_derived_tess_state(struct si_context
*sctx
,
70 const struct pipe_draw_info
*info
,
71 unsigned *num_patches
)
73 struct radeon_cmdbuf
*cs
= sctx
->gfx_cs
;
74 struct si_shader
*ls_current
;
75 struct si_shader_selector
*ls
;
76 /* The TES pointer will only be used for sctx->last_tcs.
77 * It would be wrong to think that TCS = TES. */
78 struct si_shader_selector
*tcs
=
79 sctx
->tcs_shader
.cso
? sctx
->tcs_shader
.cso
: sctx
->tes_shader
.cso
;
80 unsigned tess_uses_primid
= sctx
->ia_multi_vgt_param_key
.u
.tess_uses_prim_id
;
81 bool has_primid_instancing_bug
= sctx
->chip_class
== SI
&&
82 sctx
->screen
->info
.max_se
== 1;
83 unsigned tes_sh_base
= sctx
->shader_pointers
.sh_base
[PIPE_SHADER_TESS_EVAL
];
84 unsigned num_tcs_input_cp
= info
->vertices_per_patch
;
85 unsigned num_tcs_output_cp
, num_tcs_inputs
, num_tcs_outputs
;
86 unsigned num_tcs_patch_outputs
;
87 unsigned input_vertex_size
, output_vertex_size
, pervertex_output_patch_size
;
88 unsigned input_patch_size
, output_patch_size
, output_patch0_offset
;
89 unsigned perpatch_output_offset
, lds_size
;
90 unsigned tcs_in_layout
, tcs_out_layout
, tcs_out_offsets
;
91 unsigned offchip_layout
, hardware_lds_size
, ls_hs_config
;
93 /* Since GFX9 has merged LS-HS in the TCS state, set LS = TCS. */
94 if (sctx
->chip_class
>= GFX9
) {
95 if (sctx
->tcs_shader
.cso
)
96 ls_current
= sctx
->tcs_shader
.current
;
98 ls_current
= sctx
->fixed_func_tcs_shader
.current
;
100 ls
= ls_current
->key
.part
.tcs
.ls
;
102 ls_current
= sctx
->vs_shader
.current
;
103 ls
= sctx
->vs_shader
.cso
;
106 if (sctx
->last_ls
== ls_current
&&
107 sctx
->last_tcs
== tcs
&&
108 sctx
->last_tes_sh_base
== tes_sh_base
&&
109 sctx
->last_num_tcs_input_cp
== num_tcs_input_cp
&&
110 (!has_primid_instancing_bug
||
111 (sctx
->last_tess_uses_primid
== tess_uses_primid
))) {
112 *num_patches
= sctx
->last_num_patches
;
116 sctx
->last_ls
= ls_current
;
117 sctx
->last_tcs
= tcs
;
118 sctx
->last_tes_sh_base
= tes_sh_base
;
119 sctx
->last_num_tcs_input_cp
= num_tcs_input_cp
;
120 sctx
->last_tess_uses_primid
= tess_uses_primid
;
122 /* This calculates how shader inputs and outputs among VS, TCS, and TES
123 * are laid out in LDS. */
124 num_tcs_inputs
= util_last_bit64(ls
->outputs_written
);
126 if (sctx
->tcs_shader
.cso
) {
127 num_tcs_outputs
= util_last_bit64(tcs
->outputs_written
);
128 num_tcs_output_cp
= tcs
->info
.properties
[TGSI_PROPERTY_TCS_VERTICES_OUT
];
129 num_tcs_patch_outputs
= util_last_bit64(tcs
->patch_outputs_written
);
131 /* No TCS. Route varyings from LS to TES. */
132 num_tcs_outputs
= num_tcs_inputs
;
133 num_tcs_output_cp
= num_tcs_input_cp
;
134 num_tcs_patch_outputs
= 2; /* TESSINNER + TESSOUTER */
137 input_vertex_size
= ls
->lshs_vertex_stride
;
138 output_vertex_size
= num_tcs_outputs
* 16;
140 input_patch_size
= num_tcs_input_cp
* input_vertex_size
;
142 pervertex_output_patch_size
= num_tcs_output_cp
* output_vertex_size
;
143 output_patch_size
= pervertex_output_patch_size
+ num_tcs_patch_outputs
* 16;
145 /* Ensure that we only need one wave per SIMD so we don't need to check
146 * resource usage. Also ensures that the number of tcs in and out
147 * vertices per threadgroup are at most 256.
149 unsigned max_verts_per_patch
= MAX2(num_tcs_input_cp
, num_tcs_output_cp
);
150 *num_patches
= 256 / max_verts_per_patch
;
152 /* Make sure that the data fits in LDS. This assumes the shaders only
153 * use LDS for the inputs and outputs.
155 * While CIK can use 64K per threadgroup, there is a hang on Stoney
156 * with 2 CUs if we use more than 32K. The closed Vulkan driver also
157 * uses 32K at most on all GCN chips.
159 hardware_lds_size
= 32768;
160 *num_patches
= MIN2(*num_patches
, hardware_lds_size
/ (input_patch_size
+
163 /* Make sure the output data fits in the offchip buffer */
164 *num_patches
= MIN2(*num_patches
,
165 (sctx
->screen
->tess_offchip_block_dw_size
* 4) /
168 /* Not necessary for correctness, but improves performance.
169 * The hardware can do more, but the radeonsi shader constant is
172 *num_patches
= MIN2(*num_patches
, 63); /* triangles: 3 full waves except 3 lanes */
174 /* When distributed tessellation is unsupported, switch between SEs
175 * at a higher frequency to compensate for it.
177 if (!sctx
->screen
->has_distributed_tess
&& sctx
->screen
->info
.max_se
> 1)
178 *num_patches
= MIN2(*num_patches
, 16); /* recommended */
180 /* Make sure that vector lanes are reasonably occupied. It probably
181 * doesn't matter much because this is LS-HS, and TES is likely to
182 * occupy significantly more CUs.
184 unsigned temp_verts_per_tg
= *num_patches
* max_verts_per_patch
;
185 if (temp_verts_per_tg
> 64 && temp_verts_per_tg
% 64 < 48)
186 *num_patches
= (temp_verts_per_tg
& ~63) / max_verts_per_patch
;
188 if (sctx
->chip_class
== SI
) {
189 /* SI bug workaround, related to power management. Limit LS-HS
190 * threadgroups to only one wave.
192 unsigned one_wave
= 64 / max_verts_per_patch
;
193 *num_patches
= MIN2(*num_patches
, one_wave
);
196 /* The VGT HS block increments the patch ID unconditionally
197 * within a single threadgroup. This results in incorrect
198 * patch IDs when instanced draws are used.
