gallium: Implement draw_vbo and set_index_buffer for all drivers.
[mesa.git] / src / gallium / drivers / softpipe / sp_context.h
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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26 **************************************************************************/
27
28 /* Authors: Keith Whitwell <keith@tungstengraphics.com>
29 */
30
31 #ifndef SP_CONTEXT_H
32 #define SP_CONTEXT_H
33
34 #include "pipe/p_context.h"
35
36 #include "draw/draw_vertex.h"
37
38 #include "sp_quad_pipe.h"
39
40
41 /** Do polygon stipple in the driver here, or in the draw module? */
42 #define DO_PSTIPPLE_IN_DRAW_MODULE 1
43
44
45 struct softpipe_vbuf_render;
46 struct draw_context;
47 struct draw_stage;
48 struct softpipe_tile_cache;
49 struct softpipe_tex_tile_cache;
50 struct sp_fragment_shader;
51 struct sp_vertex_shader;
52 struct sp_velems_state;
53 struct sp_so_state;
54
55
56 struct softpipe_context {
57 struct pipe_context pipe; /**< base class */
58
59 /** Constant state objects */
60 struct pipe_blend_state *blend;
61 struct pipe_sampler_state *sampler[PIPE_MAX_SAMPLERS];
62 struct pipe_sampler_state *vertex_samplers[PIPE_MAX_VERTEX_SAMPLERS];
63 struct pipe_sampler_state *geometry_samplers[PIPE_MAX_GEOMETRY_SAMPLERS];
64 struct pipe_depth_stencil_alpha_state *depth_stencil;
65 struct pipe_rasterizer_state *rasterizer;
66 struct sp_fragment_shader *fs;
67 struct sp_vertex_shader *vs;
68 struct sp_geometry_shader *gs;
69 struct sp_velems_state *velems;
70 struct sp_so_state *so;
71
72 /** Other rendering state */
73 struct pipe_blend_color blend_color;
74 struct pipe_stencil_ref stencil_ref;
75 struct pipe_clip_state clip;
76 struct pipe_resource *constants[PIPE_SHADER_TYPES][PIPE_MAX_CONSTANT_BUFFERS];
77 struct pipe_framebuffer_state framebuffer;
78 struct pipe_poly_stipple poly_stipple;
79 struct pipe_scissor_state scissor;
80 struct pipe_sampler_view *sampler_views[PIPE_MAX_SAMPLERS];
81 struct pipe_sampler_view *vertex_sampler_views[PIPE_MAX_VERTEX_SAMPLERS];
82 struct pipe_sampler_view *geometry_sampler_views[PIPE_MAX_GEOMETRY_SAMPLERS];
83 struct pipe_viewport_state viewport;
84 struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
85 struct pipe_index_buffer index_buffer;
86 struct {
87 struct softpipe_resource *buffer[PIPE_MAX_SO_BUFFERS];
88 int offset[PIPE_MAX_SO_BUFFERS];
89 int so_count[PIPE_MAX_SO_BUFFERS];
90 int num_buffers;
91 } so_target;
92 struct pipe_query_data_so_statistics so_stats;
93
94 unsigned num_samplers;
95 unsigned num_sampler_views;
96 unsigned num_vertex_samplers;
97 unsigned num_vertex_sampler_views;
98 unsigned num_geometry_samplers;
99 unsigned num_geometry_sampler_views;
100 unsigned num_vertex_buffers;
101
102 unsigned dirty; /**< Mask of SP_NEW_x flags */
103
104 /* Counter for occlusion queries. Note this supports overlapping
105 * queries.
106 */
107 uint64_t occlusion_count;
108 unsigned active_query_count;
109
110 /** Mapped vertex buffers */
111 ubyte *mapped_vbuffer[PIPE_MAX_ATTRIBS];
112
113 /** Mapped constant buffers */
114 const void *mapped_constants[PIPE_SHADER_TYPES][PIPE_MAX_CONSTANT_BUFFERS];
115
116 /** Vertex format */
117 struct vertex_info vertex_info;
118 struct vertex_info vertex_info_vbuf;
119
120 /** Which vertex shader output slot contains point size */
121 int psize_slot;
122
123 /** The reduced version of the primitive supplied by the state tracker */
124 unsigned reduced_api_prim;
125
126 /** Derived information about which winding orders to cull */
127 unsigned cull_mode;
128
129 /**
130 * The reduced primitive after unfilled triangles, wide-line decomposition,
131 * etc, are taken into account. This is the primitive type that's actually
132 * rasterized.
133 */
134 unsigned reduced_prim;
135
136 /** Derived from scissor and surface bounds: */
137 struct pipe_scissor_state cliprect;
138
139 unsigned line_stipple_counter;
140
141 /** Conditional query object and mode */
142 struct pipe_query *render_cond_query;
143 uint render_cond_mode;
144
145 /** Software quad rendering pipeline */
146 struct {
147 struct quad_stage *shade;
148 struct quad_stage *depth_test;
149 struct quad_stage *blend;
150 struct quad_stage *pstipple;
151 struct quad_stage *first; /**< points to one of the above stages */
152 } quad;
153
154 /** TGSI exec things */
155 struct {
156 struct sp_sampler_varient *geom_samplers_list[PIPE_MAX_GEOMETRY_SAMPLERS];
157 struct sp_sampler_varient *vert_samplers_list[PIPE_MAX_VERTEX_SAMPLERS];
158 struct sp_sampler_varient *frag_samplers_list[PIPE_MAX_SAMPLERS];
159 } tgsi;
160
161 struct tgsi_exec_machine *fs_machine;
162
163 /** The primitive drawing context */
164 struct draw_context *draw;
165
166 /** Draw module backend */
167 struct vbuf_render *vbuf_backend;
168 struct draw_stage *vbuf;
169
170 boolean dirty_render_cache;
171
172 struct softpipe_tile_cache *cbuf_cache[PIPE_MAX_COLOR_BUFS];
173 struct softpipe_tile_cache *zsbuf_cache;
174
175 unsigned tex_timestamp;
176 struct softpipe_tex_tile_cache *tex_cache[PIPE_MAX_SAMPLERS];
177 struct softpipe_tex_tile_cache *vertex_tex_cache[PIPE_MAX_VERTEX_SAMPLERS];
178 struct softpipe_tex_tile_cache *geometry_tex_cache[PIPE_MAX_GEOMETRY_SAMPLERS];
179
180 unsigned use_sse : 1;
181 unsigned dump_fs : 1;
182 unsigned dump_gs : 1;
183 unsigned no_rast : 1;
184 };
185
186
187 static INLINE struct softpipe_context *
188 softpipe_context( struct pipe_context *pipe )
189 {
190 return (struct softpipe_context *)pipe;
191 }
192
193 void
194 softpipe_reset_sampler_varients(struct softpipe_context *softpipe);
195
196 struct pipe_context *
197 softpipe_create_context( struct pipe_screen *, void *priv );
198
199
200 #endif /* SP_CONTEXT_H */