gallium: Add CAP for opcode DIV
[mesa.git] / src / gallium / drivers / softpipe / sp_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "util/u_memory.h"
30 #include "util/u_format.h"
31 #include "util/u_format_s3tc.h"
32 #include "util/u_screen.h"
33 #include "util/u_video.h"
34 #include "util/os_misc.h"
35 #include "util/os_time.h"
36 #include "pipe/p_defines.h"
37 #include "pipe/p_screen.h"
38 #include "draw/draw_context.h"
39
40 #include "state_tracker/sw_winsys.h"
41 #include "tgsi/tgsi_exec.h"
42
43 #include "sp_texture.h"
44 #include "sp_screen.h"
45 #include "sp_context.h"
46 #include "sp_fence.h"
47 #include "sp_public.h"
48
49 DEBUG_GET_ONCE_BOOL_OPTION(use_llvm, "SOFTPIPE_USE_LLVM", FALSE)
50
51 static const char *
52 softpipe_get_vendor(struct pipe_screen *screen)
53 {
54 return "VMware, Inc.";
55 }
56
57
58 static const char *
59 softpipe_get_name(struct pipe_screen *screen)
60 {
61 return "softpipe";
62 }
63
64
65 static int
66 softpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
67 {
68 struct softpipe_screen *sp_screen = softpipe_screen(screen);
69 switch (param) {
70 case PIPE_CAP_NPOT_TEXTURES:
71 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
72 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
73 return 1;
74 case PIPE_CAP_SM3:
75 return 1;
76 case PIPE_CAP_ANISOTROPIC_FILTER:
77 return 1;
78 case PIPE_CAP_POINT_SPRITE:
79 return 1;
80 case PIPE_CAP_MAX_RENDER_TARGETS:
81 return PIPE_MAX_COLOR_BUFS;
82 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
83 return 1;
84 case PIPE_CAP_OCCLUSION_QUERY:
85 return 1;
86 case PIPE_CAP_QUERY_TIME_ELAPSED:
87 return 1;
88 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
89 return 1;
90 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
91 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
92 return 1;
93 case PIPE_CAP_TEXTURE_SWIZZLE:
94 return 1;
95 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
96 case PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET:
97 return 0;
98 case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
99 return 1 << (SP_MAX_TEXTURE_2D_LEVELS - 1);
100 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
101 return SP_MAX_TEXTURE_3D_LEVELS;
102 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
103 return SP_MAX_TEXTURE_CUBE_LEVELS;
104 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
105 return 1;
106 case PIPE_CAP_INDEP_BLEND_ENABLE:
107 return 1;
108 case PIPE_CAP_INDEP_BLEND_FUNC:
109 return 1;
110 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
111 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
112 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
113 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
114 return 1;
115 case PIPE_CAP_DEPTH_CLIP_DISABLE:
116 return 1;
117 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
118 return PIPE_MAX_SO_BUFFERS;
119 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
120 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
121 return 16*4;
122 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
123 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
124 return 1024;
125 case PIPE_CAP_MAX_VERTEX_STREAMS:
126 if (sp_screen->use_llvm)
127 return 1;
128 else
129 return PIPE_MAX_VERTEX_STREAMS;
130 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
131 return 2048;
132 case PIPE_CAP_PRIMITIVE_RESTART:
133 return 1;
134 case PIPE_CAP_SHADER_STENCIL_EXPORT:
135 return 1;
136 case PIPE_CAP_TGSI_ATOMFADD:
137 case PIPE_CAP_TGSI_INSTANCEID:
138 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
139 case PIPE_CAP_START_INSTANCE:
140 return 1;
141 case PIPE_CAP_SEAMLESS_CUBE_MAP:
142 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
143 return 1;
144 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
145 return 256; /* for GL3 */
146 case PIPE_CAP_MIN_TEXEL_OFFSET:
147 return -8;
148 case PIPE_CAP_MAX_TEXEL_OFFSET:
149 return 7;
150 case PIPE_CAP_CONDITIONAL_RENDER:
151 return 1;
152 case PIPE_CAP_TEXTURE_BARRIER:
153 case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
154 return 0;
155 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
156 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED: /* draw module */
157 case PIPE_CAP_VERTEX_COLOR_CLAMPED: /* draw module */
158 return 1;
159 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
160 return 1;
161 case PIPE_CAP_GLSL_FEATURE_LEVEL:
162 return 400;
163 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
164 return 140;
165 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
166 case PIPE_CAP_TGSI_TEX_TXF_LZ:
167 return 0;
168 case PIPE_CAP_COMPUTE:
169 return 1;
170 case PIPE_CAP_USER_VERTEX_BUFFERS:
171 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
172 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
173 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
174 case PIPE_CAP_DOUBLES:
175 case PIPE_CAP_INT64:
176 case PIPE_CAP_INT64_DIVMOD:
177 case PIPE_CAP_TGSI_DIV:
178 return 1;
179 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
180 return 16;
181 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
182 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
183 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
184 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
