radeonsi: define the state atom array separately
[mesa.git] / src / gallium / drivers / radeonsi / si_state_draw.c
1 /*
2 * Copyright 2012 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Christian König <christian.koenig@amd.com>
25 */
26
27 #include "si_pipe.h"
28 #include "si_shader.h"
29 #include "radeon/r600_cs.h"
30 #include "sid.h"
31
32 #include "util/u_index_modify.h"
33 #include "util/u_upload_mgr.h"
34 #include "util/u_prim.h"
35
36 static void si_decompress_textures(struct si_context *sctx)
37 {
38 if (!sctx->blitter->running) {
39 /* Flush depth textures which need to be flushed. */
40 for (int i = 0; i < SI_NUM_SHADERS; i++) {
41 if (sctx->samplers[i].depth_texture_mask) {
42 si_flush_depth_textures(sctx, &sctx->samplers[i]);
43 }
44 if (sctx->samplers[i].compressed_colortex_mask) {
45 si_decompress_color_textures(sctx, &sctx->samplers[i]);
46 }
47 }
48 }
49 }
50
51 static unsigned si_conv_pipe_prim(unsigned mode)
52 {
53 static const unsigned prim_conv[] = {
54 [PIPE_PRIM_POINTS] = V_008958_DI_PT_POINTLIST,
55 [PIPE_PRIM_LINES] = V_008958_DI_PT_LINELIST,
56 [PIPE_PRIM_LINE_LOOP] = V_008958_DI_PT_LINELOOP,
57 [PIPE_PRIM_LINE_STRIP] = V_008958_DI_PT_LINESTRIP,
58 [PIPE_PRIM_TRIANGLES] = V_008958_DI_PT_TRILIST,
59 [PIPE_PRIM_TRIANGLE_STRIP] = V_008958_DI_PT_TRISTRIP,
60 [PIPE_PRIM_TRIANGLE_FAN] = V_008958_DI_PT_TRIFAN,
61 [PIPE_PRIM_QUADS] = V_008958_DI_PT_QUADLIST,
62 [PIPE_PRIM_QUAD_STRIP] = V_008958_DI_PT_QUADSTRIP,
63 [PIPE_PRIM_POLYGON] = V_008958_DI_PT_POLYGON,
64 [PIPE_PRIM_LINES_ADJACENCY] = V_008958_DI_PT_LINELIST_ADJ,
65 [PIPE_PRIM_LINE_STRIP_ADJACENCY] = V_008958_DI_PT_LINESTRIP_ADJ,
66 [PIPE_PRIM_TRIANGLES_ADJACENCY] = V_008958_DI_PT_TRILIST_ADJ,
67 [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = V_008958_DI_PT_TRISTRIP_ADJ,
68 [PIPE_PRIM_PATCHES] = V_008958_DI_PT_PATCH,
69 [R600_PRIM_RECTANGLE_LIST] = V_008958_DI_PT_RECTLIST
70 };
71 assert(mode < Elements(prim_conv));
72 return prim_conv[mode];
73 }
74
75 static unsigned si_conv_prim_to_gs_out(unsigned mode)
76 {
77 static const int prim_conv[] = {
78 [PIPE_PRIM_POINTS] = V_028A6C_OUTPRIM_TYPE_POINTLIST,
79 [PIPE_PRIM_LINES] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
80 [PIPE_PRIM_LINE_LOOP] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
81 [PIPE_PRIM_LINE_STRIP] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
82 [PIPE_PRIM_TRIANGLES] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
83 [PIPE_PRIM_TRIANGLE_STRIP] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
84 [PIPE_PRIM_TRIANGLE_FAN] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
85 [PIPE_PRIM_QUADS] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
86 [PIPE_PRIM_QUAD_STRIP] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
87 [PIPE_PRIM_POLYGON] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
88 [PIPE_PRIM_LINES_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
89 [PIPE_PRIM_LINE_STRIP_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
90 [PIPE_PRIM_TRIANGLES_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
91 [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
92 [PIPE_PRIM_PATCHES] = V_028A6C_OUTPRIM_TYPE_POINTLIST,
93 [R600_PRIM_RECTANGLE_LIST] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
94 };
95 assert(mode < Elements(prim_conv));
96
97 return prim_conv[mode];
98 }
99
100 /**
101 * This calculates the LDS size for tessellation shaders (VS, TCS, TES).
102 * LS.LDS_SIZE is shared by all 3 shader stages.
103 *
104 * The information about LDS and other non-compile-time parameters is then
105 * written to userdata SGPRs.
106 */
107 static void si_emit_derived_tess_state(struct si_context *sctx,
108 const struct pipe_draw_info *info,
109 unsigned *num_patches)
110 {
111 struct radeon_winsys_cs *cs = sctx->b.rings.gfx.cs;
112 struct si_shader_selector *ls = sctx->vs_shader;
113 /* The TES pointer will only be used for sctx->last_tcs.
