gallium: new shader cap bit for the amount of sampler views
[mesa.git] / src / gallium / drivers / softpipe / sp_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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26 **************************************************************************/
27
28
29 #include "util/u_memory.h"
30 #include "util/u_format.h"
31 #include "util/u_format_s3tc.h"
32 #include "util/u_video.h"
33 #include "os/os_time.h"
34 #include "pipe/p_defines.h"
35 #include "pipe/p_screen.h"
36 #include "draw/draw_context.h"
37 #include "vl/vl_decoder.h"
38 #include "vl/vl_video_buffer.h"
39
40 #include "state_tracker/sw_winsys.h"
41 #include "tgsi/tgsi_exec.h"
42
43 #include "sp_texture.h"
44 #include "sp_screen.h"
45 #include "sp_context.h"
46 #include "sp_fence.h"
47 #include "sp_public.h"
48
49 DEBUG_GET_ONCE_BOOL_OPTION(use_llvm, "SOFTPIPE_USE_LLVM", FALSE)
50
51 static const char *
52 softpipe_get_vendor(struct pipe_screen *screen)
53 {
54 return "VMware, Inc.";
55 }
56
57
58 static const char *
59 softpipe_get_name(struct pipe_screen *screen)
60 {
61 return "softpipe";
62 }
63
64
65 static int
66 softpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
67 {
68 switch (param) {
69 case PIPE_CAP_MAX_COMBINED_SAMPLERS:
70 return 2 * PIPE_MAX_SAMPLERS; /* VS + FS */
71 case PIPE_CAP_NPOT_TEXTURES:
72 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
73 return 1;
74 case PIPE_CAP_TWO_SIDED_STENCIL:
75 return 1;
76 case PIPE_CAP_SM3:
77 return 1;
78 case PIPE_CAP_ANISOTROPIC_FILTER:
79 return 1;
80 case PIPE_CAP_POINT_SPRITE:
81 return 1;
82 case PIPE_CAP_MAX_RENDER_TARGETS:
83 return PIPE_MAX_COLOR_BUFS;
84 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
85 return 1;
86 case PIPE_CAP_OCCLUSION_QUERY:
87 return 1;
88 case PIPE_CAP_QUERY_TIME_ELAPSED:
89 return 1;
90 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
91 return 1;
92 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
93 return 1;
94 case PIPE_CAP_TEXTURE_SHADOW_MAP:
95 return 1;
96 case PIPE_CAP_TEXTURE_SWIZZLE:
97 return 1;
98 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
99 return 0;
100 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
101 return SP_MAX_TEXTURE_2D_LEVELS;
102 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
103 return SP_MAX_TEXTURE_3D_LEVELS;
104 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
105 return SP_MAX_TEXTURE_CUBE_LEVELS;
106 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
107 return 1;
108 case PIPE_CAP_INDEP_BLEND_ENABLE:
109 return 1;
110 case PIPE_CAP_INDEP_BLEND_FUNC:
111 return 1;
112 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
113 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
114 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
115 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
116 return 1;
117 case PIPE_CAP_DEPTH_CLIP_DISABLE:
118 return 0;
119 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
120 return PIPE_MAX_SO_BUFFERS;
121 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
122 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
123 return 16*4;
124 case PIPE_CAP_PRIMITIVE_RESTART:
125 return 1;
126 case PIPE_CAP_SHADER_STENCIL_EXPORT:
127 return 1;
128 case PIPE_CAP_TGSI_INSTANCEID:
129 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
130 return 1;
131 case PIPE_CAP_SEAMLESS_CUBE_MAP:
132 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
133 return 1;
134 case PIPE_CAP_SCALED_RESOLVE:
135 return 0;
136 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
137 return 256; /* for GL3 */
138 case PIPE_CAP_MIN_TEXEL_OFFSET:
139 return -8;
140 case PIPE_CAP_MAX_TEXEL_OFFSET:
141 return 7;
142 case PIPE_CAP_CONDITIONAL_RENDER:
143 return 1;
144 case PIPE_CAP_TEXTURE_BARRIER:
145 return 0;
146 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
147 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED: /* draw module */
148 case PIPE_CAP_VERTEX_COLOR_CLAMPED: /* draw module */
149 return 1;
150 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
