a518248bb1882ed0408ff4b3ce43db4fe73a28aa
[mesa.git] / src / gallium / drivers / softpipe / sp_state_surface.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /* Authors: Keith Whitwell <keith@tungstengraphics.com>
29 */
30
31 #include "sp_context.h"
32 #include "sp_state.h"
33 #include "sp_surface.h"
34 #include "sp_tile_cache.h"
35
36 #include "draw/draw_context.h"
37
38 #include "util/u_format.h"
39
40
41 /**
42 * XXX this might get moved someday
43 * Set the framebuffer surface info: color buffers, zbuffer, stencil buffer.
44 * Here, we flush the old surfaces and update the tile cache to point to the new
45 * surfaces.
46 */
47 void
48 softpipe_set_framebuffer_state(struct pipe_context *pipe,
49 const struct pipe_framebuffer_state *fb)
50 {
51 struct softpipe_context *sp = softpipe_context(pipe);
52 uint i;
53
54 for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
55 /* check if changing cbuf */
56 if (sp->framebuffer.cbufs[i] != fb->cbufs[i]) {
57 /* flush old */
58 sp_flush_tile_cache(sp->cbuf_cache[i]);
59
60 /* assign new */
61 pipe_surface_reference(&sp->framebuffer.cbufs[i], fb->cbufs[i]);
62
63 /* update cache */
64 sp_tile_cache_set_surface(sp->cbuf_cache[i], fb->cbufs[i]);
65 }
66 }
67
68 sp->framebuffer.nr_cbufs = fb->nr_cbufs;
69
70 /* zbuf changing? */
71 if (sp->framebuffer.zsbuf != fb->zsbuf) {
72 /* flush old */
73 sp_flush_tile_cache(sp->zsbuf_cache);
74
75 /* assign new */
76 pipe_surface_reference(&sp->framebuffer.zsbuf, fb->zsbuf);
77
78 /* update cache */
79 sp_tile_cache_set_surface(sp->zsbuf_cache, fb->zsbuf);
80
81 /* Tell draw module how deep the Z/depth buffer is */
82 if (sp->framebuffer.zsbuf) {
83 int depth_bits;
84 double mrd;
85 depth_bits = util_format_get_component_bits(sp->framebuffer.zsbuf->format,
86 UTIL_FORMAT_COLORSPACE_ZS,
87 0);
88 if (depth_bits > 16) {
89 mrd = 0.0000001;
90 }
91 else {
92 mrd = 0.00002;
93 }
94 draw_set_mrd(sp->draw, mrd);
95 }
96 }
97
98 sp->framebuffer.width = fb->width;
99 sp->framebuffer.height = fb->height;
100
101 sp->dirty |= SP_NEW_FRAMEBUFFER;
102 }