114 * It would be wrong to think that TCS = TES. */
115 struct si_shader_selector *tcs =
116 sctx->tcs_shader ? sctx->tcs_shader : sctx->tes_shader;
117 unsigned tes_sh_base = sctx->shader_userdata.sh_base[PIPE_SHADER_TESS_EVAL];
118 unsigned num_tcs_input_cp = info->vertices_per_patch;
119 unsigned num_tcs_output_cp, num_tcs_inputs, num_tcs_outputs;
120 unsigned num_tcs_patch_outputs;
121 unsigned input_vertex_size, output_vertex_size, pervertex_output_patch_size;
122 unsigned input_patch_size, output_patch_size, output_patch0_offset;
123 unsigned perpatch_output_offset, lds_size, ls_rsrc2;
124 unsigned tcs_in_layout, tcs_out_layout, tcs_out_offsets;
125
126 *num_patches = 1; /* TODO: calculate this */
127
128 if (sctx->last_ls == ls->current &&
129 sctx->last_tcs == tcs &&
130 sctx->last_tes_sh_base == tes_sh_base &&
131 sctx->last_num_tcs_input_cp == num_tcs_input_cp)
132 return;
133
134 sctx->last_ls = ls->current;
135 sctx->last_tcs = tcs;
136 sctx->last_tes_sh_base = tes_sh_base;
137 sctx->last_num_tcs_input_cp = num_tcs_input_cp;
138
139 /* This calculates how shader inputs and outputs among VS, TCS, and TES
140 * are laid out in LDS. */
141 num_tcs_inputs = util_last_bit64(ls->outputs_written);
142
143 if (sctx->tcs_shader) {
144 num_tcs_outputs = util_last_bit64(tcs->outputs_written);
145 num_tcs_output_cp = tcs->info.properties[TGSI_PROPERTY_TCS_VERTICES_OUT];
146 num_tcs_patch_outputs = util_last_bit64(tcs->patch_outputs_written);
147 } else {
148 /* No TCS. Route varyings from LS to TES. */
149 num_tcs_outputs = num_tcs_inputs;
150 num_tcs_output_cp = num_tcs_input_cp;
151 num_tcs_patch_outputs = 2; /* TESSINNER + TESSOUTER */
152 }
153
154 input_vertex_size = num_tcs_inputs * 16;
155 output_vertex_size = num_tcs_outputs * 16;
156
157 input_patch_size = num_tcs_input_cp * input_vertex_size;
158
159 pervertex_output_patch_size = num_tcs_output_cp * output_vertex_size;
160 output_patch_size = pervertex_output_patch_size + num_tcs_patch_outputs * 16;
161
162 output_patch0_offset = sctx->tcs_shader ? input_patch_size * *num_patches : 0;
163 perpatch_output_offset = output_patch0_offset + pervertex_output_patch_size;
164
165 lds_size = output_patch0_offset + output_patch_size * *num_patches;
166 ls_rsrc2 = ls->current->ls_rsrc2;
167
168 if (sctx->b.chip_class >= CIK) {
169 assert(lds_size <= 65536);
170 ls_rsrc2 |= S_00B52C_LDS_SIZE(align(lds_size, 512) / 512);
171 } else {
172 assert(lds_size <= 32768);
173 ls_rsrc2 |= S_00B52C_LDS_SIZE(align(lds_size, 256) / 256);
174 }
175
176 /* Due to a hw bug, RSRC2_LS must be written twice with another
177 * LS register written in between. */
178 if (sctx->b.chip_class == CIK && sctx->b.family != CHIP_HAWAII)
179 si_write_sh_reg(cs, R_00B52C_SPI_SHADER_PGM_RSRC2_LS, ls_rsrc2);
180 si_write_sh_reg_seq(cs, R_00B528_SPI_SHADER_PGM_RSRC1_LS, 2);
181 radeon_emit(cs, ls->current->ls_rsrc1);
182 radeon_emit(cs, ls_rsrc2);
183
184 /* Compute userdata SGPRs. */
185 assert(((input_vertex_size / 4) & ~0xff) == 0);
186 assert(((output_vertex_size / 4) & ~0xff) == 0);
187 assert(((input_patch_size / 4) & ~0x1fff) == 0);
188 assert(((output_patch_size / 4) & ~0x1fff) == 0);
189 assert(((output_patch0_offset / 16) & ~0xffff) == 0);
190 assert(((perpatch_output_offset / 16) & ~0xffff) == 0);
191 assert(num_tcs_input_cp <= 32);
192 assert(num_tcs_output_cp <= 32);
193
194 tcs_in_layout = (input_patch_size / 4) |
195 ((input_vertex_size / 4) << 13);
196 tcs_out_layout = (output_patch_size / 4) |
197 ((output_vertex_size / 4) << 13);
198 tcs_out_offsets = (output_patch0_offset / 16) |
199 ((perpatch_output_offset / 16) << 16);
200
201 /* Set them for LS. */
202 si_write_sh_reg(cs,
203 R_00B530_SPI_SHADER_USER_DATA_LS_0 + SI_SGPR_LS_OUT_LAYOUT * 4,
204 tcs_in_layout);
205
206 /* Set them for TCS. */
207 si_write_sh_reg_seq(cs,
208 R_00B430_SPI_SHADER_USER_DATA_HS_0 + SI_SGPR_TCS_OUT_OFFSETS * 4, 3);
209 radeon_emit(cs, tcs_out_offsets);
210 radeon_emit(cs, tcs_out_layout | (num_tcs_input_cp << 26));
211 radeon_emit(cs, tcs_in_layout);
212
213 /* Set them for TES. */
214 si_write_sh_reg_seq(cs, tes_sh_base + SI_SGPR_TCS_OUT_OFFSETS * 4, 2);
215 radeon_emit(cs, tcs_out_offsets);
216 radeon_emit(cs, tcs_out_layout | (num_tcs_output_cp << 26));
217 }
218
219 static unsigned si_get_ia_multi_vgt_param(struct si_context *sctx,
220 const struct pipe_draw_info *info,
221 unsigned num_patches)
222 {
223 struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
224 unsigned prim = info->mode;
225 unsigned primgroup_size = 128; /* recommended without a GS */
226
227 /* SWITCH_ON_EOP(0) is always preferable. */
228 bool wd_switch_on_eop = false;
229 bool ia_switch_on_eop = false;
230 bool ia_switch_on_eoi = false;
231 bool partial_vs_wave = false;
232 bool partial_es_wave = false;
233
234 if (sctx->gs_shader)
235 primgroup_size = 64; /* recommended with a GS */
236
237 if (sctx->tes_shader) {
238 unsigned num_cp_out =
239 sctx->tcs_shader ?
