radeonsi: move drawing into new state handling
[mesa.git] / src / gallium / drivers / radeonsi / si_state_draw.c
1 /*
2 * Copyright 2012 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Christian König <christian.koenig@amd.com>
25 */
26
27 #include "util/u_memory.h"
28 #include "util/u_framebuffer.h"
29 #include "util/u_blitter.h"
30 #include "tgsi/tgsi_parse.h"
31 #include "radeonsi_pipe.h"
32 #include "radeonsi_shader.h"
33 #include "si_state.h"
34 #include "sid.h"
35
36 /*
37 * Shaders
38 */
39
40 static void si_pipe_shader_vs(struct pipe_context *ctx, struct si_pipe_shader *shader)
41 {
42 struct r600_context *rctx = (struct r600_context *)ctx;
43 struct si_pm4_state *pm4;
44 unsigned num_sgprs, num_user_sgprs;
45 unsigned nparams, i;
46 uint64_t va;
47
48 if (si_pipe_shader_create(ctx, shader))
49 return;
50
51 si_pm4_delete_state(rctx, vs, shader->pm4);
52 pm4 = shader->pm4 = CALLOC_STRUCT(si_pm4_state);
53
54 si_pm4_inval_shader_cache(pm4);
55
56 /* Certain attributes (position, psize, etc.) don't count as params.
57 * VS is required to export at least one param and r600_shader_from_tgsi()
58 * takes care of adding a dummy export.
59 */
60 for (nparams = 0, i = 0 ; i < shader->shader.noutput; i++) {
61 if (shader->shader.output[i].name != TGSI_SEMANTIC_POSITION)
62 nparams++;
63 }
64 if (nparams < 1)
65 nparams = 1;
66
67 si_pm4_set_reg(pm4, R_0286C4_SPI_VS_OUT_CONFIG,
68 S_0286C4_VS_EXPORT_COUNT(nparams - 1));
69
70 si_pm4_set_reg(pm4, R_02870C_SPI_SHADER_POS_FORMAT,
71 S_02870C_POS0_EXPORT_FORMAT(V_02870C_SPI_SHADER_4COMP) |
72 S_02870C_POS1_EXPORT_FORMAT(V_02870C_SPI_SHADER_NONE) |
73 S_02870C_POS2_EXPORT_FORMAT(V_02870C_SPI_SHADER_NONE) |
74 S_02870C_POS3_EXPORT_FORMAT(V_02870C_SPI_SHADER_NONE));
75
76 va = r600_resource_va(ctx->screen, (void *)shader->bo);
77 si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ);
78 si_pm4_set_reg(pm4, R_00B120_SPI_SHADER_PGM_LO_VS, va >> 8);
79 si_pm4_set_reg(pm4, R_00B124_SPI_SHADER_PGM_HI_VS, va >> 40);
80
81 num_user_sgprs = 8;
82 num_sgprs = shader->num_sgprs;
83 if (num_user_sgprs > num_sgprs)
84 num_sgprs = num_user_sgprs;
85 /* Last 2 reserved SGPRs are used for VCC */
86 num_sgprs += 2;
87 assert(num_sgprs <= 104);
88
89 si_pm4_set_reg(pm4, R_00B128_SPI_SHADER_PGM_RSRC1_VS,
90 S_00B128_VGPRS((shader->num_vgprs - 1) / 4) |
91 S_00B128_SGPRS((num_sgprs - 1) / 8));
92 si_pm4_set_reg(pm4, R_00B12C_SPI_SHADER_PGM_RSRC2_VS,
93 S_00B12C_USER_SGPR(num_user_sgprs));
94
95 si_pm4_bind_state(rctx, vs, shader->pm4);
96 }
97