200 * The intended solution is to restrict threadgroups to
201 * a single instance by setting SWITCH_ON_EOI, which
202 * should cause IA to split instances up. However, this
203 * doesn't work correctly on SI when there is no other
206 if (has_primid_instancing_bug
&& tess_uses_primid
)
209 sctx
->last_num_patches
= *num_patches
;
211 output_patch0_offset
= input_patch_size
* *num_patches
;
212 perpatch_output_offset
= output_patch0_offset
+ pervertex_output_patch_size
;
214 /* Compute userdata SGPRs. */
215 assert(((input_vertex_size
/ 4) & ~0xff) == 0);
216 assert(((output_vertex_size
/ 4) & ~0xff) == 0);
217 assert(((input_patch_size
/ 4) & ~0x1fff) == 0);
218 assert(((output_patch_size
/ 4) & ~0x1fff) == 0);
219 assert(((output_patch0_offset
/ 16) & ~0xffff) == 0);
220 assert(((perpatch_output_offset
/ 16) & ~0xffff) == 0);
221 assert(num_tcs_input_cp
<= 32);
222 assert(num_tcs_output_cp
<= 32);
224 uint64_t ring_va
= r600_resource(sctx
->tess_rings
)->gpu_address
;
225 assert((ring_va
& u_bit_consecutive(0, 19)) == 0);
227 tcs_in_layout
= S_VS_STATE_LS_OUT_PATCH_SIZE(input_patch_size
/ 4) |
228 S_VS_STATE_LS_OUT_VERTEX_SIZE(input_vertex_size
/ 4);
229 tcs_out_layout
= (output_patch_size
/ 4) |
230 (num_tcs_input_cp
<< 13) |
232 tcs_out_offsets
= (output_patch0_offset
/ 16) |
233 ((perpatch_output_offset
/ 16) << 16);
234 offchip_layout
= *num_patches
|
235 (num_tcs_output_cp
<< 6) |
236 (pervertex_output_patch_size
* *num_patches
<< 12);
238 /* Compute the LDS size. */
239 lds_size
= output_patch0_offset
+ output_patch_size
* *num_patches
;
241 if (sctx
->chip_class
>= CIK
) {
242 assert(lds_size
<= 65536);
243 lds_size
= align(lds_size
, 512) / 512;
245 assert(lds_size
<= 32768);
246 lds_size
= align(lds_size
, 256) / 256;
249 /* Set SI_SGPR_VS_STATE_BITS. */
250 sctx
->current_vs_state
&= C_VS_STATE_LS_OUT_PATCH_SIZE
&
251 C_VS_STATE_LS_OUT_VERTEX_SIZE
;
252 sctx
->current_vs_state
|= tcs_in_layout
;
254 if (sctx
->chip_class
>= GFX9
) {
255 unsigned hs_rsrc2
= ls_current
->config
.rsrc2
|
256 S_00B42C_LDS_SIZE(lds_size
);
258 radeon_set_sh_reg(cs
, R_00B42C_SPI_SHADER_PGM_RSRC2_HS
, hs_rsrc2
);
260 /* Set userdata SGPRs for merged LS-HS. */
261 radeon_set_sh_reg_seq(cs
,
262 R_00B430_SPI_SHADER_USER_DATA_LS_0
+
263 GFX9_SGPR_TCS_OFFCHIP_LAYOUT
* 4, 3);
264 radeon_emit(cs
, offchip_layout
);
265 radeon_emit(cs
, tcs_out_offsets
);
266 radeon_emit(cs
, tcs_out_layout
);
268 unsigned ls_rsrc2
= ls_current
->config
.rsrc2
;
270 si_multiwave_lds_size_workaround(sctx
->screen
, &lds_size
);
271 ls_rsrc2
|= S_00B52C_LDS_SIZE(lds_size
);
273 /* Due to a hw bug, RSRC2_LS must be written twice with another
274 * LS register written in between. */
275 if (sctx
->chip_class
== CIK
&& sctx
->family
!= CHIP_HAWAII
)
276 radeon_set_sh_reg(cs
, R_00B52C_SPI_SHADER_PGM_RSRC2_LS
, ls_rsrc2
);
277 radeon_set_sh_reg_seq(cs
, R_00B528_SPI_SHADER_PGM_RSRC1_LS
, 2);
278 radeon_emit(cs
, ls_current
->config
.rsrc1
);
279 radeon_emit(cs
, ls_rsrc2
);
281 /* Set userdata SGPRs for TCS. */
282 radeon_set_sh_reg_seq(cs
,
283 R_00B430_SPI_SHADER_USER_DATA_HS_0
+ GFX6_SGPR_TCS_OFFCHIP_LAYOUT
* 4, 4);
284 radeon_emit(cs
, offchip_layout
);
285 radeon_emit(cs
, tcs_out_offsets
);
286 radeon_emit(cs
, tcs_out_layout
);
287 radeon_emit(cs
, tcs_in_layout
);
290 /* Set userdata SGPRs for TES. */
291 radeon_set_sh_reg_seq(cs
, tes_sh_base
+ SI_SGPR_TES_OFFCHIP_LAYOUT
* 4, 2);
292 radeon_emit(cs
, offchip_layout
);
293 radeon_emit(cs
, ring_va
);
295 ls_hs_config
= S_028B58_NUM_PATCHES(*num_patches
) |
296 S_028B58_HS_NUM_INPUT_CP(num_tcs_input_cp
) |
297 S_028B58_HS_NUM_OUTPUT_CP(num_tcs_output_cp
);
299 if (sctx
->last_ls_hs_config
!= ls_hs_config
) {
300 if (sctx
->chip_class
>= CIK
) {
301 radeon_set_context_reg_idx(cs
, R_028B58_VGT_LS_HS_CONFIG
, 2,
304 radeon_set_context_reg(cs
, R_028B58_VGT_LS_HS_CONFIG
,
307 sctx
->last_ls_hs_config
= ls_hs_config
;
308 return true; /* true if the context rolls */
313 static unsigned si_num_prims_for_vertices(const struct pipe_draw_info
*info
)
315 switch (info
->mode
) {
316 case PIPE_PRIM_PATCHES
:
317 return info
->count
/ info
->vertices_per_patch
;
318 case SI_PRIM_RECTANGLE_LIST
:
319 return info
->count
/ 3;
321 return u_prims_for_vertices(info
->mode
, info
->count
);
326 si_get_init_multi_vgt_param(struct si_screen
*sscreen
,
327 union si_vgt_param_key
*key
)
329 STATIC_ASSERT(sizeof(union si_vgt_param_key
) == 4);
330 unsigned max_primgroup_in_wave
= 2;
332 /* SWITCH_ON_EOP(0) is always preferable. */
333 bool wd_switch_on_eop
= false;
334 bool ia_switch_on_eop
= false;
335 bool ia_switch_on_eoi
= false;
336 bool partial_vs_wave
= false;
337 bool partial_es_wave
= false;
339 if (key
->u
.uses_tess
) {
340 /* SWITCH_ON_EOI must be set if PrimID is used. */
341 if (key
->u
.tess_uses_prim_id
)
342 ia_switch_on_eoi
= true;
344 /* Bug with tessellation and GS on Bonaire and older 2 SE chips. */
345 if ((sscreen
->info
.family
== CHIP_TAHITI
||
346 sscreen
->info
.family
== CHIP_PITCAIRN
||
347 sscreen
->info
.family
== CHIP_BONAIRE
) &&
349 partial_vs_wave
= true;
351 /* Needed for 028B6C_DISTRIBUTION_MODE != 0 */
352 if (sscreen
->has_distributed_tess
) {
353 if (key
->u
.uses_gs
) {
354 if (sscreen
->info
.chip_class
<= VI
)
355 partial_es_wave
= true;
357 /* GPU hang workaround. */
358 if (sscreen
->info
.family
== CHIP_TONGA
||
359 sscreen
->info
.family
== CHIP_FIJI
||
360 sscreen
->info
.family
== CHIP_POLARIS10
||
361 sscreen
->info
.family
== CHIP_POLARIS11
||
362 sscreen
->info
.family
== CHIP_POLARIS12
||
363 sscreen
->info
.family
== CHIP_VEGAM
)
364 partial_vs_wave
= true;
366 partial_vs_wave
= true;
371 /* This is a hardware requirement. */
372 if (key
->u
.line_stipple_enabled
||
373 (sscreen
->debug_flags
& DBG(SWITCH_ON_EOP
))) {
374 ia_switch_on_eop
= true;
375 wd_switch_on_eop
= true;
378 if (sscreen
->info
.chip_class
>= CIK
) {
379 /* WD_SWITCH_ON_EOP has no effect on GPUs with less than
380 * 4 shader engines. Set 1 to pass the assertion below.
381 * The other cases are hardware requirements.
383 * Polaris supports primitive restart with WD_SWITCH_ON_EOP=0
384 * for points, line strips, and tri strips.
386 if (sscreen
->info
.max_se
< 4 ||
387 key
->u
.prim
== PIPE_PRIM_POLYGON
||
388 key
->u
.prim
== PIPE_PRIM_LINE_LOOP
||
389 key
->u
.prim
== PIPE_PRIM_TRIANGLE_FAN
||
390 key
->u
.prim
== PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY
||
391 (key
->u
.primitive_restart
&&
392 (sscreen
->info
.family
< CHIP_POLARIS10
||
393 (key
->u
.prim
!= PIPE_PRIM_POINTS
&&
394 key
->u
.prim
!= PIPE_PRIM_LINE_STRIP
&&
395 key
->u
.prim
!= PIPE_PRIM_TRIANGLE_STRIP
))) ||
396 key
->u
.count_from_stream_output
)
397 wd_switch_on_eop
= true;
399 /* Hawaii hangs if instancing is enabled and WD_SWITCH_ON_EOP is 0.
400 * We don't know that for indirect drawing, so treat it as
401 * always problematic. */
402 if (sscreen
->info
.family
== CHIP_HAWAII
&&
403 key
->u
.uses_instancing
)
404 wd_switch_on_eop
= true;
406 /* Performance recommendation for 4 SE Gfx7-8 parts if
407 * instances are smaller than a primgroup.
408 * Assume indirect draws always use small instances.
409 * This is needed for good VS wave utilization.
