st/mesa: do vertex and fragment color clamping in shaders
[mesa.git] / src / gallium / drivers / softpipe / sp_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "util/u_memory.h"
30 #include "util/u_format.h"
31 #include "util/u_format_s3tc.h"
32 #include "util/u_video.h"
33 #include "pipe/p_defines.h"
34 #include "pipe/p_screen.h"
35 #include "draw/draw_context.h"
36 #include "vl/vl_decoder.h"
37 #include "vl/vl_video_buffer.h"
38
39 #include "state_tracker/sw_winsys.h"
40 #include "tgsi/tgsi_exec.h"
41
42 #include "sp_texture.h"
43 #include "sp_screen.h"
44 #include "sp_context.h"
45 #include "sp_fence.h"
46 #include "sp_public.h"
47
48 DEBUG_GET_ONCE_BOOL_OPTION(use_llvm, "SOFTPIPE_USE_LLVM", FALSE)
49
50 static const char *
51 softpipe_get_vendor(struct pipe_screen *screen)
52 {
53 return "VMware, Inc.";
54 }
55
56
57 static const char *
58 softpipe_get_name(struct pipe_screen *screen)
59 {
60 return "softpipe";
61 }
62
63
64 static int
65 softpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
66 {
67 switch (param) {
68 case PIPE_CAP_MAX_COMBINED_SAMPLERS:
69 return PIPE_MAX_SAMPLERS + PIPE_MAX_VERTEX_SAMPLERS;
70 case PIPE_CAP_NPOT_TEXTURES:
71 return 1;
72 case PIPE_CAP_TWO_SIDED_STENCIL:
73 return 1;
74 case PIPE_CAP_SM3:
75 return 1;
76 case PIPE_CAP_ANISOTROPIC_FILTER:
77 return 1;
78 case PIPE_CAP_POINT_SPRITE:
79 return 1;
80 case PIPE_CAP_MAX_RENDER_TARGETS:
81 return PIPE_MAX_COLOR_BUFS;
82 case PIPE_CAP_OCCLUSION_QUERY:
83 return 1;
84 case PIPE_CAP_TIMER_QUERY:
85 return 1;
86 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
87 return 1;
88 case PIPE_CAP_TEXTURE_SHADOW_MAP:
89 return 1;
90 case PIPE_CAP_TEXTURE_SWIZZLE:
91 return 1;
92 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
93 return SP_MAX_TEXTURE_2D_LEVELS;
94 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
95 return SP_MAX_TEXTURE_3D_LEVELS;
96 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
97 return SP_MAX_TEXTURE_2D_LEVELS;
98 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
99 return 1;
100 case PIPE_CAP_INDEP_BLEND_ENABLE:
101 return 1;
102 case PIPE_CAP_INDEP_BLEND_FUNC:
103 return 1;
104 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
105 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
106 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
107 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
108 return 1;
109 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
110 return PIPE_MAX_SO_BUFFERS;
111 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
112 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
113 return 16*4;
114 case PIPE_CAP_PRIMITIVE_RESTART:
115 return 1;
116 case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
117 return 0;
118 case PIPE_CAP_SHADER_STENCIL_EXPORT:
119 return 1;
120 case PIPE_CAP_TGSI_INSTANCEID:
121 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
122 return 1;
123 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
124 return 256; /* for GL3 */
125 case PIPE_CAP_MIN_TEXEL_OFFSET:
126 return -8;
127 case PIPE_CAP_MAX_TEXEL_OFFSET:
128 return 7;
129 case PIPE_CAP_CONDITIONAL_RENDER:
130 return 1;
131 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
132 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED: /* draw module */
133 case PIPE_CAP_VERTEX_COLOR_CLAMPED: /* draw module */
134 return 1;
135 default:
136 return 0;
137 }
138 }
139
140 static int
141 softpipe_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_shader_cap param)
142 {
143 #ifdef HAVE_LLVM
144 struct softpipe_screen *sp_screen = softpipe_screen(screen);
145 #endif
146 switch(shader)
147 {
148 case PIPE_SHADER_FRAGMENT:
149 return tgsi_exec_get_shader_param(param);
150 case PIPE_SHADER_VERTEX:
151 case PIPE_SHADER_GEOMETRY:
152 switch (param) {
153 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
154 #ifdef HAVE_LLVM
155 if (sp_screen->use_llvm)
156 /* Softpipe doesn't yet know how to tell draw/llvm about textures */
157 return 0;
158 #endif
159 return PIPE_MAX_VERTEX_SAMPLERS;
160 case PIPE_SHADER_CAP_INTEGERS:
161 #ifdef HAVE_LLVM /* gallivm doesn't support integers yet */
162 if (sp_screen->use_llvm)
163 return 0;
164 #endif
165 /* fallthrough */
166 default:
167 return draw_get_shader_param(shader, param);
168 }
169 default:
170 return 0;
171 }
172 }
173
174 static float
175 softpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
176 {
177 switch (param) {
178 case PIPE_CAPF_MAX_LINE_WIDTH:
179 /* fall-through */
180 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
181 return 255.0; /* arbitrary */
182 case PIPE_CAPF_MAX_POINT_WIDTH:
183 /* fall-through */
184 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
185 return 255.0; /* arbitrary */
186 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
187 return 16.0;
188 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
189 return 16.0; /* arbitrary */
190 default:
191 return 0;
192 }
193 }
194
195 static int
196 softpipe_get_video_param(struct pipe_screen *screen,
197 enum pipe_video_profile profile,
198 enum pipe_video_cap param)
199 {
200 switch (param) {
201 case PIPE_VIDEO_CAP_SUPPORTED:
202 return vl_profile_supported(screen, profile);
203 case PIPE_VIDEO_CAP_NPOT_TEXTURES:
204 return 0;
205 case PIPE_VIDEO_CAP_MAX_WIDTH:
206 case PIPE_VIDEO_CAP_MAX_HEIGHT:
207 return vl_video_buffer_max_size(screen);
208 case PIPE_VIDEO_CAP_PREFERED_FORMAT:
209 return PIPE_FORMAT_NV12;
210 default:
211 return 0;
212 }
213 }
214
215 /**
216 * Query format support for creating a texture, drawing surface, etc.
