1326f49fe996535287aad1009de9ee7a12034f28
[mesa.git] / src / gallium / drivers / softpipe / sp_state.h
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /* Authors: Keith Whitwell <keith@tungstengraphics.com>
29 */
30
31 #ifndef SP_STATE_H
32 #define SP_STATE_H
33
34 #include "pipe/p_state.h"
35 #include "tgsi/tgsi_scan.h"
36
37
38 #define SP_NEW_VIEWPORT 0x1
39 #define SP_NEW_RASTERIZER 0x2
40 #define SP_NEW_FS 0x4
41 #define SP_NEW_BLEND 0x8
42 #define SP_NEW_CLIP 0x10
43 #define SP_NEW_SCISSOR 0x20
44 #define SP_NEW_STIPPLE 0x40
45 #define SP_NEW_FRAMEBUFFER 0x80
46 #define SP_NEW_DEPTH_STENCIL_ALPHA 0x100
47 #define SP_NEW_CONSTANTS 0x200
48 #define SP_NEW_SAMPLER 0x400
49 #define SP_NEW_TEXTURE 0x800
50 #define SP_NEW_VERTEX 0x1000
51 #define SP_NEW_VS 0x2000
52 #define SP_NEW_QUERY 0x4000
53 #define SP_NEW_GS 0x8000
54 #define SP_NEW_SO 0x10000
55 #define SP_NEW_SO_BUFFERS 0x20000
56
57
58 struct tgsi_sampler;
59 struct tgsi_exec_machine;
60 struct vertex_info;
61
62
63 /**
64 * Subclass of pipe_shader_state (though it doesn't really need to be).
65 *
66 * This is starting to look an awful lot like a quad pipeline stage...
67 */
68 struct sp_fragment_shader {
69 struct pipe_shader_state shader;
70
71 struct tgsi_shader_info info;
72
73 struct draw_fragment_shader *draw_shader;
74
75 boolean origin_lower_left; /**< fragment shader uses lower left position origin? */
76 boolean pixel_center_integer; /**< fragment shader uses integer pixel center? */
77
78 void (*prepare)( const struct sp_fragment_shader *shader,
79 struct tgsi_exec_machine *machine,
80 struct tgsi_sampler **samplers);
81
82 /* Run the shader - this interface will get cleaned up in the
83 * future:
84 */
85 unsigned (*run)( const struct sp_fragment_shader *shader,
86 struct tgsi_exec_machine *machine,
87 struct quad_header *quad );
88
89
90 void (*delete)( struct sp_fragment_shader * );
91 };
92
93
94 /** Subclass of pipe_shader_state */
95 struct sp_vertex_shader {
96 struct pipe_shader_state shader;
97 struct draw_vertex_shader *draw_data;
98 int max_sampler; /* -1 if no samplers */
99 };
100
101 /** Subclass of pipe_shader_state */
102 struct sp_geometry_shader {
103 struct pipe_shader_state shader;
104 struct draw_geometry_shader *draw_data;
105 int max_sampler;
106 };
107
108 struct sp_velems_state {
109 unsigned count;
110 struct pipe_vertex_element velem[PIPE_MAX_ATTRIBS];
111 };
112
113 struct sp_so_state {
114 struct pipe_stream_output_state base;
115 };
116
117
118 void
119 softpipe_init_blend_funcs(struct pipe_context *pipe);
120
121 void *
122 softpipe_create_sampler_state(struct pipe_context *,
123 const struct pipe_sampler_state *);
124 void softpipe_bind_sampler_states(struct pipe_context *, unsigned, void **);
125 void
126 softpipe_bind_vertex_sampler_states(struct pipe_context *,
127 unsigned num_samplers,
128 void **samplers);
129 void
130 softpipe_bind_geometry_sampler_states(struct pipe_context *,
131 unsigned num_samplers,
132 void **samplers);
133 void softpipe_delete_sampler_state(struct pipe_context *, void *);
134
135 void *
136 softpipe_create_rasterizer_state(struct pipe_context *,
137 const struct pipe_rasterizer_state *);
138 void softpipe_bind_rasterizer_state(struct pipe_context *, void *);
139 void softpipe_delete_rasterizer_state(struct pipe_context *, void *);
140
141 void softpipe_set_framebuffer_state( struct pipe_context *,
142 const struct pipe_framebuffer_state * );
143
144 void softpipe_set_clip_state( struct pipe_context *,
145 const struct pipe_clip_state * );
146
147 void
148 softpipe_init_shader_funcs(struct pipe_context *pipe);
149
150 void *softpipe_create_vertex_elements_state(struct pipe_context *,
151 unsigned count,
152 const struct pipe_vertex_element *);
153 void softpipe_bind_vertex_elements_state(struct pipe_context *, void *);
154 void softpipe_delete_vertex_elements_state(struct pipe_context *, void *);
155
156 void softpipe_set_polygon_stipple( struct pipe_context *,
157 const struct pipe_poly_stipple * );
158
159 void softpipe_set_scissor_state( struct pipe_context *,
160 const struct pipe_scissor_state * );
161
162 void softpipe_set_sampler_views( struct pipe_context *,
163 unsigned num,
164 struct pipe_sampler_view ** );
165
166 void
167 softpipe_set_vertex_sampler_views(struct pipe_context *,
168 unsigned num,
169 struct pipe_sampler_view **);
170
171 void
172 softpipe_set_geometry_sampler_views(struct pipe_context *,
173 unsigned num,
174 struct pipe_sampler_view **);
175
176 struct pipe_sampler_view *
177 softpipe_create_sampler_view(struct pipe_context *pipe,
178 struct pipe_resource *texture,
179 const struct pipe_sampler_view *templ);
180
181 void
182 softpipe_sampler_view_destroy(struct pipe_context *pipe,
183 struct pipe_sampler_view *view);
184
185 void softpipe_set_viewport_state( struct pipe_context *,
186 const struct pipe_viewport_state * );
187
188 void softpipe_set_vertex_buffers(struct pipe_context *,
189 unsigned count,
190 const struct pipe_vertex_buffer *);
191
192 void softpipe_set_index_buffer(struct pipe_context *,
193 const struct pipe_index_buffer *);
194
195
196 void softpipe_update_derived( struct softpipe_context *softpipe );
197
198
199 void
200 softpipe_draw_vbo(struct pipe_context *pipe,
201 const struct pipe_draw_info *info);
202
203 void softpipe_draw_stream_output(struct pipe_context *pipe, unsigned mode);
204
205 void
206 softpipe_map_transfers(struct softpipe_context *sp);
207
208 void
209 softpipe_unmap_transfers(struct softpipe_context *sp);
210
211 void
212 softpipe_map_texture_surfaces(struct softpipe_context *sp);
213
214 void
215 softpipe_unmap_texture_surfaces(struct softpipe_context *sp);
216
217
218 struct vertex_info *
219 softpipe_get_vertex_info(struct softpipe_context *softpipe);
220
221 struct vertex_info *
222 softpipe_get_vbuf_vertex_info(struct softpipe_context *softpipe);
223
224 void *
225 softpipe_create_stream_output_state(
226 struct pipe_context *pipe,
227 const struct pipe_stream_output_state *templ);
228 void
229 softpipe_bind_stream_output_state(struct pipe_context *pipe,
230 void *so);
231 void
232 softpipe_delete_stream_output_state(struct pipe_context *pipe, void *so);
233
234 void
235 softpipe_set_stream_output_buffers(struct pipe_context *pipe,
236 struct pipe_resource **buffers,
237 int *offsets,
238 int num_buffers);
239
240 #endif