gallium: add texture gather support to gallium (v3)
[mesa.git] / src / gallium / drivers / softpipe / sp_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "util/u_memory.h"
30 #include "util/u_format.h"
31 #include "util/u_format_s3tc.h"
32 #include "util/u_video.h"
33 #include "os/os_time.h"
34 #include "pipe/p_defines.h"
35 #include "pipe/p_screen.h"
36 #include "draw/draw_context.h"
37
38 #include "state_tracker/sw_winsys.h"
39 #include "tgsi/tgsi_exec.h"
40
41 #include "sp_texture.h"
42 #include "sp_screen.h"
43 #include "sp_context.h"
44 #include "sp_fence.h"
45 #include "sp_public.h"
46
47 DEBUG_GET_ONCE_BOOL_OPTION(use_llvm, "SOFTPIPE_USE_LLVM", FALSE)
48
49 static const char *
50 softpipe_get_vendor(struct pipe_screen *screen)
51 {
52 return "VMware, Inc.";
53 }
54
55
56 static const char *
57 softpipe_get_name(struct pipe_screen *screen)
58 {
59 return "softpipe";
60 }
61
62
63 static int
64 softpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
65 {
66 switch (param) {
67 case PIPE_CAP_NPOT_TEXTURES:
68 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
69 return 1;
70 case PIPE_CAP_TWO_SIDED_STENCIL:
71 return 1;
72 case PIPE_CAP_SM3:
73 return 1;
74 case PIPE_CAP_ANISOTROPIC_FILTER:
75 return 1;
76 case PIPE_CAP_POINT_SPRITE:
77 return 1;
78 case PIPE_CAP_MAX_RENDER_TARGETS:
79 return PIPE_MAX_COLOR_BUFS;
80 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
81 return 1;
82 case PIPE_CAP_OCCLUSION_QUERY:
83 return 1;
84 case PIPE_CAP_QUERY_TIME_ELAPSED:
85 return 1;
86 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
87 return 1;
88 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
89 return 1;
90 case PIPE_CAP_TEXTURE_SHADOW_MAP:
91 return 1;
92 case PIPE_CAP_TEXTURE_SWIZZLE:
93 return 1;
94 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
95 return 0;
96 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
97 return SP_MAX_TEXTURE_2D_LEVELS;
98 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
99 return SP_MAX_TEXTURE_3D_LEVELS;
100 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
101 return SP_MAX_TEXTURE_CUBE_LEVELS;
102 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
103 return 1;
104 case PIPE_CAP_INDEP_BLEND_ENABLE:
105 return 1;
106 case PIPE_CAP_INDEP_BLEND_FUNC:
107 return 1;
108 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
109 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
110 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
111 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
112 return 1;
113 case PIPE_CAP_DEPTH_CLIP_DISABLE:
114 return 0;
115 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
116 return PIPE_MAX_SO_BUFFERS;
117 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
118 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
119 return 16*4;
120 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
121 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
122 return 0;
123 case PIPE_CAP_PRIMITIVE_RESTART:
124 return 1;
125 case PIPE_CAP_SHADER_STENCIL_EXPORT:
126 return 1;
127 case PIPE_CAP_TGSI_INSTANCEID:
128 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
129 return 1;
130 case PIPE_CAP_SEAMLESS_CUBE_MAP:
131 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
132 return 1;
133 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
134 return 256; /* for GL3 */
135 case PIPE_CAP_MIN_TEXEL_OFFSET:
136 return -8;
137 case PIPE_CAP_MAX_TEXEL_OFFSET:
138 return 7;
139 case PIPE_CAP_CONDITIONAL_RENDER:
140 return 1;
141 case PIPE_CAP_TEXTURE_BARRIER:
142 return 0;
143 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
