Merge branch 'upstream-gallium-0.1' into nouveau-gallium-0.1
[mesa.git] / src / gallium / drivers / softpipe / sp_context.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /* Author:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32 #include "draw/draw_context.h"
33 #include "pipe/p_defines.h"
34 #include "pipe/p_inlines.h"
35 #include "pipe/p_util.h"
36 #include "sp_clear.h"
37 #include "sp_context.h"
38 #include "sp_flush.h"
39 #include "sp_prim_setup.h"
40 #include "sp_prim_vbuf.h"
41 #include "sp_state.h"
42 #include "sp_surface.h"
43 #include "sp_tile_cache.h"
44 #include "sp_texture.h"
45 #include "sp_winsys.h"
46 #include "sp_query.h"
47
48
49
50 /**
51 * Query format support for creating a texture, drawing surface, etc.
52 * \param format the format to test
53 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
54 */
55 static boolean
56 softpipe_is_format_supported( struct pipe_context *pipe,
57 enum pipe_format format, uint type )
58 {
59 switch (type) {
60 case PIPE_TEXTURE:
61 /* softpipe supports all texture formats */
62 return TRUE;
63 case PIPE_SURFACE:
64 /* softpipe supports all (off-screen) surface formats */
65 return TRUE;
66 default:
67 assert(0);
68 return FALSE;
69 }
70 }
71
72
73 /**
74 * Map any drawing surfaces which aren't already mapped
75 */
76 void
77 softpipe_map_surfaces(struct softpipe_context *sp)
78 {
79 unsigned i;
80
81 for (i = 0; i < sp->framebuffer.num_cbufs; i++) {
82 sp_tile_cache_map_surfaces(sp->cbuf_cache[i]);
83 }
84
85 sp_tile_cache_map_surfaces(sp->zsbuf_cache);
86 }
87
88
89 /**
90 * Unmap any mapped drawing surfaces
91 */
92 void
93 softpipe_unmap_surfaces(struct softpipe_context *sp)
94 {
95 uint i;
96
97 for (i = 0; i < sp->framebuffer.num_cbufs; i++)
98 sp_flush_tile_cache(sp, sp->cbuf_cache[i]);
99 sp_flush_tile_cache(sp, sp->zsbuf_cache);
100
101 for (i = 0; i < sp->framebuffer.num_cbufs; i++) {
102 sp_tile_cache_unmap_surfaces(sp->cbuf_cache[i]);
103 }
104 sp_tile_cache_unmap_surfaces(sp->zsbuf_cache);
105 }
106
107
108 static void softpipe_destroy( struct pipe_context *pipe )
109 {
110 struct softpipe_context *softpipe = softpipe_context( pipe );
111 struct pipe_winsys *ws = pipe->winsys;
112 uint i;
113
114 draw_destroy( softpipe->draw );
115
116 softpipe->quad.polygon_stipple->destroy( softpipe->quad.polygon_stipple );
117 softpipe->quad.earlyz->destroy( softpipe->quad.earlyz );
118 softpipe->quad.shade->destroy( softpipe->quad.shade );
119 softpipe->quad.alpha_test->destroy( softpipe->quad.alpha_test );
120 softpipe->quad.depth_test->destroy( softpipe->quad.depth_test );
121 softpipe->quad.stencil_test->destroy( softpipe->quad.stencil_test );
122 softpipe->quad.occlusion->destroy( softpipe->quad.occlusion );
123 softpipe->quad.coverage->destroy( softpipe->quad.coverage );
124 softpipe->quad.bufloop->destroy( softpipe->quad.bufloop );
125 softpipe->quad.blend->destroy( softpipe->quad.blend );
126 softpipe->quad.colormask->destroy( softpipe->quad.colormask );
127 softpipe->quad.output->destroy( softpipe->quad.output );
128
129 for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++)
130 sp_destroy_tile_cache(softpipe->cbuf_cache[i]);
131 sp_destroy_tile_cache(softpipe->zsbuf_cache);
132
133 for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
134 sp_destroy_tile_cache(softpipe->tex_cache[i]);
135
136 for (i = 0; i < Elements(softpipe->constants); i++) {
137 if (softpipe->constants[i].buffer) {
138 pipe_buffer_reference(ws, &softpipe->constants[i].buffer, NULL);
139 }
140 }
141
142 FREE( softpipe );
143 }
144
145
146 static const char *softpipe_get_name( struct pipe_context *pipe )