240 sctx->tcs_shader->info.properties[TGSI_PROPERTY_TCS_VERTICES_OUT] :
241 info->vertices_per_patch;
242 unsigned max_size = 256 / MAX2(info->vertices_per_patch, num_cp_out);
243
244 primgroup_size = MIN2(primgroup_size, max_size);
245
246 /* primgroup_size must be set to a multiple of NUM_PATCHES */
247 primgroup_size = (primgroup_size / num_patches) * num_patches;
248
249 /* SWITCH_ON_EOI must be set if PrimID is used.
250 * If SWITCH_ON_EOI is set, PARTIAL_ES_WAVE must be set too. */
251 if ((sctx->tcs_shader && sctx->tcs_shader->info.uses_primid) ||
252 sctx->tes_shader->info.uses_primid) {
253 ia_switch_on_eoi = true;
254 partial_es_wave = true;
255 }
256
257 /* Bug with tessellation and GS on Bonaire and older 2 SE chips. */
258 if ((sctx->b.family == CHIP_TAHITI ||
259 sctx->b.family == CHIP_PITCAIRN ||
260 sctx->b.family == CHIP_BONAIRE) &&
261 sctx->gs_shader)
262 partial_vs_wave = true;
263 }
264
265 /* This is a hardware requirement. */
266 if ((rs && rs->line_stipple_enable) ||
267 (sctx->b.screen->debug_flags & DBG_SWITCH_ON_EOP)) {
268 ia_switch_on_eop = true;
269 wd_switch_on_eop = true;
270 }
271
272 if (sctx->b.streamout.streamout_enabled ||
273 sctx->b.streamout.prims_gen_query_enabled)
274 partial_vs_wave = true;
275
276 if (sctx->b.chip_class >= CIK) {
277 /* WD_SWITCH_ON_EOP has no effect on GPUs with less than
278 * 4 shader engines. Set 1 to pass the assertion below.
279 * The other cases are hardware requirements. */
280 if (sctx->b.screen->info.max_se < 4 ||
281 prim == PIPE_PRIM_POLYGON ||
282 prim == PIPE_PRIM_LINE_LOOP ||
283 prim == PIPE_PRIM_TRIANGLE_FAN ||
284 prim == PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY ||
285 info->primitive_restart)
286 wd_switch_on_eop = true;
287
288 /* Hawaii hangs if instancing is enabled and WD_SWITCH_ON_EOP is 0.
289 * We don't know that for indirect drawing, so treat it as
290 * always problematic. */
291 if (sctx->b.family == CHIP_HAWAII &&
292 (info->indirect || info->instance_count > 1))
293 wd_switch_on_eop = true;
294
295 /* USE_OPAQUE doesn't work when WD_SWITCH_ON_EOP is 0. */
296 if (info->count_from_stream_output)
297 wd_switch_on_eop = true;
298
299 /* If the WD switch is false, the IA switch must be false too. */
300 assert(wd_switch_on_eop || !ia_switch_on_eop);
301 }
302
303 /* Hw bug with single-primitive instances and SWITCH_ON_EOI
304 * on multi-SE chips. */
305 if (sctx->b.screen->info.max_se >= 2 && ia_switch_on_eoi &&
306 (info->indirect ||
307 (info->instance_count > 1 &&
308 u_prims_for_vertices(info->mode, info->count) <= 1)))
309 sctx->b.flags |= SI_CONTEXT_VGT_FLUSH;
310
311 /* Instancing bug on 2 SE chips. */
312 if (sctx->b.screen->info.max_se == 2 && ia_switch_on_eoi &&
313 (info->indirect || info->instance_count > 1))
314 partial_vs_wave = true;
315
316 return S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop) |
317 S_028AA8_SWITCH_ON_EOI(ia_switch_on_eoi) |
318 S_028AA8_PARTIAL_VS_WAVE_ON(partial_vs_wave) |
319 S_028AA8_PARTIAL_ES_WAVE_ON(partial_es_wave) |
320 S_028AA8_PRIMGROUP_SIZE(primgroup_size - 1) |
321 S_028AA8_WD_SWITCH_ON_EOP(sctx->b.chip_class >= CIK ? wd_switch_on_eop : 0) |
322 S_028AA8_MAX_PRIMGRP_IN_WAVE(sctx->b.chip_class >= VI ? 2 : 0);
323 }
324
325 static unsigned si_get_ls_hs_config(struct si_context *sctx,
326 const struct pipe_draw_info *info,
327 unsigned num_patches)
328 {
329 unsigned num_output_cp;
330
331 if (!sctx->tes_shader)
332 return 0;
333
334 num_output_cp = sctx->tcs_shader ?
