1 /**************************************************************************
3 * Copyright 2010 VMware, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
28 #include "util/u_inlines.h"
29 #include "util/u_memory.h"
30 #include "util/u_simple_list.h"
32 #include "tgsi/tgsi_parse.h"
34 #include "rbug_screen.h"
35 #include "rbug_objects.h"
36 #include "rbug_context.h"
40 struct pipe_resource
*
41 rbug_resource_create(struct rbug_screen
*rb_screen
,
42 struct pipe_resource
*resource
)
44 struct rbug_resource
*rb_resource
;
49 assert(resource
->screen
== rb_screen
->screen
);
51 rb_resource
= CALLOC_STRUCT(rbug_resource
);
55 memcpy(&rb_resource
->base
, resource
, sizeof(struct pipe_resource
));
57 pipe_reference_init(&rb_resource
->base
.reference
, 1);
58 rb_resource
->base
.screen
= &rb_screen
->base
;
59 rb_resource
->resource
= resource
;
61 rbug_screen_add_to_list(rb_screen
, resources
, rb_resource
);
63 return &rb_resource
->base
;
66 pipe_resource_reference(&resource
, NULL
);
71 rbug_resource_destroy(struct rbug_resource
*rb_resource
)
73 struct rbug_screen
*rb_screen
= rbug_screen(rb_resource
->base
.screen
);
74 rbug_screen_remove_from_list(rb_screen
, resources
, rb_resource
);
76 pipe_resource_reference(&rb_resource
->resource
, NULL
);
82 rbug_surface_create(struct rbug_resource
*rb_resource
,
83 struct pipe_surface
*surface
)
85 struct rbug_surface
*rb_surface
;
90 assert(surface
->texture
== rb_resource
->resource
);
92 rb_surface
= CALLOC_STRUCT(rbug_surface
);
96 memcpy(&rb_surface
->base
, surface
, sizeof(struct pipe_surface
));
98 pipe_reference_init(&rb_surface
->base
.reference
, 1);
99 rb_surface
->base
.texture
= NULL
;
100 pipe_resource_reference(&rb_surface
->base
.texture
, &rb_resource
->base
);
101 rb_surface
->surface
= surface
;
103 return &rb_surface
->base
;
106 pipe_surface_reference(&surface
, NULL
);
111 rbug_surface_destroy(struct rbug_surface
*rb_surface
)
113 pipe_resource_reference(&rb_surface
->base
.texture
, NULL
);
114 pipe_surface_reference(&rb_surface
->surface
, NULL
);
119 struct pipe_sampler_view
*
120 rbug_sampler_view_create(struct rbug_context
*rb_context
,
121 struct rbug_resource
*rb_resource
,
122 struct pipe_sampler_view
*view
)
124 struct rbug_sampler_view
*rb_view
;
129 assert(view
->texture
== rb_resource
->resource
);
131 rb_view
= MALLOC(sizeof(struct rbug_sampler_view
));
133 rb_view
->base
= *view
;
134 rb_view
->base
.reference
.count
= 1;
135 rb_view
->base
.texture
= NULL
;
136 pipe_resource_reference(&rb_view
->base
.texture
, &rb_resource
->base
);
137 rb_view
->base
.context
= rb_context
->pipe
;
138 rb_view
->sampler_view
= view
;
140 return &rb_view
->base
;
146 rbug_sampler_view_destroy(struct rbug_context
*rb_context
,
147 struct rbug_sampler_view
*rb_view
)
149 pipe_resource_reference(&rb_view
->base
.texture
, NULL
);
150 rb_context
->pipe
->sampler_view_destroy(rb_context
->pipe
,
151 rb_view
->sampler_view
);
156 struct pipe_transfer
*
157 rbug_transfer_create(struct rbug_context
*rb_context
,
158 struct rbug_resource
*rb_resource
,
159 struct pipe_transfer
*transfer
)
161 struct rbug_transfer
*rb_transfer
;
166 assert(transfer
->resource
== rb_resource
->resource
);
168 rb_transfer
= CALLOC_STRUCT(rbug_transfer
);
172 memcpy(&rb_transfer
->base
, transfer
, sizeof(struct pipe_transfer
));
174 rb_transfer
->base
.resource
= NULL
;
175 rb_transfer
->transfer
= transfer
;
176 rb_transfer
->pipe
= rb_context
->pipe
;
178 pipe_resource_reference(&rb_transfer
->base
.resource
, &rb_resource
->base
);
179 assert(rb_transfer
->base
.resource
== &rb_resource
->base
);
181 return &rb_transfer
->base
;
184 rb_context
->pipe
->transfer_destroy(rb_context
->pipe
, transfer
);
189 rbug_transfer_destroy(struct rbug_context
*rb_context
,
190 struct rbug_transfer
*rb_transfer
)
192 pipe_resource_reference(&rb_transfer
->base
.resource
, NULL
);
193 rb_transfer
->pipe
->transfer_destroy(rb_context
->pipe
,
194 rb_transfer
->transfer
);
199 rbug_shader_create(struct rbug_context
*rb_context
,
200 const struct pipe_shader_state
*state
,
201 void *result
, enum rbug_shader_type type
)
203 struct rbug_shader
*rb_shader
= CALLOC_STRUCT(rbug_shader
);
205 rb_shader
->type
= type
;
206 rb_shader
->shader
= result
;
207 rb_shader
->tokens
= tgsi_dup_tokens(state
->tokens
);
209 /* works on context as well since its just a macro */
210 rbug_screen_add_to_list(rb_context
, shaders
, rb_shader
);
216 rbug_shader_destroy(struct rbug_context
*rb_context
,
217 struct rbug_shader
*rb_shader
)
219 struct pipe_context
*pipe
= rb_context
->pipe
;
221 /* works on context as well since its just a macro */
222 rbug_screen_remove_from_list(rb_context
, shaders
, rb_shader
);
224 switch(rb_shader
->type
) {
225 case RBUG_SHADER_FRAGMENT
:
226 if (rb_shader
->replaced_shader
)
227 pipe
->delete_fs_state(pipe
, rb_shader
->replaced_shader
);
228 pipe
->delete_fs_state(pipe
, rb_shader
->shader
);
230 case RBUG_SHADER_VERTEX
:
231 if (rb_shader
->replaced_shader
)
232 pipe
->delete_vs_state(pipe
, rb_shader
->replaced_shader
);
233 pipe
->delete_vs_state(pipe
, rb_shader
->shader
);
235 case RBUG_SHADER_GEOM
:
236 if (rb_shader
->replaced_shader
)
237 pipe
->delete_gs_state(pipe
, rb_shader
->replaced_shader
);
238 pipe
->delete_gs_state(pipe
, rb_shader
->shader
);
244 FREE(rb_shader
->replaced_tokens
);
245 FREE(rb_shader
->tokens
);