1 /**************************************************************************
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
28 #include "pipe/p_util.h"
29 #include "pipe/p_shader_tokens.h"
30 #include "draw/draw_context.h"
31 #include "draw/draw_vertex.h"
32 #include "draw/draw_private.h"
33 #include "sp_context.h"
38 * Mark the current vertex layout as "invalid".
39 * We'll validate the vertex layout later, when we start to actually
40 * render a point or line or tri.
43 invalidate_vertex_layout(struct softpipe_context
*softpipe
)
45 softpipe
->vertex_info
.num_attribs
= 0;
50 * The vertex info describes how to convert the post-transformed vertices
51 * (simple float[][4]) used by the 'draw' module into vertices for
54 * This function validates the vertex layout and returns a pointer to a
58 softpipe_get_vertex_info(struct softpipe_context
*softpipe
)
60 struct vertex_info
*vinfo
= &softpipe
->vertex_info
;
62 if (vinfo
->num_attribs
== 0) {
63 /* compute vertex layout now */
64 const struct sp_fragment_shader
*spfs
= softpipe
->fs
;
65 const enum interp_mode colorInterp
66 = softpipe
->rasterizer
->flatshade
? INTERP_CONSTANT
: INTERP_LINEAR
;
70 /* if using the post-transform vertex buffer, tell draw_vbuf to
71 * simply emit the whole post-xform vertex as-is:
73 struct vertex_info
*vinfo_vbuf
= &softpipe
->vertex_info_vbuf
;
75 vinfo_vbuf
->num_attribs
= 0;
76 /* special-case to allow memcpy of whole vertex */
77 draw_emit_vertex_attr(vinfo_vbuf
, EMIT_ALL
, INTERP_NONE
, 0);
78 /* size in dwords or floats */
79 vinfo_vbuf
->size
= 4 * draw_num_vs_outputs(softpipe
->draw
)
80 + sizeof(struct vertex_header
) / 4;
82 /* for pass-through mode, we need a more explicit list of attribs */
83 const uint num
= draw_num_vs_outputs(softpipe
->draw
);
86 vinfo_vbuf
->num_attribs
= 0;
87 draw_emit_vertex_attr(vinfo_vbuf
, EMIT_HEADER
, INTERP_NONE
, 0);
88 for (i
= 0; i
< num
; i
++) {
89 draw_emit_vertex_attr(vinfo_vbuf
, EMIT_4F
, INTERP_PERSPECTIVE
, i
);
91 draw_compute_vertex_size(vinfo_vbuf
);
96 * Loop over fragment shader inputs, searching for the matching output
97 * from the vertex shader.
99 vinfo
->num_attribs
= 0;
100 for (i
= 0; i
< spfs
->info
.num_inputs
; i
++) {
102 switch (spfs
->info
.input_semantic_name
[i
]) {
103 case TGSI_SEMANTIC_POSITION
:
104 src
= draw_find_vs_output(softpipe
->draw
,
105 TGSI_SEMANTIC_POSITION
, 0);
106 draw_emit_vertex_attr(vinfo
, EMIT_4F
, INTERP_POS
, src
);
109 case TGSI_SEMANTIC_COLOR
:
110 src
= draw_find_vs_output(softpipe
->draw
, TGSI_SEMANTIC_COLOR
,
111 spfs
->info
.input_semantic_index
[i
]);
112 draw_emit_vertex_attr(vinfo
, EMIT_4F
, colorInterp
, src
);
115 case TGSI_SEMANTIC_FOG
:
116 src
= draw_find_vs_output(softpipe
->draw
, TGSI_SEMANTIC_FOG
, 0);
117 draw_emit_vertex_attr(vinfo
, EMIT_4F
, INTERP_PERSPECTIVE
, src
);
120 case TGSI_SEMANTIC_GENERIC
:
121 /* this includes texcoords and varying vars */
122 src
= draw_find_vs_output(softpipe
->draw
, TGSI_SEMANTIC_GENERIC
,
123 spfs
->info
.input_semantic_index
[i
]);
124 draw_emit_vertex_attr(vinfo
, EMIT_4F
, INTERP_PERSPECTIVE
, src
);
132 softpipe
->psize_slot
= draw_find_vs_output(softpipe
->draw
,
133 TGSI_SEMANTIC_PSIZE
, 0);
134 if (softpipe
->psize_slot
> 0) {
135 draw_emit_vertex_attr(vinfo
, EMIT_4F
, INTERP_CONSTANT
,
136 softpipe
->psize_slot
);
139 draw_compute_vertex_size(vinfo
);
147 * Called from vbuf module.
149 * Note that there's actually two different vertex layouts in softpipe.
151 * The normal one is computed in softpipe_get_vertex_info() above and is
152 * used by the point/line/tri "setup" code.
154 * The other one (this one) is only used by the vbuf module (which is
155 * not normally used by default but used in testing). For the vbuf module,
156 * we basically want to pass-through the draw module's vertex layout as-is.
157 * When the softpipe vbuf code begins drawing, the normal vertex layout
158 * will come into play again.
161 softpipe_get_vbuf_vertex_info(struct softpipe_context
*softpipe
)
163 (void) softpipe_get_vertex_info(softpipe
);
164 return &softpipe
->vertex_info_vbuf
;
169 * Recompute cliprect from scissor bounds, scissor enable and surface size.
172 compute_cliprect(struct softpipe_context
*sp
)
174 unsigned surfWidth
, surfHeight
;
176 if (sp
->framebuffer
.num_cbufs
> 0) {
177 surfWidth
= sp
->framebuffer
.cbufs
[0]->width
;
178 surfHeight
= sp
->framebuffer
.cbufs
[0]->height
;
182 surfWidth
= sp
->scissor
.maxx
;
183 surfHeight
= sp
->scissor
.maxy
;
186 if (sp
->rasterizer
->scissor
) {
187 /* clip to scissor rect */
188 sp
->cliprect
.minx
= MAX2(sp
->scissor
.minx
, 0);
189 sp
->cliprect
.miny
= MAX2(sp
->scissor
.miny
, 0);
190 sp
->cliprect
.maxx
= MIN2(sp
->scissor
.maxx
, surfWidth
);
191 sp
->cliprect
.maxy
= MIN2(sp
->scissor
.maxy
, surfHeight
);
194 /* clip to surface bounds */
195 sp
->cliprect
.minx
= 0;
196 sp
->cliprect
.miny
= 0;
197 sp
->cliprect
.maxx
= surfWidth
;
198 sp
->cliprect
.maxy
= surfHeight
;
203 /* Hopefully this will remain quite simple, otherwise need to pull in
204 * something like the state tracker mechanism.
206 void softpipe_update_derived( struct softpipe_context
*softpipe
)
208 if (softpipe
->dirty
& (SP_NEW_RASTERIZER
|
211 invalidate_vertex_layout( softpipe
);
213 if (softpipe
->dirty
& (SP_NEW_SCISSOR
|
214 SP_NEW_DEPTH_STENCIL_ALPHA
|
216 compute_cliprect(softpipe
);
218 if (softpipe
->dirty
& (SP_NEW_BLEND
|
219 SP_NEW_DEPTH_STENCIL_ALPHA
|
224 sp_build_quad_pipeline(softpipe
);