411 if (sscreen
->info
.chip_class
<= VI
&&
412 sscreen
->info
.max_se
== 4 &&
413 key
->u
.multi_instances_smaller_than_primgroup
)
414 wd_switch_on_eop
= true;
416 /* Required on CIK and later. */
417 if (sscreen
->info
.max_se
> 2 && !wd_switch_on_eop
)
418 ia_switch_on_eoi
= true;
420 /* Required by Hawaii and, for some special cases, by VI. */
421 if (ia_switch_on_eoi
&&
422 (sscreen
->info
.family
== CHIP_HAWAII
||
423 (sscreen
->info
.chip_class
== VI
&&
424 (key
->u
.uses_gs
|| max_primgroup_in_wave
!= 2))))
425 partial_vs_wave
= true;
427 /* Instancing bug on Bonaire. */
428 if (sscreen
->info
.family
== CHIP_BONAIRE
&& ia_switch_on_eoi
&&
429 key
->u
.uses_instancing
)
430 partial_vs_wave
= true;
432 /* If the WD switch is false, the IA switch must be false too. */
433 assert(wd_switch_on_eop
|| !ia_switch_on_eop
);
436 /* If SWITCH_ON_EOI is set, PARTIAL_ES_WAVE must be set too. */
437 if (sscreen
->info
.chip_class
<= VI
&& ia_switch_on_eoi
)
438 partial_es_wave
= true;
440 return S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop
) |
441 S_028AA8_SWITCH_ON_EOI(ia_switch_on_eoi
) |
442 S_028AA8_PARTIAL_VS_WAVE_ON(partial_vs_wave
) |
443 S_028AA8_PARTIAL_ES_WAVE_ON(partial_es_wave
) |
444 S_028AA8_WD_SWITCH_ON_EOP(sscreen
->info
.chip_class
>= CIK
? wd_switch_on_eop
: 0) |
445 /* The following field was moved to VGT_SHADER_STAGES_EN in GFX9. */
446 S_028AA8_MAX_PRIMGRP_IN_WAVE(sscreen
->info
.chip_class
== VI
?
447 max_primgroup_in_wave
: 0) |
448 S_030960_EN_INST_OPT_BASIC(sscreen
->info
.chip_class
>= GFX9
) |
449 S_030960_EN_INST_OPT_ADV(sscreen
->info
.chip_class
>= GFX9
);
452 void si_init_ia_multi_vgt_param_table(struct si_context
*sctx
)
454 for (int prim
= 0; prim
<= SI_PRIM_RECTANGLE_LIST
; prim
++)
455 for (int uses_instancing
= 0; uses_instancing
< 2; uses_instancing
++)
456 for (int multi_instances
= 0; multi_instances
< 2; multi_instances
++)
457 for (int primitive_restart
= 0; primitive_restart
< 2; primitive_restart
++)
458 for (int count_from_so
= 0; count_from_so
< 2; count_from_so
++)
459 for (int line_stipple
= 0; line_stipple
< 2; line_stipple
++)
460 for (int uses_tess
= 0; uses_tess
< 2; uses_tess
++)
461 for (int tess_uses_primid
= 0; tess_uses_primid
< 2; tess_uses_primid
++)
462 for (int uses_gs
= 0; uses_gs
< 2; uses_gs
++) {
463 union si_vgt_param_key key
;
467 key
.u
.uses_instancing
= uses_instancing
;
468 key
.u
.multi_instances_smaller_than_primgroup
= multi_instances
;
469 key
.u
.primitive_restart
= primitive_restart
;
470 key
.u
.count_from_stream_output
= count_from_so
;
471 key
.u
.line_stipple_enabled
= line_stipple
;
472 key
.u
.uses_tess
= uses_tess
;
473 key
.u
.tess_uses_prim_id
= tess_uses_primid
;
474 key
.u
.uses_gs
= uses_gs
;
476 sctx
->ia_multi_vgt_param
[key
.index
] =
477 si_get_init_multi_vgt_param(sctx
->screen
, &key
);
481 static unsigned si_get_ia_multi_vgt_param(struct si_context
*sctx
,
482 const struct pipe_draw_info
*info
,
483 unsigned num_patches
)
485 union si_vgt_param_key key
= sctx
->ia_multi_vgt_param_key
;
486 unsigned primgroup_size
;
487 unsigned ia_multi_vgt_param
;
489 if (sctx
->tes_shader
.cso
) {
490 primgroup_size
= num_patches
; /* must be a multiple of NUM_PATCHES */
491 } else if (sctx
->gs_shader
.cso
) {
492 primgroup_size
= 64; /* recommended with a GS */
494 primgroup_size
= 128; /* recommended without a GS and tess */
497 key
.u
.prim
= info
->mode
;
498 key
.u
.uses_instancing
= info
->indirect
|| info
->instance_count
> 1;
499 key
.u
.multi_instances_smaller_than_primgroup
=
501 (info
->instance_count
> 1 &&
502 (info
->count_from_stream_output
||
503 si_num_prims_for_vertices(info
) < primgroup_size
));
504 key
.u
.primitive_restart
= info
->primitive_restart
;
505 key
.u
.count_from_stream_output
= info
->count_from_stream_output
!= NULL
;
507 ia_multi_vgt_param
= sctx
->ia_multi_vgt_param
[key
.index
] |
508 S_028AA8_PRIMGROUP_SIZE(primgroup_size
- 1);
510 if (sctx
->gs_shader
.cso
) {
511 /* GS requirement. */
512 if (sctx
->chip_class
<= VI
&&
513 SI_GS_PER_ES
/ primgroup_size
>= sctx
->screen
->gs_table_depth
- 3)
514 ia_multi_vgt_param
|= S_028AA8_PARTIAL_ES_WAVE_ON(1);
516 /* GS hw bug with single-primitive instances and SWITCH_ON_EOI.
517 * The hw doc says all multi-SE chips are affected, but Vulkan
518 * only applies it to Hawaii. Do what Vulkan does.
520 if (sctx
->family
== CHIP_HAWAII
&&
521 G_028AA8_SWITCH_ON_EOI(ia_multi_vgt_param
) &&
523 (info
->instance_count
> 1 &&
524 (info
->count_from_stream_output
||
525 si_num_prims_for_vertices(info
) <= 1))))
526 sctx
->flags
|= SI_CONTEXT_VGT_FLUSH
;
529 return ia_multi_vgt_param
;
532 /* rast_prim is the primitive type after GS. */
533 static bool si_emit_rasterizer_prim_state(struct si_context
*sctx
)
535 struct radeon_cmdbuf
*cs
= sctx
->gfx_cs
;
536 enum pipe_prim_type rast_prim
= sctx
->current_rast_prim
;
537 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
539 /* Skip this if not rendering lines. */
540 if (!util_prim_is_lines(rast_prim
))
543 if (rast_prim
== sctx
->last_rast_prim
&&
544 rs
->pa_sc_line_stipple
== sctx
->last_sc_line_stipple
)
547 /* For lines, reset the stipple pattern at each primitive. Otherwise,
548 * reset the stipple pattern at each packet (line strips, line loops).
