gallium: add PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS
[mesa.git] / src / gallium / drivers / softpipe / sp_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "util/u_memory.h"
30 #include "util/u_format.h"
31 #include "util/u_format_s3tc.h"
32 #include "util/u_video.h"
33 #include "pipe/p_defines.h"
34 #include "pipe/p_screen.h"
35 #include "draw/draw_context.h"
36 #include "vl/vl_decoder.h"
37 #include "vl/vl_video_buffer.h"
38
39 #include "state_tracker/sw_winsys.h"
40 #include "tgsi/tgsi_exec.h"
41
42 #include "sp_texture.h"
43 #include "sp_screen.h"
44 #include "sp_context.h"
45 #include "sp_fence.h"
46 #include "sp_public.h"
47
48
49 static const char *
50 softpipe_get_vendor(struct pipe_screen *screen)
51 {
52 return "VMware, Inc.";
53 }
54
55
56 static const char *
57 softpipe_get_name(struct pipe_screen *screen)
58 {
59 return "softpipe";
60 }
61
62
63 static int
64 softpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
65 {
66 switch (param) {
67 case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
68 return PIPE_MAX_SAMPLERS;
69 case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
70 #ifdef HAVE_LLVM
71 /* Softpipe doesn't yet know how to tell draw/llvm about textures */
72 return 0;
73 #else
74 return PIPE_MAX_VERTEX_SAMPLERS;
75 #endif
76 case PIPE_CAP_MAX_COMBINED_SAMPLERS:
77 return PIPE_MAX_SAMPLERS + PIPE_MAX_VERTEX_SAMPLERS;
78 case PIPE_CAP_NPOT_TEXTURES:
79 return 1;
80 case PIPE_CAP_TWO_SIDED_STENCIL:
81 return 1;
82 case PIPE_CAP_GLSL:
83 return 1;
84 case PIPE_CAP_SM3:
85 return 1;
86 case PIPE_CAP_ANISOTROPIC_FILTER:
87 return 1;
88 case PIPE_CAP_POINT_SPRITE:
89 return 1;
90 case PIPE_CAP_MAX_RENDER_TARGETS:
91 return PIPE_MAX_COLOR_BUFS;
92 case PIPE_CAP_OCCLUSION_QUERY:
93 return 1;
94 case PIPE_CAP_TIMER_QUERY:
95 return 1;
96 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
97 return 1;
98 case PIPE_CAP_TEXTURE_MIRROR_REPEAT:
99 return 1;
100 case PIPE_CAP_TEXTURE_SHADOW_MAP:
101 return 1;
102 case PIPE_CAP_TEXTURE_SWIZZLE:
103 return 1;
104 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
105 return SP_MAX_TEXTURE_2D_LEVELS;
106 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
107 return SP_MAX_TEXTURE_3D_LEVELS;
108 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
109 return SP_MAX_TEXTURE_2D_LEVELS;
110 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
111 return 1;
112 case PIPE_CAP_INDEP_BLEND_ENABLE:
113 return 1;
114 case PIPE_CAP_INDEP_BLEND_FUNC:
115 return 1;
116 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
117 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
118 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
119 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
120 return 1;
121 case PIPE_CAP_STREAM_OUTPUT:
122 return 1;
123 case PIPE_CAP_PRIMITIVE_RESTART:
124 return 1;
125 case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
126 return 0;
127 case PIPE_CAP_SHADER_STENCIL_EXPORT:
128 return 1;
129 case PIPE_CAP_TGSI_INSTANCEID:
130 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
131 return 1;
132 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
133 return 64; /* matches core Mesa defaults */
134 case PIPE_CAP_MIN_TEXEL_OFFSET:
135 return -8;
136 case PIPE_CAP_MAX_TEXEL_OFFSET:
137 return 7;
138 default:
139 return 0;
140 }
141 }
142
143 static int
144 softpipe_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_shader_cap param)
145 {
146 switch(shader)
147 {
148 case PIPE_SHADER_FRAGMENT:
149 return tgsi_exec_get_shader_param(param);
150 case PIPE_SHADER_VERTEX:
151 case PIPE_SHADER_GEOMETRY:
152 return draw_get_shader_param(shader, param);
153 default:
154 return 0;
155 }
156 }
157
158 static float
159 softpipe_get_paramf(struct pipe_screen *screen, enum pipe_cap param)
160 {
161 switch (param) {
162 case PIPE_CAP_MAX_LINE_WIDTH:
163 /* fall-through */
164 case PIPE_CAP_MAX_LINE_WIDTH_AA:
165 return 255.0; /* arbitrary */
166 case PIPE_CAP_MAX_POINT_WIDTH:
167 /* fall-through */
168 case PIPE_CAP_MAX_POINT_WIDTH_AA:
169 return 255.0; /* arbitrary */
170 case PIPE_CAP_MAX_TEXTURE_ANISOTROPY:
171 return 16.0;
172 case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
173 return 16.0; /* arbitrary */
174 default:
175 return 0;
176 }
177 }
178
179 static int
180 softpipe_get_video_param(struct pipe_screen *screen,
181 enum pipe_video_profile profile,
182 enum pipe_video_cap param)
183 {
184 switch (param) {
185 case PIPE_VIDEO_CAP_SUPPORTED:
186 return vl_profile_supported(screen, profile);
187 case PIPE_VIDEO_CAP_NPOT_TEXTURES:
188 return 0;
189 case PIPE_VIDEO_CAP_MAX_WIDTH:
190 case PIPE_VIDEO_CAP_MAX_HEIGHT:
191 return vl_video_buffer_max_size(screen);
192 case PIPE_VIDEO_CAP_NUM_BUFFERS_DESIRED:
193 return vl_num_buffers_desired(screen, profile);
194 default:
195 return 0;
196 }
197 }
198
199 /**
200 * Query format support for creating a texture, drawing surface, etc.
