1 /**************************************************************************
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
29 * Post-transform vertex buffering. This is an optional part of the
30 * softpipe rendering pipeline.
31 * Probably not desired in general, but useful for testing/debuggin.
32 * Enabled/Disabled with SP_VBUF env var.
39 #include "sp_context.h"
41 #include "sp_prim_vbuf.h"
42 #include "sp_prim_setup.h"
44 #include "draw/draw_context.h"
45 #include "draw/draw_vbuf.h"
48 #define SP_MAX_VBUF_INDEXES 1024
49 #define SP_MAX_VBUF_SIZE 4096
51 typedef const float (*cptrf4
)[4];
54 * Subclass of vbuf_render.
56 struct softpipe_vbuf_render
58 struct vbuf_render base
;
59 struct softpipe_context
*softpipe
;
67 static struct softpipe_vbuf_render
*
68 softpipe_vbuf_render(struct vbuf_render
*vbr
)
70 return (struct softpipe_vbuf_render
*) vbr
;
74 static const struct vertex_info
*
75 sp_vbuf_get_vertex_info(struct vbuf_render
*vbr
)
77 struct softpipe_vbuf_render
*cvbr
= softpipe_vbuf_render(vbr
);
78 return softpipe_get_vbuf_vertex_info(cvbr
->softpipe
);
83 sp_vbuf_allocate_vertices(struct vbuf_render
*vbr
,
84 ushort vertex_size
, ushort nr_vertices
)
86 struct softpipe_vbuf_render
*cvbr
= softpipe_vbuf_render(vbr
);
87 assert(!cvbr
->vertex_buffer
);
88 cvbr
->vertex_buffer
= align_malloc(vertex_size
* nr_vertices
, 16);
89 cvbr
->vertex_size
= vertex_size
;
90 return cvbr
->vertex_buffer
;
95 sp_vbuf_release_vertices(struct vbuf_render
*vbr
, void *vertices
,
96 unsigned vertex_size
, unsigned vertices_used
)
98 struct softpipe_vbuf_render
*cvbr
= softpipe_vbuf_render(vbr
);
100 assert(vertices
== cvbr
->vertex_buffer
);
101 cvbr
->vertex_buffer
= NULL
;
106 sp_vbuf_set_primitive(struct vbuf_render
*vbr
, unsigned prim
)
108 struct softpipe_vbuf_render
*cvbr
= softpipe_vbuf_render(vbr
);
109 if (prim
== PIPE_PRIM_TRIANGLES
||
110 prim
== PIPE_PRIM_LINES
||
111 prim
== PIPE_PRIM_POINTS
) {
125 sp_vbuf_draw(struct vbuf_render
*vbr
, const ushort
*indices
, uint nr_indices
)
127 struct softpipe_vbuf_render
*cvbr
= softpipe_vbuf_render(vbr
);
128 struct softpipe_context
*softpipe
= cvbr
->softpipe
;
129 unsigned vertex_size
= softpipe
->vertex_info_vbuf
.size
* sizeof(float);
131 void *vertex_buffer
= cvbr
->vertex_buffer
;
134 /* XXX: break this dependency - make setup_context live under
135 * softpipe, rename the old "setup" draw stage to something else.
137 struct draw_stage
*setup
= softpipe
->setup
;
138 struct setup_context
*setup_ctx
= sp_draw_setup_context(softpipe
->setup
);
140 /* XXX: call this from allocate_vertices:
142 setup_prepare( setup_ctx
);
145 switch (cvbr
->prim
) {
146 case PIPE_PRIM_TRIANGLES
:
147 for (i
= 0; i
< nr_indices
; i
+= 3) {
148 for (j
= 0; j
< 3; j
++)
149 v
[j
] = (cptrf4
)((char *)vertex_buffer
+
150 indices
[i
+j
] * vertex_size
);
152 setup_tri( setup_ctx
,
159 case PIPE_PRIM_LINES
:
160 for (i
= 0; i
< nr_indices
; i
+= 2) {
161 for (j
= 0; j
< 2; j
++)
162 v
[j
] = (cptrf4
)((char *)vertex_buffer
+
163 indices
[i
+j
] * vertex_size
);
165 setup_line( setup_ctx
,
171 case PIPE_PRIM_POINTS
:
172 for (i
= 0; i
< nr_indices
; i
++) {
173 v
[0] = (cptrf4
)((char *)vertex_buffer
+
174 indices
[i
] * vertex_size
);
176 setup_point( setup_ctx
,
182 /* XXX: why are we calling this??? If we had to call something, it
183 * would be a function in sp_setup.c:
185 sp_draw_flush( setup
);
190 * This function is hit when the draw module is working in pass-through mode.
191 * It's up to us to convert the vertex array into point/line/tri prims.