550 radeon_set_context_reg(cs
, R_028A0C_PA_SC_LINE_STIPPLE
,
551 rs
->pa_sc_line_stipple
|
552 S_028A0C_AUTO_RESET_CNTL(rast_prim
== PIPE_PRIM_LINES
? 1 : 2));
554 sctx
->last_rast_prim
= rast_prim
;
555 sctx
->last_sc_line_stipple
= rs
->pa_sc_line_stipple
;
556 return true; /* true if the context rolls */
559 static void si_emit_vs_state(struct si_context
*sctx
,
560 const struct pipe_draw_info
*info
)
562 sctx
->current_vs_state
&= C_VS_STATE_INDEXED
;
563 sctx
->current_vs_state
|= S_VS_STATE_INDEXED(!!info
->index_size
);
565 if (sctx
->num_vs_blit_sgprs
) {
566 /* Re-emit the state after we leave u_blitter. */
567 sctx
->last_vs_state
= ~0;
571 if (sctx
->current_vs_state
!= sctx
->last_vs_state
) {
572 struct radeon_cmdbuf
*cs
= sctx
->gfx_cs
;
574 /* For the API vertex shader (VS_STATE_INDEXED). */
575 radeon_set_sh_reg(cs
,
576 sctx
->shader_pointers
.sh_base
[PIPE_SHADER_VERTEX
] +
577 SI_SGPR_VS_STATE_BITS
* 4,
578 sctx
->current_vs_state
);
580 /* For vertex color clamping, which is done in the last stage
581 * before the rasterizer. */
582 if (sctx
->gs_shader
.cso
|| sctx
->tes_shader
.cso
) {
583 /* GS copy shader or TES if GS is missing. */
584 radeon_set_sh_reg(cs
,
585 R_00B130_SPI_SHADER_USER_DATA_VS_0
+
586 SI_SGPR_VS_STATE_BITS
* 4,
587 sctx
->current_vs_state
);
590 sctx
->last_vs_state
= sctx
->current_vs_state
;
594 static inline bool si_prim_restart_index_changed(struct si_context
*sctx
,
595 const struct pipe_draw_info
*info
)
597 return info
->primitive_restart
&&
598 (info
->restart_index
!= sctx
->last_restart_index
||
599 sctx
->last_restart_index
== SI_RESTART_INDEX_UNKNOWN
);
602 static void si_emit_draw_registers(struct si_context
*sctx
,
603 const struct pipe_draw_info
*info
,
604 unsigned num_patches
)
606 struct radeon_cmdbuf
*cs
= sctx
->gfx_cs
;
607 unsigned prim
= si_conv_pipe_prim(info
->mode
);
608 unsigned ia_multi_vgt_param
;
610 ia_multi_vgt_param
= si_get_ia_multi_vgt_param(sctx
, info
, num_patches
);
613 if (ia_multi_vgt_param
!= sctx
->last_multi_vgt_param
) {
614 if (sctx
->chip_class
>= GFX9
)
615 radeon_set_uconfig_reg_idx(cs
, R_030960_IA_MULTI_VGT_PARAM
, 4, ia_multi_vgt_param
);
616 else if (sctx
->chip_class
>= CIK
)
617 radeon_set_context_reg_idx(cs
, R_028AA8_IA_MULTI_VGT_PARAM
, 1, ia_multi_vgt_param
);
619 radeon_set_context_reg(cs
, R_028AA8_IA_MULTI_VGT_PARAM
, ia_multi_vgt_param
);
621 sctx
->last_multi_vgt_param
= ia_multi_vgt_param
;
623 if (prim
!= sctx
->last_prim
) {
624 if (sctx
->chip_class
>= CIK
)
625 radeon_set_uconfig_reg_idx(cs
, R_030908_VGT_PRIMITIVE_TYPE
, 1, prim
);
627 radeon_set_config_reg(cs
, R_008958_VGT_PRIMITIVE_TYPE
, prim
);
629 sctx
->last_prim
= prim
;
632 /* Primitive restart. */
633 if (info
->primitive_restart
!= sctx
->last_primitive_restart_en
) {
634 if (sctx
->chip_class
>= GFX9
)
635 radeon_set_uconfig_reg(cs
, R_03092C_VGT_MULTI_PRIM_IB_RESET_EN
,
636 info
->primitive_restart
);
638 radeon_set_context_reg(cs
, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN
,
639 info
->primitive_restart
);
641 sctx
->last_primitive_restart_en
= info
->primitive_restart
;
644 if (si_prim_restart_index_changed(sctx
, info
)) {
645 radeon_set_context_reg(cs
, R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX
,
646 info
->restart_index
);
647 sctx
->last_restart_index
= info
->restart_index
;
651 static void si_emit_draw_packets(struct si_context
*sctx
,
652 const struct pipe_draw_info
*info
,
653 struct pipe_resource
*indexbuf
,
655 unsigned index_offset
)
657 struct pipe_draw_indirect_info
*indirect
= info
->indirect
;
658 struct radeon_cmdbuf
*cs
= sctx
->gfx_cs
;
659 unsigned sh_base_reg
= sctx
->shader_pointers
.sh_base
[PIPE_SHADER_VERTEX
];
660 bool render_cond_bit
= sctx
->render_cond
&& !sctx
->render_cond_force_off
;
661 uint32_t index_max_size
= 0;
662 uint64_t index_va
= 0;
664 if (info
->count_from_stream_output
) {
665 struct si_streamout_target
*t
=
666 (struct si_streamout_target
*)info
->count_from_stream_output
;
667 uint64_t va
= t
->buf_filled_size
->gpu_address
+
668 t
->buf_filled_size_offset
;
670 radeon_set_context_reg(cs
, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE
,
673 radeon_emit(cs
, PKT3(PKT3_COPY_DATA
, 4, 0));
674 radeon_emit(cs
, COPY_DATA_SRC_SEL(COPY_DATA_MEM
) |
675 COPY_DATA_DST_SEL(COPY_DATA_REG
) |
676 COPY_DATA_WR_CONFIRM
);
677 radeon_emit(cs
, va
); /* src address lo */
678 radeon_emit(cs
, va
>> 32); /* src address hi */
679 radeon_emit(cs
, R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE
>> 2);
680 radeon_emit(cs
, 0); /* unused */
682 radeon_add_to_buffer_list(sctx
, sctx
->gfx_cs
,
683 t
->buf_filled_size
, RADEON_USAGE_READ
,
684 RADEON_PRIO_SO_FILLED_SIZE
);
689 if (index_size
!= sctx
->last_index_size
) {
693 switch (index_size
) {
695 index_type
= V_028A7C_VGT_INDEX_8
;
698 index_type
= V_028A7C_VGT_INDEX_16
|
699 (SI_BIG_ENDIAN
&& sctx
->chip_class
<= CIK
?
700 V_028A7C_VGT_DMA_SWAP_16_BIT
: 0);
703 index_type
= V_028A7C_VGT_INDEX_32
|
704 (SI_BIG_ENDIAN
&& sctx
->chip_class
<= CIK
?
705 V_028A7C_VGT_DMA_SWAP_32_BIT
: 0);
708 assert(!"unreachable");
712 if (sctx
->chip_class
>= GFX9
) {
713 radeon_set_uconfig_reg_idx(cs
, R_03090C_VGT_INDEX_TYPE
,
716 radeon_emit(cs
, PKT3(PKT3_INDEX_TYPE
, 0, 0));
717 radeon_emit(cs
, index_type
);
720 sctx
->last_index_size
= index_size
;
723 index_max_size
= (indexbuf
->width0
- index_offset
) /
725 index_va
= r600_resource(indexbuf
)->gpu_address
+ index_offset
;
727 radeon_add_to_buffer_list(sctx
, sctx
->gfx_cs
,
728 r600_resource(indexbuf
),
729 RADEON_USAGE_READ
, RADEON_PRIO_INDEX_BUFFER
);
731 /* On CI and later, non-indexed draws overwrite VGT_INDEX_TYPE,
732 * so the state must be re-emitted before the next indexed draw.
734 if (sctx
->chip_class
>= CIK
)
735 sctx
->last_index_size
= -1;
739 uint64_t indirect_va
= r600_resource(indirect
->buffer
)->gpu_address
;
741 assert(indirect_va
% 8 == 0);
743 si_invalidate_draw_sh_constants(sctx
);
745 radeon_emit(cs
, PKT3(PKT3_SET_BASE
, 2, 0));
747 radeon_emit(cs
, indirect_va
);
748 radeon_emit(cs
, indirect_va
>> 32);
750 radeon_add_to_buffer_list(sctx
, sctx
->gfx_cs
,
751 r600_resource(indirect
->buffer
),
752 RADEON_USAGE_READ
, RADEON_PRIO_DRAW_INDIRECT
);
754 unsigned di_src_sel
= index_size
? V_0287F0_DI_SRC_SEL_DMA
755 : V_0287F0_DI_SRC_SEL_AUTO_INDEX
;
757 assert(indirect
->offset
% 4 == 0);
760 radeon_emit(cs
, PKT3(PKT3_INDEX_BASE
, 1, 0));
761 radeon_emit(cs
, index_va
);
762 radeon_emit(cs
, index_va
>> 32);
764 radeon_emit(cs
, PKT3(PKT3_INDEX_BUFFER_SIZE
, 0, 0));
765 radeon_emit(cs
, index_max_size
);
768 if (!sctx
->screen
->has_draw_indirect_multi
) {
769 radeon_emit(cs
, PKT3(index_size
? PKT3_DRAW_INDEX_INDIRECT
770 : PKT3_DRAW_INDIRECT
,
771 3, render_cond_bit
));
