Merge commit 'origin/master' into gallium-0.2
[mesa.git] / src / gallium / drivers / softpipe / sp_context.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /* Author:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32 #include "draw/draw_context.h"
33 #include "pipe/p_defines.h"
34 #include "pipe/p_inlines.h"
35 #include "util/u_math.h"
36 #include "util/u_memory.h"
37 #include "sp_clear.h"
38 #include "sp_context.h"
39 #include "sp_flush.h"
40 #include "sp_prim_setup.h"
41 #include "sp_prim_vbuf.h"
42 #include "sp_state.h"
43 #include "sp_surface.h"
44 #include "sp_tile_cache.h"
45 #include "sp_texture.h"
46 #include "sp_winsys.h"
47 #include "sp_query.h"
48
49
50
51 /**
52 * Map any drawing surfaces which aren't already mapped
53 */
54 void
55 softpipe_map_surfaces(struct softpipe_context *sp)
56 {
57 unsigned i;
58
59 for (i = 0; i < sp->framebuffer.num_cbufs; i++) {
60 sp_tile_cache_map_surfaces(sp->cbuf_cache[i]);
61 }
62
63 sp_tile_cache_map_surfaces(sp->zsbuf_cache);
64 }
65
66
67 /**
68 * Unmap any mapped drawing surfaces
69 */
70 void
71 softpipe_unmap_surfaces(struct softpipe_context *sp)
72 {
73 uint i;
74
75 for (i = 0; i < sp->framebuffer.num_cbufs; i++)
76 sp_flush_tile_cache(sp, sp->cbuf_cache[i]);
77 sp_flush_tile_cache(sp, sp->zsbuf_cache);
78
79 for (i = 0; i < sp->framebuffer.num_cbufs; i++) {
80 sp_tile_cache_unmap_surfaces(sp->cbuf_cache[i]);
81 }
82 sp_tile_cache_unmap_surfaces(sp->zsbuf_cache);
83 }
84
85
86 static void softpipe_destroy( struct pipe_context *pipe )
87 {
88 struct softpipe_context *softpipe = softpipe_context( pipe );
89 struct pipe_winsys *ws = pipe->winsys;
90 uint i;
91
92 if (softpipe->draw)
93 draw_destroy( softpipe->draw );
94
95 for (i = 0; i < SP_NUM_QUAD_THREADS; i++) {
96 softpipe->quad[i].polygon_stipple->destroy( softpipe->quad[i].polygon_stipple );
97 softpipe->quad[i].earlyz->destroy( softpipe->quad[i].earlyz );
98 softpipe->quad[i].shade->destroy( softpipe->quad[i].shade );
99 softpipe->quad[i].alpha_test->destroy( softpipe->quad[i].alpha_test );
100 softpipe->quad[i].depth_test->destroy( softpipe->quad[i].depth_test );
101 softpipe->quad[i].stencil_test->destroy( softpipe->quad[i].stencil_test );
102 softpipe->quad[i].occlusion->destroy( softpipe->quad[i].occlusion );
103 softpipe->quad[i].coverage->destroy( softpipe->quad[i].coverage );
104 softpipe->quad[i].blend->destroy( softpipe->quad[i].blend );
105 softpipe->quad[i].colormask->destroy( softpipe->quad[i].colormask );
106 softpipe->quad[i].output->destroy( softpipe->quad[i].output );
107 }
108
109 for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++)
110 sp_destroy_tile_cache(softpipe->cbuf_cache[i]);
111 sp_destroy_tile_cache(softpipe->zsbuf_cache);
112
113 for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
114 sp_destroy_tile_cache(softpipe->tex_cache[i]);
115
116 for (i = 0; i < Elements(softpipe->constants); i++) {
117 if (softpipe->constants[i].buffer) {
118 winsys_buffer_reference(ws, &softpipe->constants[i].buffer, NULL);
119 }
120 }
121
122 FREE( softpipe );
123 }
124
125
126 struct pipe_context *
127 softpipe_create( struct pipe_screen *screen,
128 struct pipe_winsys *pipe_winsys,
129 void *unused )
130 {
131 struct softpipe_context *softpipe = CALLOC_STRUCT(softpipe_context);
132 uint i;
133
134 util_init_math();
135
136 #ifdef PIPE_ARCH_X86
137 softpipe->use_sse = !debug_get_bool_option( "GALLIUM_NOSSE", FALSE );
138 #else
139 softpipe->use_sse = FALSE;
140 #endif
141
142 softpipe->dump_fs = debug_get_bool_option( "GALLIUM_DUMP_FS", FALSE );
143
144 softpipe->pipe.winsys = pipe_winsys;
145 softpipe->pipe.screen = screen;
146 softpipe->pipe.destroy = softpipe_destroy;
147
148 /* state setters */
149 softpipe->pipe.create_blend_state = softpipe_create_blend_state;
150 softpipe->pipe.bind_blend_state = softpipe_bind_blend_state;
151 softpipe->pipe.delete_blend_state = softpipe_delete_blend_state;
152
153 softpipe->pipe.create_sampler_state = softpipe_create_sampler_state;
154 softpipe->pipe.bind_sampler_states = softpipe_bind_sampler_states;
155 softpipe->pipe.delete_sampler_state = softpipe_delete_sampler_state;
156
157 softpipe->pipe.create_depth_stencil_alpha_state = softpipe_create_depth_stencil_state;
158 softpipe->pipe.bind_depth_stencil_alpha_state = softpipe_bind_depth_stencil_state;