335 sctx->tcs_shader->info.properties[TGSI_PROPERTY_TCS_VERTICES_OUT] :
336 info->vertices_per_patch;
337
338 return S_028B58_NUM_PATCHES(num_patches) |
339 S_028B58_HS_NUM_INPUT_CP(info->vertices_per_patch) |
340 S_028B58_HS_NUM_OUTPUT_CP(num_output_cp);
341 }
342
343 static void si_emit_scratch_reloc(struct si_context *sctx)
344 {
345 struct radeon_winsys_cs *cs = sctx->b.rings.gfx.cs;
346
347 if (!sctx->emit_scratch_reloc)
348 return;
349
350 r600_write_context_reg(cs, R_0286E8_SPI_TMPRING_SIZE,
351 sctx->spi_tmpring_size);
352
353 if (sctx->scratch_buffer) {
354 r600_context_bo_reloc(&sctx->b, &sctx->b.rings.gfx,
355 sctx->scratch_buffer, RADEON_USAGE_READWRITE,
356 RADEON_PRIO_SHADER_RESOURCE_RW);
357
358 }
359 sctx->emit_scratch_reloc = false;
360 }
361
362 /* rast_prim is the primitive type after GS. */
363 static void si_emit_rasterizer_prim_state(struct si_context *sctx)
364 {
365 struct radeon_winsys_cs *cs = sctx->b.rings.gfx.cs;
366 unsigned rast_prim = sctx->current_rast_prim;
367 struct si_state_rasterizer *rs = sctx->emitted.named.rasterizer;
368
369 /* Skip this if not rendering lines. */
370 if (rast_prim != PIPE_PRIM_LINES &&
371 rast_prim != PIPE_PRIM_LINE_LOOP &&
372 rast_prim != PIPE_PRIM_LINE_STRIP &&
373 rast_prim != PIPE_PRIM_LINES_ADJACENCY &&
374 rast_prim != PIPE_PRIM_LINE_STRIP_ADJACENCY)
375 return;
376
377 if (rast_prim == sctx->last_rast_prim &&
378 rs->pa_sc_line_stipple == sctx->last_sc_line_stipple)
379 return;
380
381 r600_write_context_reg(cs, R_028A0C_PA_SC_LINE_STIPPLE,
382 rs->pa_sc_line_stipple |
383 S_028A0C_AUTO_RESET_CNTL(rast_prim == PIPE_PRIM_LINES ? 1 :
384 rast_prim == PIPE_PRIM_LINE_STRIP ? 2 : 0));
385
386 sctx->last_rast_prim = rast_prim;
387 sctx->last_sc_line_stipple = rs->pa_sc_line_stipple;
388 }
389
390 static void si_emit_draw_registers(struct si_context *sctx,
391 const struct pipe_draw_info *info)
392 {
393 struct radeon_winsys_cs *cs = sctx->b.rings.gfx.cs;
394 unsigned prim = si_conv_pipe_prim(info->mode);
395 unsigned gs_out_prim = si_conv_prim_to_gs_out(sctx->current_rast_prim);
396 unsigned ia_multi_vgt_param, ls_hs_config, num_patches = 0;
397
398 if (sctx->tes_shader)
399 si_emit_derived_tess_state(sctx, info, &num_patches);
400
401 ia_multi_vgt_param = si_get_ia_multi_vgt_param(sctx, info, num_patches);
402 ls_hs_config = si_get_ls_hs_config(sctx, info, num_patches);
403
404 /* Draw state. */
405 if (prim != sctx->last_prim ||
406 ia_multi_vgt_param != sctx->last_multi_vgt_param ||
407 ls_hs_config != sctx->last_ls_hs_config) {
408 if (sctx->b.chip_class >= CIK) {
409 radeon_emit(cs, PKT3(PKT3_DRAW_PREAMBLE, 2, 0));
410 radeon_emit(cs, prim); /* VGT_PRIMITIVE_TYPE */
411 radeon_emit(cs, ia_multi_vgt_param); /* IA_MULTI_VGT_PARAM */
412 radeon_emit(cs, ls_hs_config); /* VGT_LS_HS_CONFIG */
413 } else {
414 r600_write_config_reg(cs, R_008958_VGT_PRIMITIVE_TYPE, prim);
415 r600_write_context_reg(cs, R_028AA8_IA_MULTI_VGT_PARAM, ia_multi_vgt_param);
416 r600_write_context_reg(cs, R_028B58_VGT_LS_HS_CONFIG, ls_hs_config);
417 }
418 sctx->last_prim = prim;
419 sctx->last_multi_vgt_param = ia_multi_vgt_param;
420 sctx->last_ls_hs_config = ls_hs_config;
421 }
422
423 if (gs_out_prim != sctx->last_gs_out_prim) {
424 r600_write_context_reg(cs, R_028A6C_VGT_GS_OUT_PRIM_TYPE, gs_out_prim);
425 sctx->last_gs_out_prim = gs_out_prim;
426 }
427
428 /* Primitive restart. */
429 if (info->primitive_restart != sctx->last_primitive_restart_en) {
430 r600_write_context_reg(cs, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, info->primitive_restart);
431 sctx->last_primitive_restart_en = info->primitive_restart;
432
433 if (info->primitive_restart &&
434 (info->restart_index != sctx->last_restart_index ||
435 sctx->last_restart_index == SI_RESTART_INDEX_UNKNOWN)) {
436 r600_write_context_reg(cs, R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX,
437 info->restart_index);
438 sctx->last_restart_index = info->restart_index;
439 }
440 }