772 radeon_emit(cs
, indirect
->offset
);
773 radeon_emit(cs
, (sh_base_reg
+ SI_SGPR_BASE_VERTEX
* 4 - SI_SH_REG_OFFSET
) >> 2);
774 radeon_emit(cs
, (sh_base_reg
+ SI_SGPR_START_INSTANCE
* 4 - SI_SH_REG_OFFSET
) >> 2);
775 radeon_emit(cs
, di_src_sel
);
777 uint64_t count_va
= 0;
779 if (indirect
->indirect_draw_count
) {
780 struct r600_resource
*params_buf
=
781 r600_resource(indirect
->indirect_draw_count
);
783 radeon_add_to_buffer_list(
784 sctx
, sctx
->gfx_cs
, params_buf
,
785 RADEON_USAGE_READ
, RADEON_PRIO_DRAW_INDIRECT
);
787 count_va
= params_buf
->gpu_address
+ indirect
->indirect_draw_count_offset
;
790 radeon_emit(cs
, PKT3(index_size
? PKT3_DRAW_INDEX_INDIRECT_MULTI
:
791 PKT3_DRAW_INDIRECT_MULTI
,
792 8, render_cond_bit
));
793 radeon_emit(cs
, indirect
->offset
);
794 radeon_emit(cs
, (sh_base_reg
+ SI_SGPR_BASE_VERTEX
* 4 - SI_SH_REG_OFFSET
) >> 2);
795 radeon_emit(cs
, (sh_base_reg
+ SI_SGPR_START_INSTANCE
* 4 - SI_SH_REG_OFFSET
) >> 2);
796 radeon_emit(cs
, ((sh_base_reg
+ SI_SGPR_DRAWID
* 4 - SI_SH_REG_OFFSET
) >> 2) |
797 S_2C3_DRAW_INDEX_ENABLE(1) |
798 S_2C3_COUNT_INDIRECT_ENABLE(!!indirect
->indirect_draw_count
));
799 radeon_emit(cs
, indirect
->draw_count
);
800 radeon_emit(cs
, count_va
);
801 radeon_emit(cs
, count_va
>> 32);
802 radeon_emit(cs
, indirect
->stride
);
803 radeon_emit(cs
, di_src_sel
);
808 radeon_emit(cs
, PKT3(PKT3_NUM_INSTANCES
, 0, 0));
809 radeon_emit(cs
, info
->instance_count
);
811 /* Base vertex and start instance. */
812 base_vertex
= index_size
? info
->index_bias
: info
->start
;
814 if (sctx
->num_vs_blit_sgprs
) {
815 /* Re-emit draw constants after we leave u_blitter. */
816 si_invalidate_draw_sh_constants(sctx
);
818 /* Blit VS doesn't use BASE_VERTEX, START_INSTANCE, and DRAWID. */
819 radeon_set_sh_reg_seq(cs
, sh_base_reg
+ SI_SGPR_VS_BLIT_DATA
* 4,
820 sctx
->num_vs_blit_sgprs
);
821 radeon_emit_array(cs
, sctx
->vs_blit_sh_data
,
822 sctx
->num_vs_blit_sgprs
);
823 } else if (base_vertex
!= sctx
->last_base_vertex
||
824 sctx
->last_base_vertex
== SI_BASE_VERTEX_UNKNOWN
||
825 info
->start_instance
!= sctx
->last_start_instance
||
826 info
->drawid
!= sctx
->last_drawid
||
827 sh_base_reg
!= sctx
->last_sh_base_reg
) {
828 radeon_set_sh_reg_seq(cs
, sh_base_reg
+ SI_SGPR_BASE_VERTEX
* 4, 3);
829 radeon_emit(cs
, base_vertex
);
830 radeon_emit(cs
, info
->start_instance
);
831 radeon_emit(cs
, info
->drawid
);
833 sctx
->last_base_vertex
= base_vertex
;
834 sctx
->last_start_instance
= info
->start_instance
;
835 sctx
->last_drawid
= info
->drawid
;
836 sctx
->last_sh_base_reg
= sh_base_reg
;
840 index_va
+= info
->start
* index_size
;
842 radeon_emit(cs
, PKT3(PKT3_DRAW_INDEX_2
, 4, render_cond_bit
));
843 radeon_emit(cs
, index_max_size
);
844 radeon_emit(cs
, index_va
);
845 radeon_emit(cs
, index_va
>> 32);
846 radeon_emit(cs
, info
->count
);
847 radeon_emit(cs
, V_0287F0_DI_SRC_SEL_DMA
);
849 radeon_emit(cs
, PKT3(PKT3_DRAW_INDEX_AUTO
, 1, render_cond_bit
));
850 radeon_emit(cs
, info
->count
);
851 radeon_emit(cs
, V_0287F0_DI_SRC_SEL_AUTO_INDEX
|
852 S_0287F0_USE_OPAQUE(!!info
->count_from_stream_output
));
857 static void si_emit_surface_sync(struct si_context
*sctx
,
858 unsigned cp_coher_cntl
)
860 struct radeon_cmdbuf
*cs
= sctx
->gfx_cs
;
862 if (sctx
->chip_class
>= GFX9
) {
863 /* Flush caches and wait for the caches to assert idle. */
864 radeon_emit(cs
, PKT3(PKT3_ACQUIRE_MEM
, 5, 0));
865 radeon_emit(cs
, cp_coher_cntl
); /* CP_COHER_CNTL */
866 radeon_emit(cs
, 0xffffffff); /* CP_COHER_SIZE */
867 radeon_emit(cs
, 0xffffff); /* CP_COHER_SIZE_HI */
868 radeon_emit(cs
, 0); /* CP_COHER_BASE */
869 radeon_emit(cs
, 0); /* CP_COHER_BASE_HI */
870 radeon_emit(cs
, 0x0000000A); /* POLL_INTERVAL */
872 /* ACQUIRE_MEM is only required on a compute ring. */
873 radeon_emit(cs
, PKT3(PKT3_SURFACE_SYNC
, 3, 0));
874 radeon_emit(cs
, cp_coher_cntl
); /* CP_COHER_CNTL */
875 radeon_emit(cs
, 0xffffffff); /* CP_COHER_SIZE */
876 radeon_emit(cs
, 0); /* CP_COHER_BASE */
877 radeon_emit(cs
, 0x0000000A); /* POLL_INTERVAL */
881 void si_emit_cache_flush(struct si_context
*sctx
)
883 struct radeon_cmdbuf
*cs
= sctx
->gfx_cs
;
884 uint32_t flags
= sctx
->flags
;
885 uint32_t cp_coher_cntl
= 0;
886 uint32_t flush_cb_db
= flags
& (SI_CONTEXT_FLUSH_AND_INV_CB
|
887 SI_CONTEXT_FLUSH_AND_INV_DB
);
889 if (flags
& SI_CONTEXT_FLUSH_AND_INV_CB
)
890 sctx
->num_cb_cache_flushes
++;
891 if (flags
& SI_CONTEXT_FLUSH_AND_INV_DB
)
892 sctx
->num_db_cache_flushes
++;
894 /* SI has a bug that it always flushes ICACHE and KCACHE if either
895 * bit is set. An alternative way is to write SQC_CACHES, but that
896 * doesn't seem to work reliably. Since the bug doesn't affect
897 * correctness (it only does more work than necessary) and
898 * the performance impact is likely negligible, there is no plan
899 * to add a workaround for it.
902 if (flags
& SI_CONTEXT_INV_ICACHE
)
903 cp_coher_cntl
|= S_0085F0_SH_ICACHE_ACTION_ENA(1);
904 if (flags
& SI_CONTEXT_INV_SMEM_L1
)
905 cp_coher_cntl
|= S_0085F0_SH_KCACHE_ACTION_ENA(1);
907 if (sctx
->chip_class
<= VI
) {
908 if (flags
& SI_CONTEXT_FLUSH_AND_INV_CB
) {
909 cp_coher_cntl
|= S_0085F0_CB_ACTION_ENA(1) |
910 S_0085F0_CB0_DEST_BASE_ENA(1) |
911 S_0085F0_CB1_DEST_BASE_ENA(1) |
912 S_0085F0_CB2_DEST_BASE_ENA(1) |
913 S_0085F0_CB3_DEST_BASE_ENA(1) |
914 S_0085F0_CB4_DEST_BASE_ENA(1) |
915 S_0085F0_CB5_DEST_BASE_ENA(1) |
916 S_0085F0_CB6_DEST_BASE_ENA(1) |
917 S_0085F0_CB7_DEST_BASE_ENA(1);
919 /* Necessary for DCC */
920 if (sctx
->chip_class
== VI
)
921 si_gfx_write_event_eop(sctx
, V_028A90_FLUSH_AND_INV_CB_DATA_TS
,
922 0, EOP_DATA_SEL_DISCARD
, NULL
,
925 if (flags
& SI_CONTEXT_FLUSH_AND_INV_DB
)
926 cp_coher_cntl
|= S_0085F0_DB_ACTION_ENA(1) |
927 S_0085F0_DB_DEST_BASE_ENA(1);
930 if (flags
& SI_CONTEXT_FLUSH_AND_INV_CB
) {
931 /* Flush CMASK/FMASK/DCC. SURFACE_SYNC will wait for idle. */
932 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
933 radeon_emit(cs
, EVENT_TYPE(V_028A90_FLUSH_AND_INV_CB_META
) | EVENT_INDEX(0));
935 if (flags
& (SI_CONTEXT_FLUSH_AND_INV_DB
|
936 SI_CONTEXT_FLUSH_AND_INV_DB_META
)) {
937 /* Flush HTILE. SURFACE_SYNC will wait for idle. */
938 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
939 radeon_emit(cs
, EVENT_TYPE(V_028A90_FLUSH_AND_INV_DB_META
) | EVENT_INDEX(0));
942 /* Wait for shader engines to go idle.
943 * VS and PS waits are unnecessary if SURFACE_SYNC is going to wait
944 * for everything including CB/DB cache flushes.
947 if (flags
& SI_CONTEXT_PS_PARTIAL_FLUSH
) {
948 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
949 radeon_emit(cs
, EVENT_TYPE(V_028A90_PS_PARTIAL_FLUSH
) | EVENT_INDEX(4));
950 /* Only count explicit shader flushes, not implicit ones
951 * done by SURFACE_SYNC.
