Merge remote branch 'vdpau/pipe-video' into pipe-video
[mesa.git] / src / gallium / drivers / softpipe / sp_context.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 * Copyright 2008 VMware, Inc. All rights reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the
9 * "Software"), to deal in the Software without restriction, including
10 * without limitation the rights to use, copy, modify, merge, publish,
11 * distribute, sub license, and/or sell copies of the Software, and to
12 * permit persons to whom the Software is furnished to do so, subject to
13 * the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the
16 * next paragraph) shall be included in all copies or substantial portions
17 * of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
22 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
23 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
24 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
25 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 *
27 **************************************************************************/
28
29 /* Author:
30 * Keith Whitwell <keith@tungstengraphics.com>
31 */
32
33 #include "draw/draw_context.h"
34 #include "draw/draw_vbuf.h"
35 #include "pipe/p_defines.h"
36 #include "util/u_math.h"
37 #include "util/u_memory.h"
38 #include "util/u_inlines.h"
39 #include "tgsi/tgsi_exec.h"
40 #include "sp_clear.h"
41 #include "sp_context.h"
42 #include "sp_flush.h"
43 #include "sp_prim_vbuf.h"
44 #include "sp_state.h"
45 #include "sp_surface.h"
46 #include "sp_tile_cache.h"
47 #include "sp_tex_tile_cache.h"
48 #include "sp_texture.h"
49 #include "sp_query.h"
50
51
52
53 /**
54 * Map any drawing surfaces which aren't already mapped
55 */
56 void
57 softpipe_map_transfers(struct softpipe_context *sp)
58 {
59 unsigned i;
60
61 for (i = 0; i < sp->framebuffer.nr_cbufs; i++) {
62 sp_tile_cache_map_transfers(sp->cbuf_cache[i]);
63 }
64
65 sp_tile_cache_map_transfers(sp->zsbuf_cache);
66 }
67
68
69 /**
70 * Unmap any mapped drawing surfaces
71 */
72 void
73 softpipe_unmap_transfers(struct softpipe_context *sp)
74 {
75 uint i;
76
77 for (i = 0; i < sp->framebuffer.nr_cbufs; i++) {
78 sp_tile_cache_unmap_transfers(sp->cbuf_cache[i]);
79 }
80
81 sp_tile_cache_unmap_transfers(sp->zsbuf_cache);
82 }
83
84
85 static void
86 softpipe_destroy( struct pipe_context *pipe )
87 {
88 struct softpipe_context *softpipe = softpipe_context( pipe );
89 uint i;
90
91 if (softpipe->draw)
92 draw_destroy( softpipe->draw );
93
94 softpipe->quad.shade->destroy( softpipe->quad.shade );
95 softpipe->quad.depth_test->destroy( softpipe->quad.depth_test );
96 softpipe->quad.blend->destroy( softpipe->quad.blend );
97 softpipe->quad.pstipple->destroy( softpipe->quad.pstipple );
98
99 for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
100 sp_destroy_tile_cache(softpipe->cbuf_cache[i]);
101 pipe_surface_reference(&softpipe->framebuffer.cbufs[i], NULL);
102 }
103
104 sp_destroy_tile_cache(softpipe->zsbuf_cache);
105 pipe_surface_reference(&softpipe->framebuffer.zsbuf, NULL);
106
107 for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
108 sp_destroy_tex_tile_cache(softpipe->tex_cache[i]);
109 pipe_sampler_view_reference(&softpipe->sampler_views[i], NULL);
110 }
111
112 for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
113 sp_destroy_tex_tile_cache(softpipe->vertex_tex_cache[i]);
114 pipe_sampler_view_reference(&softpipe->vertex_sampler_views[i], NULL);
115 }
116
117 for (i = 0; i < PIPE_MAX_GEOMETRY_SAMPLERS; i++) {
118 sp_destroy_tex_tile_cache(softpipe->geometry_tex_cache[i]);
119 pipe_sampler_view_reference(&softpipe->geometry_sampler_views[i], NULL);
120 }
121
122 for (i = 0; i < PIPE_SHADER_TYPES; i++) {
123 uint j;
124
125 for (j = 0; j < PIPE_MAX_CONSTANT_BUFFERS; j++) {
126 if (softpipe->constants[i][j]) {
127 pipe_resource_reference(&softpipe->constants[i][j], NULL);
128 }
129 }
130 }
131
