softpipe: Implement and enable textureQueryLod
[mesa.git] / src / gallium / drivers / softpipe / sp_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "util/u_memory.h"
30 #include "util/u_format.h"
31 #include "util/u_format_s3tc.h"
32 #include "util/u_video.h"
33 #include "os/os_misc.h"
34 #include "os/os_time.h"
35 #include "pipe/p_defines.h"
36 #include "pipe/p_screen.h"
37 #include "draw/draw_context.h"
38
39 #include "state_tracker/sw_winsys.h"
40 #include "tgsi/tgsi_exec.h"
41
42 #include "sp_texture.h"
43 #include "sp_screen.h"
44 #include "sp_context.h"
45 #include "sp_fence.h"
46 #include "sp_public.h"
47
48 DEBUG_GET_ONCE_BOOL_OPTION(use_llvm, "SOFTPIPE_USE_LLVM", FALSE)
49
50 static const char *
51 softpipe_get_vendor(struct pipe_screen *screen)
52 {
53 return "VMware, Inc.";
54 }
55
56
57 static const char *
58 softpipe_get_name(struct pipe_screen *screen)
59 {
60 return "softpipe";
61 }
62
63
64 static int
65 softpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
66 {
67 switch (param) {
68 case PIPE_CAP_NPOT_TEXTURES:
69 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
70 return 1;
71 case PIPE_CAP_TWO_SIDED_STENCIL:
72 return 1;
73 case PIPE_CAP_SM3:
74 return 1;
75 case PIPE_CAP_ANISOTROPIC_FILTER:
76 return 1;
77 case PIPE_CAP_POINT_SPRITE:
78 return 1;
79 case PIPE_CAP_MAX_RENDER_TARGETS:
80 return PIPE_MAX_COLOR_BUFS;
81 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
82 return 1;
83 case PIPE_CAP_OCCLUSION_QUERY:
84 return 1;
85 case PIPE_CAP_QUERY_TIME_ELAPSED:
86 return 1;
87 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
88 return 1;
89 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
90 return 1;
91 case PIPE_CAP_TEXTURE_SHADOW_MAP:
92 return 1;
93 case PIPE_CAP_TEXTURE_SWIZZLE:
94 return 1;
95 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
96 return 0;
97 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
98 return SP_MAX_TEXTURE_2D_LEVELS;
99 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
100 return SP_MAX_TEXTURE_3D_LEVELS;
101 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
102 return SP_MAX_TEXTURE_CUBE_LEVELS;
103 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
104 return 1;
105 case PIPE_CAP_INDEP_BLEND_ENABLE:
106 return 1;
107 case PIPE_CAP_INDEP_BLEND_FUNC:
108 return 1;
109 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
110 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
111 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
112 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
113 return 1;
114 case PIPE_CAP_DEPTH_CLIP_DISABLE:
115 return 1;
116 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
117 return PIPE_MAX_SO_BUFFERS;
118 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
119 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
120 return 16*4;
121 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
122 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
123 return 1024;
124 case PIPE_CAP_MAX_VERTEX_STREAMS:
125 return 1;
126 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
127 return 2048;
128 case PIPE_CAP_PRIMITIVE_RESTART:
129 return 1;
130 case PIPE_CAP_SHADER_STENCIL_EXPORT:
131 return 1;
132 case PIPE_CAP_TGSI_INSTANCEID:
133 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
134 case PIPE_CAP_START_INSTANCE:
135 return 1;
136 case PIPE_CAP_SEAMLESS_CUBE_MAP:
137 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
138 return 1;
139 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
140 return 256; /* for GL3 */
141 case PIPE_CAP_MIN_TEXEL_OFFSET:
142 return -8;
143 case PIPE_CAP_MAX_TEXEL_OFFSET:
144 return 7;
145 case PIPE_CAP_CONDITIONAL_RENDER:
146 return 1;
147 case PIPE_CAP_TEXTURE_BARRIER:
148 return 0;
149 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
150 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED: /* draw module */
151 case PIPE_CAP_VERTEX_COLOR_CLAMPED: /* draw module */
152 return 1;
153 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
154 return 0;
155 case PIPE_CAP_GLSL_FEATURE_LEVEL:
156 return 330;
157 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
158 return 0;
159 case PIPE_CAP_COMPUTE:
160 return 0;
161 case PIPE_CAP_USER_VERTEX_BUFFERS:
162 case PIPE_CAP_USER_INDEX_BUFFERS:
163 case PIPE_CAP_USER_CONSTANT_BUFFERS:
164 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
165 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
