1 /**************************************************************************
3 * Copyright 2008 VMware, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
29 #include "util/u_memory.h"
30 #include "util/u_format.h"
31 #include "util/u_format_s3tc.h"
32 #include "util/u_video.h"
33 #include "os/os_misc.h"
34 #include "os/os_time.h"
35 #include "pipe/p_defines.h"
36 #include "pipe/p_screen.h"
37 #include "draw/draw_context.h"
39 #include "state_tracker/sw_winsys.h"
40 #include "tgsi/tgsi_exec.h"
42 #include "sp_texture.h"
43 #include "sp_screen.h"
44 #include "sp_context.h"
46 #include "sp_public.h"
48 DEBUG_GET_ONCE_BOOL_OPTION(use_llvm
, "SOFTPIPE_USE_LLVM", FALSE
)
51 softpipe_get_vendor(struct pipe_screen
*screen
)
53 return "VMware, Inc.";
58 softpipe_get_name(struct pipe_screen
*screen
)
65 softpipe_get_param(struct pipe_screen
*screen
, enum pipe_cap param
)
68 case PIPE_CAP_NPOT_TEXTURES
:
69 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES
:
71 case PIPE_CAP_TWO_SIDED_STENCIL
:
75 case PIPE_CAP_ANISOTROPIC_FILTER
:
77 case PIPE_CAP_POINT_SPRITE
:
79 case PIPE_CAP_MAX_RENDER_TARGETS
:
80 return PIPE_MAX_COLOR_BUFS
;
81 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS
:
83 case PIPE_CAP_OCCLUSION_QUERY
:
85 case PIPE_CAP_QUERY_TIME_ELAPSED
:
87 case PIPE_CAP_QUERY_PIPELINE_STATISTICS
:
89 case PIPE_CAP_TEXTURE_MIRROR_CLAMP
:
91 case PIPE_CAP_TEXTURE_SHADOW_MAP
:
93 case PIPE_CAP_TEXTURE_SWIZZLE
:
95 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK
:
97 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS
:
98 return SP_MAX_TEXTURE_2D_LEVELS
;
99 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS
:
100 return SP_MAX_TEXTURE_3D_LEVELS
;
101 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS
:
102 return SP_MAX_TEXTURE_CUBE_LEVELS
;
103 case PIPE_CAP_BLEND_EQUATION_SEPARATE
:
105 case PIPE_CAP_INDEP_BLEND_ENABLE
:
107 case PIPE_CAP_INDEP_BLEND_FUNC
:
109 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
:
110 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
:
111 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
:
112 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
:
114 case PIPE_CAP_DEPTH_CLIP_DISABLE
:
116 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS
:
117 return PIPE_MAX_SO_BUFFERS
;
118 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS
:
119 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS
:
121 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES
:
122 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS
:
124 case PIPE_CAP_MAX_VERTEX_STREAMS
:
126 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE
:
128 case PIPE_CAP_PRIMITIVE_RESTART
:
130 case PIPE_CAP_SHADER_STENCIL_EXPORT
:
132 case PIPE_CAP_TGSI_INSTANCEID
:
133 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR
:
134 case PIPE_CAP_START_INSTANCE
:
136 case PIPE_CAP_SEAMLESS_CUBE_MAP
:
137 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE
:
139 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS
:
140 return 256; /* for GL3 */
141 case PIPE_CAP_MIN_TEXEL_OFFSET
:
143 case PIPE_CAP_MAX_TEXEL_OFFSET
:
145 case PIPE_CAP_CONDITIONAL_RENDER
:
147 case PIPE_CAP_TEXTURE_BARRIER
:
149 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED
:
150 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED
: /* draw module */
151 case PIPE_CAP_VERTEX_COLOR_CLAMPED
: /* draw module */
153 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS
:
155 case PIPE_CAP_GLSL_FEATURE_LEVEL
:
157 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
:
159 case PIPE_CAP_COMPUTE
:
161 case PIPE_CAP_USER_VERTEX_BUFFERS
:
162 case PIPE_CAP_USER_INDEX_BUFFERS
:
163 case PIPE_CAP_USER_CONSTANT_BUFFERS
:
164 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME
:
165 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT
:
167 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT
:
169 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS
:
170 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY
:
171 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY
:
172 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY
:
173 case PIPE_CAP_TEXTURE_MULTISAMPLE
:
175 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT
:
177 case PIPE_CAP_QUERY_TIMESTAMP
:
178 case PIPE_CAP_CUBE_MAP_ARRAY
:
180 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS
:
182 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE
:
184 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT
:
186 case PIPE_CAP_TGSI_TEXCOORD
:
187 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER
:
189 case PIPE_CAP_MAX_VIEWPORTS
:
191 case PIPE_CAP_ENDIANNESS
:
192 return PIPE_ENDIAN_NATIVE
;
193 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS
:
195 case PIPE_CAP_TEXTURE_GATHER_SM5
:
196 case PIPE_CAP_TEXTURE_QUERY_LOD
:
198 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT
:
199 case PIPE_CAP_SAMPLE_SHADING
:
200 case PIPE_CAP_TEXTURE_GATHER_OFFSETS
:
202 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION
:
204 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE
:
206 case PIPE_CAP_SAMPLER_VIEW_TARGET
:
208 case PIPE_CAP_FAKE_SW_MSAA
:
210 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET
:
212 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET
:
214 case PIPE_CAP_DRAW_INDIRECT
:
217 case PIPE_CAP_VENDOR_ID
:
219 case PIPE_CAP_DEVICE_ID
:
221 case PIPE_CAP_ACCELERATED
:
223 case PIPE_CAP_VIDEO_MEMORY
: {
224 /* XXX: Do we want to return the full amount fo system memory ? */
225 uint64_t system_memory
;
227 if (!os_get_total_physical_memory(&system_memory
))
230 return (int)(system_memory
>> 20);
234 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED
:
236 case PIPE_CAP_CLIP_HALFZ
:
237 case PIPE_CAP_TEXTURE_FLOAT_LINEAR
:
238 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR
:
240 case PIPE_CAP_VERTEXID_NOBASE
:
242 case PIPE_CAP_POLYGON_OFFSET_CLAMP
:
244 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE
:
245 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY
:
246 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY
:
247 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS
:
248 case PIPE_CAP_DEPTH_BOUNDS_TEST
:
249 case PIPE_CAP_TGSI_TXQS
:
250 case PIPE_CAP_FORCE_PERSAMPLE_INTERP
:
251 case PIPE_CAP_SHAREABLE_SHADERS
:
254 /* should only get here on unhandled cases */
255 debug_printf("Unexpected PIPE_CAP %d query\n", param
);
260 softpipe_get_shader_param(struct pipe_screen
*screen
, unsigned shader
, enum pipe_shader_cap param
)
262 struct softpipe_screen
*sp_screen
= softpipe_screen(screen
);
265 case PIPE_SHADER_FRAGMENT
:
266 return tgsi_exec_get_shader_param(param
);
267 case PIPE_SHADER_VERTEX
:
268 case PIPE_SHADER_GEOMETRY
:
269 if (sp_screen
->use_llvm
)
270 return draw_get_shader_param(shader
, param
);
272 return draw_get_shader_param_no_llvm(shader
, param
);
279 softpipe_get_paramf(struct pipe_screen
*screen
, enum pipe_capf param
)
282 case PIPE_CAPF_MAX_LINE_WIDTH
:
284 case PIPE_CAPF_MAX_LINE_WIDTH_AA
:
285 return 255.0; /* arbitrary */
286 case PIPE_CAPF_MAX_POINT_WIDTH
:
288 case PIPE_CAPF_MAX_POINT_WIDTH_AA
:
289 return 255.0; /* arbitrary */
290 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY
:
292 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS
:
293 return 16.0; /* arbitrary */
294 case PIPE_CAPF_GUARD_BAND_LEFT
:
295 case PIPE_CAPF_GUARD_BAND_TOP
:
296 case PIPE_CAPF_GUARD_BAND_RIGHT
:
297 case PIPE_CAPF_GUARD_BAND_BOTTOM
:
300 /* should only get here on unhandled cases */
301 debug_printf("Unexpected PIPE_CAPF %d query\n", param
);
306 * Query format support for creating a texture, drawing surface, etc.
