softpipe: enable GL_ARB_viewport_array support, update GL3.txt doc
[mesa.git] / src / gallium / drivers / softpipe / sp_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "util/u_memory.h"
30 #include "util/u_format.h"
31 #include "util/u_format_s3tc.h"
32 #include "util/u_video.h"
33 #include "os/os_misc.h"
34 #include "os/os_time.h"
35 #include "pipe/p_defines.h"
36 #include "pipe/p_screen.h"
37 #include "draw/draw_context.h"
38
39 #include "state_tracker/sw_winsys.h"
40 #include "tgsi/tgsi_exec.h"
41
42 #include "sp_texture.h"
43 #include "sp_screen.h"
44 #include "sp_context.h"
45 #include "sp_fence.h"
46 #include "sp_public.h"
47
48 DEBUG_GET_ONCE_BOOL_OPTION(use_llvm, "SOFTPIPE_USE_LLVM", FALSE)
49
50 static const char *
51 softpipe_get_vendor(struct pipe_screen *screen)
52 {
53 return "VMware, Inc.";
54 }
55
56
57 static const char *
58 softpipe_get_name(struct pipe_screen *screen)
59 {
60 return "softpipe";
61 }
62
63
64 static int
65 softpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
66 {
67 switch (param) {
68 case PIPE_CAP_NPOT_TEXTURES:
69 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
70 return 1;
71 case PIPE_CAP_TWO_SIDED_STENCIL:
72 return 1;
73 case PIPE_CAP_SM3:
74 return 1;
75 case PIPE_CAP_ANISOTROPIC_FILTER:
76 return 1;
77 case PIPE_CAP_POINT_SPRITE:
78 return 1;
79 case PIPE_CAP_MAX_RENDER_TARGETS:
80 return PIPE_MAX_COLOR_BUFS;
81 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
82 return 1;
83 case PIPE_CAP_OCCLUSION_QUERY:
84 return 1;
85 case PIPE_CAP_QUERY_TIME_ELAPSED:
86 return 1;
87 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
88 return 1;
89 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
90 return 1;
91 case PIPE_CAP_TEXTURE_SHADOW_MAP:
92 return 1;
93 case PIPE_CAP_TEXTURE_SWIZZLE:
94 return 1;
95 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
96 return 0;
97 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
98 return SP_MAX_TEXTURE_2D_LEVELS;
99 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
100 return SP_MAX_TEXTURE_3D_LEVELS;
101 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
102 return SP_MAX_TEXTURE_CUBE_LEVELS;
103 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
104 return 1;
105 case PIPE_CAP_INDEP_BLEND_ENABLE:
106 return 1;
107 case PIPE_CAP_INDEP_BLEND_FUNC:
108 return 1;
109 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
110 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
111 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
112 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
113 return 1;
114 case PIPE_CAP_DEPTH_CLIP_DISABLE:
115 return 1;
116 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
117 return PIPE_MAX_SO_BUFFERS;
118 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
119 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
120 return 16*4;
121 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
122 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
123 return 1024;
124 case PIPE_CAP_MAX_VERTEX_STREAMS:
125 return 1;
126 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
127 return 2048;
128 case PIPE_CAP_PRIMITIVE_RESTART:
129 return 1;
130 case PIPE_CAP_SHADER_STENCIL_EXPORT:
131 return 1;
132 case PIPE_CAP_TGSI_INSTANCEID:
133 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
134 case PIPE_CAP_START_INSTANCE:
135 return 1;
136 case PIPE_CAP_SEAMLESS_CUBE_MAP:
137 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
138 return 1;
139 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
140 return 256; /* for GL3 */
141 case PIPE_CAP_MIN_TEXEL_OFFSET:
142 return -8;
143 case PIPE_CAP_MAX_TEXEL_OFFSET:
144 return 7;
145 case PIPE_CAP_CONDITIONAL_RENDER:
146 return 1;
147 case PIPE_CAP_TEXTURE_BARRIER:
148 return 0;
149 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
150 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED: /* draw module */
151 case PIPE_CAP_VERTEX_COLOR_CLAMPED: /* draw module */
152 return 1;
153 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
154 return 0;
155 case PIPE_CAP_GLSL_FEATURE_LEVEL:
156 return 330;
157 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
158 return 0;
159 case PIPE_CAP_COMPUTE:
160 return 0;
161 case PIPE_CAP_USER_VERTEX_BUFFERS:
162 case PIPE_CAP_USER_INDEX_BUFFERS:
163 case PIPE_CAP_USER_CONSTANT_BUFFERS:
164 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
165 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
166 return 1;
167 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
168 return 16;
