Merge branch 'mesa_7_6_branch'
[mesa.git] / src / gallium / drivers / softpipe / sp_state_surface.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /* Authors: Keith Whitwell <keith@tungstengraphics.com>
29 */
30
31 #include "sp_context.h"
32 #include "sp_state.h"
33 #include "sp_surface.h"
34 #include "sp_tile_cache.h"
35
36 #include "draw/draw_context.h"
37
38
39 /**
40 * XXX this might get moved someday
41 * Set the framebuffer surface info: color buffers, zbuffer, stencil buffer.
42 * Here, we flush the old surfaces and update the tile cache to point to the new
43 * surfaces.
44 */
45 void
46 softpipe_set_framebuffer_state(struct pipe_context *pipe,
47 const struct pipe_framebuffer_state *fb)
48 {
49 struct softpipe_context *sp = softpipe_context(pipe);
50 uint i;
51
52 for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
53 /* check if changing cbuf */
54 if (sp->framebuffer.cbufs[i] != fb->cbufs[i]) {
55 /* flush old */
56 sp_flush_tile_cache(sp->cbuf_cache[i]);
57
58 /* assign new */
59 pipe_surface_reference(&sp->framebuffer.cbufs[i], fb->cbufs[i]);
60
61 /* update cache */
62 sp_tile_cache_set_surface(sp->cbuf_cache[i], fb->cbufs[i]);
63 }
64 }
65
66 sp->framebuffer.nr_cbufs = fb->nr_cbufs;
67
68 /* zbuf changing? */
69 if (sp->framebuffer.zsbuf != fb->zsbuf) {
70 /* flush old */
71 sp_flush_tile_cache(sp->zsbuf_cache);
72
73 /* assign new */
74 pipe_surface_reference(&sp->framebuffer.zsbuf, fb->zsbuf);
75
76 /* update cache */
77 sp_tile_cache_set_surface(sp->zsbuf_cache, fb->zsbuf);
78
79 /* Tell draw module how deep the Z/depth buffer is */
80 if (sp->framebuffer.zsbuf) {
81 int depth_bits;
82 double mrd;
83 depth_bits = pf_get_component_bits(sp->framebuffer.zsbuf->format,
84 PIPE_FORMAT_COMP_Z);
85 if (depth_bits > 16) {
86 mrd = 0.0000001;
87 }
88 else {
89 mrd = 0.00002;
90 }
91 draw_set_mrd(sp->draw, mrd);
92 }
93 }
94
95 sp->framebuffer.width = fb->width;
96 sp->framebuffer.height = fb->height;
97
98 sp->dirty |= SP_NEW_FRAMEBUFFER;
99 }