144 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED: /* draw module */
145 case PIPE_CAP_VERTEX_COLOR_CLAMPED: /* draw module */
146 return 1;
147 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
148 return 0;
149 case PIPE_CAP_GLSL_FEATURE_LEVEL:
150 return 140;
151 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
152 return 0;
153 case PIPE_CAP_COMPUTE:
154 return 0;
155 case PIPE_CAP_USER_VERTEX_BUFFERS:
156 case PIPE_CAP_USER_INDEX_BUFFERS:
157 case PIPE_CAP_USER_CONSTANT_BUFFERS:
158 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
159 return 1;
160 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
161 return 16;
162 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
163 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
164 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
165 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
166 case PIPE_CAP_START_INSTANCE:
167 case PIPE_CAP_TEXTURE_MULTISAMPLE:
168 return 0;
169 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
170 return 64;
171 case PIPE_CAP_QUERY_TIMESTAMP:
172 case PIPE_CAP_CUBE_MAP_ARRAY:
173 return 1;
174 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
175 return 1;
176 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
177 return 65536;
178 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
179 return 0;
180 case PIPE_CAP_TGSI_TEXCOORD:
181 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
182 return 0;
183 case PIPE_CAP_MAX_VIEWPORTS:
184 return 1;
185 case PIPE_CAP_ENDIANNESS:
186 return PIPE_ENDIAN_NATIVE;
187 case PIPE_CAP_TGSI_VS_LAYER:
188 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
189 case PIPE_CAP_TEXTURE_GATHER_SM5:
190 return 0;
191 }
192 /* should only get here on unhandled cases */
193 debug_printf("Unexpected PIPE_CAP %d query\n", param);
194 return 0;
195 }
196
197 static int
198 softpipe_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_shader_cap param)
199 {
200 struct softpipe_screen *sp_screen = softpipe_screen(screen);
201 switch(shader)
202 {
203 case PIPE_SHADER_FRAGMENT:
204 return tgsi_exec_get_shader_param(param);
205 case PIPE_SHADER_VERTEX:
206 case PIPE_SHADER_GEOMETRY:
207 switch (param) {
208 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
209 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
210 if (sp_screen->use_llvm)
211 /* Softpipe doesn't yet know how to tell draw/llvm about textures */
212 return 0;
213 else
214 return PIPE_MAX_SAMPLERS;
215 default:
216 if (sp_screen->use_llvm)
217 return draw_get_shader_param(shader, param);
218 else
219 return draw_get_shader_param_no_llvm(shader, param);
220 }
221 default:
222 return 0;
223 }
224 }
225
226 static float
227 softpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
228 {
229 switch (param) {
230 case PIPE_CAPF_MAX_LINE_WIDTH:
231 /* fall-through */
232 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
233 return 255.0; /* arbitrary */
234 case PIPE_CAPF_MAX_POINT_WIDTH:
235 /* fall-through */
236 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
237 return 255.0; /* arbitrary */
238 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
239 return 16.0;
240 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
241 return 16.0; /* arbitrary */
242 case PIPE_CAPF_GUARD_BAND_LEFT:
243 case PIPE_CAPF_GUARD_BAND_TOP:
244 case PIPE_CAPF_GUARD_BAND_RIGHT:
245 case PIPE_CAPF_GUARD_BAND_BOTTOM:
246 return 0.0;
247 }
248 /* should only get here on unhandled cases */
249 debug_printf("Unexpected PIPE_CAPF %d query\n", param);
250 return 0.0;
251 }
252
253 /**
254 * Query format support for creating a texture, drawing surface, etc.