166 return 1;
167 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
168 return 16;
169 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
170 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
171 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
172 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
173 case PIPE_CAP_TEXTURE_MULTISAMPLE:
174 return 0;
175 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
176 return 64;
177 case PIPE_CAP_QUERY_TIMESTAMP:
178 case PIPE_CAP_CUBE_MAP_ARRAY:
179 return 1;
180 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
181 return 1;
182 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
183 return 65536;
184 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
185 return 0;
186 case PIPE_CAP_TGSI_TEXCOORD:
187 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
188 return 0;
189 case PIPE_CAP_MAX_VIEWPORTS:
190 return 1;
191 case PIPE_CAP_ENDIANNESS:
192 return PIPE_ENDIAN_NATIVE;
193 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
194 return 4;
195 case PIPE_CAP_TEXTURE_GATHER_SM5:
196 case PIPE_CAP_TEXTURE_QUERY_LOD:
197 return 1;
198 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
199 case PIPE_CAP_SAMPLE_SHADING:
200 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
201 return 0;
202 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
203 return 1;
204 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
205 return 0;
206 case PIPE_CAP_SAMPLER_VIEW_TARGET:
207 return 1;
208 case PIPE_CAP_FAKE_SW_MSAA:
209 return 1;
210 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
211 return -32;
212 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
213 return 31;
214 case PIPE_CAP_DRAW_INDIRECT:
215 return 1;
216
217 case PIPE_CAP_VENDOR_ID:
218 return 0xFFFFFFFF;
219 case PIPE_CAP_DEVICE_ID:
220 return 0xFFFFFFFF;
221 case PIPE_CAP_ACCELERATED:
222 return 0;
223 case PIPE_CAP_VIDEO_MEMORY: {
224 /* XXX: Do we want to return the full amount fo system memory ? */
225 uint64_t system_memory;
226
227 if (!os_get_total_physical_memory(&system_memory))
228 return 0;
229
230 return (int)(system_memory >> 20);
231 }
232 case PIPE_CAP_UMA:
233 return 0;
234 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
235 return 1;
236 case PIPE_CAP_CLIP_HALFZ:
237 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
238 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
239 return 1;
240 case PIPE_CAP_VERTEXID_NOBASE:
241 return 0;
242 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
243 return 0;
244 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
245 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
246 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
247 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
248 case PIPE_CAP_DEPTH_BOUNDS_TEST:
249 return 0;
250 }
251 /* should only get here on unhandled cases */
252 debug_printf("Unexpected PIPE_CAP %d query\n", param);
253 return 0;
254 }
255
256 static int
257 softpipe_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_shader_cap param)
258 {
259 struct softpipe_screen *sp_screen = softpipe_screen(screen);
260 switch(shader)
261 {
262 case PIPE_SHADER_FRAGMENT:
263 return tgsi_exec_get_shader_param(param);
264 case PIPE_SHADER_VERTEX:
265 case PIPE_SHADER_GEOMETRY:
266 if (sp_screen->use_llvm)
267 return draw_get_shader_param(shader, param);
268 else
269 return draw_get_shader_param_no_llvm(shader, param);
270 default:
271 return 0;
272 }
273 }
274
275 static float
276 softpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
277 {
278 switch (param) {
279 case PIPE_CAPF_MAX_LINE_WIDTH:
280 /* fall-through */
281 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
282 return 255.0; /* arbitrary */
283 case PIPE_CAPF_MAX_POINT_WIDTH:
284 /* fall-through */
285 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
286 return 255.0; /* arbitrary */
287 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
288 return 16.0;
289 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
290 return 16.0; /* arbitrary */
291 case PIPE_CAPF_GUARD_BAND_LEFT:
292 case PIPE_CAPF_GUARD_BAND_TOP:
293 case PIPE_CAPF_GUARD_BAND_RIGHT:
294 case PIPE_CAPF_GUARD_BAND_BOTTOM:
295 return 0.0;
296 }
297 /* should only get here on unhandled cases */
298 debug_printf("Unexpected PIPE_CAPF %d query\n", param);
299 return 0.0;
300 }
301
302 /**
303 * Query format support for creating a texture, drawing surface, etc.
