gallium: start removing pipe_context->get_name/vendor/param/paramf
[mesa.git] / src / gallium / drivers / softpipe / sp_context.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /* Author:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32 #include "draw/draw_context.h"
33 #include "pipe/p_defines.h"
34 #include "pipe/p_inlines.h"
35 #include "pipe/p_util.h"
36 #include "sp_clear.h"
37 #include "sp_context.h"
38 #include "sp_flush.h"
39 #include "sp_prim_setup.h"
40 #include "sp_prim_vbuf.h"
41 #include "sp_state.h"
42 #include "sp_surface.h"
43 #include "sp_tile_cache.h"
44 #include "sp_texture.h"
45 #include "sp_winsys.h"
46 #include "sp_query.h"
47
48
49
50 /**
51 * Query format support for creating a texture, drawing surface, etc.
52 * \param format the format to test
53 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
54 */
55 static boolean
56 softpipe_is_format_supported( struct pipe_context *pipe,
57 enum pipe_format format, uint type )
58 {
59 switch (type) {
60 case PIPE_TEXTURE:
61 /* softpipe supports all texture formats */
62 return TRUE;
63 case PIPE_SURFACE:
64 /* softpipe supports all (off-screen) surface formats */
65 return TRUE;
66 default:
67 assert(0);
68 return FALSE;
69 }
70 }
71
72
73 /**
74 * Map any drawing surfaces which aren't already mapped
75 */
76 void
77 softpipe_map_surfaces(struct softpipe_context *sp)
78 {
79 unsigned i;
80
81 for (i = 0; i < sp->framebuffer.num_cbufs; i++) {
82 sp_tile_cache_map_surfaces(sp->cbuf_cache[i]);
83 }
84
85 sp_tile_cache_map_surfaces(sp->zsbuf_cache);
86 }
87
88
89 /**
90 * Unmap any mapped drawing surfaces
91 */
92 void
93 softpipe_unmap_surfaces(struct softpipe_context *sp)
94 {
95 uint i;
96
97 for (i = 0; i < sp->framebuffer.num_cbufs; i++)
98 sp_flush_tile_cache(sp, sp->cbuf_cache[i]);
99 sp_flush_tile_cache(sp, sp->zsbuf_cache);
100
101 for (i = 0; i < sp->framebuffer.num_cbufs; i++) {
102 sp_tile_cache_unmap_surfaces(sp->cbuf_cache[i]);
103 }
104 sp_tile_cache_unmap_surfaces(sp->zsbuf_cache);
105 }
106
107
108 static void softpipe_destroy( struct pipe_context *pipe )
109 {
110 struct softpipe_context *softpipe = softpipe_context( pipe );
111 struct pipe_winsys *ws = pipe->winsys;
112 uint i;
113
114 draw_destroy( softpipe->draw );
115
116 softpipe->quad.polygon_stipple->destroy( softpipe->quad.polygon_stipple );
117 softpipe->quad.earlyz->destroy( softpipe->quad.earlyz );
118 softpipe->quad.shade->destroy( softpipe->quad.shade );
119 softpipe->quad.alpha_test->destroy( softpipe->quad.alpha_test );
120 softpipe->quad.depth_test->destroy( softpipe->quad.depth_test );
121 softpipe->quad.stencil_test->destroy( softpipe->quad.stencil_test );
122 softpipe->quad.occlusion->destroy( softpipe->quad.occlusion );
123 softpipe->quad.coverage->destroy( softpipe->quad.coverage );
124 softpipe->quad.bufloop->destroy( softpipe->quad.bufloop );
125 softpipe->quad.blend->destroy( softpipe->quad.blend );
126 softpipe->quad.colormask->destroy( softpipe->quad.colormask );
127 softpipe->quad.output->destroy( softpipe->quad.output );
128
129 for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++)
130 sp_destroy_tile_cache(softpipe->cbuf_cache[i]);
131 sp_destroy_tile_cache(softpipe->zsbuf_cache);
132
133 for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
134 sp_destroy_tile_cache(softpipe->tex_cache[i]);
135
136 for (i = 0; i < Elements(softpipe->constants); i++) {
137 if (softpipe->constants[i].buffer) {
138 pipe_buffer_reference(ws, &softpipe->constants[i].buffer, NULL);
139 }
140 }
141
142 FREE( softpipe );
143 }
144
145
146 struct pipe_context *
147 softpipe_create( struct pipe_screen *screen,
148 struct pipe_winsys *pipe_winsys,
149 struct softpipe_winsys *softpipe_winsys )
150 {
151 struct softpipe_context *softpipe = CALLOC_STRUCT(softpipe_context);
152 uint i;
153
154 #if defined(__i386__) || defined(__386__)
155 softpipe->use_sse = GETENV( "GALLIUM_NOSSE" ) == NULL;
156 #else
157 softpipe->use_sse = FALSE;
158 #endif
159
160 softpipe->dump_fs = GETENV( "GALLIUM_DUMP_FS" ) != NULL;
161
162 softpipe->pipe.winsys = pipe_winsys;
163 softpipe->pipe.screen = screen;
164 softpipe->pipe.destroy = softpipe_destroy;
165
166 /* queries */
167 softpipe->pipe.is_format_supported = softpipe_is_format_supported;
168
169 /* state setters */
170 softpipe->pipe.create_blend_state = softpipe_create_blend_state;
