386c8acb8cee0123b86e187b99f1fe76716bad00
[mesa.git] / src / gallium / drivers / softpipe / sp_draw_arrays.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /* Author:
29 * Brian Paul
30 * Keith Whitwell
31 */
32
33
34 #include "pipe/p_defines.h"
35 #include "pipe/p_context.h"
36 #include "util/u_inlines.h"
37 #include "util/u_prim.h"
38
39 #include "sp_context.h"
40 #include "sp_query.h"
41 #include "sp_state.h"
42 #include "sp_texture.h"
43
44 #include "draw/draw_context.h"
45
46
47
48
49
50 void
51 softpipe_draw_stream_output(struct pipe_context *pipe, unsigned mode)
52 {
53 struct softpipe_context *sp = softpipe_context(pipe);
54 struct draw_context *draw = sp->draw;
55 const unsigned start = 0;
56 const unsigned count = sp->so_target.so_count[0];
57 void *buf = sp->so_target.buffer[0]->data;
58 int offset = sp->so_target.offset[0];
59
60 if (!softpipe_check_render_cond(sp) ||
61 sp->so_target.num_buffers != 1)
62 return;
63
64 sp->reduced_api_prim = u_reduced_prim(mode);
65
66 if (sp->dirty) {
67 softpipe_update_derived(sp);
68 }
69
70 softpipe_map_transfers(sp);
71
72 /* Map so buffers */
73 if (offset < 0) /* we were appending so start from beginning */
74 offset = 0;
75 buf = (void*)((int32_t*)buf + offset);
76 draw_set_mapped_vertex_buffer(draw, 0, buf);
77
78 draw_set_mapped_element_buffer_range(draw,
79 0, 0,
80 start,
81 start + count - 1,
82 NULL);
83
84 /* draw! */
85 draw_arrays_instanced(draw, mode, start, count, 0, 1);
86
87 /* unmap vertex/index buffers - will cause draw module to flush */
88 draw_set_mapped_vertex_buffer(draw, 0, NULL);
89
90 /*
91 * TODO: Flush only when a user vertex/index buffer is present
92 * (or even better, modify draw module to do this
93 * internally when this condition is seen?)
94 */
95 draw_flush(draw);
96
97 /* Note: leave drawing surfaces mapped */
98 sp->dirty_render_cache = TRUE;
99 }
100
101
102 /**
103 * This function handles drawing indexed and non-indexed prims,
104 * instanced and non-instanced drawing, with or without min/max element
105 * indexes.
106 * All the other drawing functions are expressed in terms of this
107 * function.
108 *
109 * For non-indexed prims, indexBuffer should be NULL.
110 * For non-instanced drawing, instanceCount should be 1.
111 * When the min/max element indexes aren't known, minIndex should be 0
112 * and maxIndex should be ~0.
113 */
114 void
115 softpipe_draw_vbo(struct pipe_context *pipe,
116 const struct pipe_draw_info *info)
117 {
118 struct softpipe_context *sp = softpipe_context(pipe);
119 struct draw_context *draw = sp->draw;
120 void *mapped_indices = NULL;
121 unsigned i;
122
123 if (!softpipe_check_render_cond(sp))
124 return;
125
126 sp->reduced_api_prim = u_reduced_prim(info->mode);
127
128 if (sp->dirty) {
129 softpipe_update_derived(sp);
130 }
131
132 softpipe_map_transfers(sp);
133
134 /* Map vertex buffers */
135 for (i = 0; i < sp->num_vertex_buffers; i++) {
136 void *buf = softpipe_resource(sp->vertex_buffer[i].buffer)->data;
137 draw_set_mapped_vertex_buffer(draw, i, buf);
138 }
139
140 /* Map index buffer, if present */
141 if (info->indexed && sp->index_buffer.buffer) {
142 char *indices = (char *) softpipe_resource(sp->index_buffer.buffer)->data;
143 mapped_indices = (void *) (indices + sp->index_buffer.offset);
144 }
145
146 draw_set_mapped_element_buffer_range(draw, (mapped_indices) ?
147 sp->index_buffer.index_size : 0,
148 info->index_bias,
149 info->min_index,
150 info->max_index,
151 mapped_indices);
152
153 /* draw! */
154 draw_arrays_instanced(draw, info->mode, info->start, info->count,
155 info->start_instance, info->instance_count);
156
157 /* unmap vertex/index buffers - will cause draw module to flush */
158 for (i = 0; i < sp->num_vertex_buffers; i++) {
159 draw_set_mapped_vertex_buffer(draw, i, NULL);
160 }
161 if (mapped_indices) {
162 draw_set_mapped_element_buffer(draw, 0, 0, NULL);
163 }
164
165 /*
166 * TODO: Flush only when a user vertex/index buffer is present
167 * (or even better, modify draw module to do this
168 * internally when this condition is seen?)
169 */
170 draw_flush(draw);
171
172 /* Note: leave drawing surfaces mapped */
173 sp->dirty_render_cache = TRUE;
174 }