151 return 0;
152 case PIPE_CAP_GLSL_FEATURE_LEVEL:
153 return 140;
154 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
155 return 0;
156 case PIPE_CAP_COMPUTE:
157 return 0;
158 case PIPE_CAP_USER_VERTEX_BUFFERS:
159 case PIPE_CAP_USER_INDEX_BUFFERS:
160 case PIPE_CAP_USER_CONSTANT_BUFFERS:
161 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
162 return 1;
163 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
164 return 16;
165 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
166 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
167 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
168 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
169 case PIPE_CAP_START_INSTANCE:
170 case PIPE_CAP_TEXTURE_MULTISAMPLE:
171 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
172 return 0;
173 case PIPE_CAP_QUERY_TIMESTAMP:
174 case PIPE_CAP_CUBE_MAP_ARRAY:
175 return 1;
176 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
177 return 1;
178 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
179 return 65536;
180 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
181 return 0;
182 case PIPE_CAP_TGSI_TEXCOORD:
183 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
184 return 0;
185 case PIPE_CAP_MAX_VIEWPORTS:
186 return 1;
187 case PIPE_CAP_ENDIANNESS:
188 return PIPE_ENDIAN_NATIVE;
189 }
190 /* should only get here on unhandled cases */
191 debug_printf("Unexpected PIPE_CAP %d query\n", param);
192 return 0;
193 }
194
195 static int
196 softpipe_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_shader_cap param)
197 {
198 struct softpipe_screen *sp_screen = softpipe_screen(screen);
199 switch(shader)
200 {
201 case PIPE_SHADER_FRAGMENT:
202 return tgsi_exec_get_shader_param(param);
203 case PIPE_SHADER_VERTEX:
204 case PIPE_SHADER_GEOMETRY:
205 switch (param) {
206 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
207 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
208 if (sp_screen->use_llvm)
209 /* Softpipe doesn't yet know how to tell draw/llvm about textures */
210 return 0;
211 else
212 return PIPE_MAX_SAMPLERS;
213 default:
214 if (sp_screen->use_llvm)
215 return draw_get_shader_param(shader, param);
216 else
217 return draw_get_shader_param_no_llvm(shader, param);
218 }
219 default:
220 return 0;
221 }
222 }
223
224 static float
225 softpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
226 {
227 switch (param) {
228 case PIPE_CAPF_MAX_LINE_WIDTH:
229 /* fall-through */
230 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
231 return 255.0; /* arbitrary */
232 case PIPE_CAPF_MAX_POINT_WIDTH:
233 /* fall-through */
234 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
235 return 255.0; /* arbitrary */
236 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
237 return 16.0;
238 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
239 return 16.0; /* arbitrary */
240 case PIPE_CAPF_GUARD_BAND_LEFT:
241 case PIPE_CAPF_GUARD_BAND_TOP:
242 case PIPE_CAPF_GUARD_BAND_RIGHT:
243 case PIPE_CAPF_GUARD_BAND_BOTTOM:
244 return 0.0;
245 }
246 /* should only get here on unhandled cases */
247 debug_printf("Unexpected PIPE_CAPF %d query\n", param);
248 return 0.0;
249 }
250
251 static int
252 softpipe_get_video_param(struct pipe_screen *screen,
253 enum pipe_video_profile profile,
254 enum pipe_video_entrypoint entrypoint,
255 enum pipe_video_cap param)
256 {
257 switch (param) {
258 case PIPE_VIDEO_CAP_SUPPORTED:
259 return vl_profile_supported(screen, profile, entrypoint);
260 case PIPE_VIDEO_CAP_NPOT_TEXTURES:
261 return 0;
262 case PIPE_VIDEO_CAP_MAX_WIDTH:
263 case PIPE_VIDEO_CAP_MAX_HEIGHT:
264 return vl_video_buffer_max_size(screen);
265 case PIPE_VIDEO_CAP_PREFERED_FORMAT:
266 return PIPE_FORMAT_NV12;
267 case PIPE_VIDEO_CAP_PREFERS_INTERLACED:
268 return false;
269 case PIPE_VIDEO_CAP_SUPPORTS_INTERLACED:
270 return false;
271 case PIPE_VIDEO_CAP_SUPPORTS_PROGRESSIVE:
272 return true;
273 default:
274 return 0;
275 }
276 }
277
278 /**
279 * Query format support for creating a texture, drawing surface, etc.