98 static void si_pipe_shader_ps(struct pipe_context *ctx, struct si_pipe_shader *shader)
99 {
100 struct r600_context *rctx = (struct r600_context *)ctx;
101 struct si_pm4_state *pm4;
102 unsigned i, exports_ps, num_cout, spi_ps_in_control, db_shader_control;
103 unsigned num_sgprs, num_user_sgprs;
104 int ninterp = 0;
105 boolean have_linear = FALSE, have_centroid = FALSE, have_perspective = FALSE;
106 unsigned spi_baryc_cntl;
107 uint64_t va;
108
109 if (si_pipe_shader_create(ctx, shader))
110 return;
111
112 si_pm4_delete_state(rctx, ps, shader->pm4);
113 pm4 = shader->pm4 = CALLOC_STRUCT(si_pm4_state);
114
115 si_pm4_inval_shader_cache(pm4);
116
117 db_shader_control = S_02880C_Z_ORDER(V_02880C_EARLY_Z_THEN_LATE_Z);
118 for (i = 0; i < shader->shader.ninput; i++) {
119 ninterp++;
120 /* XXX: Flat shading hangs the GPU */
121 if (shader->shader.input[i].interpolate == TGSI_INTERPOLATE_CONSTANT ||
122 (shader->shader.input[i].interpolate == TGSI_INTERPOLATE_COLOR &&
123 rctx->queued.named.rasterizer->flatshade))
124 have_linear = TRUE;
125 if (shader->shader.input[i].interpolate == TGSI_INTERPOLATE_LINEAR)
126 have_linear = TRUE;
127 if (shader->shader.input[i].interpolate == TGSI_INTERPOLATE_PERSPECTIVE)
128 have_perspective = TRUE;
129 if (shader->shader.input[i].centroid)
130 have_centroid = TRUE;
131 }
132
133 for (i = 0; i < shader->shader.noutput; i++) {
134 if (shader->shader.output[i].name == TGSI_SEMANTIC_POSITION)
135 db_shader_control |= S_02880C_Z_EXPORT_ENABLE(1);
136 if (shader->shader.output[i].name == TGSI_SEMANTIC_STENCIL)
137 db_shader_control |= 0; // XXX OP_VAL or TEST_VAL?
138 }
139 if (shader->shader.uses_kill)
140 db_shader_control |= S_02880C_KILL_ENABLE(1);
141
142 exports_ps = 0;
143 num_cout = 0;
144 for (i = 0; i < shader->shader.noutput; i++) {
145 if (shader->shader.output[i].name == TGSI_SEMANTIC_POSITION ||
146 shader->shader.output[i].name == TGSI_SEMANTIC_STENCIL)
147 exports_ps |= 1;
148 else if (shader->shader.output[i].name == TGSI_SEMANTIC_COLOR) {
149 if (shader->shader.fs_write_all)
150 num_cout = shader->shader.nr_cbufs;
151 else
152 num_cout++;
153 }
154 }
155 if (!exports_ps) {
156 /* always at least export 1 component per pixel */
157 exports_ps = 2;
158 }
159
160 spi_ps_in_control = S_0286D8_NUM_INTERP(ninterp);
161
162 spi_baryc_cntl = 0;
163 if (have_perspective)
164 spi_baryc_cntl |= have_centroid ?
165 S_0286E0_PERSP_CENTROID_CNTL(1) : S_0286E0_PERSP_CENTER_CNTL(1);
166 if (have_linear)
167 spi_baryc_cntl |= have_centroid ?
