r300g: only check for an empty shader if there are no compile errors
[mesa.git] / src / gallium / drivers / softpipe / sp_state.h
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /* Authors: Keith Whitwell <keith@tungstengraphics.com>
29 */
30
31 #ifndef SP_STATE_H
32 #define SP_STATE_H
33
34 #include "pipe/p_state.h"
35 #include "tgsi/tgsi_scan.h"
36
37
38 #define SP_NEW_VIEWPORT 0x1
39 #define SP_NEW_RASTERIZER 0x2
40 #define SP_NEW_FS 0x4
41 #define SP_NEW_BLEND 0x8
42 #define SP_NEW_CLIP 0x10
43 #define SP_NEW_SCISSOR 0x20
44 #define SP_NEW_STIPPLE 0x40
45 #define SP_NEW_FRAMEBUFFER 0x80
46 #define SP_NEW_DEPTH_STENCIL_ALPHA 0x100
47 #define SP_NEW_CONSTANTS 0x200
48 #define SP_NEW_SAMPLER 0x400
49 #define SP_NEW_TEXTURE 0x800
50 #define SP_NEW_VERTEX 0x1000
51 #define SP_NEW_VS 0x2000
52 #define SP_NEW_QUERY 0x4000
53 #define SP_NEW_GS 0x8000
54 #define SP_NEW_SO 0x10000
55 #define SP_NEW_SO_BUFFERS 0x20000
56
57
58 struct tgsi_sampler;
59 struct tgsi_exec_machine;
60 struct vertex_info;
61
62
63 /**
64 * Subclass of pipe_shader_state (though it doesn't really need to be).
65 *
66 * This is starting to look an awful lot like a quad pipeline stage...
67 */
68 struct sp_fragment_shader {
69 struct pipe_shader_state shader;
70
71 struct tgsi_shader_info info;
72
73 boolean origin_lower_left; /**< fragment shader uses lower left position origin? */
74 boolean pixel_center_integer; /**< fragment shader uses integer pixel center? */
75
76 void (*prepare)( const struct sp_fragment_shader *shader,
77 struct tgsi_exec_machine *machine,
78 struct tgsi_sampler **samplers);
79
80 /* Run the shader - this interface will get cleaned up in the
81 * future:
82 */
83 unsigned (*run)( const struct sp_fragment_shader *shader,
84 struct tgsi_exec_machine *machine,
85 struct quad_header *quad );
86
87
88 void (*delete)( struct sp_fragment_shader * );
89 };
90
91
92 /** Subclass of pipe_shader_state */
93 struct sp_vertex_shader {
94 struct pipe_shader_state shader;
95 struct draw_vertex_shader *draw_data;
96 int max_sampler; /* -1 if no samplers */
97 };
98
99 /** Subclass of pipe_shader_state */
100 struct sp_geometry_shader {
101 struct pipe_shader_state shader;
102 struct draw_geometry_shader *draw_data;
103 int max_sampler;
104 };
105
106 struct sp_velems_state {
107 unsigned count;
108 struct pipe_vertex_element velem[PIPE_MAX_ATTRIBS];
109 };
110
111 struct sp_so_state {
112 struct pipe_stream_output_state base;
113 };
114
115
116 void *
117 softpipe_create_blend_state(struct pipe_context *,
118 const struct pipe_blend_state *);
119 void softpipe_bind_blend_state(struct pipe_context *,
120 void *);
121 void softpipe_delete_blend_state(struct pipe_context *,
122 void *);
123
124 void *
125 softpipe_create_sampler_state(struct pipe_context *,
126 const struct pipe_sampler_state *);
127 void softpipe_bind_sampler_states(struct pipe_context *, unsigned, void **);
128 void
129 softpipe_bind_vertex_sampler_states(struct pipe_context *,
130 unsigned num_samplers,
131 void **samplers);
132 void
133 softpipe_bind_geometry_sampler_states(struct pipe_context *,
134 unsigned num_samplers,
135 void **samplers);
136 void softpipe_delete_sampler_state(struct pipe_context *, void *);
137
138 void *
139 softpipe_create_depth_stencil_state(struct pipe_context *,
140 const struct pipe_depth_stencil_alpha_state *);
141 void softpipe_bind_depth_stencil_state(struct pipe_context *, void *);
142 void softpipe_delete_depth_stencil_state(struct pipe_context *, void *);
143
144 void *
145 softpipe_create_rasterizer_state(struct pipe_context *,
146 const struct pipe_rasterizer_state *);
147 void softpipe_bind_rasterizer_state(struct pipe_context *, void *);
148 void softpipe_delete_rasterizer_state(struct pipe_context *, void *);
149
150 void softpipe_set_framebuffer_state( struct pipe_context *,
151 const struct pipe_framebuffer_state * );
152
153 void softpipe_set_blend_color( struct pipe_context *pipe,