255 * \param format the format to test
256 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
257 */
258 static boolean
259 softpipe_is_format_supported( struct pipe_screen *screen,
260 enum pipe_format format,
261 enum pipe_texture_target target,
262 unsigned sample_count,
263 unsigned bind)
264 {
265 struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
266 const struct util_format_description *format_desc;
267
268 assert(target == PIPE_BUFFER ||
269 target == PIPE_TEXTURE_1D ||
270 target == PIPE_TEXTURE_1D_ARRAY ||
271 target == PIPE_TEXTURE_2D ||
272 target == PIPE_TEXTURE_2D_ARRAY ||
273 target == PIPE_TEXTURE_RECT ||
274 target == PIPE_TEXTURE_3D ||
275 target == PIPE_TEXTURE_CUBE ||
276 target == PIPE_TEXTURE_CUBE_ARRAY);
277
278 format_desc = util_format_description(format);
279 if (!format_desc)
280 return FALSE;
281
282 if (sample_count > 1)
283 return FALSE;
284
285 if (bind & (PIPE_BIND_DISPLAY_TARGET |
286 PIPE_BIND_SCANOUT |
287 PIPE_BIND_SHARED)) {
288 if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
289 return FALSE;
290 }
291
292 if (bind & PIPE_BIND_RENDER_TARGET) {
293 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
294 return FALSE;
295
296 /*
297 * Although possible, it is unnatural to render into compressed or YUV
298 * surfaces. So disable these here to avoid going into weird paths
299 * inside the state trackers.
300 */
301 if (format_desc->block.width != 1 ||
302 format_desc->block.height != 1)
303 return FALSE;
304 }
305
306 if (bind & PIPE_BIND_DEPTH_STENCIL) {
307 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
308 return FALSE;
309 }
310
311 /*
312 * All other operations (sampling, transfer, etc).
313 */
314
315 if (format_desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
316 return util_format_s3tc_enabled;
317 }
318
319 /*
320 * Everything else should be supported by u_format.
321 */
322 return TRUE;
323 }
324
325
326 static void
327 softpipe_destroy_screen( struct pipe_screen *screen )
328 {
329 struct softpipe_screen *sp_screen = softpipe_screen(screen);
330 struct sw_winsys *winsys = sp_screen->winsys;
331
332 if(winsys->destroy)
333 winsys->destroy(winsys);
334
335 FREE(screen);
336 }
337
338
339 /* This is often overriden by the co-state tracker.
340 */
341 static void
342 softpipe_flush_frontbuffer(struct pipe_screen *_screen,
343 struct pipe_resource *resource,
344 unsigned level, unsigned layer,
345 void *context_private,
346 struct pipe_box *sub_box)
347 {
348 struct softpipe_screen *screen = softpipe_screen(_screen);
349 struct sw_winsys *winsys = screen->winsys;
350 struct softpipe_resource *texture = softpipe_resource(resource);
351
352 assert(texture->dt);
353 if (texture->dt)
354 winsys->displaytarget_display(winsys, texture->dt, context_private, sub_box);
355 }
356
357 static uint64_t
358 softpipe_get_timestamp(struct pipe_screen *_screen)
359 {
360 return os_time_get_nano();
361 }
362
363 /**
364 * Create a new pipe_screen object
365 * Note: we're not presently subclassing pipe_screen (no softpipe_screen).
366 */
367 struct pipe_screen *
368 softpipe_create_screen(struct sw_winsys *winsys)
369 {
370 struct softpipe_screen *screen = CALLOC_STRUCT(softpipe_screen);
371
372 if (!screen)
373 return NULL;
374
375 screen->winsys = winsys;
376
377 screen->base.destroy = softpipe_destroy_screen;
378
379 screen->base.get_name = softpipe_get_name;
380 screen->base.get_vendor = softpipe_get_vendor;
381 screen->base.get_param = softpipe_get_param;
382 screen->base.get_shader_param = softpipe_get_shader_param;
383 screen->base.get_paramf = softpipe_get_paramf;
384 screen->base.get_timestamp = softpipe_get_timestamp;
385 screen->base.is_format_supported = softpipe_is_format_supported;
386 screen->base.context_create = softpipe_create_context;
387 screen->base.flush_frontbuffer = softpipe_flush_frontbuffer;
388
389 screen->use_llvm = debug_get_option_use_llvm();
390
391 util_format_s3tc_init();
392
393 softpipe_init_screen_texture_funcs(&screen->base);
394 softpipe_init_screen_fence_funcs(&screen->base);
395
396 return &screen->base;
397 }