168 S_0286E0_LINEAR_CENTROID_CNTL(1) : S_0286E0_LINEAR_CENTER_CNTL(1);
169
170 si_pm4_set_reg(pm4, R_0286E0_SPI_BARYC_CNTL, spi_baryc_cntl);
171 si_pm4_set_reg(pm4, R_0286CC_SPI_PS_INPUT_ENA, shader->spi_ps_input_ena);
172 si_pm4_set_reg(pm4, R_0286D0_SPI_PS_INPUT_ADDR, shader->spi_ps_input_ena);
173 si_pm4_set_reg(pm4, R_0286D8_SPI_PS_IN_CONTROL, spi_ps_in_control);
174
175 /* XXX: Depends on Z buffer format? */
176 si_pm4_set_reg(pm4, R_028710_SPI_SHADER_Z_FORMAT, 0);
177
178 /* XXX: Depends on color buffer format? */
179 si_pm4_set_reg(pm4, R_028714_SPI_SHADER_COL_FORMAT,
180 S_028714_COL0_EXPORT_FORMAT(V_028714_SPI_SHADER_32_ABGR));
181
182 va = r600_resource_va(ctx->screen, (void *)shader->bo);
183 si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ);
184 si_pm4_set_reg(pm4, R_00B020_SPI_SHADER_PGM_LO_PS, va >> 8);
185 si_pm4_set_reg(pm4, R_00B024_SPI_SHADER_PGM_HI_PS, va >> 40);
186
187 num_user_sgprs = 6;
188 num_sgprs = shader->num_sgprs;
189 if (num_user_sgprs > num_sgprs)
190 num_sgprs = num_user_sgprs;
191 /* Last 2 reserved SGPRs are used for VCC */
192 num_sgprs += 2;
193 assert(num_sgprs <= 104);
194
195 si_pm4_set_reg(pm4, R_00B028_SPI_SHADER_PGM_RSRC1_PS,
196 S_00B028_VGPRS((shader->num_vgprs - 1) / 4) |
197 S_00B028_SGPRS((num_sgprs - 1) / 8));
198 si_pm4_set_reg(pm4, R_00B02C_SPI_SHADER_PGM_RSRC2_PS,
199 S_00B02C_USER_SGPR(num_user_sgprs));
200
201 si_pm4_set_reg(pm4, R_02880C_DB_SHADER_CONTROL, db_shader_control);
202
203 shader->sprite_coord_enable = rctx->sprite_coord_enable;
204 si_pm4_bind_state(rctx, ps, shader->pm4);
205 }
206
207 /*
208 * Drawing
209 */
210
211 static unsigned si_conv_pipe_prim(unsigned pprim)
212 {
213 static const unsigned prim_conv[] = {
214 [PIPE_PRIM_POINTS] = V_008958_DI_PT_POINTLIST,
215 [PIPE_PRIM_LINES] = V_008958_DI_PT_LINELIST,
216 [PIPE_PRIM_LINE_LOOP] = V_008958_DI_PT_LINELOOP,
217 [PIPE_PRIM_LINE_STRIP] = V_008958_DI_PT_LINESTRIP,
218 [PIPE_PRIM_TRIANGLES] = V_008958_DI_PT_TRILIST,
219 [PIPE_PRIM_TRIANGLE_STRIP] = V_008958_DI_PT_TRISTRIP,
220 [PIPE_PRIM_TRIANGLE_FAN] = V_008958_DI_PT_TRIFAN,
221 [PIPE_PRIM_QUADS] = V_008958_DI_PT_QUADLIST,
222 [PIPE_PRIM_QUAD_STRIP] = V_008958_DI_PT_QUADSTRIP,
223 [PIPE_PRIM_POLYGON] = V_008958_DI_PT_POLYGON,
224 [PIPE_PRIM_LINES_ADJACENCY] = ~0,
225 [PIPE_PRIM_LINE_STRIP_ADJACENCY] = ~0,
226 [PIPE_PRIM_TRIANGLES_ADJACENCY] = ~0,
227 [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = ~0
228 };
229 unsigned result = prim_conv[pprim];
230 if (result == ~0) {
231 R600_ERR("unsupported primitive type %d\n", pprim);
232 }
233 return result;
234 }
235
236 static bool si_update_draw_info_state(struct r600_context *rctx,
