softpipe: handle vertex texture sampling when using llvm for draw
[mesa.git] / src / gallium / drivers / softpipe / sp_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
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11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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26 **************************************************************************/
27
28
29 #include "util/u_memory.h"
30 #include "util/u_format.h"
31 #include "util/u_format_s3tc.h"
32 #include "util/u_video.h"
33 #include "os/os_misc.h"
34 #include "os/os_time.h"
35 #include "pipe/p_defines.h"
36 #include "pipe/p_screen.h"
37 #include "draw/draw_context.h"
38
39 #include "state_tracker/sw_winsys.h"
40 #include "tgsi/tgsi_exec.h"
41
42 #include "sp_texture.h"
43 #include "sp_screen.h"
44 #include "sp_context.h"
45 #include "sp_fence.h"
46 #include "sp_public.h"
47
48 DEBUG_GET_ONCE_BOOL_OPTION(use_llvm, "SOFTPIPE_USE_LLVM", FALSE)
49
50 static const char *
51 softpipe_get_vendor(struct pipe_screen *screen)
52 {
53 return "VMware, Inc.";
54 }
55
56
57 static const char *
58 softpipe_get_name(struct pipe_screen *screen)
59 {
60 return "softpipe";
61 }
62
63
64 static int
65 softpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
66 {
67 switch (param) {
68 case PIPE_CAP_NPOT_TEXTURES:
69 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
70 return 1;
71 case PIPE_CAP_TWO_SIDED_STENCIL:
72 return 1;
73 case PIPE_CAP_SM3:
74 return 1;
75 case PIPE_CAP_ANISOTROPIC_FILTER:
76 return 1;
77 case PIPE_CAP_POINT_SPRITE:
78 return 1;
79 case PIPE_CAP_MAX_RENDER_TARGETS:
80 return PIPE_MAX_COLOR_BUFS;
81 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
82 return 1;
83 case PIPE_CAP_OCCLUSION_QUERY:
84 return 1;
85 case PIPE_CAP_QUERY_TIME_ELAPSED:
86 return 1;
87 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
88 return 1;
89 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
90 return 1;
91 case PIPE_CAP_TEXTURE_SHADOW_MAP:
92 return 1;
93 case PIPE_CAP_TEXTURE_SWIZZLE:
94 return 1;
95 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
96 return 0;
97 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
98 return SP_MAX_TEXTURE_2D_LEVELS;
99 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
100 return SP_MAX_TEXTURE_3D_LEVELS;
101 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
102 return SP_MAX_TEXTURE_CUBE_LEVELS;
103 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
104 return 1;
105 case PIPE_CAP_INDEP_BLEND_ENABLE:
106 return 1;
107 case PIPE_CAP_INDEP_BLEND_FUNC:
108 return 1;
109 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
110 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
111 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
112 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
113 return 1;
114 case PIPE_CAP_DEPTH_CLIP_DISABLE:
115 return 1;
116 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
117 return PIPE_MAX_SO_BUFFERS;
118 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
119 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
120 return 16*4;
121 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
122 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
123 return 1024;
124 case PIPE_CAP_MAX_VERTEX_STREAMS:
125 return 1;
126 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
127 return 2048;
128 case PIPE_CAP_PRIMITIVE_RESTART:
129 return 1;
130 case PIPE_CAP_SHADER_STENCIL_EXPORT:
131 return 1;
132 case PIPE_CAP_TGSI_INSTANCEID:
133 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
134 case PIPE_CAP_START_INSTANCE:
135 return 1;
136 case PIPE_CAP_SEAMLESS_CUBE_MAP:
137 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
138 return 1;
139 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
140 return 256; /* for GL3 */
141 case PIPE_CAP_MIN_TEXEL_OFFSET:
142 return -8;
143 case PIPE_CAP_MAX_TEXEL_OFFSET:
144 return 7;
145 case PIPE_CAP_CONDITIONAL_RENDER:
146 return 1;
147 case PIPE_CAP_TEXTURE_BARRIER:
148 return 0;
149 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
150 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED: /* draw module */
151 case PIPE_CAP_VERTEX_COLOR_CLAMPED: /* draw module */
152 return 1;
