1 /**************************************************************************
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
28 /* Authors: Keith Whitwell <keith@tungstengraphics.com>
34 #include "pipe/p_state.h"
35 #include "tgsi/tgsi_scan.h"
38 #define SP_NEW_VIEWPORT 0x1
39 #define SP_NEW_RASTERIZER 0x2
41 #define SP_NEW_BLEND 0x8
42 #define SP_NEW_CLIP 0x10
43 #define SP_NEW_SCISSOR 0x20
44 #define SP_NEW_STIPPLE 0x40
45 #define SP_NEW_FRAMEBUFFER 0x80
46 #define SP_NEW_DEPTH_STENCIL_ALPHA 0x100
47 #define SP_NEW_CONSTANTS 0x200
48 #define SP_NEW_SAMPLER 0x400
49 #define SP_NEW_TEXTURE 0x800
50 #define SP_NEW_VERTEX 0x1000
51 #define SP_NEW_VS 0x2000
52 #define SP_NEW_QUERY 0x4000
53 #define SP_NEW_GS 0x8000
54 #define SP_NEW_SO 0x10000
55 #define SP_NEW_SO_BUFFERS 0x20000
59 struct tgsi_exec_machine
;
64 * Subclass of pipe_shader_state (though it doesn't really need to be).
66 * This is starting to look an awful lot like a quad pipeline stage...
68 struct sp_fragment_shader
{
69 struct pipe_shader_state shader
;
71 struct tgsi_shader_info info
;
73 boolean origin_lower_left
; /**< fragment shader uses lower left position origin? */
74 boolean pixel_center_integer
; /**< fragment shader uses integer pixel center? */
76 void (*prepare
)( const struct sp_fragment_shader
*shader
,
77 struct tgsi_exec_machine
*machine
,
78 struct tgsi_sampler
**samplers
);
80 /* Run the shader - this interface will get cleaned up in the
83 unsigned (*run
)( const struct sp_fragment_shader
*shader
,
84 struct tgsi_exec_machine
*machine
,
85 struct quad_header
*quad
);
88 void (*delete)( struct sp_fragment_shader
* );
92 /** Subclass of pipe_shader_state */
93 struct sp_vertex_shader
{
94 struct pipe_shader_state shader
;
95 struct draw_vertex_shader
*draw_data
;
96 int max_sampler
; /* -1 if no samplers */
99 /** Subclass of pipe_shader_state */
100 struct sp_geometry_shader
{
101 struct pipe_shader_state shader
;
102 struct draw_geometry_shader
*draw_data
;
106 struct sp_velems_state
{
108 struct pipe_vertex_element velem
[PIPE_MAX_ATTRIBS
];
112 struct pipe_stream_output_state base
;
117 softpipe_create_blend_state(struct pipe_context
*,
118 const struct pipe_blend_state
*);
119 void softpipe_bind_blend_state(struct pipe_context
*,
121 void softpipe_delete_blend_state(struct pipe_context
*,
125 softpipe_create_sampler_state(struct pipe_context
*,
126 const struct pipe_sampler_state
*);
127 void softpipe_bind_sampler_states(struct pipe_context
*, unsigned, void **);
129 softpipe_bind_vertex_sampler_states(struct pipe_context
*,
130 unsigned num_samplers
,
133 softpipe_bind_geometry_sampler_states(struct pipe_context
*,
134 unsigned num_samplers
,
136 void softpipe_delete_sampler_state(struct pipe_context
*, void *);
139 softpipe_create_depth_stencil_state(struct pipe_context
*,
140 const struct pipe_depth_stencil_alpha_state
*);
141 void softpipe_bind_depth_stencil_state(struct pipe_context
*, void *);
142 void softpipe_delete_depth_stencil_state(struct pipe_context
*, void *);
145 softpipe_create_rasterizer_state(struct pipe_context
*,
146 const struct pipe_rasterizer_state
*);
147 void softpipe_bind_rasterizer_state(struct pipe_context
*, void *);
148 void softpipe_delete_rasterizer_state(struct pipe_context
*, void *);
150 void softpipe_set_framebuffer_state( struct pipe_context
*,
151 const struct pipe_framebuffer_state
* );
153 void softpipe_set_blend_color( struct pipe_context
*pipe
,
154 const struct pipe_blend_color