185 case PIPE_CAP_TEXTURE_MULTISAMPLE:
186 return 0;
187 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
188 return 64;
189 case PIPE_CAP_QUERY_TIMESTAMP:
190 case PIPE_CAP_CUBE_MAP_ARRAY:
191 return 1;
192 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
193 return 1;
194 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
195 return 0;
196 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
197 return 65536;
198 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
199 return 16;
200 case PIPE_CAP_TGSI_TEXCOORD:
201 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
202 return 0;
203 case PIPE_CAP_MAX_VIEWPORTS:
204 return PIPE_MAX_VIEWPORTS;
205 case PIPE_CAP_ENDIANNESS:
206 return PIPE_ENDIAN_NATIVE;
207 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
208 return 4;
209 case PIPE_CAP_TEXTURE_GATHER_SM5:
210 case PIPE_CAP_TEXTURE_QUERY_LOD:
211 return 1;
212 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
213 case PIPE_CAP_SAMPLE_SHADING:
214 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
215 return 0;
216 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
217 return 1;
218 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
219 return 0;
220 case PIPE_CAP_SAMPLER_VIEW_TARGET:
221 return 1;
222 case PIPE_CAP_FAKE_SW_MSAA:
223 return 1;
224 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
225 return -32;
226 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
227 return 31;
228 case PIPE_CAP_DRAW_INDIRECT:
229 return 1;
230 case PIPE_CAP_QUERY_SO_OVERFLOW:
231 return 1;
232
233 case PIPE_CAP_VENDOR_ID:
234 return 0xFFFFFFFF;
235 case PIPE_CAP_DEVICE_ID:
236 return 0xFFFFFFFF;
237 case PIPE_CAP_ACCELERATED:
238 return 0;
239 case PIPE_CAP_VIDEO_MEMORY: {
240 /* XXX: Do we want to return the full amount fo system memory ? */
241 uint64_t system_memory;
242
243 if (!os_get_total_physical_memory(&system_memory))
244 return 0;
245
246 if (sizeof(void *) == 4)
247 /* Cap to 2 GB on 32 bits system. We do this because softpipe does
248 * eat application memory, which is quite limited on 32 bits. App
249 * shouldn't expect too much available memory. */
250 system_memory = MIN2(system_memory, 2048 << 20);
251
252 return (int)(system_memory >> 20);
253 }
254 case PIPE_CAP_UMA:
255 return 0;
256 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
257 return 1;
258 case PIPE_CAP_CLIP_HALFZ:
259 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
260 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
261 return 1;
262 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
263 case PIPE_CAP_CULL_DISTANCE:
264 return 1;
265 case PIPE_CAP_VERTEXID_NOBASE:
266 return 0;
267 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
268 return 0;
269 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
270 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
271 return 1;
272 case PIPE_CAP_CLEAR_TEXTURE:
273 return 1;
274 case PIPE_CAP_MAX_VARYINGS:
275 return TGSI_EXEC_MAX_INPUT_ATTRIBS;
276 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
277 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
278 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
279 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
280 case PIPE_CAP_DEPTH_BOUNDS_TEST:
281 case PIPE_CAP_TGSI_TXQS:
282 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
283 case PIPE_CAP_SHAREABLE_SHADERS:
284 case PIPE_CAP_DRAW_PARAMETERS:
285 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
286 case PIPE_CAP_MULTI_DRAW_INDIRECT:
287 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
288 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
289 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
290 case PIPE_CAP_INVALIDATE_BUFFER:
291 case PIPE_CAP_GENERATE_MIPMAP:
292 case PIPE_CAP_STRING_MARKER:
293 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
294 case PIPE_CAP_QUERY_BUFFER_OBJECT:
295 case PIPE_CAP_QUERY_MEMORY_INFO:
296 case PIPE_CAP_PCI_GROUP:
297 case PIPE_CAP_PCI_BUS:
298 case PIPE_CAP_PCI_DEVICE:
299 case PIPE_CAP_PCI_FUNCTION:
300 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
301 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
302 case PIPE_CAP_TGSI_VOTE:
303 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
304 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
305 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
306 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
307 case PIPE_CAP_NATIVE_FENCE_FD:
308 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
309 case PIPE_CAP_FBFETCH:
310 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
311 case PIPE_CAP_TGSI_CLOCK:
312 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
313 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
314 case PIPE_CAP_TGSI_BALLOT:
315 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
316 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
317 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
318 case PIPE_CAP_POST_DEPTH_COVERAGE:
319 case PIPE_CAP_BINDLESS_TEXTURE:
320 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
321 case PIPE_CAP_MEMOBJ:
322 case PIPE_CAP_LOAD_CONSTBUF:
323 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
324 case PIPE_CAP_TILE_RASTER_ORDER:
325 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
