be9a6c8c77b98c8f310af767c8110b1e91c5336c
[mesa.git] / src / gallium / drivers / softpipe / sp_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "util/u_memory.h"
30 #include "util/u_format.h"
31 #include "util/u_format_s3tc.h"
32 #include "util/u_video.h"
33 #include "os/os_misc.h"
34 #include "os/os_time.h"
35 #include "pipe/p_defines.h"
36 #include "pipe/p_screen.h"
37 #include "draw/draw_context.h"
38
39 #include "state_tracker/sw_winsys.h"
40 #include "tgsi/tgsi_exec.h"
41
42 #include "sp_texture.h"
43 #include "sp_screen.h"
44 #include "sp_context.h"
45 #include "sp_fence.h"
46 #include "sp_public.h"
47
48 DEBUG_GET_ONCE_BOOL_OPTION(use_llvm, "SOFTPIPE_USE_LLVM", FALSE)
49
50 static const char *
51 softpipe_get_vendor(struct pipe_screen *screen)
52 {
53 return "VMware, Inc.";
54 }
55
56
57 static const char *
58 softpipe_get_name(struct pipe_screen *screen)
59 {
60 return "softpipe";
61 }
62
63
64 static int
65 softpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
66 {
67 switch (param) {
68 case PIPE_CAP_NPOT_TEXTURES:
69 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
70 return 1;
71 case PIPE_CAP_TWO_SIDED_STENCIL:
72 return 1;
73 case PIPE_CAP_SM3:
74 return 1;
75 case PIPE_CAP_ANISOTROPIC_FILTER:
76 return 1;
77 case PIPE_CAP_POINT_SPRITE:
78 return 1;
79 case PIPE_CAP_MAX_RENDER_TARGETS:
80 return PIPE_MAX_COLOR_BUFS;
81 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
82 return 1;
83 case PIPE_CAP_OCCLUSION_QUERY:
84 return 1;
85 case PIPE_CAP_QUERY_TIME_ELAPSED:
86 return 1;
87 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
88 return 1;
89 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
90 return 1;
91 case PIPE_CAP_TEXTURE_SHADOW_MAP:
92 return 1;
93 case PIPE_CAP_TEXTURE_SWIZZLE:
94 return 1;
95 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
96 return 0;
97 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
98 return SP_MAX_TEXTURE_2D_LEVELS;
99 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
100 return SP_MAX_TEXTURE_3D_LEVELS;
101 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
102 return SP_MAX_TEXTURE_CUBE_LEVELS;
103 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
104 return 1;
105 case PIPE_CAP_INDEP_BLEND_ENABLE:
106 return 1;
107 case PIPE_CAP_INDEP_BLEND_FUNC:
108 return 1;
109 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
110 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
111 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
112 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
113 return 1;
114 case PIPE_CAP_DEPTH_CLIP_DISABLE:
115 return 1;
116 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
117 return PIPE_MAX_SO_BUFFERS;
118 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
119 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
120 return 16*4;
121 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
122 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
123 return 1024;
124 case PIPE_CAP_MAX_VERTEX_STREAMS:
125 return 1;
126 case PIPE_CAP_PRIMITIVE_RESTART:
127 return 1;
128 case PIPE_CAP_SHADER_STENCIL_EXPORT:
129 return 1;
130 case PIPE_CAP_TGSI_INSTANCEID:
131 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
132 case PIPE_CAP_START_INSTANCE:
133 return 1;
134 case PIPE_CAP_SEAMLESS_CUBE_MAP:
135 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
136 return 1;
137 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
138 return 256; /* for GL3 */
139 case PIPE_CAP_MIN_TEXEL_OFFSET:
140 return -8;
141 case PIPE_CAP_MAX_TEXEL_OFFSET:
142 return 7;
143 case PIPE_CAP_CONDITIONAL_RENDER:
144 return 1;
145 case PIPE_CAP_TEXTURE_BARRIER:
146 return 0;
147 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
148 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED: /* draw module */
149 case PIPE_CAP_VERTEX_COLOR_CLAMPED: /* draw module */
150 return 1;
151 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
152 return 0;
153 case PIPE_CAP_GLSL_FEATURE_LEVEL:
154 return 330;
155 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
156 return 0;
157 case PIPE_CAP_COMPUTE:
158 return 0;
159 case PIPE_CAP_USER_VERTEX_BUFFERS:
160 case PIPE_CAP_USER_INDEX_BUFFERS:
161 case PIPE_CAP_USER_CONSTANT_BUFFERS:
162 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
163 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
164 return 1;
165 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
166 return 16;
167 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
168 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
169 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
170 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
171 case PIPE_CAP_TEXTURE_MULTISAMPLE:
172 return 0;
173 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
174 return 64;
175 case PIPE_CAP_QUERY_TIMESTAMP:
176 case PIPE_CAP_CUBE_MAP_ARRAY:
177 return 1;
178 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
179 return 1;
180 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
181 return 65536;
182 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
183 return 0;
184 case PIPE_CAP_TGSI_TEXCOORD:
185 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
186 return 0;
187 case PIPE_CAP_MAX_VIEWPORTS:
188 return 1;
189 case PIPE_CAP_ENDIANNESS:
190 return PIPE_ENDIAN_NATIVE;
191 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
192 case PIPE_CAP_TEXTURE_GATHER_SM5:
193 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
194 case PIPE_CAP_TEXTURE_QUERY_LOD:
195 case PIPE_CAP_SAMPLE_SHADING:
196 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
197 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
198 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
199 return 0;
200 case PIPE_CAP_FAKE_SW_MSAA:
201 return 1;
202 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
203 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
204 return 0;
205 case PIPE_CAP_DRAW_INDIRECT:
206 return 1;
207
208 case PIPE_CAP_VENDOR_ID:
209 return 0xFFFFFFFF;
210 case PIPE_CAP_DEVICE_ID:
211 return 0xFFFFFFFF;
212 case PIPE_CAP_ACCELERATED:
213 return 0;
214 case PIPE_CAP_VIDEO_MEMORY: {
215 /* XXX: Do we want to return the full amount fo system memory ? */
216 uint64_t system_memory;
217
218 if (!os_get_total_physical_memory(&system_memory))
219 return 0;
220
221 return (int)(system_memory >> 20);
222 }
223 case PIPE_CAP_UMA:
224 return 0;
225 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
226 return 1;
227 }
228 /* should only get here on unhandled cases */
229 debug_printf("Unexpected PIPE_CAP %d query\n", param);
230 return 0;
231 }
232
233 static int
234 softpipe_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_shader_cap param)
235 {
236 struct softpipe_screen *sp_screen = softpipe_screen(screen);
237 switch(shader)
238 {
239 case PIPE_SHADER_FRAGMENT:
240 return tgsi_exec_get_shader_param(param);
241 case PIPE_SHADER_VERTEX:
242 case PIPE_SHADER_GEOMETRY:
243 switch (param) {
244 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
245 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
246 if (sp_screen->use_llvm)
247 /* Softpipe doesn't yet know how to tell draw/llvm about textures */
248 return 0;
249 else
250 return PIPE_MAX_SAMPLERS;
251 default:
252 if (sp_screen->use_llvm)
253 return draw_get_shader_param(shader, param);
254 else
255 return draw_get_shader_param_no_llvm(shader, param);
256 }
257 default:
258 return 0;
259 }
260 }
261
262 static float
263 softpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
264 {
265 switch (param) {
266 case PIPE_CAPF_MAX_LINE_WIDTH:
267 /* fall-through */
268 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
269 return 255.0; /* arbitrary */
270 case PIPE_CAPF_MAX_POINT_WIDTH:
271 /* fall-through */
272 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
273 return 255.0; /* arbitrary */
274 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
275 return 16.0;
276 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
277 return 16.0; /* arbitrary */
278 case PIPE_CAPF_GUARD_BAND_LEFT:
279 case PIPE_CAPF_GUARD_BAND_TOP:
280 case PIPE_CAPF_GUARD_BAND_RIGHT:
281 case PIPE_CAPF_GUARD_BAND_BOTTOM:
282 return 0.0;
283 }
284 /* should only get here on unhandled cases */
285 debug_printf("Unexpected PIPE_CAPF %d query\n", param);
286 return 0.0;
287 }
288
289 /**
290 * Query format support for creating a texture, drawing surface, etc.