953 sctx
->num_vs_flushes
++;
954 sctx
->num_ps_flushes
++;
955 } else if (flags
& SI_CONTEXT_VS_PARTIAL_FLUSH
) {
956 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
957 radeon_emit(cs
, EVENT_TYPE(V_028A90_VS_PARTIAL_FLUSH
) | EVENT_INDEX(4));
958 sctx
->num_vs_flushes
++;
962 if (flags
& SI_CONTEXT_CS_PARTIAL_FLUSH
&&
963 sctx
->compute_is_busy
) {
964 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
965 radeon_emit(cs
, EVENT_TYPE(V_028A90_CS_PARTIAL_FLUSH
| EVENT_INDEX(4)));
966 sctx
->num_cs_flushes
++;
967 sctx
->compute_is_busy
= false;
970 /* VGT state synchronization. */
971 if (flags
& SI_CONTEXT_VGT_FLUSH
) {
972 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
973 radeon_emit(cs
, EVENT_TYPE(V_028A90_VGT_FLUSH
) | EVENT_INDEX(0));
975 if (flags
& SI_CONTEXT_VGT_STREAMOUT_SYNC
) {
976 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
977 radeon_emit(cs
, EVENT_TYPE(V_028A90_VGT_STREAMOUT_SYNC
) | EVENT_INDEX(0));
980 /* GFX9: Wait for idle if we're flushing CB or DB. ACQUIRE_MEM doesn't
981 * wait for idle on GFX9. We have to use a TS event.
983 if (sctx
->chip_class
>= GFX9
&& flush_cb_db
) {
985 unsigned tc_flags
, cb_db_event
;
987 /* Set the CB/DB flush event. */
988 switch (flush_cb_db
) {
989 case SI_CONTEXT_FLUSH_AND_INV_CB
:
990 cb_db_event
= V_028A90_FLUSH_AND_INV_CB_DATA_TS
;
992 case SI_CONTEXT_FLUSH_AND_INV_DB
:
993 cb_db_event
= V_028A90_FLUSH_AND_INV_DB_DATA_TS
;
997 cb_db_event
= V_028A90_CACHE_FLUSH_AND_INV_TS_EVENT
;
1000 /* These are the only allowed combinations. If you need to
1001 * do multiple operations at once, do them separately.
1002 * All operations that invalidate L2 also seem to invalidate
1003 * metadata. Volatile (VOL) and WC flushes are not listed here.
1005 * TC | TC_WB = writeback & invalidate L2 & L1
1006 * TC | TC_WB | TC_NC = writeback & invalidate L2 for MTYPE == NC
1007 * TC_WB | TC_NC = writeback L2 for MTYPE == NC
1008 * TC | TC_NC = invalidate L2 for MTYPE == NC
1009 * TC | TC_MD = writeback & invalidate L2 metadata (DCC, etc.)
1010 * TCL1 = invalidate L1
1014 if (flags
& SI_CONTEXT_INV_L2_METADATA
) {
1015 tc_flags
= EVENT_TC_ACTION_ENA
|
1016 EVENT_TC_MD_ACTION_ENA
;
1019 /* Ideally flush TC together with CB/DB. */
1020 if (flags
& SI_CONTEXT_INV_GLOBAL_L2
) {
1021 /* Writeback and invalidate everything in L2 & L1. */
1022 tc_flags
= EVENT_TC_ACTION_ENA
|
1023 EVENT_TC_WB_ACTION_ENA
;
1025 /* Clear the flags. */
1026 flags
&= ~(SI_CONTEXT_INV_GLOBAL_L2
|
1027 SI_CONTEXT_WRITEBACK_GLOBAL_L2
|
1028 SI_CONTEXT_INV_VMEM_L1
);
1029 sctx
->num_L2_invalidates
++;
1032 /* Do the flush (enqueue the event and wait for it). */
1033 va
= sctx
->wait_mem_scratch
->gpu_address
;
1034 sctx
->wait_mem_number
++;
1036 si_gfx_write_event_eop(sctx
, cb_db_event
, tc_flags
,
1037 EOP_DATA_SEL_VALUE_32BIT
,
1038 sctx
->wait_mem_scratch
, va
,
1039 sctx
->wait_mem_number
, SI_NOT_QUERY
);
1040 si_gfx_wait_fence(sctx
, va
, sctx
->wait_mem_number
, 0xffffffff);
1043 /* Make sure ME is idle (it executes most packets) before continuing.
1044 * This prevents read-after-write hazards between PFP and ME.
1046 if (cp_coher_cntl
||
1047 (flags
& (SI_CONTEXT_CS_PARTIAL_FLUSH
|
1048 SI_CONTEXT_INV_VMEM_L1
|
1049 SI_CONTEXT_INV_GLOBAL_L2
|
1050 SI_CONTEXT_WRITEBACK_GLOBAL_L2
))) {
1051 radeon_emit(cs
, PKT3(PKT3_PFP_SYNC_ME
, 0, 0));
1056 * When one of the CP_COHER_CNTL.DEST_BASE flags is set, SURFACE_SYNC
1057 * waits for idle, so it should be last. SURFACE_SYNC is done in PFP.
1059 * cp_coher_cntl should contain all necessary flags except TC flags
1062 * SI-CIK don't support L2 write-back.
1064 if (flags
& SI_CONTEXT_INV_GLOBAL_L2
||
1065 (sctx
->chip_class
<= CIK
&&
1066 (flags
& SI_CONTEXT_WRITEBACK_GLOBAL_L2
))) {
1067 /* Invalidate L1 & L2. (L1 is always invalidated on SI)
1068 * WB must be set on VI+ when TC_ACTION is set.
1070 si_emit_surface_sync(sctx
, cp_coher_cntl
|
1071 S_0085F0_TC_ACTION_ENA(1) |
1072 S_0085F0_TCL1_ACTION_ENA(1) |
1073 S_0301F0_TC_WB_ACTION_ENA(sctx
->chip_class
>= VI
));
1075 sctx
->num_L2_invalidates
++;
1077 /* L1 invalidation and L2 writeback must be done separately,
1078 * because both operations can't be done together.
1080 if (flags
& SI_CONTEXT_WRITEBACK_GLOBAL_L2
) {
1082 * NC = apply to non-coherent MTYPEs
1083 * (i.e. MTYPE <= 1, which is what we use everywhere)
1085 * WB doesn't work without NC.
1087 si_emit_surface_sync(sctx
, cp_coher_cntl
|
1088 S_0301F0_TC_WB_ACTION_ENA(1) |
1089 S_0301F0_TC_NC_ACTION_ENA(1));
1091 sctx
->num_L2_writebacks
++;
1093 if (flags
& SI_CONTEXT_INV_VMEM_L1
) {
1094 /* Invalidate per-CU VMEM L1. */
1095 si_emit_surface_sync(sctx
, cp_coher_cntl
|
1096 S_0085F0_TCL1_ACTION_ENA(1));
1101 /* If TC flushes haven't cleared this... */
1103 si_emit_surface_sync(sctx
, cp_coher_cntl
);
1105 if (flags
& SI_CONTEXT_START_PIPELINE_STATS
) {
1106 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
1107 radeon_emit(cs
, EVENT_TYPE(V_028A90_PIPELINESTAT_START
) |
1109 } else if (flags
& SI_CONTEXT_STOP_PIPELINE_STATS
) {
1110 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
1111 radeon_emit(cs
, EVENT_TYPE(V_028A90_PIPELINESTAT_STOP
) |
1118 static void si_get_draw_start_count(struct si_context
*sctx
,
1119 const struct pipe_draw_info
*info
,
1120 unsigned *start
, unsigned *count
)
1122 struct pipe_draw_indirect_info
*indirect
= info
->indirect
;
1125 unsigned indirect_count
;
1126 struct pipe_transfer
*transfer
;
1127 unsigned begin
, end
;
1131 if (indirect
->indirect_draw_count
) {
1132 data
= pipe_buffer_map_range(&sctx
->b
,
1133 indirect
->indirect_draw_count
,
1134 indirect
->indirect_draw_count_offset
,
1136 PIPE_TRANSFER_READ
, &transfer
);
1138 indirect_count
= *data
;
1140 pipe_buffer_unmap(&sctx
->b
, transfer
);
1142 indirect_count
= indirect
->draw_count
;
1145 if (!indirect_count
) {
1146 *start
= *count
= 0;
1150 map_size
= (indirect_count
- 1) * indirect
->stride
+ 3 * sizeof(unsigned);
1151 data
= pipe_buffer_map_range(&sctx
->b
, indirect
->buffer
,
1152 indirect
->offset
, map_size
,
1153 PIPE_TRANSFER_READ
, &transfer
);
1158 for (unsigned i
= 0; i
< indirect_count
; ++i
) {
1159 unsigned count
= data
[0];
1160 unsigned start
= data
[2];
1163 begin
= MIN2(begin
, start
);
1164 end
= MAX2(end
, start
+ count
);
1167 data
+= indirect
->stride
/ sizeof(unsigned);
1170 pipe_buffer_unmap(&sctx
->b
, transfer
);
1174 *count
= end
- begin
;
1176 *start
= *count
= 0;
1179 *start
= info
->start
;
1180 *count
= info
->count
;
1184 static void si_emit_all_states(struct si_context
*sctx
, const struct pipe_draw_info
*info
,
1185 unsigned skip_atom_mask
)
1187 unsigned num_patches
= 0;
1188 bool context_roll
= false; /* set correctly for GFX9 only */
1190 context_roll
|= si_emit_rasterizer_prim_state(sctx
);
1191 if (sctx
->tes_shader
.cso
)
1192 context_roll
|= si_emit_derived_tess_state(sctx
, info
, &num_patches
);
1193 if (info
->count_from_stream_output
)
1194 context_roll
= true;
1196 /* Vega10/Raven scissor bug workaround. When any context register is
1197 * written (i.e. the GPU rolls the context), PA_SC_VPORT_SCISSOR
1198 * registers must be written too.
