Merge branch 'mesa_7_6_branch'
[mesa.git] / src / gallium / drivers / softpipe / sp_state_sampler.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /* Authors:
29 * Brian Paul
30 */
31
32 #include "util/u_memory.h"
33
34 #include "draw/draw_context.h"
35 #include "draw/draw_context.h"
36
37 #include "sp_context.h"
38 #include "sp_state.h"
39 #include "sp_texture.h"
40 #include "sp_tex_sample.h"
41 #include "sp_tex_tile_cache.h"
42
43
44 struct sp_sampler {
45 struct pipe_sampler_state base;
46 struct sp_sampler_varient *varients;
47 struct sp_sampler_varient *current;
48 };
49
50 static struct sp_sampler *sp_sampler( struct pipe_sampler_state *sampler )
51 {
52 return (struct sp_sampler *)sampler;
53 }
54
55
56 void *
57 softpipe_create_sampler_state(struct pipe_context *pipe,
58 const struct pipe_sampler_state *sampler)
59 {
60 struct sp_sampler *sp_sampler = CALLOC_STRUCT(sp_sampler);
61
62 sp_sampler->base = *sampler;
63 sp_sampler->varients = NULL;
64
65 return (void *)sp_sampler;
66 }
67
68
69 void
70 softpipe_bind_sampler_states(struct pipe_context *pipe,
71 unsigned num, void **sampler)
72 {
73 struct softpipe_context *softpipe = softpipe_context(pipe);
74 unsigned i;
75
76 assert(num <= PIPE_MAX_SAMPLERS);
77
78 /* Check for no-op */
79 if (num == softpipe->num_samplers &&
80 !memcmp(softpipe->sampler, sampler, num * sizeof(void *)))
81 return;
82
83 draw_flush(softpipe->draw);
84
85 for (i = 0; i < num; ++i)
86 softpipe->sampler[i] = sampler[i];
87 for (i = num; i < PIPE_MAX_SAMPLERS; ++i)
88 softpipe->sampler[i] = NULL;
89
90 softpipe->num_samplers = num;
91
92 softpipe->dirty |= SP_NEW_SAMPLER;
93 }
94
95
96 void
97 softpipe_set_sampler_textures(struct pipe_context *pipe,
98 unsigned num, struct pipe_texture **texture)
99 {
100 struct softpipe_context *softpipe = softpipe_context(pipe);
101 uint i;
102
103 assert(num <= PIPE_MAX_SAMPLERS);
104
105 /* Check for no-op */
106 if (num == softpipe->num_textures &&
107 !memcmp(softpipe->texture, texture, num * sizeof(struct pipe_texture *)))
108 return;
109
110 draw_flush(softpipe->draw);
111
112 for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
113 struct pipe_texture *tex = i < num ? texture[i] : NULL;
114
115 pipe_texture_reference(&softpipe->texture[i], tex);
116 sp_tex_tile_cache_set_texture(softpipe->tex_cache[i], tex);
117 }
118
119 softpipe->num_textures = num;
120
121 softpipe->dirty |= SP_NEW_TEXTURE;
122 }
123
124
125 /**
126 * Find/create an sp_sampler_varient object for sampling the given texture,
127 * sampler and tex unit.
128 *
129 * Note that the tex unit is significant. We can't re-use a sampler
130 * varient for multiple texture units because the sampler varient contains
131 * the texture object pointer. If the texture object pointer were stored
132 * somewhere outside the sampler varient, we could re-use samplers for
133 * multiple texture units.
134 */
135 static struct sp_sampler_varient *
136 get_sampler_varient( unsigned unit,
137 struct sp_sampler *sampler,
138 struct pipe_texture *texture,
139 unsigned processor )
140 {
141 struct softpipe_texture *sp_texture = softpipe_texture(texture);
142 struct sp_sampler_varient *v = NULL;
143 union sp_sampler_key key;
144
145 /* if this fails, widen the key.unit field and update this assertion */
146 assert(PIPE_MAX_SAMPLERS <= 16);
147
148 key.bits.target = sp_texture->base.target;
149 key.bits.is_pot = sp_texture->pot;
150 key.bits.processor = processor;
151 key.bits.unit = unit;
152 key.bits.pad = 0;
153
154 if (sampler->current &&
155 key.value == sampler->current->key.value) {
156 v = sampler->current;
157 }
158
159 if (v == NULL) {
160 for (v = sampler->varients; v; v = v->next)
161 if (v->key.value == key.value)
162 break;
163
164 if (v == NULL) {
165 v = sp_create_sampler_varient( &sampler->base, key );
166 v->next = sampler->varients;
167 sampler->varients = v;
168 }
169 }
170
171 sampler->current = v;
172 return v;
173 }
174
175
176
177
178 void
179 softpipe_reset_sampler_varients(struct softpipe_context *softpipe)
180 {
181 int i;
182
183 /* It's a bit hard to build these samplers ahead of time -- don't
184 * really know which samplers are going to be used for vertex and
185 * fragment programs.
186 */
187 for (i = 0; i <= softpipe->vs->max_sampler; i++) {
188 if (softpipe->sampler[i]) {
189 softpipe->tgsi.vert_samplers_list[i] =
190 get_sampler_varient( i,
191 sp_sampler(softpipe->sampler[i]),
192 softpipe->texture[i],
193 TGSI_PROCESSOR_VERTEX );
194
195 sp_sampler_varient_bind_texture( softpipe->tgsi.vert_samplers_list[i],
196 softpipe->tex_cache[i],
197 softpipe->texture[i] );
198 }
199 }
200
201 for (i = 0; i <= softpipe->fs->info.file_max[TGSI_FILE_SAMPLER]; i++) {
202 if (softpipe->sampler[i]) {
203 softpipe->tgsi.frag_samplers_list[i] =
204 get_sampler_varient( i,
205 sp_sampler(softpipe->sampler[i]),
206 softpipe->texture[i],
207 TGSI_PROCESSOR_FRAGMENT );
208
209 sp_sampler_varient_bind_texture( softpipe->tgsi.frag_samplers_list[i],
210 softpipe->tex_cache[i],
211 softpipe->texture[i] );
212 }
213 }
214 }
215
216
217
218 void
219 softpipe_delete_sampler_state(struct pipe_context *pipe,
220 void *sampler)
221 {
222 struct sp_sampler *sp_sampler = (struct sp_sampler *)sampler;
223 struct sp_sampler_varient *v, *tmp;
224
225 for (v = sp_sampler->varients; v; v = tmp) {
226 tmp = v->next;
227 sp_sampler_varient_destroy(v);
228 }
229
230 FREE( sampler );
231 }
232
233
234