194 sp_vbuf_draw_arrays(struct vbuf_render
*vbr
, uint start
, uint nr
)
196 struct softpipe_vbuf_render
*cvbr
= softpipe_vbuf_render(vbr
);
197 struct softpipe_context
*softpipe
= cvbr
->softpipe
;
198 struct draw_stage
*setup
= softpipe
->setup
;
199 const void *vertex_buffer
= cvbr
->vertex_buffer
;
200 const unsigned vertex_size
= softpipe
->vertex_info_vbuf
.size
* sizeof(float);
202 struct setup_context
*setup_ctx
= sp_draw_setup_context(setup
);
206 (cptrf4) ((char *) vertex_buffer + (I) * vertex_size)
208 switch (cvbr
->prim
) {
209 case PIPE_PRIM_POINTS
:
210 for (i
= 0; i
< nr
; i
++) {
212 setup_point( setup_ctx
, v
[0] );
215 case PIPE_PRIM_LINES
:
217 for (i
= 0; i
< nr
; i
+= 2) {
219 v
[1] = VERTEX(i
+ 1);
220 setup_line( setup_ctx
, v
[0], v
[1] );
223 case PIPE_PRIM_LINE_STRIP
:
224 for (i
= 1; i
< nr
; i
++) {
225 v
[0] = VERTEX(i
- 1);
227 setup_line( setup_ctx
, v
[0], v
[1] );
230 case PIPE_PRIM_TRIANGLES
:
232 for (i
= 0; i
< nr
; i
+= 3) {
233 v
[0] = VERTEX(i
+ 0);
234 v
[1] = VERTEX(i
+ 1);
235 v
[2] = VERTEX(i
+ 2);
236 setup_tri( setup_ctx
,
242 case PIPE_PRIM_TRIANGLE_STRIP
:
244 for (i
= 2; i
< nr
; i
++) {
245 v
[0] = VERTEX(i
- 2);
246 v
[1] = VERTEX(i
- 1);
248 setup_tri( setup_ctx
,
254 case PIPE_PRIM_TRIANGLE_FAN
:
256 for (i
= 2; i
< nr
; i
++) {
258 v
[1] = VERTEX(i
- 1);
260 setup_tri( setup_ctx
,
266 case PIPE_PRIM_QUADS
:
268 for (i
= 0; i
< nr
; i
+= 4) {
269 v
[0] = VERTEX(i
+ 0);
270 v
[1] = VERTEX(i
+ 1);
271 v
[2] = VERTEX(i
+ 2);
272 setup_tri( setup_ctx
,
277 v
[0] = VERTEX(i
+ 0);
278 v
[1] = VERTEX(i
+ 2);
279 v
[2] = VERTEX(i
+ 3);
280 setup_tri( setup_ctx
,
286 case PIPE_PRIM_QUAD_STRIP
:
288 for (i
= 2; i
< nr
; i
+= 2) {
289 v
[0] = VERTEX(i
- 2);
291 v
[2] = VERTEX(i
+ 1);
292 setup_tri( setup_ctx
,
297 v
[0] = VERTEX(i
- 2);
298 v
[1] = VERTEX(i
+ 1);
299 v
[2] = VERTEX(i
- 1);
300 setup_tri( setup_ctx
,
306 case PIPE_PRIM_POLYGON
:
307 /* draw as tri fan */
308 for (i
= 2; i
< nr
; i
++) {
310 v
[1] = VERTEX(i
- 1);
312 setup_tri( setup_ctx
,
319 /* XXX finish remaining prim types */
329 sp_vbuf_destroy(struct vbuf_render
*vbr
)
331 struct softpipe_vbuf_render
*cvbr
= softpipe_vbuf_render(vbr
);
332 cvbr
->softpipe
->vbuf_render
= NULL
;
338 * Initialize the post-transform vertex buffer information for the given
342 sp_init_vbuf(struct softpipe_context
*sp
)
346 sp
->vbuf_render
= CALLOC_STRUCT(softpipe_vbuf_render
);
348 sp
->vbuf_render
->base
.max_indices
= SP_MAX_VBUF_INDEXES
;
349 sp
->vbuf_render
->base
.max_vertex_buffer_bytes
= SP_MAX_VBUF_SIZE
;
351 sp
->vbuf_render
->base
.get_vertex_info
= sp_vbuf_get_vertex_info
;
352 sp
->vbuf_render
->base
.allocate_vertices
= sp_vbuf_allocate_vertices
;
353 sp
->vbuf_render
->base
.set_primitive
= sp_vbuf_set_primitive
;
354 sp
->vbuf_render
->base
.draw
= sp_vbuf_draw
;
355 sp
->vbuf_render
->base
.draw_arrays
= sp_vbuf_draw_arrays
;
356 sp
->vbuf_render
->base
.release_vertices
= sp_vbuf_release_vertices
;
357 sp
->vbuf_render
->base
.destroy
= sp_vbuf_destroy
;
359 sp
->vbuf_render
->softpipe
= sp
;
361 sp
->vbuf
= draw_vbuf_stage(sp
->draw
, &sp
->vbuf_render
->base
);
363 draw_set_rasterize_stage(sp
->draw
, sp
->vbuf
);
365 draw_set_render(sp
->draw
, &sp
->vbuf_render
->base
);