441 }
442
443 static void si_emit_draw_packets(struct si_context *sctx,
444 const struct pipe_draw_info *info,
445 const struct pipe_index_buffer *ib)
446 {
447 struct radeon_winsys_cs *cs = sctx->b.rings.gfx.cs;
448 unsigned sh_base_reg = sctx->shader_userdata.sh_base[PIPE_SHADER_VERTEX];
449
450 if (info->count_from_stream_output) {
451 struct r600_so_target *t =
452 (struct r600_so_target*)info->count_from_stream_output;
453 uint64_t va = t->buf_filled_size->gpu_address +
454 t->buf_filled_size_offset;
455
456 r600_write_context_reg(cs, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE,
457 t->stride_in_dw);
458
459 radeon_emit(cs, PKT3(PKT3_COPY_DATA, 4, 0));
460 radeon_emit(cs, COPY_DATA_SRC_SEL(COPY_DATA_MEM) |
461 COPY_DATA_DST_SEL(COPY_DATA_REG) |
462 COPY_DATA_WR_CONFIRM);
463 radeon_emit(cs, va); /* src address lo */
464 radeon_emit(cs, va >> 32); /* src address hi */
465 radeon_emit(cs, R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE >> 2);
466 radeon_emit(cs, 0); /* unused */
467
468 r600_context_bo_reloc(&sctx->b, &sctx->b.rings.gfx,
469 t->buf_filled_size, RADEON_USAGE_READ,
470 RADEON_PRIO_MIN);
471 }
472
473 /* draw packet */
474 if (info->indexed) {
475 radeon_emit(cs, PKT3(PKT3_INDEX_TYPE, 0, 0));
476
477 /* index type */
478 switch (ib->index_size) {
479 case 1:
480 radeon_emit(cs, V_028A7C_VGT_INDEX_8);
481 break;
482 case 2:
483 radeon_emit(cs, V_028A7C_VGT_INDEX_16 |
484 (SI_BIG_ENDIAN && sctx->b.chip_class <= CIK ?
485 V_028A7C_VGT_DMA_SWAP_16_BIT : 0));
486 break;
487 case 4:
488 radeon_emit(cs, V_028A7C_VGT_INDEX_32 |
489 (SI_BIG_ENDIAN && sctx->b.chip_class <= CIK ?
490 V_028A7C_VGT_DMA_SWAP_32_BIT : 0));
491 break;
492 default:
493 assert(!"unreachable");
494 return;
495 }
496 }
497
498 if (!info->indirect) {
499 int base_vertex;
500
501 radeon_emit(cs, PKT3(PKT3_NUM_INSTANCES, 0, 0));
502 radeon_emit(cs, info->instance_count);
503
504 /* Base vertex and start instance. */
505 base_vertex = info->indexed ? info->index_bias : info->start;
506
507 if (base_vertex != sctx->last_base_vertex ||
508 sctx->last_base_vertex == SI_BASE_VERTEX_UNKNOWN ||
509 info->start_instance != sctx->last_start_instance ||
510 sh_base_reg != sctx->last_sh_base_reg) {
511 si_write_sh_reg_seq(cs, sh_base_reg + SI_SGPR_BASE_VERTEX * 4, 2);
512 radeon_emit(cs, base_vertex);
513 radeon_emit(cs, info->start_instance);
514
515 sctx->last_base_vertex = base_vertex;
516 sctx->last_start_instance = info->start_instance;
517 sctx->last_sh_base_reg = sh_base_reg;
518 }
519 } else {
520 si_invalidate_draw_sh_constants(sctx);
521
522 r600_context_bo_reloc(&sctx->b, &sctx->b.rings.gfx,
523 (struct r600_resource *)info->indirect,
524 RADEON_USAGE_READ, RADEON_PRIO_MIN);
525 }
526
527 if (info->indexed) {
528 uint32_t index_max_size = (ib->buffer->width0 - ib->offset) /
529 ib->index_size;
530 uint64_t index_va = r600_resource(ib->buffer)->gpu_address + ib->offset;
531
532 r600_context_bo_reloc(&sctx->b, &sctx->b.rings.gfx,
533 (struct r600_resource *)ib->buffer,
534 RADEON_USAGE_READ, RADEON_PRIO_MIN);
535
536 if (info->indirect) {
537 uint64_t indirect_va = r600_resource(info->indirect)->gpu_address;
538
539 assert(indirect_va % 8 == 0);
540 assert(index_va % 2 == 0);
541 assert(info->indirect_offset % 4 == 0);
542
543 radeon_emit(cs, PKT3(PKT3_SET_BASE, 2, 0));
544 radeon_emit(cs, 1);
545 radeon_emit(cs, indirect_va);
546 radeon_emit(cs, indirect_va >> 32);
547
548 radeon_emit(cs, PKT3(PKT3_INDEX_BASE, 1, 0));
549 radeon_emit(cs, index_va);
550 radeon_emit(cs, index_va >> 32);
551
552 radeon_emit(cs, PKT3(PKT3_INDEX_BUFFER_SIZE, 0, 0));
553 radeon_emit(cs, index_max_size);
554
555 radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_INDIRECT, 3, sctx->b.predicate_drawing));
556 radeon_emit(cs, info->indirect_offset);
557 radeon_emit(cs, (sh_base_reg + SI_SGPR_BASE_VERTEX * 4 - SI_SH_REG_OFFSET) >> 2);
558 radeon_emit(cs, (sh_base_reg + SI_SGPR_START_INSTANCE * 4 - SI_SH_REG_OFFSET) >> 2);