291 * \param format the format to test
292 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
293 */
294 static boolean
295 softpipe_is_format_supported( struct pipe_screen *screen,
296 enum pipe_format format,
297 enum pipe_texture_target target,
298 unsigned sample_count,
299 unsigned bind)
300 {
301 struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
302 const struct util_format_description *format_desc;
303
304 assert(target == PIPE_BUFFER ||
305 target == PIPE_TEXTURE_1D ||
306 target == PIPE_TEXTURE_1D_ARRAY ||
307 target == PIPE_TEXTURE_2D ||
308 target == PIPE_TEXTURE_2D_ARRAY ||
309 target == PIPE_TEXTURE_RECT ||
310 target == PIPE_TEXTURE_3D ||
311 target == PIPE_TEXTURE_CUBE ||
312 target == PIPE_TEXTURE_CUBE_ARRAY);
313
314 format_desc = util_format_description(format);
315 if (!format_desc)
316 return FALSE;
317
318 if (sample_count > 1)
319 return FALSE;
320
321 if (bind & (PIPE_BIND_DISPLAY_TARGET |
322 PIPE_BIND_SCANOUT |
323 PIPE_BIND_SHARED)) {
324 if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
325 return FALSE;
326 }
327
328 if (bind & PIPE_BIND_RENDER_TARGET) {
329 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
330 return FALSE;
331
332 /*
333 * Although possible, it is unnatural to render into compressed or YUV
334 * surfaces. So disable these here to avoid going into weird paths
335 * inside the state trackers.
336 */
337 if (format_desc->block.width != 1 ||
338 format_desc->block.height != 1)
339 return FALSE;
340 }
341
342 if (bind & PIPE_BIND_DEPTH_STENCIL) {
343 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
344 return FALSE;
345 }
346
347 if (format_desc->layout == UTIL_FORMAT_LAYOUT_BPTC) {
348 /* Software decoding is not hooked up. */
349 return FALSE;
350 }
351
352 /*
353 * All other operations (sampling, transfer, etc).
354 */
355
356 if (format_desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
357 return util_format_s3tc_enabled;
358 }
359
360 /*
361 * Everything else should be supported by u_format.
362 */
363 return TRUE;
364 }
365
366
367 static void
368 softpipe_destroy_screen( struct pipe_screen *screen )
369 {
370 struct softpipe_screen *sp_screen = softpipe_screen(screen);
371 struct sw_winsys *winsys = sp_screen->winsys;
372
373 if(winsys->destroy)
374 winsys->destroy(winsys);
375
376 FREE(screen);
377 }
378
379
380 /* This is often overriden by the co-state tracker.
381 */
382 static void
383 softpipe_flush_frontbuffer(struct pipe_screen *_screen,
384 struct pipe_resource *resource,
385 unsigned level, unsigned layer,
386 void *context_private,
387 struct pipe_box *sub_box)
388 {
389 struct softpipe_screen *screen = softpipe_screen(_screen);
390 struct sw_winsys *winsys = screen->winsys;
391 struct softpipe_resource *texture = softpipe_resource(resource);
392
393 assert(texture->dt);
394 if (texture->dt)
395 winsys->displaytarget_display(winsys, texture->dt, context_private, sub_box);
396 }
397
398 static uint64_t
399 softpipe_get_timestamp(struct pipe_screen *_screen)
400 {
401 return os_time_get_nano();
402 }
403
404 /**
405 * Create a new pipe_screen object
406 * Note: we're not presently subclassing pipe_screen (no softpipe_screen).
407 */
408 struct pipe_screen *
409 softpipe_create_screen(struct sw_winsys *winsys)
410 {
411 struct softpipe_screen *screen = CALLOC_STRUCT(softpipe_screen);
412
413 if (!screen)
414 return NULL;
415
416 screen->winsys = winsys;
417
418 screen->base.destroy = softpipe_destroy_screen;
419
420 screen->base.get_name = softpipe_get_name;
421 screen->base.get_vendor = softpipe_get_vendor;
422 screen->base.get_param = softpipe_get_param;
423 screen->base.get_shader_param = softpipe_get_shader_param;
424 screen->base.get_paramf = softpipe_get_paramf;
425 screen->base.get_timestamp = softpipe_get_timestamp;
426 screen->base.is_format_supported = softpipe_is_format_supported;
427 screen->base.context_create = softpipe_create_context;
428 screen->base.flush_frontbuffer = softpipe_flush_frontbuffer;
429
430 screen->use_llvm = debug_get_option_use_llvm();
431
432 util_format_s3tc_init();
433
434 softpipe_init_screen_texture_funcs(&screen->base);
435 softpipe_init_screen_fence_funcs(&screen->base);
436
437 return &screen->base;
438 }