169 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
170 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
171 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
172 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
173 case PIPE_CAP_TEXTURE_MULTISAMPLE:
174 return 0;
175 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
176 return 64;
177 case PIPE_CAP_QUERY_TIMESTAMP:
178 case PIPE_CAP_CUBE_MAP_ARRAY:
179 return 1;
180 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
181 return 1;
182 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
183 return 65536;
184 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
185 return 0;
186 case PIPE_CAP_TGSI_TEXCOORD:
187 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
188 return 0;
189 case PIPE_CAP_MAX_VIEWPORTS:
190 return PIPE_MAX_VIEWPORTS;
191 case PIPE_CAP_ENDIANNESS:
192 return PIPE_ENDIAN_NATIVE;
193 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
194 return 4;
195 case PIPE_CAP_TEXTURE_GATHER_SM5:
196 case PIPE_CAP_TEXTURE_QUERY_LOD:
197 return 1;
198 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
199 case PIPE_CAP_SAMPLE_SHADING:
200 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
201 return 0;
202 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
203 return 1;
204 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
205 return 0;
206 case PIPE_CAP_SAMPLER_VIEW_TARGET:
207 return 1;
208 case PIPE_CAP_FAKE_SW_MSAA:
209 return 1;
210 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
211 return -32;
212 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
213 return 31;
214 case PIPE_CAP_DRAW_INDIRECT:
215 return 1;
216
217 case PIPE_CAP_VENDOR_ID:
218 return 0xFFFFFFFF;
219 case PIPE_CAP_DEVICE_ID:
220 return 0xFFFFFFFF;
221 case PIPE_CAP_ACCELERATED:
222 return 0;
223 case PIPE_CAP_VIDEO_MEMORY: {
224 /* XXX: Do we want to return the full amount fo system memory ? */
225 uint64_t system_memory;
226
227 if (!os_get_total_physical_memory(&system_memory))
228 return 0;
229
230 return (int)(system_memory >> 20);
231 }
232 case PIPE_CAP_UMA:
233 return 0;
234 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
235 return 1;
236 case PIPE_CAP_CLIP_HALFZ:
237 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
238 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
239 return 1;
240 case PIPE_CAP_VERTEXID_NOBASE:
241 return 0;
242 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
243 return 0;
244 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
245 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
246 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
247 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
248 case PIPE_CAP_DEPTH_BOUNDS_TEST:
249 case PIPE_CAP_TGSI_TXQS:
250 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
251 case PIPE_CAP_SHAREABLE_SHADERS:
252 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
253 case PIPE_CAP_CLEAR_TEXTURE:
254 return 0;
255 }
256 /* should only get here on unhandled cases */
257 debug_printf("Unexpected PIPE_CAP %d query\n", param);
258 return 0;
259 }
260
261 static int
262 softpipe_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_shader_cap param)
263 {
264 struct softpipe_screen *sp_screen = softpipe_screen(screen);
265 switch(shader)
266 {
267 case PIPE_SHADER_FRAGMENT:
268 return tgsi_exec_get_shader_param(param);
269 case PIPE_SHADER_VERTEX:
270 case PIPE_SHADER_GEOMETRY:
271 if (sp_screen->use_llvm)
272 return draw_get_shader_param(shader, param);
273 else
274 return draw_get_shader_param_no_llvm(shader, param);
275 default:
276 return 0;
277 }
278 }
279
280 static float
281 softpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
282 {
283 switch (param) {
284 case PIPE_CAPF_MAX_LINE_WIDTH:
285 /* fall-through */
286 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
287 return 255.0; /* arbitrary */
288 case PIPE_CAPF_MAX_POINT_WIDTH:
289 /* fall-through */
290 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
291 return 255.0; /* arbitrary */
292 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
293 return 16.0;
294 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
295 return 16.0; /* arbitrary */
296 case PIPE_CAPF_GUARD_BAND_LEFT:
297 case PIPE_CAPF_GUARD_BAND_TOP:
298 case PIPE_CAPF_GUARD_BAND_RIGHT:
299 case PIPE_CAPF_GUARD_BAND_BOTTOM:
300 return 0.0;
301 }
302 /* should only get here on unhandled cases */
303 debug_printf("Unexpected PIPE_CAPF %d query\n", param);
304 return 0.0;
305 }
306
307 /**
308 * Query format support for creating a texture, drawing surface, etc.