559 radeon_emit(cs, V_0287F0_DI_SRC_SEL_DMA);
560 } else {
561 index_va += info->start * ib->index_size;
562
563 radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_2, 4, sctx->b.predicate_drawing));
564 radeon_emit(cs, index_max_size);
565 radeon_emit(cs, index_va);
566 radeon_emit(cs, (index_va >> 32UL) & 0xFF);
567 radeon_emit(cs, info->count);
568 radeon_emit(cs, V_0287F0_DI_SRC_SEL_DMA);
569 }
570 } else {
571 if (info->indirect) {
572 uint64_t indirect_va = r600_resource(info->indirect)->gpu_address;
573
574 assert(indirect_va % 8 == 0);
575 assert(info->indirect_offset % 4 == 0);
576
577 radeon_emit(cs, PKT3(PKT3_SET_BASE, 2, 0));
578 radeon_emit(cs, 1);
579 radeon_emit(cs, indirect_va);
580 radeon_emit(cs, indirect_va >> 32);
581
582 radeon_emit(cs, PKT3(PKT3_DRAW_INDIRECT, 3, sctx->b.predicate_drawing));
583 radeon_emit(cs, info->indirect_offset);
584 radeon_emit(cs, (sh_base_reg + SI_SGPR_BASE_VERTEX * 4 - SI_SH_REG_OFFSET) >> 2);
585 radeon_emit(cs, (sh_base_reg + SI_SGPR_START_INSTANCE * 4 - SI_SH_REG_OFFSET) >> 2);
586 radeon_emit(cs, V_0287F0_DI_SRC_SEL_AUTO_INDEX);
587 } else {
588 radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_AUTO, 1, sctx->b.predicate_drawing));
589 radeon_emit(cs, info->count);
590 radeon_emit(cs, V_0287F0_DI_SRC_SEL_AUTO_INDEX |
591 S_0287F0_USE_OPAQUE(!!info->count_from_stream_output));
592 }
593 }
594 }
595
596 #define BOTH_ICACHE_KCACHE (SI_CONTEXT_INV_ICACHE | SI_CONTEXT_INV_KCACHE)
597
598 void si_emit_cache_flush(struct r600_common_context *sctx, struct r600_atom *atom)
599 {
600 struct radeon_winsys_cs *cs = sctx->rings.gfx.cs;
601 uint32_t cp_coher_cntl = 0;
602 uint32_t compute =
603 PKT3_SHADER_TYPE_S(!!(sctx->flags & SI_CONTEXT_FLAG_COMPUTE));
604
605 /* SI has a bug that it always flushes ICACHE and KCACHE if either
606 * bit is set. An alternative way is to write SQC_CACHES, but that
607 * doesn't seem to work reliably. Since the bug doesn't affect
608 * correctness (it only does more work than necessary) and
609 * the performance impact is likely negligible, there is no plan
610 * to fix it.
611 */
612
613 if (sctx->flags & SI_CONTEXT_INV_ICACHE)
614 cp_coher_cntl |= S_0085F0_SH_ICACHE_ACTION_ENA(1);
615 if (sctx->flags & SI_CONTEXT_INV_KCACHE)
616 cp_coher_cntl |= S_0085F0_SH_KCACHE_ACTION_ENA(1);
617
618 if (sctx->flags & SI_CONTEXT_INV_TC_L1)
619 cp_coher_cntl |= S_0085F0_TCL1_ACTION_ENA(1);
620 if (sctx->flags & SI_CONTEXT_INV_TC_L2) {
621 cp_coher_cntl |= S_0085F0_TC_ACTION_ENA(1);
622
623 /* TODO: this might not be needed. */
624 if (sctx->chip_class >= VI)
625 cp_coher_cntl |= S_0301F0_TC_WB_ACTION_ENA(1);
626 }
627
628 if (sctx->flags & SI_CONTEXT_FLUSH_AND_INV_CB) {
629 cp_coher_cntl |= S_0085F0_CB_ACTION_ENA(1) |
630 S_0085F0_CB0_DEST_BASE_ENA(1) |
631 S_0085F0_CB1_DEST_BASE_ENA(1) |
632 S_0085F0_CB2_DEST_BASE_ENA(1) |
633 S_0085F0_CB3_DEST_BASE_ENA(1) |
634 S_0085F0_CB4_DEST_BASE_ENA(1) |
635 S_0085F0_CB5_DEST_BASE_ENA(1) |
636 S_0085F0_CB6_DEST_BASE_ENA(1) |
637 S_0085F0_CB7_DEST_BASE_ENA(1);
638 }
639 if (sctx->flags & SI_CONTEXT_FLUSH_AND_INV_DB) {
640 cp_coher_cntl |= S_0085F0_DB_ACTION_ENA(1) |
641 S_0085F0_DB_DEST_BASE_ENA(1);
642 }
643
644 if (sctx->flags & SI_CONTEXT_FLUSH_AND_INV_CB_META) {
645 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0) | compute);
646 radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_AND_INV_CB_META) | EVENT_INDEX(0));
647 }
648 if (sctx->flags & SI_CONTEXT_FLUSH_AND_INV_DB_META) {
649 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0) | compute);
650 radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_AND_INV_DB_META) | EVENT_INDEX(0));
651 }
652 if (sctx->flags & SI_CONTEXT_FLUSH_WITH_INV_L2) {
653 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0) | compute);
654 radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_CACHE_FLUSH) | EVENT_INDEX(7) |
655 EVENT_WRITE_INV_L2);
656 }
657
658 /* FLUSH_AND_INV events must be emitted before PS_PARTIAL_FLUSH.