132 for (i = 0; i < softpipe->num_vertex_buffers; i++) {
133 pipe_resource_reference(&softpipe->vertex_buffer[i].buffer, NULL);
134 }
135
136 tgsi_exec_machine_destroy(softpipe->fs_machine);
137
138 FREE( softpipe );
139 }
140
141
142 /**
143 * if (the texture is being used as a framebuffer surface)
144 * return PIPE_REFERENCED_FOR_WRITE
145 * else if (the texture is a bound texture source)
146 * return PIPE_REFERENCED_FOR_READ
147 * else
148 * return PIPE_UNREFERENCED
149 */
150 static unsigned int
151 softpipe_is_resource_referenced( struct pipe_context *pipe,
152 struct pipe_resource *texture,
153 unsigned level, int layer)
154 {
155 struct softpipe_context *softpipe = softpipe_context( pipe );
156 unsigned i;
157
158 if (texture->target == PIPE_BUFFER)
159 return PIPE_UNREFERENCED;
160
161 /* check if any of the bound drawing surfaces are this texture */
162 if (softpipe->dirty_render_cache) {
163 for (i = 0; i < softpipe->framebuffer.nr_cbufs; i++) {
164 if (softpipe->framebuffer.cbufs[i] &&
165 softpipe->framebuffer.cbufs[i]->texture == texture) {
166 return PIPE_REFERENCED_FOR_WRITE;
167 }
168 }
169 if (softpipe->framebuffer.zsbuf &&
170 softpipe->framebuffer.zsbuf->texture == texture) {
171 return PIPE_REFERENCED_FOR_WRITE;
172 }
173 }
174
175 /* check if any of the tex_cache textures are this texture */
176 for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
177 if (softpipe->tex_cache[i] &&
178 softpipe->tex_cache[i]->texture == texture)
179 return PIPE_REFERENCED_FOR_READ;
180 }
181 for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
182 if (softpipe->vertex_tex_cache[i] &&
183 softpipe->vertex_tex_cache[i]->texture == texture)
184 return PIPE_REFERENCED_FOR_READ;
185 }
186 for (i = 0; i < PIPE_MAX_GEOMETRY_SAMPLERS; i++) {
187 if (softpipe->geometry_tex_cache[i] &&
188 softpipe->geometry_tex_cache[i]->texture == texture)
189 return PIPE_REFERENCED_FOR_READ;
190 }
191
192 return PIPE_UNREFERENCED;
193 }
194
195
196
197
198 static void
199 softpipe_render_condition( struct pipe_context *pipe,
200 struct pipe_query *query,
201 uint mode )
202 {
203 struct softpipe_context *softpipe = softpipe_context( pipe );
204
205 softpipe->render_cond_query = query;
206 softpipe->render_cond_mode = mode;
207 }
208
209
210
211 struct pipe_context *
212 softpipe_create_context( struct pipe_screen *screen,
213 void *priv )
214 {
215 struct softpipe_context *softpipe = CALLOC_STRUCT(softpipe_context);
216 uint i;
217
218 util_init_math();
219
220 #ifdef PIPE_ARCH_X86
221 softpipe->use_sse = !debug_get_bool_option( "GALLIUM_NOSSE", FALSE );
222 #else
223 softpipe->use_sse = FALSE;
224 #endif
225
226 softpipe->dump_fs = debug_get_bool_option( "GALLIUM_DUMP_FS", FALSE );
227 softpipe->dump_gs = debug_get_bool_option( "SOFTPIPE_DUMP_GS", FALSE );
228
229 softpipe->pipe.winsys = NULL;
230 softpipe->pipe.screen = screen;
231 softpipe->pipe.destroy = softpipe_destroy;
232 softpipe->pipe.priv = priv;
233
234 /* state setters */
235 softpipe_init_blend_funcs(&softpipe->pipe);
236 softpipe_init_clip_funcs(&softpipe->pipe);
237 softpipe_init_query_funcs( softpipe );
238 softpipe_init_rasterizer_funcs(&softpipe->pipe);
239 softpipe_init_sampler_funcs(&softpipe->pipe);
240 softpipe_init_shader_funcs(&softpipe->pipe);
241 softpipe_init_streamout_funcs(&softpipe->pipe);
242 softpipe_init_texture_funcs( &softpipe->pipe );
243 softpipe_init_vertex_funcs(&softpipe->pipe);
244
245 softpipe->pipe.set_framebuffer_state = softpipe_set_framebuffer_state;
246
247 softpipe->pipe.draw_vbo = softpipe_draw_vbo;
248 softpipe->pipe.draw_stream_output = softpipe_draw_stream_output;
249
250 softpipe->pipe.clear = softpipe_clear;
251 softpipe->pipe.flush = softpipe_flush;
252
253 softpipe->pipe.is_resource_referenced = softpipe_is_resource_referenced;
254
255 softpipe->pipe.render_condition = softpipe_render_condition;
256
257 /*
258 * Alloc caches for accessing drawing surfaces and textures.