201 * \param format the format to test
202 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
203 */
204 static boolean
205 softpipe_is_format_supported( struct pipe_screen *screen,
206 enum pipe_format format,
207 enum pipe_texture_target target,
208 unsigned sample_count,
209 unsigned bind)
210 {
211 struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
212 const struct util_format_description *format_desc;
213
214 assert(target == PIPE_BUFFER ||
215 target == PIPE_TEXTURE_1D ||
216 target == PIPE_TEXTURE_1D_ARRAY ||
217 target == PIPE_TEXTURE_2D ||
218 target == PIPE_TEXTURE_2D_ARRAY ||
219 target == PIPE_TEXTURE_RECT ||
220 target == PIPE_TEXTURE_3D ||
221 target == PIPE_TEXTURE_CUBE);
222
223 format_desc = util_format_description(format);
224 if (!format_desc)
225 return FALSE;
226
227 if (sample_count > 1)
228 return FALSE;
229
230 if (bind & (PIPE_BIND_DISPLAY_TARGET |
231 PIPE_BIND_SCANOUT |
232 PIPE_BIND_SHARED)) {
233 if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
234 return FALSE;
235 }
236
237 if (bind & PIPE_BIND_RENDER_TARGET) {
238 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
239 return FALSE;
240
241 /*
242 * Although possible, it is unnatural to render into compressed or YUV
243 * surfaces. So disable these here to avoid going into weird paths
244 * inside the state trackers.
245 */
246 if (format_desc->block.width != 1 ||
247 format_desc->block.height != 1)
248 return FALSE;
249 }
250
251 if (bind & PIPE_BIND_DEPTH_STENCIL) {
252 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
253 return FALSE;
254
255 /*
256 * TODO: Unfortunately we cannot render into anything more than 32 bits
257 * because we encode depth and stencil clear values into a 32bit word.
258 */
259 if (format_desc->block.bits > 32)
260 return FALSE;
261
262 /*
263 * TODO: eliminate this restriction
264 */
265 if (format == PIPE_FORMAT_Z32_FLOAT)
266 return FALSE;
267 }
268
269 /*
270 * All other operations (sampling, transfer, etc).
271 */
272
273 if (format_desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
274 return util_format_s3tc_enabled;
275 }
276
277 /*
278 * Everything else should be supported by u_format.
279 */
280 return TRUE;
281 }
282
283
284 static void
285 softpipe_destroy_screen( struct pipe_screen *screen )
286 {
287 struct softpipe_screen *sp_screen = softpipe_screen(screen);
288 struct sw_winsys *winsys = sp_screen->winsys;
289
290 if(winsys->destroy)
291 winsys->destroy(winsys);
292
293 FREE(screen);
294 }
295
296
297 /* This is often overriden by the co-state tracker.
298 */
299 static void
300 softpipe_flush_frontbuffer(struct pipe_screen *_screen,
301 struct pipe_resource *resource,
302 unsigned level, unsigned layer,
303 void *context_private)
304 {
305 struct softpipe_screen *screen = softpipe_screen(_screen);
306 struct sw_winsys *winsys = screen->winsys;
307 struct softpipe_resource *texture = softpipe_resource(resource);
308
309 assert(texture->dt);
310 if (texture->dt)
311 winsys->displaytarget_display(winsys, texture->dt, context_private);
312 }
313
314 /**
315 * Create a new pipe_screen object
316 * Note: we're not presently subclassing pipe_screen (no softpipe_screen).
317 */
318 struct pipe_screen *
319 softpipe_create_screen(struct sw_winsys *winsys)
320 {
321 struct softpipe_screen *screen = CALLOC_STRUCT(softpipe_screen);
322
323 if (!screen)
324 return NULL;
325
326 screen->winsys = winsys;
327
328 screen->base.winsys = NULL;
329 screen->base.destroy = softpipe_destroy_screen;
330
331 screen->base.get_name = softpipe_get_name;
332 screen->base.get_vendor = softpipe_get_vendor;
333 screen->base.get_param = softpipe_get_param;
334 screen->base.get_shader_param = softpipe_get_shader_param;
335 screen->base.get_paramf = softpipe_get_paramf;
336 screen->base.get_video_param = softpipe_get_video_param;
337 screen->base.is_format_supported = softpipe_is_format_supported;
338 screen->base.is_video_format_supported = vl_video_buffer_is_format_supported;
339 screen->base.context_create = softpipe_create_context;
340 screen->base.flush_frontbuffer = softpipe_flush_frontbuffer;
341
342 util_format_s3tc_init();
343
344 softpipe_init_screen_texture_funcs(&screen->base);
345 softpipe_init_screen_fence_funcs(&screen->base);
346
347 return &screen->base;
348 }