1 /**************************************************************************
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
28 #include "sp_context.h"
32 #include "pipe/p_defines.h"
33 #include "util/u_memory.h"
34 #include "pipe/internal/p_winsys_screen.h"
35 #include "pipe/p_shader_tokens.h"
36 #include "draw/draw_context.h"
37 #include "tgsi/tgsi_dump.h"
38 #include "tgsi/tgsi_scan.h"
42 softpipe_create_fs_state(struct pipe_context
*pipe
,
43 const struct pipe_shader_state
*templ
)
45 struct softpipe_context
*softpipe
= softpipe_context(pipe
);
46 struct sp_fragment_shader
*state
;
49 if (softpipe
->dump_fs
)
50 tgsi_dump(templ
->tokens
, 0);
53 state
= softpipe_create_fs_llvm( softpipe
, templ
);
55 state
= softpipe_create_fs_sse( softpipe
, templ
);
57 state
= softpipe_create_fs_exec( softpipe
, templ
);
63 /* get/save the summary info for this shader */
64 tgsi_scan_shader(templ
->tokens
, &state
->info
);
71 softpipe_bind_fs_state(struct pipe_context
*pipe
, void *fs
)
73 struct softpipe_context
*softpipe
= softpipe_context(pipe
);
75 softpipe
->fs
= (struct sp_fragment_shader
*) fs
;
77 softpipe
->dirty
|= SP_NEW_FS
;
82 softpipe_delete_fs_state(struct pipe_context
*pipe
, void *fs
)
84 struct sp_fragment_shader
*state
= fs
;
86 assert(fs
!= softpipe_context(pipe
)->fs
);
88 state
->delete( state
);
93 softpipe_create_vs_state(struct pipe_context
*pipe
,
94 const struct pipe_shader_state
*templ
)
96 struct softpipe_context
*softpipe
= softpipe_context(pipe
);
97 struct sp_vertex_shader
*state
;
99 state
= CALLOC_STRUCT(sp_vertex_shader
);
100 if (state
== NULL
) {
104 state
->draw_data
= draw_create_vertex_shader(softpipe
->draw
, templ
);
105 if (state
->draw_data
== NULL
) {
115 softpipe_bind_vs_state(struct pipe_context
*pipe
, void *vs
)
117 struct softpipe_context
*softpipe
= softpipe_context(pipe
);
119 softpipe
->vs
= (const struct sp_vertex_shader
*)vs
;
121 draw_bind_vertex_shader(softpipe
->draw
,
122 (softpipe
->vs
? softpipe
->vs
->draw_data
: NULL
));
124 softpipe
->dirty
|= SP_NEW_VS
;
129 softpipe_delete_vs_state(struct pipe_context
*pipe
, void *vs
)
131 struct softpipe_context
*softpipe
= softpipe_context(pipe
);
133 struct sp_vertex_shader
*state
=
134 (struct sp_vertex_shader
*)vs
;
136 draw_delete_vertex_shader(softpipe
->draw
, state
->draw_data
);
143 softpipe_set_constant_buffer(struct pipe_context
*pipe
,
144 uint shader
, uint index
,
145 const struct pipe_constant_buffer
*buf
)
147 struct softpipe_context
*softpipe
= softpipe_context(pipe
);
149 assert(shader
< PIPE_SHADER_TYPES
);
152 /* note: reference counting */
153 pipe_buffer_reference(&softpipe
->constants
[shader
].buffer
,
154 buf
? buf
->buffer
: NULL
);
156 softpipe
->dirty
|= SP_NEW_CONSTANTS
;