326 case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
327 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
328 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
329 case PIPE_CAP_FENCE_SIGNAL:
330 case PIPE_CAP_CONSTBUF0_FLAGS:
331 case PIPE_CAP_PACKED_UNIFORMS:
332 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
333 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
334 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
335 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
336 case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
337 case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
338 case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
339 return 0;
340 case PIPE_CAP_MAX_GS_INVOCATIONS:
341 return 32;
342 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
343 return 1 << 27;
344 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
345 return 4;
346 default:
347 return u_pipe_screen_get_param_defaults(screen, param);
348 }
349 }
350
351 static int
352 softpipe_get_shader_param(struct pipe_screen *screen,
353 enum pipe_shader_type shader,
354 enum pipe_shader_cap param)
355 {
356 struct softpipe_screen *sp_screen = softpipe_screen(screen);
357 switch(shader)
358 {
359 case PIPE_SHADER_FRAGMENT:
360 return tgsi_exec_get_shader_param(param);
361 case PIPE_SHADER_COMPUTE:
362 return tgsi_exec_get_shader_param(param);
363 case PIPE_SHADER_VERTEX:
364 case PIPE_SHADER_GEOMETRY:
365 if (sp_screen->use_llvm)
366 return draw_get_shader_param(shader, param);
367 else
368 return draw_get_shader_param_no_llvm(shader, param);
369 default:
370 return 0;
371 }
372 }
373
374 static float
375 softpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
376 {
377 switch (param) {
378 case PIPE_CAPF_MAX_LINE_WIDTH:
379 /* fall-through */
380 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
381 return 255.0; /* arbitrary */
382 case PIPE_CAPF_MAX_POINT_WIDTH:
383 /* fall-through */
384 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
385 return 255.0; /* arbitrary */
386 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
387 return 16.0;
388 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
389 return 16.0; /* arbitrary */
390 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
391 return 0.0;
392 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
393 return 0.0;
394 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
395 return 0.0;
396 }
397 /* should only get here on unhandled cases */
398 debug_printf("Unexpected PIPE_CAPF %d query\n", param);
399 return 0.0;
400 }
401
402 /**
403 * Query format support for creating a texture, drawing surface, etc.
404 * \param format the format to test
405 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
406 */
407 static boolean
408 softpipe_is_format_supported( struct pipe_screen *screen,
409 enum pipe_format format,
410 enum pipe_texture_target target,
411 unsigned sample_count,
412 unsigned storage_sample_count,
413 unsigned bind)
414 {
415 struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
416 const struct util_format_description *format_desc;
417
418 assert(target == PIPE_BUFFER ||
419 target == PIPE_TEXTURE_1D ||
420 target == PIPE_TEXTURE_1D_ARRAY ||
421 target == PIPE_TEXTURE_2D ||
422 target == PIPE_TEXTURE_2D_ARRAY ||
423 target == PIPE_TEXTURE_RECT ||
424 target == PIPE_TEXTURE_3D ||
425 target == PIPE_TEXTURE_CUBE ||
426 target == PIPE_TEXTURE_CUBE_ARRAY);
427
428 if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
429 return false;
430
431 format_desc = util_format_description(format);
432 if (!format_desc)
433 return FALSE;
434
435 if (sample_count > 1)
436 return FALSE;
437
438 if (bind & (PIPE_BIND_DISPLAY_TARGET |
439 PIPE_BIND_SCANOUT |
440 PIPE_BIND_SHARED)) {
441 if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
442 return FALSE;
443 }
444
445 if (bind & PIPE_BIND_RENDER_TARGET) {
446 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
447 return FALSE;
448
449 /*
450 * Although possible, it is unnatural to render into compressed or YUV
451 * surfaces. So disable these here to avoid going into weird paths
452 * inside the state trackers.
453 */
454 if (format_desc->block.width != 1 ||
455 format_desc->block.height != 1)
456 return FALSE;
457 }
458
459 if (bind & PIPE_BIND_DEPTH_STENCIL) {
460 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
461 return FALSE;
462 }
463
464 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC ||
465 format_desc->layout == UTIL_FORMAT_LAYOUT_ATC) {
466 /* Software decoding is not hooked up. */
467 return FALSE;
468 }
469
470 if ((bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW)) &&
471 ((bind & PIPE_BIND_DISPLAY_TARGET) == 0) &&
472 target != PIPE_BUFFER) {
473 const struct util_format_description *desc =
474 util_format_description(format);
475 if (desc->nr_channels == 3 && desc->is_array) {
476 /* Don't support any 3-component formats for rendering/texturing
477 * since we don't support the corresponding 8-bit 3 channel UNORM
478 * formats. This allows us to support GL_ARB_copy_image between
479 * GL_RGB8 and GL_RGB8UI, for example. Otherwise, we may be asked to
480 * do a resource copy between PIPE_FORMAT_R8G8B8_UINT and
481 * PIPE_FORMAT_R8G8B8X8_UNORM, for example, which will not work
482 * (different bpp).