309 * \param format the format to test
310 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
311 */
312 static boolean
313 softpipe_is_format_supported( struct pipe_screen *screen,
314 enum pipe_format format,
315 enum pipe_texture_target target,
316 unsigned sample_count,
317 unsigned bind)
318 {
319 struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
320 const struct util_format_description *format_desc;
321
322 assert(target == PIPE_BUFFER ||
323 target == PIPE_TEXTURE_1D ||
324 target == PIPE_TEXTURE_1D_ARRAY ||
325 target == PIPE_TEXTURE_2D ||
326 target == PIPE_TEXTURE_2D_ARRAY ||
327 target == PIPE_TEXTURE_RECT ||
328 target == PIPE_TEXTURE_3D ||
329 target == PIPE_TEXTURE_CUBE ||
330 target == PIPE_TEXTURE_CUBE_ARRAY);
331
332 format_desc = util_format_description(format);
333 if (!format_desc)
334 return FALSE;
335
336 if (sample_count > 1)
337 return FALSE;
338
339 if (bind & (PIPE_BIND_DISPLAY_TARGET |
340 PIPE_BIND_SCANOUT |
341 PIPE_BIND_SHARED)) {
342 if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
343 return FALSE;
344 }
345
346 if (bind & PIPE_BIND_RENDER_TARGET) {
347 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
348 return FALSE;
349
350 /*
351 * Although possible, it is unnatural to render into compressed or YUV
352 * surfaces. So disable these here to avoid going into weird paths
353 * inside the state trackers.
354 */
355 if (format_desc->block.width != 1 ||
356 format_desc->block.height != 1)
357 return FALSE;
358 }
359
360 if (bind & PIPE_BIND_DEPTH_STENCIL) {
361 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
362 return FALSE;
363 }
364
365 if (format_desc->layout == UTIL_FORMAT_LAYOUT_BPTC ||
366 format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC) {
367 /* Software decoding is not hooked up. */
368 return FALSE;
369 }
370
371 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
372 format != PIPE_FORMAT_ETC1_RGB8)
373 return FALSE;
374
375 /*
376 * All other operations (sampling, transfer, etc).
377 */
378
379 if (format_desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
380 return util_format_s3tc_enabled;
381 }
382
383 /*
384 * Everything else should be supported by u_format.
385 */
386 return TRUE;
387 }
388
389
390 static void
391 softpipe_destroy_screen( struct pipe_screen *screen )
392 {
393 struct softpipe_screen *sp_screen = softpipe_screen(screen);
394 struct sw_winsys *winsys = sp_screen->winsys;
395
396 if(winsys->destroy)
397 winsys->destroy(winsys);
398
399 FREE(screen);
400 }
401
402
403 /* This is often overriden by the co-state tracker.
404 */
405 static void
406 softpipe_flush_frontbuffer(struct pipe_screen *_screen,
407 struct pipe_resource *resource,
408 unsigned level, unsigned layer,
409 void *context_private,
410 struct pipe_box *sub_box)
411 {
412 struct softpipe_screen *screen = softpipe_screen(_screen);
413 struct sw_winsys *winsys = screen->winsys;
414 struct softpipe_resource *texture = softpipe_resource(resource);
415
416 assert(texture->dt);
417 if (texture->dt)
418 winsys->displaytarget_display(winsys, texture->dt, context_private, sub_box);
419 }
420
421 static uint64_t
422 softpipe_get_timestamp(struct pipe_screen *_screen)
423 {
424 return os_time_get_nano();
425 }
426
427 /**
428 * Create a new pipe_screen object
429 * Note: we're not presently subclassing pipe_screen (no softpipe_screen).
430 */
431 struct pipe_screen *
432 softpipe_create_screen(struct sw_winsys *winsys)
433 {
434 struct softpipe_screen *screen = CALLOC_STRUCT(softpipe_screen);
435
436 if (!screen)
437 return NULL;
438
439 screen->winsys = winsys;
440
441 screen->base.destroy = softpipe_destroy_screen;
442
443 screen->base.get_name = softpipe_get_name;
444 screen->base.get_vendor = softpipe_get_vendor;
445 screen->base.get_device_vendor = softpipe_get_vendor; // TODO should be the CPU vendor
446 screen->base.get_param = softpipe_get_param;
447 screen->base.get_shader_param = softpipe_get_shader_param;
448 screen->base.get_paramf = softpipe_get_paramf;
449 screen->base.get_timestamp = softpipe_get_timestamp;
450 screen->base.is_format_supported = softpipe_is_format_supported;
451 screen->base.context_create = softpipe_create_context;
452 screen->base.flush_frontbuffer = softpipe_flush_frontbuffer;
453
454 screen->use_llvm = debug_get_option_use_llvm();
455
456 util_format_s3tc_init();
457
458 softpipe_init_screen_texture_funcs(&screen->base);
459 softpipe_init_screen_fence_funcs(&screen->base);
460
461 return &screen->base;
462 }