153 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
154 return 0;
155 case PIPE_CAP_GLSL_FEATURE_LEVEL:
156 return 330;
157 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
158 return 0;
159 case PIPE_CAP_COMPUTE:
160 return 0;
161 case PIPE_CAP_USER_VERTEX_BUFFERS:
162 case PIPE_CAP_USER_INDEX_BUFFERS:
163 case PIPE_CAP_USER_CONSTANT_BUFFERS:
164 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
165 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
166 return 1;
167 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
168 return 16;
169 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
170 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
171 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
172 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
173 case PIPE_CAP_TEXTURE_MULTISAMPLE:
174 return 0;
175 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
176 return 64;
177 case PIPE_CAP_QUERY_TIMESTAMP:
178 case PIPE_CAP_CUBE_MAP_ARRAY:
179 return 1;
180 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
181 return 1;
182 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
183 return 65536;
184 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
185 return 0;
186 case PIPE_CAP_TGSI_TEXCOORD:
187 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
188 return 0;
189 case PIPE_CAP_MAX_VIEWPORTS:
190 return 1;
191 case PIPE_CAP_ENDIANNESS:
192 return PIPE_ENDIAN_NATIVE;
193 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
194 case PIPE_CAP_TEXTURE_GATHER_SM5:
195 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
196 case PIPE_CAP_TEXTURE_QUERY_LOD:
197 case PIPE_CAP_SAMPLE_SHADING:
198 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
199 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
200 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
201 return 0;
202 case PIPE_CAP_FAKE_SW_MSAA:
203 return 1;
204 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
205 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
206 return 0;
207 case PIPE_CAP_DRAW_INDIRECT:
208 return 1;
209
210 case PIPE_CAP_VENDOR_ID:
211 return 0xFFFFFFFF;
212 case PIPE_CAP_DEVICE_ID:
213 return 0xFFFFFFFF;
214 case PIPE_CAP_ACCELERATED:
215 return 0;
216 case PIPE_CAP_VIDEO_MEMORY: {
217 /* XXX: Do we want to return the full amount fo system memory ? */
218 uint64_t system_memory;
219
220 if (!os_get_total_physical_memory(&system_memory))
221 return 0;
222
223 return (int)(system_memory >> 20);
224 }
225 case PIPE_CAP_UMA:
226 return 0;
227 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
228 return 1;
229 }
230 /* should only get here on unhandled cases */
231 debug_printf("Unexpected PIPE_CAP %d query\n", param);
232 return 0;
233 }
234
235 static int
236 softpipe_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_shader_cap param)
237 {
238 struct softpipe_screen *sp_screen = softpipe_screen(screen);
239 switch(shader)
240 {
241 case PIPE_SHADER_FRAGMENT:
242 return tgsi_exec_get_shader_param(param);
243 case PIPE_SHADER_VERTEX:
244 case PIPE_SHADER_GEOMETRY:
245 if (sp_screen->use_llvm)
246 return draw_get_shader_param(shader, param);
247 else
248 return draw_get_shader_param_no_llvm(shader, param);
249 default:
250 return 0;
251 }
252 }
253
254 static float
255 softpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
256 {
257 switch (param) {
258 case PIPE_CAPF_MAX_LINE_WIDTH:
259 /* fall-through */
260 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
261 return 255.0; /* arbitrary */
262 case PIPE_CAPF_MAX_POINT_WIDTH:
263 /* fall-through */
264 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
265 return 255.0; /* arbitrary */
266 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
267 return 16.0;
268 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
269 return 16.0; /* arbitrary */
270 case PIPE_CAPF_GUARD_BAND_LEFT:
271 case PIPE_CAPF_GUARD_BAND_TOP:
272 case PIPE_CAPF_GUARD_BAND_RIGHT:
273 case PIPE_CAPF_GUARD_BAND_BOTTOM:
274 return 0.0;
275 }
276 /* should only get here on unhandled cases */
277 debug_printf("Unexpected PIPE_CAPF %d query\n", param);
278 return 0.0;
279 }
280
281 /**
282 * Query format support for creating a texture, drawing surface, etc.