1200 if ((sctx
->family
== CHIP_VEGA10
|| sctx
->family
== CHIP_RAVEN
) &&
1202 sctx
->dirty_atoms
& si_atoms_that_roll_context() ||
1203 sctx
->dirty_states
& si_states_that_roll_context() ||
1204 si_prim_restart_index_changed(sctx
, info
))) {
1205 sctx
->scissors
.dirty_mask
= (1 << SI_MAX_VIEWPORTS
) - 1;
1206 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.scissors
);
1209 /* Emit state atoms. */
1210 unsigned mask
= sctx
->dirty_atoms
& ~skip_atom_mask
;
1212 sctx
->atoms
.array
[u_bit_scan(&mask
)].emit(sctx
);
1214 sctx
->dirty_atoms
&= skip_atom_mask
;
1217 mask
= sctx
->dirty_states
;
1219 unsigned i
= u_bit_scan(&mask
);
1220 struct si_pm4_state
*state
= sctx
->queued
.array
[i
];
1222 if (!state
|| sctx
->emitted
.array
[i
] == state
)
1225 si_pm4_emit(sctx
, state
);
1226 sctx
->emitted
.array
[i
] = state
;
1228 sctx
->dirty_states
= 0;
1230 /* Emit draw states. */
1231 si_emit_vs_state(sctx
, info
);
1232 si_emit_draw_registers(sctx
, info
, num_patches
);
1235 void si_draw_vbo(struct pipe_context
*ctx
, const struct pipe_draw_info
*info
)
1237 struct si_context
*sctx
= (struct si_context
*)ctx
;
1238 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
1239 struct pipe_resource
*indexbuf
= info
->index
.resource
;
1240 unsigned dirty_tex_counter
;
1241 enum pipe_prim_type rast_prim
;
1242 unsigned index_size
= info
->index_size
;
1243 unsigned index_offset
= info
->indirect
? info
->start
* index_size
: 0;
1245 if (likely(!info
->indirect
)) {
1246 /* SI-CI treat instance_count==0 as instance_count==1. There is
1247 * no workaround for indirect draws, but we can at least skip
1250 if (unlikely(!info
->instance_count
))
1253 /* Handle count == 0. */
1254 if (unlikely(!info
->count
&&
1255 (index_size
|| !info
->count_from_stream_output
)))
1259 if (unlikely(!sctx
->vs_shader
.cso
||
1261 (!sctx
->ps_shader
.cso
&& !rs
->rasterizer_discard
) ||
1262 (!!sctx
->tes_shader
.cso
!= (info
->mode
== PIPE_PRIM_PATCHES
)))) {
1267 /* Recompute and re-emit the texture resource states if needed. */
1268 dirty_tex_counter
= p_atomic_read(&sctx
->screen
->dirty_tex_counter
);
1269 if (unlikely(dirty_tex_counter
!= sctx
->last_dirty_tex_counter
)) {
1270 sctx
->last_dirty_tex_counter
= dirty_tex_counter
;
1271 sctx
->framebuffer
.dirty_cbufs
|=
1272 ((1 << sctx
->framebuffer
.state
.nr_cbufs
) - 1);
1273 sctx
->framebuffer
.dirty_zsbuf
= true;
1274 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.framebuffer
);
1275 si_update_all_texture_descriptors(sctx
);
1278 si_decompress_textures(sctx
, u_bit_consecutive(0, SI_NUM_GRAPHICS_SHADERS
));
1280 /* Set the rasterization primitive type.
1282 * This must be done after si_decompress_textures, which can call
1283 * draw_vbo recursively, and before si_update_shaders, which uses
1284 * current_rast_prim for this draw_vbo call. */
1285 if (sctx
->gs_shader
.cso
)
1286 rast_prim
= sctx
->gs_shader
.cso
->gs_output_prim
;
1287 else if (sctx
->tes_shader
.cso
) {
1288 if (sctx
->tes_shader
.cso
->info
.properties
[TGSI_PROPERTY_TES_POINT_MODE
])
1289 rast_prim
= PIPE_PRIM_POINTS
;
1291 rast_prim
= sctx
->tes_shader
.cso
->info
.properties
[TGSI_PROPERTY_TES_PRIM_MODE
];
1293 rast_prim
= info
->mode
;
1295 if (rast_prim
!= sctx
->current_rast_prim
) {
1296 if (util_prim_is_points_or_lines(sctx
->current_rast_prim
) !=
1297 util_prim_is_points_or_lines(rast_prim
))
1298 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.guardband
);
1300 sctx
->current_rast_prim
= rast_prim
;
1301 sctx
->do_update_shaders
= true;
1304 if (sctx
->tes_shader
.cso
&&
1305 sctx
->screen
->has_ls_vgpr_init_bug
) {
1306 /* Determine whether the LS VGPR fix should be applied.
1308 * It is only required when num input CPs > num output CPs,
1309 * which cannot happen with the fixed function TCS. We should
1310 * also update this bit when switching from TCS to fixed
1313 struct si_shader_selector
*tcs
= sctx
->tcs_shader
.cso
;
1316 info
->vertices_per_patch
>
1317 tcs
->info
.properties
[TGSI_PROPERTY_TCS_VERTICES_OUT
];
1319 if (ls_vgpr_fix
!= sctx
->ls_vgpr_fix
) {
1320 sctx
->ls_vgpr_fix
= ls_vgpr_fix
;
1321 sctx
->do_update_shaders
= true;
1325 if (sctx
->gs_shader
.cso
) {
1326 /* Determine whether the GS triangle strip adjacency fix should
1327 * be applied. Rotate every other triangle if
1328 * - triangle strips with adjacency are fed to the GS and
1329 * - primitive restart is disabled (the rotation doesn't help
1330 * when the restart occurs after an odd number of triangles).
1332 bool gs_tri_strip_adj_fix
=
1333 !sctx
->tes_shader
.cso
&&
1334 info
->mode
== PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY
&&
1335 !info
->primitive_restart
;
1337 if (gs_tri_strip_adj_fix
!= sctx
->gs_tri_strip_adj_fix
) {
1338 sctx
->gs_tri_strip_adj_fix
= gs_tri_strip_adj_fix
;
1339 sctx
->do_update_shaders
= true;
1343 if (sctx
->do_update_shaders
&& !si_update_shaders(sctx
))
1347 /* Translate or upload, if needed. */
1348 /* 8-bit indices are supported on VI. */
1349 if (sctx
->chip_class
<= CIK
&& index_size
== 1) {
1350 unsigned start
, count
, start_offset
, size
, offset
;
1353 si_get_draw_start_count(sctx
, info
, &start
, &count
);
1354 start_offset
= start
* 2;
1358 u_upload_alloc(ctx
->stream_uploader
, start_offset
,
1360 si_optimal_tcc_alignment(sctx
, size
),
1361 &offset
, &indexbuf
, &ptr
);
1365 util_shorten_ubyte_elts_to_userptr(&sctx
->b
, info
, 0, 0,
1366 index_offset
+ start
,
1369 /* info->start will be added by the drawing code */
1370 index_offset
= offset
- start_offset
;
1372 } else if (info
->has_user_indices
) {
1373 unsigned start_offset
;
1375 assert(!info
->indirect
);
1376 start_offset
= info
->start
* index_size
;
1379 u_upload_data(ctx
->stream_uploader
, start_offset
,
1380 info
->count
* index_size
,
1381 sctx
->screen
->info
.tcc_cache_line_size
,
1382 (char*)info
->index
.user
+ start_offset
,
1383 &index_offset
, &indexbuf
);
1387 /* info->start will be added by the drawing code */
1388 index_offset
-= start_offset
;
1389 } else if (sctx
->chip_class
<= CIK
&&
1390 r600_resource(indexbuf
)->TC_L2_dirty
) {
1391 /* VI reads index buffers through TC L2, so it doesn't
1393 sctx
->flags
|= SI_CONTEXT_WRITEBACK_GLOBAL_L2
;
1394 r600_resource(indexbuf
)->TC_L2_dirty
= false;
1398 if (info
->indirect
) {
1399 struct pipe_draw_indirect_info
*indirect
= info
->indirect
;
1401 /* Add the buffer size for memory checking in need_cs_space. */
1402 si_context_add_resource_size(sctx
, indirect
->buffer
);
1404 /* Indirect buffers use TC L2 on GFX9, but not older hw. */
1405 if (sctx
->chip_class
<= VI
) {
1406 if (r600_resource(indirect
->buffer
)->TC_L2_dirty
) {
1407 sctx
->flags
|= SI_CONTEXT_WRITEBACK_GLOBAL_L2
;
1408 r600_resource(indirect
->buffer
)->TC_L2_dirty
= false;
1411 if (indirect
->indirect_draw_count
&&
1412 r600_resource(indirect
->indirect_draw_count
)->TC_L2_dirty
) {
1413 sctx
->flags
|= SI_CONTEXT_WRITEBACK_GLOBAL_L2
;
1414 r600_resource(indirect
->indirect_draw_count
)->TC_L2_dirty
= false;
1419 si_need_gfx_cs_space(sctx
);
1421 /* Since we've called si_context_add_resource_size for vertex buffers,
1422 * this must be called after si_need_cs_space, because we must let
1423 * need_cs_space flush before we add buffers to the buffer list.