659 * Otherwise, clearing CMASK (CB meta) with CP DMA isn't reliable.
660 *
661 * I think the reason is that FLUSH_AND_INV is only added to a queue
662 * and it is PS_PARTIAL_FLUSH that waits for it to complete.
663 */
664 if (sctx->flags & SI_CONTEXT_PS_PARTIAL_FLUSH) {
665 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0) | compute);
666 radeon_emit(cs, EVENT_TYPE(V_028A90_PS_PARTIAL_FLUSH) | EVENT_INDEX(4));
667 } else if (sctx->flags & SI_CONTEXT_VS_PARTIAL_FLUSH) {
668 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0) | compute);
669 radeon_emit(cs, EVENT_TYPE(V_028A90_VS_PARTIAL_FLUSH) | EVENT_INDEX(4));
670 }
671 if (sctx->flags & SI_CONTEXT_CS_PARTIAL_FLUSH) {
672 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0) | compute);
673 radeon_emit(cs, EVENT_TYPE(V_028A90_CS_PARTIAL_FLUSH | EVENT_INDEX(4)));
674 }
675 if (sctx->flags & SI_CONTEXT_VGT_FLUSH) {
676 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0) | compute);
677 radeon_emit(cs, EVENT_TYPE(V_028A90_VGT_FLUSH) | EVENT_INDEX(0));
678 }
679 if (sctx->flags & SI_CONTEXT_VGT_STREAMOUT_SYNC) {
680 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0) | compute);
681 radeon_emit(cs, EVENT_TYPE(V_028A90_VGT_STREAMOUT_SYNC) | EVENT_INDEX(0));
682 }
683
684 /* SURFACE_SYNC must be emitted after partial flushes.
685 * It looks like SURFACE_SYNC flushes caches immediately and doesn't
686 * wait for any engines. This should be last.
687 */
688 if (cp_coher_cntl) {
689 if (sctx->chip_class >= CIK) {
690 radeon_emit(cs, PKT3(PKT3_ACQUIRE_MEM, 5, 0) | compute);
691 radeon_emit(cs, cp_coher_cntl); /* CP_COHER_CNTL */
692 radeon_emit(cs, 0xffffffff); /* CP_COHER_SIZE */
693 radeon_emit(cs, 0xff); /* CP_COHER_SIZE_HI */
694 radeon_emit(cs, 0); /* CP_COHER_BASE */
695 radeon_emit(cs, 0); /* CP_COHER_BASE_HI */
696 radeon_emit(cs, 0x0000000A); /* POLL_INTERVAL */
697 } else {
698 radeon_emit(cs, PKT3(PKT3_SURFACE_SYNC, 3, 0) | compute);
699 radeon_emit(cs, cp_coher_cntl); /* CP_COHER_CNTL */
700 radeon_emit(cs, 0xffffffff); /* CP_COHER_SIZE */
701 radeon_emit(cs, 0); /* CP_COHER_BASE */
702 radeon_emit(cs, 0x0000000A); /* POLL_INTERVAL */
703 }
704 }
705
706 sctx->flags = 0;
707 }
708
709 const struct r600_atom si_atom_cache_flush = { si_emit_cache_flush, 24 }; /* number of CS dwords */
710
711 static void si_get_draw_start_count(struct si_context *sctx,
712 const struct pipe_draw_info *info,
713 unsigned *start, unsigned *count)
714 {
715 if (info->indirect) {
716 struct r600_resource *indirect =
717 (struct r600_resource*)info->indirect;
718 int *data = r600_buffer_map_sync_with_rings(&sctx->b,
719 indirect, PIPE_TRANSFER_READ);
720 data += info->indirect_offset/sizeof(int);
721 *start = data[2];
722 *count = data[0];
723 } else {
724 *start = info->start;
725 *count = info->count;
726 }
727 }
728
729 void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
730 {
731 struct si_context *sctx = (struct si_context *)ctx;
732 struct pipe_index_buffer ib = {};
733 unsigned i;
734
735 if (!info->count && !info->indirect &&
736 (info->indexed || !info->count_from_stream_output))
737 return;
738
739 if (!sctx->ps_shader || !sctx->vs_shader) {
740 assert(0);
741 return;
742 }
743 if (!!sctx->tes_shader != (info->mode == PIPE_PRIM_PATCHES)) {
744 assert(0);
745 return;
746 }
747
748 si_decompress_textures(sctx);
749
750 /* Set the rasterization primitive type.
