gallium: michel's patch to rework texture/sampler binding interface
[mesa.git] / src / gallium / drivers / softpipe / sp_state.h
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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26 **************************************************************************/
27
28 /* Authors: Keith Whitwell <keith@tungstengraphics.com>
29 */
30
31 #ifndef SP_STATE_H
32 #define SP_STATE_H
33
34 #include "pipe/p_state.h"
35 #include "tgsi/util/tgsi_scan.h"
36
37
38 #define SP_NEW_VIEWPORT 0x1
39 #define SP_NEW_RASTERIZER 0x2
40 #define SP_NEW_FS 0x4
41 #define SP_NEW_BLEND 0x8
42 #define SP_NEW_CLIP 0x10
43 #define SP_NEW_SCISSOR 0x20
44 #define SP_NEW_STIPPLE 0x40
45 #define SP_NEW_FRAMEBUFFER 0x80
46 #define SP_NEW_DEPTH_STENCIL_ALPHA 0x100
47 #define SP_NEW_CONSTANTS 0x200
48 #define SP_NEW_SAMPLER 0x400
49 #define SP_NEW_TEXTURE 0x800
50 #define SP_NEW_VERTEX 0x1000
51 #define SP_NEW_VS 0x2000
52 #define SP_NEW_QUERY 0x4000
53
54
55 struct tgsi_sampler;
56 struct tgsi_exec_machine;
57
58
59 /** Subclass of pipe_shader_state (though it doesn't really need to be).
60 *
61 * This is starting to look an awful lot like a quad pipeline stage...
62 */
63 struct sp_fragment_shader {
64 struct pipe_shader_state shader;
65
66 struct tgsi_shader_info info;
67
68 void (*prepare)( const struct sp_fragment_shader *shader,
69 struct tgsi_exec_machine *machine,
70 struct tgsi_sampler *samplers);
71
72 /* Run the shader - this interface will get cleaned up in the
73 * future:
74 */
75 unsigned (*run)( const struct sp_fragment_shader *shader,
76 struct tgsi_exec_machine *machine,
77 struct quad_header *quad );
78
79
80 void (*delete)( struct sp_fragment_shader * );
81 };
82
83 struct vertex_info;
84
85 /** Subclass of pipe_shader_state */
86 struct sp_vertex_shader {
87 struct pipe_shader_state shader;
88 struct draw_vertex_shader *draw_data;
89 };
90
91
92
93 void *
94 softpipe_create_blend_state(struct pipe_context *,
95 const struct pipe_blend_state *);
96 void softpipe_bind_blend_state(struct pipe_context *,
97 void *);
98 void softpipe_delete_blend_state(struct pipe_context *,
99 void *);
100
101 void *
102 softpipe_create_sampler_state(struct pipe_context *,
103 const struct pipe_sampler_state *);
104 void softpipe_bind_sampler_states(struct pipe_context *, unsigned, void **);
105 void softpipe_delete_sampler_state(struct pipe_context *, void *);
106
107 void *
108 softpipe_create_depth_stencil_state(struct pipe_context *,
109 const struct pipe_depth_stencil_alpha_state *);
110 void softpipe_bind_depth_stencil_state(struct pipe_context *, void *);
111 void softpipe_delete_depth_stencil_state(struct pipe_context *, void *);
112
113 void *
114 softpipe_create_rasterizer_state(struct pipe_context *,
115 const struct pipe_rasterizer_state *);
116 void softpipe_bind_rasterizer_state(struct pipe_context *, void *);
117 void softpipe_delete_rasterizer_state(struct pipe_context *, void *);
118
119 void softpipe_set_framebuffer_state( struct pipe_context *,
120 const struct pipe_framebuffer_state * );
121
122 void softpipe_set_blend_color( struct pipe_context *pipe,
123 const struct pipe_blend_color *blend_color );
124
125 void softpipe_set_clip_state( struct pipe_context *,
126 const struct pipe_clip_state * );
127
128 void softpipe_set_constant_buffer(struct pipe_context *,
129 uint shader, uint index,
130 const struct pipe_constant_buffer *buf);
131
132 void *softpipe_create_fs_state(struct pipe_context *,
133 const struct pipe_shader_state *);
134 void softpipe_bind_fs_state(struct pipe_context *, void *);
135 void softpipe_delete_fs_state(struct pipe_context *, void *);
136 void *softpipe_create_vs_state(struct pipe_context *,
137 const struct pipe_shader_state *);
138 void softpipe_bind_vs_state(struct pipe_context *, void *);
139 void softpipe_delete_vs_state(struct pipe_context *, void *);
140
141 void softpipe_set_polygon_stipple( struct pipe_context *,
142 const struct pipe_poly_stipple * );
143
144 void softpipe_set_scissor_state( struct pipe_context *,
145 const struct pipe_scissor_state * );
146
147 void softpipe_set_sampler_textures( struct pipe_context *,
148 unsigned num,
149 struct pipe_texture ** );
150
151 void softpipe_set_viewport_state( struct pipe_context *,
152 const struct pipe_viewport_state * );
153
154 void softpipe_set_vertex_element(struct pipe_context *,
155 unsigned index,
156 const struct pipe_vertex_element *);
157
158 void softpipe_set_vertex_buffer(struct pipe_context *,
159 unsigned index,
160 const struct pipe_vertex_buffer *);
161
162
163 void softpipe_update_derived( struct softpipe_context *softpipe );
164
165
166 boolean softpipe_draw_arrays(struct pipe_context *pipe, unsigned mode,
167 unsigned start, unsigned count);
168
169 boolean softpipe_draw_elements(struct pipe_context *pipe,
170 struct pipe_buffer *indexBuffer,
171 unsigned indexSize,
172 unsigned mode, unsigned start, unsigned count);
173
174
175 void
176 softpipe_map_surfaces(struct softpipe_context *sp);
177
178 void
179 softpipe_unmap_surfaces(struct softpipe_context *sp);
180
181 void
182 softpipe_map_texture_surfaces(struct softpipe_context *sp);
183
184 void
185 softpipe_unmap_texture_surfaces(struct softpipe_context *sp);
186
187
188 struct vertex_info *
189 softpipe_get_vertex_info(struct softpipe_context *softpipe);
190
191 struct vertex_info *
192 softpipe_get_vbuf_vertex_info(struct softpipe_context *softpipe);
193
194
195 #endif