147 {
148 return "softpipe";
149 }
150
151 static const char *softpipe_get_vendor( struct pipe_context *pipe )
152 {
153 return "Tungsten Graphics, Inc.";
154 }
155
156 static int softpipe_get_param(struct pipe_context *pipe, int param)
157 {
158 switch (param) {
159 case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
160 return 8;
161 case PIPE_CAP_NPOT_TEXTURES:
162 return 1;
163 case PIPE_CAP_TWO_SIDED_STENCIL:
164 return 1;
165 case PIPE_CAP_GLSL:
166 return 1;
167 case PIPE_CAP_S3TC:
168 return 0;
169 case PIPE_CAP_ANISOTROPIC_FILTER:
170 return 0;
171 case PIPE_CAP_POINT_SPRITE:
172 return 1;
173 case PIPE_CAP_MAX_RENDER_TARGETS:
174 return 1;
175 case PIPE_CAP_OCCLUSION_QUERY:
176 return 1;
177 case PIPE_CAP_TEXTURE_SHADOW_MAP:
178 return 1;
179 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
180 return 12; /* max 2Kx2K */
181 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
182 return 8; /* max 128x128x128 */
183 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
184 return 12; /* max 2Kx2K */
185 default:
186 return 0;
187 }
188 }
189
190 static float softpipe_get_paramf(struct pipe_context *pipe, int param)
191 {
192 switch (param) {
193 case PIPE_CAP_MAX_LINE_WIDTH:
194 /* fall-through */
195 case PIPE_CAP_MAX_LINE_WIDTH_AA:
196 return 255.0; /* arbitrary */
197
198 case PIPE_CAP_MAX_POINT_WIDTH:
199 /* fall-through */
200 case PIPE_CAP_MAX_POINT_WIDTH_AA:
201 return 255.0; /* arbitrary */
202
203 case PIPE_CAP_MAX_TEXTURE_ANISOTROPY:
204 return 0.0;
205
206 case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
207 return 16.0; /* arbitrary */
208
209 default:
210 return 0;
211 }
212 }
213
214 struct pipe_context *softpipe_create( struct pipe_winsys *pipe_winsys,
215 struct softpipe_winsys *softpipe_winsys )
216 {
217 struct softpipe_context *softpipe = CALLOC_STRUCT(softpipe_context);
218 uint i;
219
220 #if defined(__i386__) || defined(__386__)
221 softpipe->use_sse = GETENV( "GALLIUM_NOSSE" ) == NULL;
222 #else
223 softpipe->use_sse = FALSE;
224 #endif
225
226 softpipe->dump_fs = GETENV( "GALLIUM_DUMP_FS" ) != NULL;
227
228 softpipe->pipe.winsys = pipe_winsys;
229 softpipe->pipe.destroy = softpipe_destroy;
230
231 /* queries */
232 softpipe->pipe.is_format_supported = softpipe_is_format_supported;
233 softpipe->pipe.get_name = softpipe_get_name;
234 softpipe->pipe.get_vendor = softpipe_get_vendor;
235 softpipe->pipe.get_param = softpipe_get_param;
236 softpipe->pipe.get_paramf = softpipe_get_paramf;
237
238 /* state setters */
239 softpipe->pipe.create_blend_state = softpipe_create_blend_state;
240 softpipe->pipe.bind_blend_state = softpipe_bind_blend_state;
241 softpipe->pipe.delete_blend_state = softpipe_delete_blend_state;
242
243 softpipe->pipe.create_sampler_state = softpipe_create_sampler_state;
244 softpipe->pipe.bind_sampler_state = softpipe_bind_sampler_state;
245 softpipe->pipe.delete_sampler_state = softpipe_delete_sampler_state;
246
247 softpipe->pipe.create_depth_stencil_alpha_state = softpipe_create_depth_stencil_state;
248 softpipe->pipe.bind_depth_stencil_alpha_state = softpipe_bind_depth_stencil_state;
249 softpipe->pipe.delete_depth_stencil_alpha_state = softpipe_delete_depth_stencil_state;
250
251 softpipe->pipe.create_rasterizer_state = softpipe_create_rasterizer_state;
252 softpipe->pipe.bind_rasterizer_state = softpipe_bind_rasterizer_state;
253 softpipe->pipe.delete_rasterizer_state = softpipe_delete_rasterizer_state;
254
255 softpipe->pipe.create_fs_state = softpipe_create_fs_state;
256 softpipe->pipe.bind_fs_state = softpipe_bind_fs_state;
257 softpipe->pipe.delete_fs_state = softpipe_delete_fs_state;