237 const struct pipe_draw_info *info)
238 {
239 struct si_pm4_state *pm4 = CALLOC_STRUCT(si_pm4_state);
240 unsigned prim = si_conv_pipe_prim(info->mode);
241 unsigned ls_mask = 0;
242
243 if (pm4 == NULL)
244 return false;
245
246 if (prim == ~0) {
247 FREE(pm4);
248 return false;
249 }
250
251 si_pm4_set_reg(pm4, R_008958_VGT_PRIMITIVE_TYPE, prim);
252 si_pm4_set_reg(pm4, R_028400_VGT_MAX_VTX_INDX, ~0);
253 si_pm4_set_reg(pm4, R_028404_VGT_MIN_VTX_INDX, 0);
254 si_pm4_set_reg(pm4, R_028408_VGT_INDX_OFFSET,
255 info->indexed ? info->index_bias : info->start);
256 si_pm4_set_reg(pm4, R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX, info->restart_index);
257 si_pm4_set_reg(pm4, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, info->primitive_restart);
258 #if 0
259 si_pm4_set_reg(pm4, R_03CFF0_SQ_VTX_BASE_VTX_LOC, 0);
260 si_pm4_set_reg(pm4, R_03CFF4_SQ_VTX_START_INST_LOC, info->start_instance);
261 #endif
262
263 if (prim == V_008958_DI_PT_LINELIST)
264 ls_mask = 1;
265 else if (prim == V_008958_DI_PT_LINESTRIP)
266 ls_mask = 2;
267 si_pm4_set_reg(pm4, R_028A0C_PA_SC_LINE_STIPPLE,
268 S_028A0C_AUTO_RESET_CNTL(ls_mask) |
269 rctx->pa_sc_line_stipple);
270
271 if (info->mode == PIPE_PRIM_QUADS || info->mode == PIPE_PRIM_QUAD_STRIP || info->mode == PIPE_PRIM_POLYGON) {
272 si_pm4_set_reg(pm4, R_028814_PA_SU_SC_MODE_CNTL,
273 S_028814_PROVOKING_VTX_LAST(1) | rctx->pa_su_sc_mode_cntl);
274 } else {
275 si_pm4_set_reg(pm4, R_028814_PA_SU_SC_MODE_CNTL, rctx->pa_su_sc_mode_cntl);
276 }
277 si_pm4_set_reg(pm4, R_02881C_PA_CL_VS_OUT_CNTL,
278 prim == PIPE_PRIM_POINTS ? rctx->pa_cl_vs_out_cntl : 0
279 /*| (rctx->rasterizer->clip_plane_enable &
280 rctx->vs_shader->shader.clip_dist_write)*/);
281 si_pm4_set_reg(pm4, R_028810_PA_CL_CLIP_CNTL, rctx->pa_cl_clip_cntl
282 /*| (rctx->vs_shader->shader.clip_dist_write ||
283 rctx->vs_shader->shader.vs_prohibit_ucps ?
284 0 : rctx->rasterizer->clip_plane_enable & 0x3F)*/);
285
286 si_pm4_set_state(rctx, draw_info, pm4);
287 return true;
288 }
289
290 static void si_update_alpha_ref(struct r600_context *rctx)
291 {
292 #if 0
293 unsigned alpha_ref;
294 struct r600_pipe_state rstate;
295
296 alpha_ref = rctx->alpha_ref;
297 rstate.nregs = 0;
298 if (rctx->export_16bpc)
299 alpha_ref &= ~0x1FFF;
300 si_pm4_set_reg(&rstate, R_028438_SX_ALPHA_REF, alpha_ref);
301
302 si_pm4_set_state(rctx, TODO, pm4);
303 rctx->alpha_ref_dirty = false;
304 #endif
305 }
306
307 static void si_update_spi_map(struct r600_context *rctx)
308 {
309 struct si_shader *ps = &rctx->ps_shader->shader;
310 struct si_shader *vs = &rctx->vs_shader->shader;
311 struct si_pm4_state *pm4 = CALLOC_STRUCT(si_pm4_state);