304 * \param format the format to test
305 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
306 */
307 static boolean
308 softpipe_is_format_supported( struct pipe_screen *screen,
309 enum pipe_format format,
310 enum pipe_texture_target target,
311 unsigned sample_count,
312 unsigned bind)
313 {
314 struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
315 const struct util_format_description *format_desc;
316
317 assert(target == PIPE_BUFFER ||
318 target == PIPE_TEXTURE_1D ||
319 target == PIPE_TEXTURE_1D_ARRAY ||
320 target == PIPE_TEXTURE_2D ||
321 target == PIPE_TEXTURE_2D_ARRAY ||
322 target == PIPE_TEXTURE_RECT ||
323 target == PIPE_TEXTURE_3D ||
324 target == PIPE_TEXTURE_CUBE ||
325 target == PIPE_TEXTURE_CUBE_ARRAY);
326
327 format_desc = util_format_description(format);
328 if (!format_desc)
329 return FALSE;
330
331 if (sample_count > 1)
332 return FALSE;
333
334 if (bind & (PIPE_BIND_DISPLAY_TARGET |
335 PIPE_BIND_SCANOUT |
336 PIPE_BIND_SHARED)) {
337 if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
338 return FALSE;
339 }
340
341 if (bind & PIPE_BIND_RENDER_TARGET) {
342 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
343 return FALSE;
344
345 /*
346 * Although possible, it is unnatural to render into compressed or YUV
347 * surfaces. So disable these here to avoid going into weird paths
348 * inside the state trackers.
349 */
350 if (format_desc->block.width != 1 ||
351 format_desc->block.height != 1)
352 return FALSE;
353 }
354
355 if (bind & PIPE_BIND_DEPTH_STENCIL) {
356 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
357 return FALSE;
358 }
359
360 if (format_desc->layout == UTIL_FORMAT_LAYOUT_BPTC) {
361 /* Software decoding is not hooked up. */
362 return FALSE;
363 }
364
365 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
366 format != PIPE_FORMAT_ETC1_RGB8)
367 return FALSE;
368
369 /*
370 * All other operations (sampling, transfer, etc).
371 */
372
373 if (format_desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
374 return util_format_s3tc_enabled;
375 }
376
377 /*
378 * Everything else should be supported by u_format.
379 */
380 return TRUE;
381 }
382
383
384 static void
385 softpipe_destroy_screen( struct pipe_screen *screen )
386 {
387 struct softpipe_screen *sp_screen = softpipe_screen(screen);
388 struct sw_winsys *winsys = sp_screen->winsys;
389
390 if(winsys->destroy)
391 winsys->destroy(winsys);
392
393 FREE(screen);
394 }
395
396
397 /* This is often overriden by the co-state tracker.
398 */
399 static void
400 softpipe_flush_frontbuffer(struct pipe_screen *_screen,
401 struct pipe_resource *resource,
402 unsigned level, unsigned layer,
403 void *context_private,
404 struct pipe_box *sub_box)
405 {
406 struct softpipe_screen *screen = softpipe_screen(_screen);
407 struct sw_winsys *winsys = screen->winsys;
408 struct softpipe_resource *texture = softpipe_resource(resource);
409
410 assert(texture->dt);
411 if (texture->dt)
412 winsys->displaytarget_display(winsys, texture->dt, context_private, sub_box);
413 }
414
415 static uint64_t
416 softpipe_get_timestamp(struct pipe_screen *_screen)
417 {
418 return os_time_get_nano();
419 }
420
421 /**
422 * Create a new pipe_screen object
423 * Note: we're not presently subclassing pipe_screen (no softpipe_screen).
424 */
425 struct pipe_screen *
426 softpipe_create_screen(struct sw_winsys *winsys)
427 {
428 struct softpipe_screen *screen = CALLOC_STRUCT(softpipe_screen);
429
430 if (!screen)
431 return NULL;
432
433 screen->winsys = winsys;
434
435 screen->base.destroy = softpipe_destroy_screen;
436
437 screen->base.get_name = softpipe_get_name;
438 screen->base.get_vendor = softpipe_get_vendor;
439 screen->base.get_device_vendor = softpipe_get_vendor; // TODO should be the CPU vendor
440 screen->base.get_param = softpipe_get_param;
441 screen->base.get_shader_param = softpipe_get_shader_param;
442 screen->base.get_paramf = softpipe_get_paramf;
443 screen->base.get_timestamp = softpipe_get_timestamp;
444 screen->base.is_format_supported = softpipe_is_format_supported;
445 screen->base.context_create = softpipe_create_context;
446 screen->base.flush_frontbuffer = softpipe_flush_frontbuffer;
447
448 screen->use_llvm = debug_get_option_use_llvm();
449
450 util_format_s3tc_init();
451
452 softpipe_init_screen_texture_funcs(&screen->base);
453 softpipe_init_screen_fence_funcs(&screen->base);
454
455 return &screen->base;
456 }