258
259 softpipe->pipe.create_vs_state = softpipe_create_vs_state;
260 softpipe->pipe.bind_vs_state = softpipe_bind_vs_state;
261 softpipe->pipe.delete_vs_state = softpipe_delete_vs_state;
262
263 softpipe->pipe.set_blend_color = softpipe_set_blend_color;
264 softpipe->pipe.set_clip_state = softpipe_set_clip_state;
265 softpipe->pipe.set_constant_buffer = softpipe_set_constant_buffer;
266 softpipe->pipe.set_framebuffer_state = softpipe_set_framebuffer_state;
267 softpipe->pipe.set_polygon_stipple = softpipe_set_polygon_stipple;
268 softpipe->pipe.set_scissor_state = softpipe_set_scissor_state;
269 softpipe->pipe.set_sampler_texture = softpipe_set_sampler_texture;
270 softpipe->pipe.set_viewport_state = softpipe_set_viewport_state;
271
272 softpipe->pipe.set_vertex_buffer = softpipe_set_vertex_buffer;
273 softpipe->pipe.set_vertex_element = softpipe_set_vertex_element;
274
275 softpipe->pipe.draw_arrays = softpipe_draw_arrays;
276 softpipe->pipe.draw_elements = softpipe_draw_elements;
277
278 softpipe->pipe.clear = softpipe_clear;
279 softpipe->pipe.flush = softpipe_flush;
280
281 softpipe_init_query_funcs( softpipe );
282
283 /* textures */
284 softpipe->pipe.texture_create = softpipe_texture_create;
285 softpipe->pipe.texture_release = softpipe_texture_release;
286 softpipe->pipe.texture_update = softpipe_texture_update;
287 softpipe->pipe.get_tex_surface = softpipe_get_tex_surface;
288
289 /*
290 * Alloc caches for accessing drawing surfaces and textures.
291 * Must be before quad stage setup!
292 */
293 for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++)
294 softpipe->cbuf_cache[i] = sp_create_tile_cache();
295 softpipe->zsbuf_cache = sp_create_tile_cache();
296
297 for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
298 softpipe->tex_cache[i] = sp_create_tile_cache();
299
300
301 /* setup quad rendering stages */
302 softpipe->quad.polygon_stipple = sp_quad_polygon_stipple_stage(softpipe);
303 softpipe->quad.earlyz = sp_quad_earlyz_stage(softpipe);
304 softpipe->quad.shade = sp_quad_shade_stage(softpipe);
305 softpipe->quad.alpha_test = sp_quad_alpha_test_stage(softpipe);
306 softpipe->quad.depth_test = sp_quad_depth_test_stage(softpipe);
307 softpipe->quad.stencil_test = sp_quad_stencil_test_stage(softpipe);
308 softpipe->quad.occlusion = sp_quad_occlusion_stage(softpipe);
309 softpipe->quad.coverage = sp_quad_coverage_stage(softpipe);
310 softpipe->quad.bufloop = sp_quad_bufloop_stage(softpipe);
311 softpipe->quad.blend = sp_quad_blend_stage(softpipe);
312 softpipe->quad.colormask = sp_quad_colormask_stage(softpipe);
313 softpipe->quad.output = sp_quad_output_stage(softpipe);
314
315 softpipe->winsys = softpipe_winsys;
316
317 /*
318 * Create drawing context and plug our rendering stage into it.
319 */
320 softpipe->draw = draw_create();
321 assert(softpipe->draw);
322 softpipe->setup = sp_draw_render_stage(softpipe);
323
324 if (GETENV( "SP_VBUF" ) != NULL) {
325 sp_init_vbuf(softpipe);
326 }
327 else {
328 draw_set_rasterize_stage(softpipe->draw, softpipe->setup);
329 }
330
331 /* plug in AA line/point stages */
332 draw_install_aaline_stage(softpipe->draw, &softpipe->pipe);
333 draw_install_aapoint_stage(softpipe->draw, &softpipe->pipe);
334
335 #if USE_DRAW_STAGE_PSTIPPLE
336 /* Do polygon stipple w/ texture map + frag prog? */
337 draw_install_pstipple_stage(softpipe->draw, &softpipe->pipe);
338 #endif
339
340 /* sp_prim_setup can do wide points (don't convert to quads) */
341 draw_convert_wide_points(softpipe->draw, FALSE);
342
343 sp_init_surface_functions(softpipe);
344
345 return &softpipe->pipe;
346 }