154 const struct pipe_blend_color *blend_color );
155
156 void softpipe_set_stencil_ref( struct pipe_context *pipe,
157 const struct pipe_stencil_ref *stencil_ref );
158
159 void softpipe_set_clip_state( struct pipe_context *,
160 const struct pipe_clip_state * );
161
162 void softpipe_set_sample_mask( struct pipe_context *,
163 unsigned sample_mask );
164
165 void softpipe_set_constant_buffer(struct pipe_context *,
166 uint shader, uint index,
167 struct pipe_resource *buf);
168
169 void *softpipe_create_fs_state(struct pipe_context *,
170 const struct pipe_shader_state *);
171 void softpipe_bind_fs_state(struct pipe_context *, void *);
172 void softpipe_delete_fs_state(struct pipe_context *, void *);
173 void *softpipe_create_vs_state(struct pipe_context *,
174 const struct pipe_shader_state *);
175 void softpipe_bind_vs_state(struct pipe_context *, void *);
176 void softpipe_delete_vs_state(struct pipe_context *, void *);
177 void *softpipe_create_gs_state(struct pipe_context *,
178 const struct pipe_shader_state *);
179 void softpipe_bind_gs_state(struct pipe_context *, void *);
180 void softpipe_delete_gs_state(struct pipe_context *, void *);
181
182 void *softpipe_create_vertex_elements_state(struct pipe_context *,
183 unsigned count,
184 const struct pipe_vertex_element *);
185 void softpipe_bind_vertex_elements_state(struct pipe_context *, void *);
186 void softpipe_delete_vertex_elements_state(struct pipe_context *, void *);
187
188 void softpipe_set_polygon_stipple( struct pipe_context *,
189 const struct pipe_poly_stipple * );
190
191 void softpipe_set_scissor_state( struct pipe_context *,
192 const struct pipe_scissor_state * );
193
194 void softpipe_set_sampler_views( struct pipe_context *,
195 unsigned num,
196 struct pipe_sampler_view ** );
197
198 void
199 softpipe_set_vertex_sampler_views(struct pipe_context *,
200 unsigned num,
201 struct pipe_sampler_view **);
202
203 void
204 softpipe_set_geometry_sampler_views(struct pipe_context *,
205 unsigned num,
206 struct pipe_sampler_view **);
207
208 struct pipe_sampler_view *
209 softpipe_create_sampler_view(struct pipe_context *pipe,
210 struct pipe_resource *texture,
211 const struct pipe_sampler_view *templ);
212
213 void
214 softpipe_sampler_view_destroy(struct pipe_context *pipe,
215 struct pipe_sampler_view *view);
216
217 void softpipe_set_viewport_state( struct pipe_context *,
218 const struct pipe_viewport_state * );
219
220 void softpipe_set_vertex_buffers(struct pipe_context *,
221 unsigned count,
222 const struct pipe_vertex_buffer *);
223
224 void softpipe_set_index_buffer(struct pipe_context *,
225 const struct pipe_index_buffer *);
226
227
228 void softpipe_update_derived( struct softpipe_context *softpipe );
229
230
231 void
232 softpipe_draw_vbo(struct pipe_context *pipe,
233 const struct pipe_draw_info *info);
234
235 void softpipe_draw_stream_output(struct pipe_context *pipe, unsigned mode);
236
237 void
238 softpipe_map_transfers(struct softpipe_context *sp);
239
240 void
241 softpipe_unmap_transfers(struct softpipe_context *sp);
242
243 void
244 softpipe_map_texture_surfaces(struct softpipe_context *sp);
245
246 void
247 softpipe_unmap_texture_surfaces(struct softpipe_context *sp);
248
249
250 struct vertex_info *
251 softpipe_get_vertex_info(struct softpipe_context *softpipe);
252
253 struct vertex_info *
254 softpipe_get_vbuf_vertex_info(struct softpipe_context *softpipe);
255
256 void *
257 softpipe_create_stream_output_state(
258 struct pipe_context *pipe,
259 const struct pipe_stream_output_state *templ);
260 void
261 softpipe_bind_stream_output_state(struct pipe_context *pipe,
262 void *so);
263 void
264 softpipe_delete_stream_output_state(struct pipe_context *pipe, void *so);
265
266 void
267 softpipe_set_stream_output_buffers(struct pipe_context *pipe,
268 struct pipe_resource **buffers,
269 int *offsets,
270 int num_buffers);
271
272 #endif