280 * \param format the format to test
281 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
282 */
283 static boolean
284 softpipe_is_format_supported( struct pipe_screen *screen,
285 enum pipe_format format,
286 enum pipe_texture_target target,
287 unsigned sample_count,
288 unsigned bind)
289 {
290 struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
291 const struct util_format_description *format_desc;
292
293 assert(target == PIPE_BUFFER ||
294 target == PIPE_TEXTURE_1D ||
295 target == PIPE_TEXTURE_1D_ARRAY ||
296 target == PIPE_TEXTURE_2D ||
297 target == PIPE_TEXTURE_2D_ARRAY ||
298 target == PIPE_TEXTURE_RECT ||
299 target == PIPE_TEXTURE_3D ||
300 target == PIPE_TEXTURE_CUBE ||
301 target == PIPE_TEXTURE_CUBE_ARRAY);
302
303 format_desc = util_format_description(format);
304 if (!format_desc)
305 return FALSE;
306
307 if (sample_count > 1)
308 return FALSE;
309
310 if (bind & (PIPE_BIND_DISPLAY_TARGET |
311 PIPE_BIND_SCANOUT |
312 PIPE_BIND_SHARED)) {
313 if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
314 return FALSE;
315 }
316
317 if (bind & PIPE_BIND_RENDER_TARGET) {
318 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
319 return FALSE;
320
321 /*
322 * Although possible, it is unnatural to render into compressed or YUV
323 * surfaces. So disable these here to avoid going into weird paths
324 * inside the state trackers.
325 */
326 if (format_desc->block.width != 1 ||
327 format_desc->block.height != 1)
328 return FALSE;
329 }
330
331 if (bind & PIPE_BIND_DEPTH_STENCIL) {
332 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
333 return FALSE;
334 }
335
336 /*
337 * All other operations (sampling, transfer, etc).
338 */
339
340 if (format_desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
341 return util_format_s3tc_enabled;
342 }
343
344 /*
345 * Everything else should be supported by u_format.
346 */
347 return TRUE;
348 }
349
350
351 static void
352 softpipe_destroy_screen( struct pipe_screen *screen )
353 {
354 struct softpipe_screen *sp_screen = softpipe_screen(screen);
355 struct sw_winsys *winsys = sp_screen->winsys;
356
357 if(winsys->destroy)
358 winsys->destroy(winsys);
359
360 FREE(screen);
361 }
362
363
364 /* This is often overriden by the co-state tracker.
365 */
366 static void
367 softpipe_flush_frontbuffer(struct pipe_screen *_screen,
368 struct pipe_resource *resource,
369 unsigned level, unsigned layer,
370 void *context_private)
371 {
372 struct softpipe_screen *screen = softpipe_screen(_screen);
373 struct sw_winsys *winsys = screen->winsys;
374 struct softpipe_resource *texture = softpipe_resource(resource);
375
376 assert(texture->dt);
377 if (texture->dt)
378 winsys->displaytarget_display(winsys, texture->dt, context_private);
379 }
380
381 static uint64_t
382 softpipe_get_timestamp(struct pipe_screen *_screen)
383 {
384 return os_time_get_nano();
385 }
386
387 /**
388 * Create a new pipe_screen object
389 * Note: we're not presently subclassing pipe_screen (no softpipe_screen).
390 */
391 struct pipe_screen *
392 softpipe_create_screen(struct sw_winsys *winsys)
393 {
394 struct softpipe_screen *screen = CALLOC_STRUCT(softpipe_screen);
395
396 if (!screen)
397 return NULL;
398
399 screen->winsys = winsys;
400
401 screen->base.destroy = softpipe_destroy_screen;
402
403 screen->base.get_name = softpipe_get_name;
404 screen->base.get_vendor = softpipe_get_vendor;
405 screen->base.get_param = softpipe_get_param;
406 screen->base.get_shader_param = softpipe_get_shader_param;
407 screen->base.get_paramf = softpipe_get_paramf;
408 screen->base.get_video_param = softpipe_get_video_param;
409 screen->base.get_timestamp = softpipe_get_timestamp;
410 screen->base.is_format_supported = softpipe_is_format_supported;
411 screen->base.is_video_format_supported = vl_video_buffer_is_format_supported;
412 screen->base.context_create = softpipe_create_context;
413 screen->base.flush_frontbuffer = softpipe_flush_frontbuffer;
414
415 screen->use_llvm = debug_get_option_use_llvm();
416
417 util_format_s3tc_init();
418
419 softpipe_init_screen_texture_funcs(&screen->base);
420 softpipe_init_screen_fence_funcs(&screen->base);
421
422 return &screen->base;
423 }