312 unsigned i, j, tmp;
313
314 for (i = 0; i < ps->ninput; i++) {
315 tmp = 0;
316
317 #if 0
318 /* XXX: Flat shading hangs the GPU */
319 if (ps->input[i].name == TGSI_SEMANTIC_POSITION ||
320 ps->input[i].interpolate == TGSI_INTERPOLATE_CONSTANT ||
321 (ps->input[i].interpolate == TGSI_INTERPOLATE_COLOR &&
322 rctx->rasterizer && rctx->rasterizer->flatshade)) {
323 tmp |= S_028644_FLAT_SHADE(1);
324 }
325 #endif
326
327 if (ps->input[i].name == TGSI_SEMANTIC_GENERIC &&
328 rctx->sprite_coord_enable & (1 << ps->input[i].sid)) {
329 tmp |= S_028644_PT_SPRITE_TEX(1);
330 }
331
332 for (j = 0; j < vs->noutput; j++) {
333 if (ps->input[i].name == vs->output[j].name &&
334 ps->input[i].sid == vs->output[j].sid) {
335 tmp |= S_028644_OFFSET(vs->output[j].param_offset);
336 break;
337 }
338 }
339
340 if (j == vs->noutput) {
341 /* No corresponding output found, load defaults into input */
342 tmp |= S_028644_OFFSET(0x20);
343 }
344
345 si_pm4_set_reg(pm4, R_028644_SPI_PS_INPUT_CNTL_0 + i * 4, tmp);
346 }
347
348 si_pm4_set_state(rctx, spi, pm4);
349 }
350
351 static void si_update_derived_state(struct r600_context *rctx)
352 {
353 struct pipe_context * ctx = (struct pipe_context*)rctx;
354
355 if (!rctx->blitter->running) {
356 if (rctx->have_depth_fb || rctx->have_depth_texture)
357 r600_flush_depth_textures(rctx);
358 }
359
360 if ((rctx->ps_shader->shader.fs_write_all &&
361 (rctx->ps_shader->shader.nr_cbufs != rctx->framebuffer.nr_cbufs)) ||
362 (rctx->sprite_coord_enable &&
363 (rctx->ps_shader->sprite_coord_enable != rctx->sprite_coord_enable))) {
364 si_pipe_shader_destroy(&rctx->context, rctx->ps_shader);
365 }
366
367 if (rctx->alpha_ref_dirty) {
368 si_update_alpha_ref(rctx);
369 }
370
371 if (!rctx->vs_shader->bo) {
372 si_pipe_shader_vs(ctx, rctx->vs_shader);
373 }
374
375 if (!rctx->ps_shader->bo) {
376 si_pipe_shader_ps(ctx, rctx->ps_shader);
377 }
378 if (!rctx->ps_shader->bo) {
379 if (!rctx->dummy_pixel_shader->bo)
380 si_pipe_shader_ps(ctx, rctx->dummy_pixel_shader);
381
382 if (rctx->dummy_pixel_shader->pm4)
383 si_pm4_bind_state(rctx, vs, rctx->dummy_pixel_shader->pm4);
384 }
385
386 if (rctx->shader_dirty) {
387 si_update_spi_map(rctx);
388 rctx->shader_dirty = false;
389 }
390 }
391
392 static void si_vertex_buffer_update(struct r600_context *rctx)
393 {
394 struct pipe_context *ctx = &rctx->context;
395 struct si_pm4_state *pm4 = CALLOC_STRUCT(si_pm4_state);
396 bool bound[PIPE_MAX_ATTRIBS] = {};
397 struct si_resource *t_list_buffer;
398 unsigned i, count;
399 uint32_t *ptr;
400 uint64_t va;
401
402 si_pm4_inval_vertex_cache(pm4);
403
404 /* bind vertex buffer once */