159 softpipe->pipe.delete_depth_stencil_alpha_state = softpipe_delete_depth_stencil_state;
160
161 softpipe->pipe.create_rasterizer_state = softpipe_create_rasterizer_state;
162 softpipe->pipe.bind_rasterizer_state = softpipe_bind_rasterizer_state;
163 softpipe->pipe.delete_rasterizer_state = softpipe_delete_rasterizer_state;
164
165 softpipe->pipe.create_fs_state = softpipe_create_fs_state;
166 softpipe->pipe.bind_fs_state = softpipe_bind_fs_state;
167 softpipe->pipe.delete_fs_state = softpipe_delete_fs_state;
168
169 softpipe->pipe.create_vs_state = softpipe_create_vs_state;
170 softpipe->pipe.bind_vs_state = softpipe_bind_vs_state;
171 softpipe->pipe.delete_vs_state = softpipe_delete_vs_state;
172
173 softpipe->pipe.set_blend_color = softpipe_set_blend_color;
174 softpipe->pipe.set_clip_state = softpipe_set_clip_state;
175 softpipe->pipe.set_constant_buffer = softpipe_set_constant_buffer;
176 softpipe->pipe.set_framebuffer_state = softpipe_set_framebuffer_state;
177 softpipe->pipe.set_polygon_stipple = softpipe_set_polygon_stipple;
178 softpipe->pipe.set_scissor_state = softpipe_set_scissor_state;
179 softpipe->pipe.set_sampler_textures = softpipe_set_sampler_textures;
180 softpipe->pipe.set_viewport_state = softpipe_set_viewport_state;
181
182 softpipe->pipe.set_vertex_buffers = softpipe_set_vertex_buffers;
183 softpipe->pipe.set_vertex_elements = softpipe_set_vertex_elements;
184
185 softpipe->pipe.draw_arrays = softpipe_draw_arrays;
186 softpipe->pipe.draw_elements = softpipe_draw_elements;
187 softpipe->pipe.draw_range_elements = softpipe_draw_range_elements;
188 softpipe->pipe.set_edgeflags = softpipe_set_edgeflags;
189
190
191 softpipe->pipe.clear = softpipe_clear;
192 softpipe->pipe.flush = softpipe_flush;
193
194 softpipe_init_query_funcs( softpipe );
195 softpipe_init_texture_funcs( softpipe );
196
197 /*
198 * Alloc caches for accessing drawing surfaces and textures.
199 * Must be before quad stage setup!
200 */
201 for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++)
202 softpipe->cbuf_cache[i] = sp_create_tile_cache( screen );
203 softpipe->zsbuf_cache = sp_create_tile_cache( screen );
204
205 for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
206 softpipe->tex_cache[i] = sp_create_tile_cache( screen );
207
208
209 /* setup quad rendering stages */
210 for (i = 0; i < SP_NUM_QUAD_THREADS; i++) {
211 softpipe->quad[i].polygon_stipple = sp_quad_polygon_stipple_stage(softpipe);
212 softpipe->quad[i].earlyz = sp_quad_earlyz_stage(softpipe);
213 softpipe->quad[i].shade = sp_quad_shade_stage(softpipe);
214 softpipe->quad[i].alpha_test = sp_quad_alpha_test_stage(softpipe);
215 softpipe->quad[i].depth_test = sp_quad_depth_test_stage(softpipe);
216 softpipe->quad[i].stencil_test = sp_quad_stencil_test_stage(softpipe);
217 softpipe->quad[i].occlusion = sp_quad_occlusion_stage(softpipe);
218 softpipe->quad[i].coverage = sp_quad_coverage_stage(softpipe);
219 softpipe->quad[i].blend = sp_quad_blend_stage(softpipe);
220 softpipe->quad[i].colormask = sp_quad_colormask_stage(softpipe);
221 softpipe->quad[i].output = sp_quad_output_stage(softpipe);
222 }
223
224 /*
225 * Create drawing context and plug our rendering stage into it.
226 */
227 softpipe->draw = draw_create();
228 if (!softpipe->draw)
229 goto fail;
230
231 softpipe->setup = sp_draw_render_stage(softpipe);
232 if (!softpipe->setup)
233 goto fail;
234
235 if (debug_get_bool_option( "SP_NO_RAST", FALSE ))
236 softpipe->no_rast = TRUE;
237
238 if (debug_get_bool_option( "SP_NO_VBUF", FALSE )) {
239 /* Deprecated path -- vbuf is the intended interface to the draw module:
240 */
241 draw_set_rasterize_stage(softpipe->draw, softpipe->setup);
242 }
243 else {
244 sp_init_vbuf(softpipe);
245 }
246
247 /* plug in AA line/point stages */
248 draw_install_aaline_stage(softpipe->draw, &softpipe->pipe);
249 draw_install_aapoint_stage(softpipe->draw, &softpipe->pipe);
250
251 #if USE_DRAW_STAGE_PSTIPPLE
252 /* Do polygon stipple w/ texture map + frag prog? */
253 draw_install_pstipple_stage(softpipe->draw, &softpipe->pipe);
254 #endif
255
256 sp_init_surface_functions(softpipe);
257
258 return &softpipe->pipe;
259
260 fail:
261 softpipe_destroy(&softpipe->pipe);
262 return NULL;
263 }
264