1 /**************************************************************************
3 * Copyright 2010 VMware, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
28 #ifndef RBUG_CONTEXT_H
29 #define RBUG_CONTEXT_H
31 #include "pipe/p_state.h"
32 #include "pipe/p_context.h"
34 #include "rbug_screen.h"
38 struct pipe_context base
; /**< base class */
40 struct pipe_context
*pipe
;
42 struct rbug_list list
;
45 pipe_mutex call_mutex
;
49 struct rbug_shader
*shader
[PIPE_SHADER_TYPES
];
51 struct rbug_sampler_view
*views
[PIPE_SHADER_TYPES
][PIPE_MAX_SHADER_SAMPLER_VIEWS
];
52 struct rbug_resource
*texs
[PIPE_SHADER_TYPES
][PIPE_MAX_SHADER_SAMPLER_VIEWS
];
53 unsigned num_views
[PIPE_SHADER_TYPES
];
56 struct rbug_resource
*cbufs
[PIPE_MAX_COLOR_BUFS
];
57 struct rbug_resource
*zsbuf
;
61 pipe_mutex draw_mutex
;
62 pipe_condvar draw_cond
;
63 unsigned draw_num_rules
;
68 struct rbug_shader
*shader
[PIPE_SHADER_TYPES
];
70 struct rbug_resource
*texture
;
71 struct rbug_resource
*surf
;
76 /* list of state objects */
77 pipe_mutex list_mutex
;
79 struct rbug_list shaders
;
82 static INLINE
struct rbug_context
*
83 rbug_context(struct pipe_context
*pipe
)
85 return (struct rbug_context
*)pipe
;
89 /**********************************************************
94 rbug_context_create(struct pipe_screen
*screen
, struct pipe_context
*pipe
);
97 /**********************************************************
101 void rbug_notify_draw_blocked(struct rbug_context
*rb_context
);
104 #endif /* RBUG_CONTEXT_H */