gallium: added tgsi_shader_field to sp_fragment_shader
[mesa.git] / src / gallium / drivers / softpipe / sp_state.h
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
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11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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26 **************************************************************************/
27
28 /* Authors: Keith Whitwell <keith@tungstengraphics.com>
29 */
30
31 #ifndef SP_STATE_H
32 #define SP_STATE_H
33
34 #include "pipe/p_state.h"
35 #include "tgsi/util/tgsi_scan.h"
36
37
38 #define SP_NEW_VIEWPORT 0x1
39 #define SP_NEW_RASTERIZER 0x2
40 #define SP_NEW_FS 0x4
41 #define SP_NEW_BLEND 0x8
42 #define SP_NEW_CLIP 0x10
43 #define SP_NEW_SCISSOR 0x20
44 #define SP_NEW_STIPPLE 0x40
45 #define SP_NEW_FRAMEBUFFER 0x80
46 #define SP_NEW_DEPTH_STENCIL_ALPHA 0x100
47 #define SP_NEW_CONSTANTS 0x200
48 #define SP_NEW_SAMPLER 0x400
49 #define SP_NEW_TEXTURE 0x800
50 #define SP_NEW_VERTEX 0x1000
51 #define SP_NEW_VS 0x2000
52 #define SP_NEW_QUERY 0x4000
53
54
55 struct tgsi_sampler;
56 struct tgsi_interp_coef;
57 struct tgsi_exec_machine;
58
59
60 /** Subclass of pipe_shader_state (though it doesn't really need to be).
61 *
62 * This is starting to look an awful lot like a quad pipeline stage...
63 */
64 struct sp_fragment_shader {
65 struct pipe_shader_state shader;
66
67 struct tgsi_shader_info info;
68
69 boolean uses_kill;
70
71 void (*prepare)( const struct sp_fragment_shader *shader,
72 struct tgsi_exec_machine *machine,
73 struct tgsi_sampler *samplers);
74
75 /* Run the shader - this interface will get cleaned up in the
76 * future:
77 */
78 unsigned (*run)( const struct sp_fragment_shader *shader,
79 struct tgsi_exec_machine *machine,
80 struct quad_header *quad );
81
82
83 void (*delete)( struct sp_fragment_shader * );
84 };
85
86 struct vertex_info;
87
88 /** Subclass of pipe_shader_state */
89 struct sp_vertex_shader {
90 struct pipe_shader_state shader;
91 struct draw_vertex_shader *draw_data;
92 };
93
94
95
96 void *
97 softpipe_create_blend_state(struct pipe_context *,
98 const struct pipe_blend_state *);
99 void softpipe_bind_blend_state(struct pipe_context *,
100 void *);
101 void softpipe_delete_blend_state(struct pipe_context *,
102 void *);
103
104 void *
105 softpipe_create_sampler_state(struct pipe_context *,
106 const struct pipe_sampler_state *);
107 void softpipe_bind_sampler_state(struct pipe_context *, unsigned, void *);
108 void softpipe_delete_sampler_state(struct pipe_context *, void *);
109
110 void *
111 softpipe_create_depth_stencil_state(struct pipe_context *,
112 const struct pipe_depth_stencil_alpha_state *);
113 void softpipe_bind_depth_stencil_state(struct pipe_context *, void *);
114 void softpipe_delete_depth_stencil_state(struct pipe_context *, void *);
115
116 void *
117 softpipe_create_rasterizer_state(struct pipe_context *,
118 const struct pipe_rasterizer_state *);
119 void softpipe_bind_rasterizer_state(struct pipe_context *, void *);
120 void softpipe_delete_rasterizer_state(struct pipe_context *, void *);
121
122 void softpipe_set_framebuffer_state( struct pipe_context *,
123 const struct pipe_framebuffer_state * );
124
125 void softpipe_set_blend_color( struct pipe_context *pipe,
126 const struct pipe_blend_color *blend_color );
127
128 void softpipe_set_clip_state( struct pipe_context *,
129 const struct pipe_clip_state * );
130
131 void softpipe_set_constant_buffer(struct pipe_context *,
132 uint shader, uint index,
133 const struct pipe_constant_buffer *buf);
134
135 void *softpipe_create_fs_state(struct pipe_context *,
136 const struct pipe_shader_state *);
137 void softpipe_bind_fs_state(struct pipe_context *, void *);
138 void softpipe_delete_fs_state(struct pipe_context *, void *);
139 void *softpipe_create_vs_state(struct pipe_context *,
140 const struct pipe_shader_state *);
141 void softpipe_bind_vs_state(struct pipe_context *, void *);
142 void softpipe_delete_vs_state(struct pipe_context *, void *);
143
144 void softpipe_set_polygon_stipple( struct pipe_context *,
145 const struct pipe_poly_stipple * );
146
147 void softpipe_set_scissor_state( struct pipe_context *,
148 const struct pipe_scissor_state * );
149
150 void softpipe_set_sampler_texture( struct pipe_context *,
151 unsigned unit,
152 struct pipe_texture * );
153
154 void softpipe_set_viewport_state( struct pipe_context *,
155 const struct pipe_viewport_state * );
156
157 void softpipe_set_vertex_element(struct pipe_context *,
158 unsigned index,
159 const struct pipe_vertex_element *);
160
161 void softpipe_set_vertex_buffer(struct pipe_context *,
162 unsigned index,
163 const struct pipe_vertex_buffer *);
164
165
166 void softpipe_update_derived( struct softpipe_context *softpipe );
167
168
169 boolean softpipe_draw_arrays(struct pipe_context *pipe, unsigned mode,
170 unsigned start, unsigned count);
171
172 boolean softpipe_draw_elements(struct pipe_context *pipe,
173 struct pipe_buffer *indexBuffer,
174 unsigned indexSize,
175 unsigned mode, unsigned start, unsigned count);
176
177
178 void
179 softpipe_map_surfaces(struct softpipe_context *sp);
180
181 void
182 softpipe_unmap_surfaces(struct softpipe_context *sp);
183
184 void
185 softpipe_map_texture_surfaces(struct softpipe_context *sp);
186
187 void
188 softpipe_unmap_texture_surfaces(struct softpipe_context *sp);
189
190
191 struct vertex_info *
192 softpipe_get_vertex_info(struct softpipe_context *softpipe);
193
194 struct vertex_info *
195 softpipe_get_vbuf_vertex_info(struct softpipe_context *softpipe);
196
197
198 #endif