405 count = rctx->vertex_elements->count;
406 assert(count <= 256 / 4);
407
408 t_list_buffer = si_resource_create_custom(ctx->screen, PIPE_USAGE_IMMUTABLE,
409 4 * 4 * count);
410 if (t_list_buffer == NULL) {
411 FREE(pm4);
412 return;
413 }
414 si_pm4_add_bo(pm4, t_list_buffer, RADEON_USAGE_READ);
415
416 ptr = (uint32_t*)rctx->ws->buffer_map(t_list_buffer->cs_buf,
417 rctx->cs,
418 PIPE_TRANSFER_WRITE);
419
420 for (i = 0 ; i < count; i++, ptr += 4) {
421 struct pipe_vertex_element *ve = &rctx->vertex_elements->elements[i];
422 struct pipe_vertex_buffer *vb;
423 struct si_resource *rbuffer;
424 unsigned offset;
425
426 if (ve->vertex_buffer_index >= rctx->nr_vertex_buffers)
427 continue;
428
429 vb = &rctx->vertex_buffer[ve->vertex_buffer_index];
430 rbuffer = (struct si_resource*)vb->buffer;
431 if (rbuffer == NULL)
432 continue;
433
434 offset = 0;
435 offset += vb->buffer_offset;
436 offset += ve->src_offset;
437
438 va = r600_resource_va(ctx->screen, (void*)rbuffer);
439 va += offset;
440
441 /* Fill in T# buffer resource description */
442 ptr[0] = va & 0xFFFFFFFF;
443 ptr[1] = (S_008F04_BASE_ADDRESS_HI(va >> 32) |
444 S_008F04_STRIDE(vb->stride));
445 if (vb->stride > 0)
446 ptr[2] = (vb->buffer->width0 - offset) / vb->stride;
447 else
448 ptr[2] = vb->buffer->width0 - offset;
449 ptr[3] = rctx->vertex_elements->rsrc_word3[i];
450
451 if (!bound[ve->vertex_buffer_index]) {
452 si_pm4_add_bo(pm4, rbuffer, RADEON_USAGE_READ);
453 bound[ve->vertex_buffer_index] = true;
454 }
455 }
456
457 va = r600_resource_va(ctx->screen, (void*)t_list_buffer);
458 si_pm4_set_reg(pm4, R_00B148_SPI_SHADER_USER_DATA_VS_6, va);
459 si_pm4_set_reg(pm4, R_00B14C_SPI_SHADER_USER_DATA_VS_7, va >> 32);
460 si_pm4_set_state(rctx, vertex_buffers, pm4);
461 }
462
463 static void si_state_draw(struct r600_context *rctx,
464 const struct pipe_draw_info *info,
465 const struct pipe_index_buffer *ib)
466 {
467 struct si_pm4_state *pm4 = CALLOC_STRUCT(si_pm4_state);
468
469 /* queries need some special values
470 * (this is non-zero if any query is active) */
471 if (rctx->num_cs_dw_queries_suspend) {
472 struct si_state_dsa *dsa = rctx->queued.named.dsa;
473
474 si_pm4_set_reg(pm4, R_028004_DB_COUNT_CONTROL,
475 S_028004_PERFECT_ZPASS_COUNTS(1));
476 si_pm4_set_reg(pm4, R_02800C_DB_RENDER_OVERRIDE,
477 dsa->db_render_override |
478 S_02800C_NOOP_CULL_DISABLE(1));
479 }
480
481 /* draw packet */
482 si_pm4_cmd_begin(pm4, PKT3_INDEX_TYPE);
483 if (ib->index_size == 4) {
484 si_pm4_cmd_add(pm4, V_028A7C_VGT_INDEX_32 | (R600_BIG_ENDIAN ?
485 V_028A7C_VGT_DMA_SWAP_32_BIT : 0));
486 } else {
487 si_pm4_cmd_add(pm4, V_028A7C_VGT_INDEX_16 | (R600_BIG_ENDIAN ?
