softpipe: add SSBO/shader atomics support.
[mesa.git] / src / gallium / drivers / softpipe / sp_state.h
1 /**************************************************************************
2 *
3 * Copyright 2007 VMware, Inc.
4 * All Rights Reserved.
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11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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26 **************************************************************************/
27
28 /* Authors: Keith Whitwell <keithw@vmware.com>
29 */
30
31 #ifndef SP_STATE_H
32 #define SP_STATE_H
33
34 #include "pipe/p_state.h"
35 #include "tgsi/tgsi_scan.h"
36
37
38 #define SP_NEW_VIEWPORT 0x1
39 #define SP_NEW_RASTERIZER 0x2
40 #define SP_NEW_FS 0x4
41 #define SP_NEW_BLEND 0x8
42 #define SP_NEW_CLIP 0x10
43 #define SP_NEW_SCISSOR 0x20
44 #define SP_NEW_STIPPLE 0x40
45 #define SP_NEW_FRAMEBUFFER 0x80
46 #define SP_NEW_DEPTH_STENCIL_ALPHA 0x100
47 #define SP_NEW_CONSTANTS 0x200
48 #define SP_NEW_SAMPLER 0x400
49 #define SP_NEW_TEXTURE 0x800
50 #define SP_NEW_VERTEX 0x1000
51 #define SP_NEW_VS 0x2000
52 #define SP_NEW_QUERY 0x4000
53 #define SP_NEW_GS 0x8000
54 #define SP_NEW_SO 0x10000
55 #define SP_NEW_SO_BUFFERS 0x20000
56
57
58 struct tgsi_sampler;
59 struct tgsi_image;
60 struct tgsi_buffer;
61 struct tgsi_exec_machine;
62 struct vertex_info;
63
64
65 struct sp_fragment_shader_variant_key
66 {
67 boolean polygon_stipple;
68 };
69
70
71 struct sp_fragment_shader_variant
72 {
73 const struct tgsi_token *tokens;
74 struct sp_fragment_shader_variant_key key;
75 struct tgsi_shader_info info;
76
77 unsigned stipple_sampler_unit;
78
79 /* See comments about this elsewhere */
80 #if 0
81 struct draw_fragment_shader *draw_shader;
82 #endif
83
84 void (*prepare)(const struct sp_fragment_shader_variant *shader,
85 struct tgsi_exec_machine *machine,
86 struct tgsi_sampler *sampler,
87 struct tgsi_image *image,
88 struct tgsi_buffer *buffer);
89
90 unsigned (*run)(const struct sp_fragment_shader_variant *shader,
91 struct tgsi_exec_machine *machine,
92 struct quad_header *quad,
93 bool early_depth_test);
94
95 /* Deletes this instance of the object */
96 void (*delete)(struct sp_fragment_shader_variant *shader,
97 struct tgsi_exec_machine *machine);
98
99 struct sp_fragment_shader_variant *next;
100 };
101
102
103 /** Subclass of pipe_shader_state */
104 struct sp_fragment_shader {
105 struct pipe_shader_state shader;
106 struct sp_fragment_shader_variant *variants;
107 struct draw_fragment_shader *draw_shader;
108 };
109
110
111 /** Subclass of pipe_shader_state */
112 struct sp_vertex_shader {
113 struct pipe_shader_state shader;
114 struct draw_vertex_shader *draw_data;
115 int max_sampler; /* -1 if no samplers */
116 };
117
118 /** Subclass of pipe_shader_state */
119 struct sp_geometry_shader {
120 struct pipe_shader_state shader;
121 struct draw_geometry_shader *draw_data;
122 int max_sampler;
123 };
124
125 struct sp_velems_state {
126 unsigned count;
127 struct pipe_vertex_element velem[PIPE_MAX_ATTRIBS];
128 };
129
130 struct sp_so_state {
131 struct pipe_stream_output_info base;
132 };
133
134
135 void
136 softpipe_init_blend_funcs(struct pipe_context *pipe);
137
138 void
139 softpipe_init_clip_funcs(struct pipe_context *pipe);
140
141 void
142 softpipe_init_sampler_funcs(struct pipe_context *pipe);
143
144 void
145 softpipe_init_rasterizer_funcs(struct pipe_context *pipe);
146
147 void
148 softpipe_init_shader_funcs(struct pipe_context *pipe);
149
150 void
151 softpipe_init_streamout_funcs(struct pipe_context *pipe);
152
153 void
154 softpipe_init_vertex_funcs(struct pipe_context *pipe);
155
156 void
157 softpipe_init_image_funcs(struct pipe_context *pipe);
158
159 void
160 softpipe_set_framebuffer_state(struct pipe_context *,
161 const struct pipe_framebuffer_state *);
162
163 void
164 softpipe_update_derived(struct softpipe_context *softpipe, unsigned prim);
165
166 void
167 softpipe_set_sampler_views(struct pipe_context *pipe,
168 unsigned shader,
169 unsigned start,
170 unsigned num,
171 struct pipe_sampler_view **views);
172
173
174 void
175 softpipe_draw_vbo(struct pipe_context *pipe,
176 const struct pipe_draw_info *info);
177
178 void
179 softpipe_map_texture_surfaces(struct softpipe_context *sp);
180
181 void
182 softpipe_unmap_texture_surfaces(struct softpipe_context *sp);
183
184
185 struct vertex_info *
186 softpipe_get_vbuf_vertex_info(struct softpipe_context *softpipe);
187
188
189 struct sp_fragment_shader_variant *
190 softpipe_find_fs_variant(struct softpipe_context *softpipe,
191 struct sp_fragment_shader *fs,
192 const struct sp_fragment_shader_variant_key *key);
193
194
195 struct sp_fragment_shader_variant *
196 softpipe_find_fs_variant(struct softpipe_context *softpipe,
197 struct sp_fragment_shader *fs,
198 const struct sp_fragment_shader_variant_key *key);
199
200 void
201 softpipe_prepare_vertex_sampling(struct softpipe_context *ctx,
202 unsigned num,
203 struct pipe_sampler_view **views);
204 void
205 softpipe_cleanup_vertex_sampling(struct softpipe_context *ctx);
206
207
208 void
209 softpipe_prepare_geometry_sampling(struct softpipe_context *ctx,
210 unsigned num,
211 struct pipe_sampler_view **views);
212 void
213 softpipe_cleanup_geometry_sampling(struct softpipe_context *ctx);
214
215
216 #endif