[g3dvl] make pipe_context mandatory for creation pipe_video_context
[mesa.git] / src / gallium / drivers / softpipe / sp_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
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8 * "Software"), to deal in the Software without restriction, including
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10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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26 **************************************************************************/
27
28
29 #include "util/u_memory.h"
30 #include "util/u_format.h"
31 #include "util/u_format_s3tc.h"
32 #include "util/u_video.h"
33 #include "pipe/p_defines.h"
34 #include "pipe/p_screen.h"
35 #include "draw/draw_context.h"
36 #include "vl/vl_context.h"
37 #include "vl/vl_video_buffer.h"
38
39 #include "state_tracker/sw_winsys.h"
40 #include "tgsi/tgsi_exec.h"
41
42 #include "sp_texture.h"
43 #include "sp_screen.h"
44 #include "sp_context.h"
45 #include "sp_fence.h"
46 #include "sp_public.h"
47
48
49 static const char *
50 softpipe_get_vendor(struct pipe_screen *screen)
51 {
52 return "VMware, Inc.";
53 }
54
55
56 static const char *
57 softpipe_get_name(struct pipe_screen *screen)
58 {
59 return "softpipe";
60 }
61
62
63 static int
64 softpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
65 {
66 switch (param) {
67 case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
68 return PIPE_MAX_SAMPLERS;
69 case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
70 #ifdef HAVE_LLVM
71 /* Softpipe doesn't yet know how to tell draw/llvm about textures */
72 return 0;
73 #else
74 return PIPE_MAX_VERTEX_SAMPLERS;
75 #endif
76 case PIPE_CAP_MAX_COMBINED_SAMPLERS:
77 return PIPE_MAX_SAMPLERS + PIPE_MAX_VERTEX_SAMPLERS;
78 case PIPE_CAP_NPOT_TEXTURES:
79 return 1;
80 case PIPE_CAP_TWO_SIDED_STENCIL:
81 return 1;
82 case PIPE_CAP_GLSL:
83 return 1;
84 case PIPE_CAP_SM3:
85 return 1;
86 case PIPE_CAP_ANISOTROPIC_FILTER:
87 return 1;
88 case PIPE_CAP_POINT_SPRITE:
89 return 1;
90 case PIPE_CAP_MAX_RENDER_TARGETS:
91 return PIPE_MAX_COLOR_BUFS;
92 case PIPE_CAP_OCCLUSION_QUERY:
93 return 1;
94 case PIPE_CAP_TIMER_QUERY:
95 return 1;
96 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
97 return 1;
98 case PIPE_CAP_TEXTURE_MIRROR_REPEAT:
99 return 1;
100 case PIPE_CAP_TEXTURE_SHADOW_MAP:
101 return 1;
102 case PIPE_CAP_TEXTURE_SWIZZLE:
103 return 1;
104 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
105 return SP_MAX_TEXTURE_2D_LEVELS;
106 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
107 return SP_MAX_TEXTURE_3D_LEVELS;
108 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
109 return SP_MAX_TEXTURE_2D_LEVELS;
110 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
111 return 1;
112 case PIPE_CAP_INDEP_BLEND_ENABLE:
113 return 1;
114 case PIPE_CAP_INDEP_BLEND_FUNC:
115 return 1;
116 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
117 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
118 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
119 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
120 return 1;
121 case PIPE_CAP_STREAM_OUTPUT:
122 return 1;
123 case PIPE_CAP_PRIMITIVE_RESTART:
124 return 1;
125 case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
126 return 0;
127 case PIPE_CAP_SHADER_STENCIL_EXPORT:
128 return 1;
129 case PIPE_CAP_TGSI_INSTANCEID:
130 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
131 return 1;
132 case PIPE_CAP_ARRAY_TEXTURES:
133 return 1;
134 default:
135 return 0;
136 }
137 }
138
139 static int
140 softpipe_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_shader_cap param)
141 {
142 switch(shader)
143 {
144 case PIPE_SHADER_FRAGMENT:
145 return tgsi_exec_get_shader_param(param);
146 case PIPE_SHADER_VERTEX:
147 case PIPE_SHADER_GEOMETRY:
148 return draw_get_shader_param(shader, param);
149 default:
150 return 0;
151 }
152 }
153
154 static float
155 softpipe_get_paramf(struct pipe_screen *screen, enum pipe_cap param)
156 {
157 switch (param) {
158 case PIPE_CAP_MAX_LINE_WIDTH:
159 /* fall-through */
160 case PIPE_CAP_MAX_LINE_WIDTH_AA:
161 return 255.0; /* arbitrary */
162 case PIPE_CAP_MAX_POINT_WIDTH:
163 /* fall-through */
164 case PIPE_CAP_MAX_POINT_WIDTH_AA:
165 return 255.0; /* arbitrary */
166 case PIPE_CAP_MAX_TEXTURE_ANISOTROPY:
167 return 16.0;
168 case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
169 return 16.0; /* arbitrary */
170 default:
171 return 0;
172 }
173 }
174
175 static int
176 softpipe_get_video_param(struct pipe_screen *screen,
177 enum pipe_video_profile profile,
178 enum pipe_video_cap param)
179 {
180 switch (param) {
181 case PIPE_VIDEO_CAP_NPOT_TEXTURES:
182 return 0;
183 default:
184 return 0;
185 }
186 }
187
188 /**
189 * Query format support for creating a texture, drawing surface, etc.