217 * \param format the format to test
218 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
219 */
220 static boolean
221 softpipe_is_format_supported( struct pipe_screen *screen,
222 enum pipe_format format,
223 enum pipe_texture_target target,
224 unsigned sample_count,
225 unsigned bind)
226 {
227 struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
228 const struct util_format_description *format_desc;
229
230 assert(target == PIPE_BUFFER ||
231 target == PIPE_TEXTURE_1D ||
232 target == PIPE_TEXTURE_1D_ARRAY ||
233 target == PIPE_TEXTURE_2D ||
234 target == PIPE_TEXTURE_2D_ARRAY ||
235 target == PIPE_TEXTURE_RECT ||
236 target == PIPE_TEXTURE_3D ||
237 target == PIPE_TEXTURE_CUBE);
238
239 format_desc = util_format_description(format);
240 if (!format_desc)
241 return FALSE;
242
243 if (sample_count > 1)
244 return FALSE;
245
246 if (bind & (PIPE_BIND_DISPLAY_TARGET |
247 PIPE_BIND_SCANOUT |
248 PIPE_BIND_SHARED)) {
249 if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
250 return FALSE;
251 }
252
253 if (bind & PIPE_BIND_RENDER_TARGET) {
254 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
255 return FALSE;
256
257 /*
258 * Although possible, it is unnatural to render into compressed or YUV
259 * surfaces. So disable these here to avoid going into weird paths
260 * inside the state trackers.
261 */
262 if (format_desc->block.width != 1 ||
263 format_desc->block.height != 1)
264 return FALSE;
265 }
266
267 if (bind & PIPE_BIND_DEPTH_STENCIL) {
268 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
269 return FALSE;
270 }
271
272 /*
273 * All other operations (sampling, transfer, etc).
274 */
275
276 if (format_desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
277 return util_format_s3tc_enabled;
278 }
279
280 /*
281 * Everything else should be supported by u_format.
282 */
283 return TRUE;
284 }
285
286
287 static void
288 softpipe_destroy_screen( struct pipe_screen *screen )
289 {
290 struct softpipe_screen *sp_screen = softpipe_screen(screen);
291 struct sw_winsys *winsys = sp_screen->winsys;
292
293 if(winsys->destroy)
294 winsys->destroy(winsys);
295
296 FREE(screen);
297 }
298
299
300 /* This is often overriden by the co-state tracker.
301 */
302 static void
303 softpipe_flush_frontbuffer(struct pipe_screen *_screen,
304 struct pipe_resource *resource,
305 unsigned level, unsigned layer,
306 void *context_private)
307 {
308 struct softpipe_screen *screen = softpipe_screen(_screen);
309 struct sw_winsys *winsys = screen->winsys;
310 struct softpipe_resource *texture = softpipe_resource(resource);
311
312 assert(texture->dt);
313 if (texture->dt)
314 winsys->displaytarget_display(winsys, texture->dt, context_private);
315 }
316
317 /**
318 * Create a new pipe_screen object
319 * Note: we're not presently subclassing pipe_screen (no softpipe_screen).
320 */
321 struct pipe_screen *
322 softpipe_create_screen(struct sw_winsys *winsys)
323 {
324 struct softpipe_screen *screen = CALLOC_STRUCT(softpipe_screen);
325
326 if (!screen)
327 return NULL;
328
329 screen->winsys = winsys;
330
331 screen->base.winsys = NULL;
332 screen->base.destroy = softpipe_destroy_screen;
333
334 screen->base.get_name = softpipe_get_name;
335 screen->base.get_vendor = softpipe_get_vendor;
336 screen->base.get_param = softpipe_get_param;
337 screen->base.get_shader_param = softpipe_get_shader_param;
338 screen->base.get_paramf = softpipe_get_paramf;
339 screen->base.get_video_param = softpipe_get_video_param;
340 screen->base.is_format_supported = softpipe_is_format_supported;
341 screen->base.is_video_format_supported = vl_video_buffer_is_format_supported;
342 screen->base.context_create = softpipe_create_context;
343 screen->base.flush_frontbuffer = softpipe_flush_frontbuffer;
344
345 screen->use_llvm = debug_get_option_use_llvm();
346
347 util_format_s3tc_init();
348
349 softpipe_init_screen_texture_funcs(&screen->base);
350 softpipe_init_screen_fence_funcs(&screen->base);
351
352 return &screen->base;
353 }