1 /**************************************************************************
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
28 /* Authors: Keith Whitwell <keith@tungstengraphics.com>
34 #include "pipe/p_context.h"
36 #include "draw/draw_vertex.h"
38 #include "sp_quad_pipe.h"
41 /** Do polygon stipple in the driver here, or in the draw module? */
42 #define DO_PSTIPPLE_IN_DRAW_MODULE 1
45 struct softpipe_vbuf_render
;
48 struct softpipe_tile_cache
;
49 struct softpipe_tex_tile_cache
;
50 struct sp_fragment_shader
;
51 struct sp_vertex_shader
;
52 struct sp_velems_state
;
56 struct softpipe_context
{
57 struct pipe_context pipe
; /**< base class */
59 /** Constant state objects */
60 struct pipe_blend_state
*blend
;
61 struct pipe_sampler_state
*sampler
[PIPE_MAX_SAMPLERS
];
62 struct pipe_sampler_state
*vertex_samplers
[PIPE_MAX_VERTEX_SAMPLERS
];
63 struct pipe_sampler_state
*geometry_samplers
[PIPE_MAX_GEOMETRY_SAMPLERS
];
64 struct pipe_depth_stencil_alpha_state
*depth_stencil
;
65 struct pipe_rasterizer_state
*rasterizer
;
66 struct sp_fragment_shader
*fs
;
67 struct sp_vertex_shader
*vs
;
68 struct sp_geometry_shader
*gs
;
69 struct sp_velems_state
*velems
;
70 struct sp_so_state
*so
;
72 /** Other rendering state */
73 struct pipe_blend_color blend_color
;
74 struct pipe_stencil_ref stencil_ref
;
75 struct pipe_clip_state clip
;
76 struct pipe_resource
*constants
[PIPE_SHADER_TYPES
][PIPE_MAX_CONSTANT_BUFFERS
];
77 struct pipe_framebuffer_state framebuffer
;
78 struct pipe_poly_stipple poly_stipple
;
79 struct pipe_scissor_state scissor
;
80 struct pipe_sampler_view
*sampler_views
[PIPE_MAX_SAMPLERS
];
81 struct pipe_sampler_view
*vertex_sampler_views
[PIPE_MAX_VERTEX_SAMPLERS
];
82 struct pipe_sampler_view
*geometry_sampler_views
[PIPE_MAX_GEOMETRY_SAMPLERS
];
83 struct pipe_viewport_state viewport
;
84 struct pipe_vertex_buffer vertex_buffer
[PIPE_MAX_ATTRIBS
];
86 struct softpipe_resource
*buffer
[PIPE_MAX_SO_BUFFERS
];
87 int offset
[PIPE_MAX_SO_BUFFERS
];
88 int so_count
[PIPE_MAX_SO_BUFFERS
];
91 struct pipe_query_data_so_statistics so_stats
;
93 unsigned num_samplers
;
94 unsigned num_sampler_views
;
95 unsigned num_vertex_samplers
;
96 unsigned num_vertex_sampler_views
;
97 unsigned num_geometry_samplers
;
98 unsigned num_geometry_sampler_views
;
99 unsigned num_vertex_buffers
;
101 unsigned dirty
; /**< Mask of SP_NEW_x flags */
103 /* Counter for occlusion queries. Note this supports overlapping
106 uint64_t occlusion_count
;
107 unsigned active_query_count
;
109 /** Mapped vertex buffers */
110 ubyte
*mapped_vbuffer
[PIPE_MAX_ATTRIBS
];
112 /** Mapped constant buffers */
113 const void *mapped_constants
[PIPE_SHADER_TYPES
][PIPE_MAX_CONSTANT_BUFFERS
];
116 struct vertex_info vertex_info
;
117 struct vertex_info vertex_info_vbuf
;
119 /** Which vertex shader output slot contains point size */
122 /** The reduced version of the primitive supplied by the state tracker */
123 unsigned reduced_api_prim
;
125 /** Derived information about which winding orders to cull */
129 * The reduced primitive after unfilled triangles, wide-line decomposition,
130 * etc, are taken into account. This is the primitive type that's actually
133 unsigned reduced_prim
;
135 /** Derived from scissor and surface bounds: */
136 struct pipe_scissor_state cliprect
;
138 unsigned line_stipple_counter
;
140 /** Conditional query object and mode */
141 struct pipe_query
*render_cond_query
;
142 uint render_cond_mode
;
144 /** Software quad rendering pipeline */
146 struct quad_stage
*shade
;
147 struct quad_stage
*depth_test
;
148 struct quad_stage
*blend
;
149 struct quad_stage
*pstipple
;
150 struct quad_stage
*first
; /**< points to one of the above stages */
153 /** TGSI exec things */
155 struct sp_sampler_varient
*geom_samplers_list
[PIPE_MAX_GEOMETRY_SAMPLERS
];
156 struct sp_sampler_varient
*vert_samplers_list
[PIPE_MAX_VERTEX_SAMPLERS
];
157 struct sp_sampler_varient
*frag_samplers_list
[PIPE_MAX_SAMPLERS
];
160 struct tgsi_exec_machine
*fs_machine
;
162 /** The primitive drawing context */
163 struct draw_context
*draw
;
165 /** Draw module backend */
166 struct vbuf_render
*vbuf_backend
;
167 struct draw_stage
*vbuf
;
169 boolean dirty_render_cache
;
171 struct softpipe_tile_cache
*cbuf_cache
[PIPE_MAX_COLOR_BUFS
];
172 struct softpipe_tile_cache
*zsbuf_cache
;
174 unsigned tex_timestamp
;
175 struct softpipe_tex_tile_cache
*tex_cache
[PIPE_MAX_SAMPLERS
];
176 struct softpipe_tex_tile_cache
*vertex_tex_cache
[PIPE_MAX_VERTEX_SAMPLERS
];
177 struct softpipe_tex_tile_cache
*geometry_tex_cache
[PIPE_MAX_GEOMETRY_SAMPLERS
];
179 unsigned use_sse
: 1;
180 unsigned dump_fs
: 1;
181 unsigned dump_gs
: 1;
182 unsigned no_rast
: 1;
186 static INLINE
struct softpipe_context
*
187 softpipe_context( struct pipe_context
*pipe
)
189 return (struct softpipe_context
*)pipe
;
193 softpipe_reset_sampler_varients(struct softpipe_context
*softpipe
);
195 struct pipe_context
*
196 softpipe_create_context( struct pipe_screen
*, void *priv
);
199 #endif /* SP_CONTEXT_H */