171 softpipe->pipe.bind_blend_state = softpipe_bind_blend_state;
172 softpipe->pipe.delete_blend_state = softpipe_delete_blend_state;
173
174 softpipe->pipe.create_sampler_state = softpipe_create_sampler_state;
175 softpipe->pipe.bind_sampler_state = softpipe_bind_sampler_state;
176 softpipe->pipe.delete_sampler_state = softpipe_delete_sampler_state;
177
178 softpipe->pipe.create_depth_stencil_alpha_state = softpipe_create_depth_stencil_state;
179 softpipe->pipe.bind_depth_stencil_alpha_state = softpipe_bind_depth_stencil_state;
180 softpipe->pipe.delete_depth_stencil_alpha_state = softpipe_delete_depth_stencil_state;
181
182 softpipe->pipe.create_rasterizer_state = softpipe_create_rasterizer_state;
183 softpipe->pipe.bind_rasterizer_state = softpipe_bind_rasterizer_state;
184 softpipe->pipe.delete_rasterizer_state = softpipe_delete_rasterizer_state;
185
186 softpipe->pipe.create_fs_state = softpipe_create_fs_state;
187 softpipe->pipe.bind_fs_state = softpipe_bind_fs_state;
188 softpipe->pipe.delete_fs_state = softpipe_delete_fs_state;
189
190 softpipe->pipe.create_vs_state = softpipe_create_vs_state;
191 softpipe->pipe.bind_vs_state = softpipe_bind_vs_state;
192 softpipe->pipe.delete_vs_state = softpipe_delete_vs_state;
193
194 softpipe->pipe.set_blend_color = softpipe_set_blend_color;
195 softpipe->pipe.set_clip_state = softpipe_set_clip_state;
196 softpipe->pipe.set_constant_buffer = softpipe_set_constant_buffer;
197 softpipe->pipe.set_framebuffer_state = softpipe_set_framebuffer_state;
198 softpipe->pipe.set_polygon_stipple = softpipe_set_polygon_stipple;
199 softpipe->pipe.set_scissor_state = softpipe_set_scissor_state;
200 softpipe->pipe.set_sampler_texture = softpipe_set_sampler_texture;
201 softpipe->pipe.set_viewport_state = softpipe_set_viewport_state;
202
203 softpipe->pipe.set_vertex_buffer = softpipe_set_vertex_buffer;
204 softpipe->pipe.set_vertex_element = softpipe_set_vertex_element;
205
206 softpipe->pipe.draw_arrays = softpipe_draw_arrays;
207 softpipe->pipe.draw_elements = softpipe_draw_elements;
208
209 softpipe->pipe.clear = softpipe_clear;
210 softpipe->pipe.flush = softpipe_flush;
211
212 softpipe_init_query_funcs( softpipe );
213 softpipe_init_texture_funcs( softpipe );
214
215 /*
216 * Alloc caches for accessing drawing surfaces and textures.
217 * Must be before quad stage setup!
218 */
219 for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++)
220 softpipe->cbuf_cache[i] = sp_create_tile_cache();
221 softpipe->zsbuf_cache = sp_create_tile_cache();
222
223 for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
224 softpipe->tex_cache[i] = sp_create_tile_cache();
225
226
227 /* setup quad rendering stages */
228 softpipe->quad.polygon_stipple = sp_quad_polygon_stipple_stage(softpipe);
229 softpipe->quad.earlyz = sp_quad_earlyz_stage(softpipe);
230 softpipe->quad.shade = sp_quad_shade_stage(softpipe);
231 softpipe->quad.alpha_test = sp_quad_alpha_test_stage(softpipe);
232 softpipe->quad.depth_test = sp_quad_depth_test_stage(softpipe);
233 softpipe->quad.stencil_test = sp_quad_stencil_test_stage(softpipe);
234 softpipe->quad.occlusion = sp_quad_occlusion_stage(softpipe);
235 softpipe->quad.coverage = sp_quad_coverage_stage(softpipe);
236 softpipe->quad.bufloop = sp_quad_bufloop_stage(softpipe);
237 softpipe->quad.blend = sp_quad_blend_stage(softpipe);
238 softpipe->quad.colormask = sp_quad_colormask_stage(softpipe);
239 softpipe->quad.output = sp_quad_output_stage(softpipe);
240
241 softpipe->winsys = softpipe_winsys;
242
243 /*
244 * Create drawing context and plug our rendering stage into it.
245 */
246 softpipe->draw = draw_create();
247 assert(softpipe->draw);
248 softpipe->setup = sp_draw_render_stage(softpipe);
249
250 if (GETENV( "SP_VBUF" ) != NULL) {
251 sp_init_vbuf(softpipe);
252 }
253 else {
254 draw_set_rasterize_stage(softpipe->draw, softpipe->setup);
255 }
256
257 /* plug in AA line/point stages */
258 draw_install_aaline_stage(softpipe->draw, &softpipe->pipe);
259 draw_install_aapoint_stage(softpipe->draw, &softpipe->pipe);
260
261 #if USE_DRAW_STAGE_PSTIPPLE
262 /* Do polygon stipple w/ texture map + frag prog? */
263 draw_install_pstipple_stage(softpipe->draw, &softpipe->pipe);
264 #endif
265
266 sp_init_surface_functions(softpipe);
267
268 return &softpipe->pipe;
269 }