488 V_028A7C_VGT_DMA_SWAP_16_BIT : 0));
489 }
490 si_pm4_cmd_end(pm4, rctx->predicate_drawing);
491
492 si_pm4_cmd_begin(pm4, PKT3_NUM_INSTANCES);
493 si_pm4_cmd_add(pm4, info->instance_count);
494 si_pm4_cmd_end(pm4, rctx->predicate_drawing);
495
496 if (info->indexed) {
497 uint64_t va;
498 va = r600_resource_va(&rctx->screen->screen, ib->buffer);
499 va += ib->offset;
500
501 si_pm4_add_bo(pm4, (struct si_resource *)ib->buffer, RADEON_USAGE_READ);
502 si_pm4_cmd_begin(pm4, PKT3_DRAW_INDEX_2);
503 si_pm4_cmd_add(pm4, (ib->buffer->width0 - ib->offset) /
504 rctx->index_buffer.index_size);
505 si_pm4_cmd_add(pm4, va);
506 si_pm4_cmd_add(pm4, (va >> 32UL) & 0xFF);
507 si_pm4_cmd_add(pm4, info->count);
508 si_pm4_cmd_add(pm4, V_0287F0_DI_SRC_SEL_DMA);
509 si_pm4_cmd_end(pm4, rctx->predicate_drawing);
510 } else {
511 si_pm4_cmd_begin(pm4, PKT3_DRAW_INDEX_AUTO);
512 si_pm4_cmd_add(pm4, info->count);
513 si_pm4_cmd_add(pm4, V_0287F0_DI_SRC_SEL_AUTO_INDEX |
514 (info->count_from_stream_output ?
515 S_0287F0_USE_OPAQUE(1) : 0));
516 si_pm4_cmd_end(pm4, rctx->predicate_drawing);
517 }
518 si_pm4_set_state(rctx, draw, pm4);
519 }
520
521 void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
522 {
523 struct r600_context *rctx = (struct r600_context *)ctx;
524 struct pipe_index_buffer ib = {};
525 uint32_t cp_coher_cntl;
526
527 if ((!info->count && (info->indexed || !info->count_from_stream_output)) ||
528 (info->indexed && !rctx->index_buffer.buffer)) {
529 return;
530 }
531
532 if (!rctx->ps_shader || !rctx->vs_shader)
533 return;
534
535 si_update_derived_state(rctx);
536 si_vertex_buffer_update(rctx);
537
538 if (info->indexed) {
539 /* Initialize the index buffer struct. */
540 pipe_resource_reference(&ib.buffer, rctx->index_buffer.buffer);
541 ib.index_size = rctx->index_buffer.index_size;
542 ib.offset = rctx->index_buffer.offset + info->start * ib.index_size;
543
544 /* Translate or upload, if needed. */
545 r600_translate_index_buffer(rctx, &ib, info->count);
546
547 if (ib.user_buffer) {
548 r600_upload_index_buffer(rctx, &ib, info->count);
549 }
550
551 } else if (info->count_from_stream_output) {
552 r600_context_draw_opaque_count(rctx, (struct r600_so_target*)info->count_from_stream_output);
553 }
554
555 rctx->vs_shader_so_strides = rctx->vs_shader->so_strides;
556
557 if (!si_update_draw_info_state(rctx, info))
558 return;
559
560 si_state_draw(rctx, info, &ib);
561
562 cp_coher_cntl = si_pm4_sync_flags(rctx);
563 if (cp_coher_cntl) {
564 struct si_pm4_state *pm4 = CALLOC_STRUCT(si_pm4_state);
565 si_cmd_surface_sync(pm4, cp_coher_cntl);
566 si_pm4_set_state(rctx, sync, pm4);
567 }
568
569 /* Emit states. */
570 rctx->pm4_dirty_cdwords += si_pm4_dirty_dw(rctx);
571
572 r600_need_cs_space(rctx, 0, TRUE);
573
574 si_pm4_emit_dirty(rctx);
575 rctx->pm4_dirty_cdwords = 0;
576
577 #if 0
578 /* Enable stream out if needed. */
579 if (rctx->streamout_start) {
580 r600_context_streamout_begin(rctx);
581 rctx->streamout_start = FALSE;
582 }
583 #endif
584
585
586 rctx->flags |= R600_CONTEXT_DST_CACHES_DIRTY;
587
588 if (rctx->framebuffer.zsbuf)
589 {
590 struct pipe_resource *tex = rctx->framebuffer.zsbuf->texture;
591 ((struct r600_resource_texture *)tex)->dirty_db = TRUE;
592 }
593
594 pipe_resource_reference(&ib.buffer, NULL);
595 }