307 * \param format the format to test
308 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
311 softpipe_is_format_supported( struct pipe_screen
*screen
,
312 enum pipe_format format
,
313 enum pipe_texture_target target
,
314 unsigned sample_count
,
317 struct sw_winsys
*winsys
= softpipe_screen(screen
)->winsys
;
318 const struct util_format_description
*format_desc
;
320 assert(target
== PIPE_BUFFER
||
321 target
== PIPE_TEXTURE_1D
||
322 target
== PIPE_TEXTURE_1D_ARRAY
||
323 target
== PIPE_TEXTURE_2D
||
324 target
== PIPE_TEXTURE_2D_ARRAY
||
325 target
== PIPE_TEXTURE_RECT
||
326 target
== PIPE_TEXTURE_3D
||
327 target
== PIPE_TEXTURE_CUBE
||
328 target
== PIPE_TEXTURE_CUBE_ARRAY
);
330 format_desc
= util_format_description(format
);
334 if (sample_count
> 1)
337 if (bind
& (PIPE_BIND_DISPLAY_TARGET
|
340 if(!winsys
->is_displaytarget_format_supported(winsys
, bind
, format
))
344 if (bind
& PIPE_BIND_RENDER_TARGET
) {
345 if (format_desc
->colorspace
== UTIL_FORMAT_COLORSPACE_ZS
)
349 * Although possible, it is unnatural to render into compressed or YUV
350 * surfaces. So disable these here to avoid going into weird paths
351 * inside the state trackers.
353 if (format_desc
->block
.width
!= 1 ||
354 format_desc
->block
.height
!= 1)
358 if (bind
& PIPE_BIND_DEPTH_STENCIL
) {
359 if (format_desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_ZS
)
363 if (format_desc
->layout
== UTIL_FORMAT_LAYOUT_BPTC
) {
364 /* Software decoding is not hooked up. */
368 if (format_desc
->layout
== UTIL_FORMAT_LAYOUT_ETC
&&
369 format
!= PIPE_FORMAT_ETC1_RGB8
)
373 * All other operations (sampling, transfer, etc).
376 if (format_desc
->layout
== UTIL_FORMAT_LAYOUT_S3TC
) {
377 return util_format_s3tc_enabled
;
381 * Everything else should be supported by u_format.
388 softpipe_destroy_screen( struct pipe_screen
*screen
)
390 struct softpipe_screen
*sp_screen
= softpipe_screen(screen
);
391 struct sw_winsys
*winsys
= sp_screen
->winsys
;
394 winsys
->destroy(winsys
);
400 /* This is often overriden by the co-state tracker.
403 softpipe_flush_frontbuffer(struct pipe_screen
*_screen
,
404 struct pipe_resource
*resource
,
405 unsigned level
, unsigned layer
,
406 void *context_private
,
407 struct pipe_box
*sub_box
)
409 struct softpipe_screen
*screen
= softpipe_screen(_screen
);
410 struct sw_winsys
*winsys
= screen
->winsys
;
411 struct softpipe_resource
*texture
= softpipe_resource(resource
);
415 winsys
->displaytarget_display(winsys
, texture
->dt
, context_private
, sub_box
);
419 softpipe_get_timestamp(struct pipe_screen
*_screen
)
421 return os_time_get_nano();
425 * Create a new pipe_screen object
426 * Note: we're not presently subclassing pipe_screen (no softpipe_screen).
429 softpipe_create_screen(struct sw_winsys
*winsys
)
431 struct softpipe_screen
*screen
= CALLOC_STRUCT(softpipe_screen
);
436 screen
->winsys
= winsys
;
438 screen
->base
.destroy
= softpipe_destroy_screen
;
440 screen
->base
.get_name
= softpipe_get_name
;
441 screen
->base
.get_vendor
= softpipe_get_vendor
;
442 screen
->base
.get_device_vendor
= softpipe_get_vendor
; // TODO should be the CPU vendor
443 screen
->base
.get_param
= softpipe_get_param
;
444 screen
->base
.get_shader_param
= softpipe_get_shader_param
;
445 screen
->base
.get_paramf
= softpipe_get_paramf
;
446 screen
->base
.get_timestamp
= softpipe_get_timestamp
;
447 screen
->base
.is_format_supported
= softpipe_is_format_supported
;
448 screen
->base
.context_create
= softpipe_create_context
;
449 screen
->base
.flush_frontbuffer
= softpipe_flush_frontbuffer
;
451 screen
->use_llvm
= debug_get_option_use_llvm();
453 util_format_s3tc_init();
455 softpipe_init_screen_texture_funcs(&screen
->base
);
456 softpipe_init_screen_fence_funcs(&screen
->base
);
458 return &screen
->base
;