283 * \param format the format to test
284 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
285 */
286 static boolean
287 softpipe_is_format_supported( struct pipe_screen *screen,
288 enum pipe_format format,
289 enum pipe_texture_target target,
290 unsigned sample_count,
291 unsigned bind)
292 {
293 struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
294 const struct util_format_description *format_desc;
295
296 assert(target == PIPE_BUFFER ||
297 target == PIPE_TEXTURE_1D ||
298 target == PIPE_TEXTURE_1D_ARRAY ||
299 target == PIPE_TEXTURE_2D ||
300 target == PIPE_TEXTURE_2D_ARRAY ||
301 target == PIPE_TEXTURE_RECT ||
302 target == PIPE_TEXTURE_3D ||
303 target == PIPE_TEXTURE_CUBE ||
304 target == PIPE_TEXTURE_CUBE_ARRAY);
305
306 format_desc = util_format_description(format);
307 if (!format_desc)
308 return FALSE;
309
310 if (sample_count > 1)
311 return FALSE;
312
313 if (bind & (PIPE_BIND_DISPLAY_TARGET |
314 PIPE_BIND_SCANOUT |
315 PIPE_BIND_SHARED)) {
316 if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
317 return FALSE;
318 }
319
320 if (bind & PIPE_BIND_RENDER_TARGET) {
321 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
322 return FALSE;
323
324 /*
325 * Although possible, it is unnatural to render into compressed or YUV
326 * surfaces. So disable these here to avoid going into weird paths
327 * inside the state trackers.
328 */
329 if (format_desc->block.width != 1 ||
330 format_desc->block.height != 1)
331 return FALSE;
332 }
333
334 if (bind & PIPE_BIND_DEPTH_STENCIL) {
335 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
336 return FALSE;
337 }
338
339 if (format_desc->layout == UTIL_FORMAT_LAYOUT_BPTC) {
340 /* Software decoding is not hooked up. */
341 return FALSE;
342 }
343
344 /*
345 * All other operations (sampling, transfer, etc).
346 */
347
348 if (format_desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
349 return util_format_s3tc_enabled;
350 }
351
352 /*
353 * Everything else should be supported by u_format.
354 */
355 return TRUE;
356 }
357
358
359 static void
360 softpipe_destroy_screen( struct pipe_screen *screen )
361 {
362 struct softpipe_screen *sp_screen = softpipe_screen(screen);
363 struct sw_winsys *winsys = sp_screen->winsys;
364
365 if(winsys->destroy)
366 winsys->destroy(winsys);
367
368 FREE(screen);
369 }
370
371
372 /* This is often overriden by the co-state tracker.
373 */
374 static void
375 softpipe_flush_frontbuffer(struct pipe_screen *_screen,
376 struct pipe_resource *resource,
377 unsigned level, unsigned layer,
378 void *context_private,
379 struct pipe_box *sub_box)
380 {
381 struct softpipe_screen *screen = softpipe_screen(_screen);
382 struct sw_winsys *winsys = screen->winsys;
383 struct softpipe_resource *texture = softpipe_resource(resource);
384
385 assert(texture->dt);
386 if (texture->dt)
387 winsys->displaytarget_display(winsys, texture->dt, context_private, sub_box);
388 }
389
390 static uint64_t
391 softpipe_get_timestamp(struct pipe_screen *_screen)
392 {
393 return os_time_get_nano();
394 }
395
396 /**
397 * Create a new pipe_screen object
398 * Note: we're not presently subclassing pipe_screen (no softpipe_screen).
399 */
400 struct pipe_screen *
401 softpipe_create_screen(struct sw_winsys *winsys)
402 {
403 struct softpipe_screen *screen = CALLOC_STRUCT(softpipe_screen);
404
405 if (!screen)
406 return NULL;
407
408 screen->winsys = winsys;
409
410 screen->base.destroy = softpipe_destroy_screen;
411
412 screen->base.get_name = softpipe_get_name;
413 screen->base.get_vendor = softpipe_get_vendor;
414 screen->base.get_param = softpipe_get_param;
415 screen->base.get_shader_param = softpipe_get_shader_param;
416 screen->base.get_paramf = softpipe_get_paramf;
417 screen->base.get_timestamp = softpipe_get_timestamp;
418 screen->base.is_format_supported = softpipe_is_format_supported;
419 screen->base.context_create = softpipe_create_context;
420 screen->base.flush_frontbuffer = softpipe_flush_frontbuffer;
421
422 screen->use_llvm = debug_get_option_use_llvm();
423
424 util_format_s3tc_init();
425
426 softpipe_init_screen_texture_funcs(&screen->base);
427 softpipe_init_screen_fence_funcs(&screen->base);
428
429 return &screen->base;
430 }