3826a9e41a68985284971b3ebf9049ba8a482cc8
[mesa.git] / src / gallium / drivers / softpipe / sp_draw_arrays.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /* Author:
29 * Brian Paul
30 * Keith Whitwell
31 */
32
33
34 #include "pipe/p_defines.h"
35 #include "pipe/p_context.h"
36 #include "pipe/internal/p_winsys_screen.h"
37 #include "pipe/p_inlines.h"
38 #include "util/u_prim.h"
39
40 #include "sp_context.h"
41 #include "sp_query.h"
42 #include "sp_state.h"
43
44 #include "draw/draw_context.h"
45
46
47
48 static void
49 softpipe_map_constant_buffers(struct softpipe_context *sp)
50 {
51 struct pipe_winsys *ws = sp->pipe.winsys;
52 uint i, vssize, gssize;
53
54 for (i = 0; i < PIPE_SHADER_TYPES; i++) {
55 if (sp->constants[i].buffer && sp->constants[i].buffer->size)
56 sp->mapped_constants[i] = ws->buffer_map(ws, sp->constants[i].buffer,
57 PIPE_BUFFER_USAGE_CPU_READ);
58 }
59
60 if (sp->constants[PIPE_SHADER_VERTEX].buffer)
61 vssize = sp->constants[PIPE_SHADER_VERTEX].buffer->size;
62 else
63 vssize = 0;
64
65 if (sp->constants[PIPE_SHADER_GEOMETRY].buffer)
66 gssize = sp->constants[PIPE_SHADER_GEOMETRY].buffer->size;
67 else
68 gssize = 0;
69
70 draw_set_mapped_constant_buffer(sp->draw, PIPE_SHADER_VERTEX,
71 sp->mapped_constants[PIPE_SHADER_VERTEX],
72 vssize);
73 draw_set_mapped_constant_buffer(sp->draw, PIPE_SHADER_GEOMETRY,
74 sp->mapped_constants[PIPE_SHADER_GEOMETRY],
75 gssize);
76 }
77
78
79 static void
80 softpipe_unmap_constant_buffers(struct softpipe_context *sp)
81 {
82 struct pipe_winsys *ws = sp->pipe.winsys;
83 uint i;
84
85 /* really need to flush all prims since the vert/frag shaders const buffers
86 * are going away now.
87 */
88 draw_flush(sp->draw);
89
90 draw_set_mapped_constant_buffer(sp->draw, PIPE_SHADER_VERTEX, NULL, 0);
91 draw_set_mapped_constant_buffer(sp->draw, PIPE_SHADER_GEOMETRY, NULL, 0);
92
93 for (i = 0; i < PIPE_SHADER_TYPES; i++) {
94 if (sp->constants[i].buffer && sp->constants[i].buffer->size)
95 ws->buffer_unmap(ws, sp->constants[i].buffer);
96 sp->mapped_constants[i] = NULL;
97 }
98 }
99
100
101 void
102 softpipe_draw_arrays(struct pipe_context *pipe, unsigned mode,
103 unsigned start, unsigned count)
104 {
105 softpipe_draw_elements(pipe, NULL, 0, mode, start, count);
106 }
107
108
109 /**
110 * Draw vertex arrays, with optional indexing.
111 * Basically, map the vertex buffers (and drawing surfaces), then hand off
112 * the drawing to the 'draw' module.
113 */
114 void
115 softpipe_draw_range_elements(struct pipe_context *pipe,
116 struct pipe_buffer *indexBuffer,
117 unsigned indexSize,
118 unsigned min_index,
119 unsigned max_index,
120 unsigned mode, unsigned start, unsigned count)
121 {
122 struct softpipe_context *sp = softpipe_context(pipe);
123 struct draw_context *draw = sp->draw;
124 unsigned i;
125
126 if (!softpipe_check_render_cond(sp))
127 return TRUE;
128
129 sp->reduced_api_prim = u_reduced_prim(mode);
130
131 if (sp->dirty)
132 softpipe_update_derived( sp );
133
134 softpipe_map_transfers(sp);
135 softpipe_map_constant_buffers(sp);
136
137 /*
138 * Map vertex buffers
139 */
140 for (i = 0; i < sp->num_vertex_buffers; i++) {
141 void *buf
142 = pipe_buffer_map(pipe->screen,
143 sp->vertex_buffer[i].buffer,
144 PIPE_BUFFER_USAGE_CPU_READ);
145 draw_set_mapped_vertex_buffer(draw, i, buf);
146 }
147
148 /* Map index buffer, if present */
149 if (indexBuffer) {
150 void *mapped_indexes
151 = pipe_buffer_map(pipe->screen, indexBuffer,
152 PIPE_BUFFER_USAGE_CPU_READ);
153 draw_set_mapped_element_buffer_range(draw, indexSize,
154 min_index,
155 max_index,
156 mapped_indexes);
157 }
158 else {
159 /* no index/element buffer */
160 draw_set_mapped_element_buffer_range(draw, 0, start,
161 start + count - 1, NULL);
162 }
163
164 /* draw! */
165 draw_arrays(draw, mode, start, count);
166
167 /*
168 * unmap vertex/index buffers - will cause draw module to flush
169 */
170 for (i = 0; i < sp->num_vertex_buffers; i++) {
171 draw_set_mapped_vertex_buffer(draw, i, NULL);
172 pipe_buffer_unmap(pipe->screen, sp->vertex_buffer[i].buffer);
173 }
174 if (indexBuffer) {
175 draw_set_mapped_element_buffer(draw, 0, NULL);
176 pipe_buffer_unmap(pipe->screen, indexBuffer);
177 }
178
179
180 /* Note: leave drawing surfaces mapped */
181 softpipe_unmap_constant_buffers(sp);
182
183 sp->dirty_render_cache = TRUE;
184 }
185
186
187 void
188 softpipe_draw_elements(struct pipe_context *pipe,
189 struct pipe_buffer *indexBuffer,
190 unsigned indexSize,
191 unsigned mode, unsigned start, unsigned count)
192 {
193 softpipe_draw_range_elements( pipe, indexBuffer,
194 indexSize,
195 0, 0xffffffff,
196 mode, start, count );
197 }