259 * Must be before quad stage setup!
260 */
261 for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++)
262 softpipe->cbuf_cache[i] = sp_create_tile_cache( &softpipe->pipe );
263 softpipe->zsbuf_cache = sp_create_tile_cache( &softpipe->pipe );
264
265 for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
266 softpipe->tex_cache[i] = sp_create_tex_tile_cache( &softpipe->pipe );
267 for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
268 softpipe->vertex_tex_cache[i] = sp_create_tex_tile_cache( &softpipe->pipe );
269 }
270 for (i = 0; i < PIPE_MAX_GEOMETRY_SAMPLERS; i++) {
271 softpipe->geometry_tex_cache[i] = sp_create_tex_tile_cache( &softpipe->pipe );
272 }
273
274 softpipe->fs_machine = tgsi_exec_machine_create();
275
276 /* setup quad rendering stages */
277 softpipe->quad.shade = sp_quad_shade_stage(softpipe);
278 softpipe->quad.depth_test = sp_quad_depth_test_stage(softpipe);
279 softpipe->quad.blend = sp_quad_blend_stage(softpipe);
280 softpipe->quad.pstipple = sp_quad_polygon_stipple_stage(softpipe);
281
282
283 /*
284 * Create drawing context and plug our rendering stage into it.
285 */
286 softpipe->draw = draw_create(&softpipe->pipe);
287 if (!softpipe->draw)
288 goto fail;
289
290 draw_texture_samplers(softpipe->draw,
291 PIPE_SHADER_VERTEX,
292 PIPE_MAX_VERTEX_SAMPLERS,
293 (struct tgsi_sampler **)
294 softpipe->tgsi.vert_samplers_list);
295
296 draw_texture_samplers(softpipe->draw,
297 PIPE_SHADER_GEOMETRY,
298 PIPE_MAX_GEOMETRY_SAMPLERS,
299 (struct tgsi_sampler **)
300 softpipe->tgsi.geom_samplers_list);
301
302 if (debug_get_bool_option( "SP_NO_RAST", FALSE ))
303 softpipe->no_rast = TRUE;
304
305 softpipe->vbuf_backend = sp_create_vbuf_backend(softpipe);
306 if (!softpipe->vbuf_backend)
307 goto fail;
308
309 softpipe->vbuf = draw_vbuf_stage(softpipe->draw, softpipe->vbuf_backend);
310 if (!softpipe->vbuf)
311 goto fail;
312
313 draw_set_rasterize_stage(softpipe->draw, softpipe->vbuf);
314 draw_set_render(softpipe->draw, softpipe->vbuf_backend);
315
316
317 /* plug in AA line/point stages */
318 draw_install_aaline_stage(softpipe->draw, &softpipe->pipe);
319 draw_install_aapoint_stage(softpipe->draw, &softpipe->pipe);
320
321 /* Do polygon stipple w/ texture map + frag prog? */
322 #if DO_PSTIPPLE_IN_DRAW_MODULE
323 draw_install_pstipple_stage(softpipe->draw, &softpipe->pipe);
324 #endif
325
326 draw_wide_point_sprites(softpipe->draw, TRUE);
327
328 sp_init_surface_functions(softpipe);
329
330 return &softpipe->pipe;
331
332 fail:
333 softpipe_destroy(&softpipe->pipe);
334 return NULL;
335 }