483 */
484 return FALSE;
485 }
486 }
487
488 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
489 format != PIPE_FORMAT_ETC1_RGB8)
490 return FALSE;
491
492 /*
493 * All other operations (sampling, transfer, etc).
494 */
495
496 /*
497 * Everything else should be supported by u_format.
498 */
499 return TRUE;
500 }
501
502
503 static void
504 softpipe_destroy_screen( struct pipe_screen *screen )
505 {
506 struct softpipe_screen *sp_screen = softpipe_screen(screen);
507 struct sw_winsys *winsys = sp_screen->winsys;
508
509 if(winsys->destroy)
510 winsys->destroy(winsys);
511
512 FREE(screen);
513 }
514
515
516 /* This is often overriden by the co-state tracker.
517 */
518 static void
519 softpipe_flush_frontbuffer(struct pipe_screen *_screen,
520 struct pipe_resource *resource,
521 unsigned level, unsigned layer,
522 void *context_private,
523 struct pipe_box *sub_box)
524 {
525 struct softpipe_screen *screen = softpipe_screen(_screen);
526 struct sw_winsys *winsys = screen->winsys;
527 struct softpipe_resource *texture = softpipe_resource(resource);
528
529 assert(texture->dt);
530 if (texture->dt)
531 winsys->displaytarget_display(winsys, texture->dt, context_private, sub_box);
532 }
533
534 static uint64_t
535 softpipe_get_timestamp(struct pipe_screen *_screen)
536 {
537 return os_time_get_nano();
538 }
539
540 static int
541 softpipe_get_compute_param(struct pipe_screen *_screen,
542 enum pipe_shader_ir ir_type,
543 enum pipe_compute_cap param,
544 void *ret)
545 {
546 switch (param) {
547 case PIPE_COMPUTE_CAP_IR_TARGET:
548 return 0;
549 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
550 if (ret) {
551 uint64_t *grid_size = ret;
552 grid_size[0] = 65535;
553 grid_size[1] = 65535;
554 grid_size[2] = 65535;
555 }
556 return 3 * sizeof(uint64_t) ;
557 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
558 if (ret) {
559 uint64_t *block_size = ret;
560 block_size[0] = 1024;
561 block_size[1] = 1024;
562 block_size[2] = 1024;
563 }
564 return 3 * sizeof(uint64_t);
565 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
566 if (ret) {
567 uint64_t *max_threads_per_block = ret;
568 *max_threads_per_block = 1024;
569 }
570 return sizeof(uint64_t);
571 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
572 if (ret) {
573 uint64_t *max_local_size = ret;
574 *max_local_size = 32768;
575 }
576 return sizeof(uint64_t);
577 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
578 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE:
579 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE:
580 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE:
581 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
582 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
583 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
584 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
585 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
586 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
587 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
588 break;
589 }
590 return 0;
591 }
592
593 /**
594 * Create a new pipe_screen object
595 * Note: we're not presently subclassing pipe_screen (no softpipe_screen).
596 */
597 struct pipe_screen *
598 softpipe_create_screen(struct sw_winsys *winsys)
599 {
600 struct softpipe_screen *screen = CALLOC_STRUCT(softpipe_screen);
601
602 if (!screen)
603 return NULL;
604
605 screen->winsys = winsys;
606
607 screen->base.destroy = softpipe_destroy_screen;
608
609 screen->base.get_name = softpipe_get_name;
610 screen->base.get_vendor = softpipe_get_vendor;
611 screen->base.get_device_vendor = softpipe_get_vendor; // TODO should be the CPU vendor
612 screen->base.get_param = softpipe_get_param;
613 screen->base.get_shader_param = softpipe_get_shader_param;
614 screen->base.get_paramf = softpipe_get_paramf;
615 screen->base.get_timestamp = softpipe_get_timestamp;
616 screen->base.is_format_supported = softpipe_is_format_supported;
617 screen->base.context_create = softpipe_create_context;
618 screen->base.flush_frontbuffer = softpipe_flush_frontbuffer;
619 screen->base.get_compute_param = softpipe_get_compute_param;
620 screen->use_llvm = debug_get_option_use_llvm();
621
622 softpipe_init_screen_texture_funcs(&screen->base);
623 softpipe_init_screen_fence_funcs(&screen->base);
624
625 return &screen->base;
626 }