190 * \param format the format to test
191 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
192 */
193 static boolean
194 softpipe_is_format_supported( struct pipe_screen *screen,
195 enum pipe_format format,
196 enum pipe_texture_target target,
197 unsigned sample_count,
198 unsigned bind)
199 {
200 struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
201 const struct util_format_description *format_desc;
202
203 assert(target == PIPE_BUFFER ||
204 target == PIPE_TEXTURE_1D ||
205 target == PIPE_TEXTURE_1D_ARRAY ||
206 target == PIPE_TEXTURE_2D ||
207 target == PIPE_TEXTURE_2D_ARRAY ||
208 target == PIPE_TEXTURE_RECT ||
209 target == PIPE_TEXTURE_3D ||
210 target == PIPE_TEXTURE_CUBE);
211
212 format_desc = util_format_description(format);
213 if (!format_desc)
214 return FALSE;
215
216 if (sample_count > 1)
217 return FALSE;
218
219 if (bind & (PIPE_BIND_DISPLAY_TARGET |
220 PIPE_BIND_SCANOUT |
221 PIPE_BIND_SHARED)) {
222 if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
223 return FALSE;
224 }
225
226 if (bind & PIPE_BIND_RENDER_TARGET) {
227 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
228 return FALSE;
229
230 /*
231 * Although possible, it is unnatural to render into compressed or YUV
232 * surfaces. So disable these here to avoid going into weird paths
233 * inside the state trackers.
234 */
235 if (format_desc->block.width != 1 ||
236 format_desc->block.height != 1)
237 return FALSE;
238 }
239
240 if (bind & PIPE_BIND_DEPTH_STENCIL) {
241 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
242 return FALSE;
243
244 /*
245 * TODO: Unfortunately we cannot render into anything more than 32 bits
246 * because we encode depth and stencil clear values into a 32bit word.
247 */
248 if (format_desc->block.bits > 32)
249 return FALSE;
250
251 /*
252 * TODO: eliminate this restriction
253 */
254 if (format == PIPE_FORMAT_Z32_FLOAT)
255 return FALSE;
256 }
257
258 /*
259 * All other operations (sampling, transfer, etc).
260 */
261
262 if (format_desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
263 return util_format_s3tc_enabled;
264 }
265
266 /*
267 * Everything else should be supported by u_format.
268 */
269 return TRUE;
270 }
271
272
273 static void
274 softpipe_destroy_screen( struct pipe_screen *screen )
275 {
276 struct softpipe_screen *sp_screen = softpipe_screen(screen);
277 struct sw_winsys *winsys = sp_screen->winsys;
278
279 if(winsys->destroy)
280 winsys->destroy(winsys);
281
282 FREE(screen);
283 }
284
285
286 /* This is often overriden by the co-state tracker.
287 */
288 static void
289 softpipe_flush_frontbuffer(struct pipe_screen *_screen,
290 struct pipe_resource *resource,
291 unsigned level, unsigned layer,
292 void *context_private)
293 {
294 struct softpipe_screen *screen = softpipe_screen(_screen);
295 struct sw_winsys *winsys = screen->winsys;
296 struct softpipe_resource *texture = softpipe_resource(resource);
297
298 assert(texture->dt);
299 if (texture->dt)
300 winsys->displaytarget_display(winsys, texture->dt, context_private);
301 }
302
303 static struct pipe_video_context *
304 sp_video_create(struct pipe_screen *screen, struct pipe_context *context, void *priv)
305 {
306 assert(screen);
307
308 return vl_create_context(context);
309 }
310
311 /**
312 * Create a new pipe_screen object
313 * Note: we're not presently subclassing pipe_screen (no softpipe_screen).
314 */
315 struct pipe_screen *
316 softpipe_create_screen(struct sw_winsys *winsys)
317 {
318 struct softpipe_screen *screen = CALLOC_STRUCT(softpipe_screen);
319
320 if (!screen)
321 return NULL;
322
323 screen->winsys = winsys;
324
325 screen->base.winsys = NULL;
326 screen->base.destroy = softpipe_destroy_screen;
327
328 screen->base.get_name = softpipe_get_name;
329 screen->base.get_vendor = softpipe_get_vendor;
330 screen->base.get_param = softpipe_get_param;
331 screen->base.get_shader_param = softpipe_get_shader_param;
332 screen->base.get_paramf = softpipe_get_paramf;
333 screen->base.get_video_param = softpipe_get_video_param;
334 screen->base.is_format_supported = softpipe_is_format_supported;
335 screen->base.is_video_format_supported = vl_video_buffer_is_format_supported;
336 screen->base.context_create = softpipe_create_context;
337 screen->base.flush_frontbuffer = softpipe_flush_frontbuffer;
338 screen->base.video_context_create = sp_video_create;
339
340 util_format_s3tc_init();
341
342 softpipe_init_screen_texture_funcs(&screen->base);
343 softpipe_init_screen_fence_funcs(&screen->base);
344
345 return &screen->base;
346 }