1425 if (!si_upload_vertex_buffer_descriptors(sctx
))
1428 /* Use optimal packet order based on whether we need to sync the pipeline. */
1429 if (unlikely(sctx
->flags
& (SI_CONTEXT_FLUSH_AND_INV_CB
|
1430 SI_CONTEXT_FLUSH_AND_INV_DB
|
1431 SI_CONTEXT_PS_PARTIAL_FLUSH
|
1432 SI_CONTEXT_CS_PARTIAL_FLUSH
))) {
1433 /* If we have to wait for idle, set all states first, so that all
1434 * SET packets are processed in parallel with previous draw calls.
1435 * Then draw and prefetch at the end. This ensures that the time
1436 * the CUs are idle is very short.
1438 unsigned masked_atoms
= 0;
1440 if (unlikely(sctx
->flags
& SI_CONTEXT_FLUSH_FOR_RENDER_COND
))
1441 masked_atoms
|= si_get_atom_bit(sctx
, &sctx
->atoms
.s
.render_cond
);
1443 if (!si_upload_graphics_shader_descriptors(sctx
))
1446 /* Emit all states except possibly render condition. */
1447 si_emit_all_states(sctx
, info
, masked_atoms
);
1448 si_emit_cache_flush(sctx
);
1449 /* <-- CUs are idle here. */
1451 if (si_is_atom_dirty(sctx
, &sctx
->atoms
.s
.render_cond
))
1452 sctx
->atoms
.s
.render_cond
.emit(sctx
);
1453 sctx
->dirty_atoms
= 0;
1455 si_emit_draw_packets(sctx
, info
, indexbuf
, index_size
, index_offset
);
1456 /* <-- CUs are busy here. */
1458 /* Start prefetches after the draw has been started. Both will run
1459 * in parallel, but starting the draw first is more important.
1461 if (sctx
->chip_class
>= CIK
&& sctx
->prefetch_L2_mask
)
1462 cik_emit_prefetch_L2(sctx
, false);
1464 /* If we don't wait for idle, start prefetches first, then set
1465 * states, and draw at the end.
1468 si_emit_cache_flush(sctx
);
1470 /* Only prefetch the API VS and VBO descriptors. */
1471 if (sctx
->chip_class
>= CIK
&& sctx
->prefetch_L2_mask
)
1472 cik_emit_prefetch_L2(sctx
, true);
1474 if (!si_upload_graphics_shader_descriptors(sctx
))
1477 si_emit_all_states(sctx
, info
, 0);
1478 si_emit_draw_packets(sctx
, info
, indexbuf
, index_size
, index_offset
);
1480 /* Prefetch the remaining shaders after the draw has been
1482 if (sctx
->chip_class
>= CIK
&& sctx
->prefetch_L2_mask
)
1483 cik_emit_prefetch_L2(sctx
, false);
1486 if (unlikely(sctx
->current_saved_cs
)) {
1487 si_trace_emit(sctx
);
1488 si_log_draw_state(sctx
, sctx
->log
);
1491 /* Workaround for a VGT hang when streamout is enabled.
1492 * It must be done after drawing. */
1493 if ((sctx
->family
== CHIP_HAWAII
||
1494 sctx
->family
== CHIP_TONGA
||
1495 sctx
->family
== CHIP_FIJI
) &&
1496 si_get_strmout_en(sctx
)) {
1497 sctx
->flags
|= SI_CONTEXT_VGT_STREAMOUT_SYNC
;
1500 if (unlikely(sctx
->decompression_enabled
)) {
1501 sctx
->num_decompress_calls
++;
1503 sctx
->num_draw_calls
++;
1504 if (sctx
->framebuffer
.state
.nr_cbufs
> 1)
1505 sctx
->num_mrt_draw_calls
++;
1506 if (info
->primitive_restart
)
1507 sctx
->num_prim_restart_calls
++;
1508 if (G_0286E8_WAVESIZE(sctx
->spi_tmpring_size
))
1509 sctx
->num_spill_draw_calls
++;
1511 if (index_size
&& indexbuf
!= info
->index
.resource
)
1512 pipe_resource_reference(&indexbuf
, NULL
);
1515 void si_draw_rectangle(struct blitter_context
*blitter
,
1516 void *vertex_elements_cso
,
1517 blitter_get_vs_func get_vs
,
1518 int x1
, int y1
, int x2
, int y2
,
1519 float depth
, unsigned num_instances
,
1520 enum blitter_attrib_type type
,
1521 const union blitter_attrib
*attrib
)
1523 struct pipe_context
*pipe
= util_blitter_get_pipe(blitter
);
1524 struct si_context
*sctx
= (struct si_context
*)pipe
;
1526 /* Pack position coordinates as signed int16. */
1527 sctx
->vs_blit_sh_data
[0] = (uint32_t)(x1
& 0xffff) |
1528 ((uint32_t)(y1
& 0xffff) << 16);
1529 sctx
->vs_blit_sh_data
[1] = (uint32_t)(x2
& 0xffff) |
1530 ((uint32_t)(y2
& 0xffff) << 16);
1531 sctx
->vs_blit_sh_data
[2] = fui(depth
);
1534 case UTIL_BLITTER_ATTRIB_COLOR
:
1535 memcpy(&sctx
->vs_blit_sh_data
[3], attrib
->color
,
1538 case UTIL_BLITTER_ATTRIB_TEXCOORD_XY
:
1539 case UTIL_BLITTER_ATTRIB_TEXCOORD_XYZW
:
1540 memcpy(&sctx
->vs_blit_sh_data
[3], &attrib
->texcoord
,
1541 sizeof(attrib
->texcoord
));
1543 case UTIL_BLITTER_ATTRIB_NONE
:;
1546 pipe
->bind_vs_state(pipe
, si_get_blit_vs(sctx
, type
, num_instances
));
1548 struct pipe_draw_info info
= {};
1549 info
.mode
= SI_PRIM_RECTANGLE_LIST
;
1551 info
.instance_count
= num_instances
;
1553 /* Don't set per-stage shader pointers for VS. */
1554 sctx
->shader_pointers_dirty
&= ~SI_DESCS_SHADER_MASK(VERTEX
);
1555 sctx
->vertex_buffer_pointer_dirty
= false;
1557 si_draw_vbo(pipe
, &info
);
1560 void si_trace_emit(struct si_context
*sctx
)
1562 struct radeon_cmdbuf
*cs
= sctx
->gfx_cs
;
1563 uint64_t va
= sctx
->current_saved_cs
->trace_buf
->gpu_address
;
1564 uint32_t trace_id
= ++sctx
->current_saved_cs
->trace_id
;
1566 radeon_emit(cs
, PKT3(PKT3_WRITE_DATA
, 3, 0));
1567 radeon_emit(cs
, S_370_DST_SEL(V_370_MEMORY_SYNC
) |
1568 S_370_WR_CONFIRM(1) |
1569 S_370_ENGINE_SEL(V_370_ME
));
1570 radeon_emit(cs
, va
);
1571 radeon_emit(cs
, va
>> 32);
1572 radeon_emit(cs
, trace_id
);
1573 radeon_emit(cs
, PKT3(PKT3_NOP
, 0, 0));
1574 radeon_emit(cs
, AC_ENCODE_TRACE_POINT(trace_id
));
1577 u_log_flush(sctx
->log
);