751 *
752 * This must be done after si_decompress_textures, which can call
753 * draw_vbo recursively, and before si_update_shaders, which uses
754 * current_rast_prim for this draw_vbo call. */
755 if (sctx->gs_shader)
756 sctx->current_rast_prim = sctx->gs_shader->gs_output_prim;
757 else if (sctx->tes_shader)
758 sctx->current_rast_prim =
759 sctx->tes_shader->info.properties[TGSI_PROPERTY_TES_PRIM_MODE];
760 else
761 sctx->current_rast_prim = info->mode;
762
763 si_update_shaders(sctx);
764 if (!si_upload_shader_descriptors(sctx))
765 return;
766
767 if (info->indexed) {
768 /* Initialize the index buffer struct. */
769 pipe_resource_reference(&ib.buffer, sctx->index_buffer.buffer);
770 ib.user_buffer = sctx->index_buffer.user_buffer;
771 ib.index_size = sctx->index_buffer.index_size;
772 ib.offset = sctx->index_buffer.offset;
773
774 /* Translate or upload, if needed. */
775 /* 8-bit indices are supported on VI. */
776 if (sctx->b.chip_class <= CIK && ib.index_size == 1) {
777 struct pipe_resource *out_buffer = NULL;
778 unsigned out_offset, start, count, start_offset;
779 void *ptr;
780
781 si_get_draw_start_count(sctx, info, &start, &count);
782 start_offset = start * ib.index_size;
783
784 u_upload_alloc(sctx->b.uploader, start_offset, count * 2,
785 &out_offset, &out_buffer, &ptr);
786
787 util_shorten_ubyte_elts_to_userptr(&sctx->b.b, &ib, 0,
788 ib.offset + start_offset,
789 count, ptr);
790
791 pipe_resource_reference(&ib.buffer, NULL);
792 ib.user_buffer = NULL;
793 ib.buffer = out_buffer;
794 /* info->start will be added by the drawing code */
795 ib.offset = out_offset - start_offset;
796 ib.index_size = 2;
797 } else if (ib.user_buffer && !ib.buffer) {
798 unsigned start, count, start_offset;
799
800 si_get_draw_start_count(sctx, info, &start, &count);
801 start_offset = start * ib.index_size;
802
803 u_upload_data(sctx->b.uploader, start_offset, count * ib.index_size,
804 (char*)ib.user_buffer + start_offset,
805 &ib.offset, &ib.buffer);
806 /* info->start will be added by the drawing code */
807 ib.offset -= start_offset;
808 }
809 }
810
811 /* TODO: VI should read index buffers through TC, so this shouldn't be
812 * needed on VI. */
813 if (info->indexed && r600_resource(ib.buffer)->TC_L2_dirty) {
814 sctx->b.flags |= SI_CONTEXT_INV_TC_L2;
815 r600_resource(ib.buffer)->TC_L2_dirty = false;
816 }
817
818 /* Check flush flags. */
819 if (sctx->b.flags)
820 si_mark_atom_dirty(sctx, sctx->atoms.s.cache_flush);
821
822 si_need_cs_space(sctx, 0, TRUE);
823
824 /* Emit states. */
825 for (i = 0; i < SI_NUM_ATOMS; i++) {
826 if (sctx->atoms.array[i]->dirty) {
827 sctx->atoms.array[i]->emit(&sctx->b, sctx->atoms.array[i]);
828 sctx->atoms.array[i]->dirty = false;
829 }
830 }
831
832 si_pm4_emit_dirty(sctx);
833 si_emit_scratch_reloc(sctx);
834 si_emit_rasterizer_prim_state(sctx);
835 si_emit_draw_registers(sctx, info);
836 si_emit_draw_packets(sctx, info, &ib);
837
838 if (sctx->trace_buf)
839 si_trace_emit(sctx);
840
841 /* Workaround for a VGT hang when streamout is enabled.
842 * It must be done after drawing. */
843 if ((sctx->b.family == CHIP_HAWAII || sctx->b.family == CHIP_TONGA) &&
844 (sctx->b.streamout.streamout_enabled ||
845 sctx->b.streamout.prims_gen_query_enabled)) {
846 sctx->b.flags |= SI_CONTEXT_VGT_STREAMOUT_SYNC;
847 }
848
849 /* Set the depth buffer as dirty. */
850 if (sctx->framebuffer.state.zsbuf) {
851 struct pipe_surface *surf = sctx->framebuffer.state.zsbuf;
852 struct r600_texture *rtex = (struct r600_texture *)surf->texture;
853
854 rtex->dirty_level_mask |= 1 << surf->u.tex.level;
855 }
856 if (sctx->framebuffer.compressed_cb_mask) {
857 struct pipe_surface *surf;
858 struct r600_texture *rtex;
859 unsigned mask = sctx->framebuffer.compressed_cb_mask;
860
861 do {
862 unsigned i = u_bit_scan(&mask);
863 surf = sctx->framebuffer.state.cbufs[i];
864 rtex = (struct r600_texture*)surf->texture;
865
866 rtex->dirty_level_mask |= 1 << surf->u.tex.level;
867 } while (mask);
868 }
869
870 pipe_resource_reference(&ib.buffer, NULL);
871 sctx->b.num_draw_calls++;
872 }
873
874 void si_trace_emit(struct si_context *sctx)
875 {
876 struct radeon_winsys_cs *cs = sctx->b.rings.gfx.cs;
877
878 sctx->trace_id++;
879 r600_context_bo_reloc(&sctx->b, &sctx->b.rings.gfx, sctx->trace_buf,
880 RADEON_USAGE_READWRITE, RADEON_PRIO_MIN);
881 radeon_emit(cs, PKT3(PKT3_WRITE_DATA, 3, 0));
882 radeon_emit(cs, S_370_DST_SEL(V_370_MEMORY_SYNC) |
883 S_370_WR_CONFIRM(1) |
884 S_370_ENGINE_SEL(V_370_ME));
885 radeon_emit(cs, sctx->trace_buf->gpu_address);
886 radeon_emit(cs, sctx->trace_buf->gpu_address >> 32);
887 radeon_emit(cs, sctx->trace_id);
888 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
889 radeon_emit(cs, SI_ENCODE_TRACE_POINT(sctx->trace_id));
890 }