*blend_color
);
156 void softpipe_set_stencil_ref( struct pipe_context
*pipe
,
157 const struct pipe_stencil_ref
*stencil_ref
);
159 void softpipe_set_clip_state( struct pipe_context
*,
160 const struct pipe_clip_state
* );
162 void softpipe_set_sample_mask( struct pipe_context
*,
163 unsigned sample_mask
);
165 void softpipe_set_constant_buffer(struct pipe_context
*,
166 uint shader
, uint index
,
167 struct pipe_resource
*buf
);
169 void *softpipe_create_fs_state(struct pipe_context
*,
170 const struct pipe_shader_state
*);
171 void softpipe_bind_fs_state(struct pipe_context
*, void *);
172 void softpipe_delete_fs_state(struct pipe_context
*, void *);
173 void *softpipe_create_vs_state(struct pipe_context
*,
174 const struct pipe_shader_state
*);
175 void softpipe_bind_vs_state(struct pipe_context
*, void *);
176 void softpipe_delete_vs_state(struct pipe_context
*, void *);
177 void *softpipe_create_gs_state(struct pipe_context
*,
178 const struct pipe_shader_state
*);
179 void softpipe_bind_gs_state(struct pipe_context
*, void *);
180 void softpipe_delete_gs_state(struct pipe_context
*, void *);
182 void *softpipe_create_vertex_elements_state(struct pipe_context
*,
184 const struct pipe_vertex_element
*);
185 void softpipe_bind_vertex_elements_state(struct pipe_context
*, void *);
186 void softpipe_delete_vertex_elements_state(struct pipe_context
*, void *);
188 void softpipe_set_polygon_stipple( struct pipe_context
*,
189 const struct pipe_poly_stipple
* );
191 void softpipe_set_scissor_state( struct pipe_context
*,
192 const struct pipe_scissor_state
* );
194 void softpipe_set_sampler_views( struct pipe_context
*,
196 struct pipe_sampler_view
** );
199 softpipe_set_vertex_sampler_views(struct pipe_context
*,
201 struct pipe_sampler_view
**);
204 softpipe_set_geometry_sampler_views(struct pipe_context
*,
206 struct pipe_sampler_view
**);
208 struct pipe_sampler_view
*
209 softpipe_create_sampler_view(struct pipe_context
*pipe
,
210 struct pipe_resource
*texture
,
211 const struct pipe_sampler_view
*templ
);
214 softpipe_sampler_view_destroy(struct pipe_context
*pipe
,
215 struct pipe_sampler_view
*view
);
217 void softpipe_set_viewport_state( struct pipe_context
*,
218 const struct pipe_viewport_state
* );
220 void softpipe_set_vertex_buffers(struct pipe_context
*,
222 const struct pipe_vertex_buffer
*);
224 void softpipe_set_index_buffer(struct pipe_context
*,
225 const struct pipe_index_buffer
*);
228 void softpipe_update_derived( struct softpipe_context
*softpipe
);
232 softpipe_draw_vbo(struct pipe_context
*pipe
,
233 const struct pipe_draw_info
*info
);
235 void softpipe_draw_stream_output(struct pipe_context
*pipe
, unsigned mode
);
238 softpipe_map_transfers(struct softpipe_context
*sp
);
241 softpipe_unmap_transfers(struct softpipe_context
*sp
);
244 softpipe_map_texture_surfaces(struct softpipe_context
*sp
);
247 softpipe_unmap_texture_surfaces(struct softpipe_context
*sp
);
251 softpipe_get_vertex_info(struct softpipe_context
*softpipe
);
254 softpipe_get_vbuf_vertex_info(struct softpipe_context
*softpipe
);
257 softpipe_create_stream_output_state(
258 struct pipe_context
*pipe
,
259 const struct pipe_stream_output_state
*templ
);
261 softpipe_bind_stream_output_state(struct pipe_context
*pipe
,
264 softpipe_delete_stream_output_state(struct pipe_context
*pipe
, void *so
);
267 softpipe_set_stream_output_buffers(struct pipe_context
*pipe
,
268 struct pipe_resource
**buffers
,