Merge branch 'shader-file-reorg'
[mesa.git] / src / gallium / drivers / softpipe / sp_flush.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /* Author:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32
33 #include "pipe/p_defines.h"
34 #include "draw/draw_context.h"
35 #include "sp_flush.h"
36 #include "sp_context.h"
37 #include "sp_state.h"
38 #include "sp_tile_cache.h"
39 #include "sp_tex_tile_cache.h"
40
41
42 void
43 softpipe_flush( struct pipe_context *pipe,
44 unsigned flags,
45 struct pipe_fence_handle **fence )
46 {
47 struct softpipe_context *softpipe = softpipe_context(pipe);
48 uint i;
49
50 draw_flush(softpipe->draw);
51
52 if (flags & PIPE_FLUSH_TEXTURE_CACHE) {
53 for (i = 0; i < softpipe->num_sampler_views; i++) {
54 sp_flush_tex_tile_cache(softpipe->tex_cache[i]);
55 }
56 for (i = 0; i < softpipe->num_vertex_sampler_views; i++) {
57 sp_flush_tex_tile_cache(softpipe->vertex_tex_cache[i]);
58 }
59 for (i = 0; i < softpipe->num_geometry_sampler_views; i++) {
60 sp_flush_tex_tile_cache(softpipe->geometry_tex_cache[i]);
61 }
62 }
63
64 if (flags & PIPE_FLUSH_SWAPBUFFERS) {
65 /* If this is a swapbuffers, just flush color buffers.
66 *
67 * The zbuffer changes are not discarded, but held in the cache
68 * in the hope that a later clear will wipe them out.
69 */
70 for (i = 0; i < softpipe->framebuffer.nr_cbufs; i++)
71 if (softpipe->cbuf_cache[i])
72 sp_flush_tile_cache(softpipe->cbuf_cache[i]);
73
74 /* Need this call for hardware buffers before swapbuffers.
75 *
76 * there should probably be another/different flush-type function
77 * that's called before swapbuffers because we don't always want
78 * to unmap surfaces when flushing.
79 */
80 softpipe_unmap_transfers(softpipe);
81 }
82 else if (flags & PIPE_FLUSH_RENDER_CACHE) {
83 for (i = 0; i < softpipe->framebuffer.nr_cbufs; i++)
84 if (softpipe->cbuf_cache[i])
85 sp_flush_tile_cache(softpipe->cbuf_cache[i]);
86
87 if (softpipe->zsbuf_cache)
88 sp_flush_tile_cache(softpipe->zsbuf_cache);
89
90 softpipe->dirty_render_cache = FALSE;
91 }
92
93 /* Enable to dump BMPs of the color/depth buffers each frame */
94 #if 0
95 if(flags & PIPE_FLUSH_FRAME) {
96 static unsigned frame_no = 1;
97 static char filename[256];
98 util_snprintf(filename, sizeof(filename), "cbuf_%u.bmp", frame_no);
99 debug_dump_surface_bmp(softpipe, filename, softpipe->framebuffer.cbufs[0]);
100 util_snprintf(filename, sizeof(filename), "zsbuf_%u.bmp", frame_no);
101 debug_dump_surface_bmp(softpipe, filename, softpipe->framebuffer.zsbuf);
102 ++frame_no;
103 }
104 #endif
105
106 if (fence)
107 *fence = NULL;
108 }
109
110
111 /**
112 * Flush context if necessary.
113 *
114 * Returns FALSE if it would have block, but do_not_block was set, TRUE
115 * otherwise.
116 *
117 * TODO: move this logic to an auxiliary library?
118 */
119 boolean
120 softpipe_flush_resource(struct pipe_context *pipe,
121 struct pipe_resource *texture,
122 unsigned face,
123 unsigned level,
124 unsigned flush_flags,
125 boolean read_only,
126 boolean cpu_access,
127 boolean do_not_block)
128 {
129 unsigned referenced;
130
131 referenced = pipe->is_resource_referenced(pipe, texture, face, level);
132
133 if ((referenced & PIPE_REFERENCED_FOR_WRITE) ||
134 ((referenced & PIPE_REFERENCED_FOR_READ) && !read_only)) {
135
136 /*
137 * TODO: The semantics of these flush flags are too obtuse. They should
138 * disappear and the pipe driver should just ensure that all visible
139 * side-effects happen when they need to happen.
140 */
141 if (referenced & PIPE_REFERENCED_FOR_WRITE)
142 flush_flags |= PIPE_FLUSH_RENDER_CACHE;
143
144 if (referenced & PIPE_REFERENCED_FOR_READ)
145 flush_flags |= PIPE_FLUSH_TEXTURE_CACHE;
146
147 if (cpu_access) {
148 /*
149 * Flush and wait.
150 */
151
152 struct pipe_fence_handle *fence = NULL;
153
154 if (do_not_block)
155 return FALSE;
156
157 pipe->flush(pipe, flush_flags, &fence);
158
159 if (fence) {
160 /*
161 * This is for illustrative purposes only, as softpipe does not
162 * have fences.
163 */
164 pipe->screen->fence_finish(pipe->screen, fence, 0);
165 pipe->screen->fence_reference(pipe->screen, &fence, NULL);
166 }
167 } else {
168 /*
169 * Just flush.
170 */
171
172 pipe->flush(pipe, flush_flags, NULL);
173 }
174 }
175
176 return TRUE;
177 }