1 /**************************************************************************
3 * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
29 * Keith Whitwell <keith@tungstengraphics.com>
30 * Michel Dänzer <michel@tungstengraphics.com>
33 #include "pipe/p_defines.h"
34 #include "util/u_inlines.h"
36 #include "util/u_format.h"
37 #include "util/u_math.h"
38 #include "util/u_memory.h"
40 #include "sp_context.h"
41 #include "sp_texture.h"
42 #include "sp_screen.h"
44 #include "state_tracker/sw_winsys.h"
48 * Conventional allocation path for non-display textures:
49 * Use a simple, maximally packed layout.
52 softpipe_texture_layout(struct pipe_screen
*screen
,
53 struct softpipe_texture
* spt
)
55 struct pipe_texture
*pt
= &spt
->base
;
57 unsigned width
= pt
->width0
;
58 unsigned height
= pt
->height0
;
59 unsigned depth
= pt
->depth0
;
60 unsigned buffer_size
= 0;
62 for (level
= 0; level
<= pt
->last_level
; level
++) {
63 spt
->stride
[level
] = util_format_get_stride(pt
->format
, width
);
65 spt
->level_offset
[level
] = buffer_size
;
67 buffer_size
+= (util_format_get_nblocksy(pt
->format
, height
) *
68 ((pt
->target
== PIPE_TEXTURE_CUBE
) ? 6 : depth
) *
71 width
= u_minify(width
, 1);
72 height
= u_minify(height
, 1);
73 depth
= u_minify(depth
, 1);
76 spt
->data
= align_malloc(buffer_size
, 16);
78 return spt
->data
!= NULL
;
83 * Texture layout for simple color buffers.
86 softpipe_displaytarget_layout(struct pipe_screen
*screen
,
87 struct softpipe_texture
* spt
)
89 struct sw_winsys
*winsys
= softpipe_screen(screen
)->winsys
;
91 /* Round up the surface size to a multiple of the tile size?
93 spt
->dt
= winsys
->displaytarget_create(winsys
,
100 return spt
->dt
!= NULL
;
105 * Create new pipe_texture given the template information.
107 static struct pipe_texture
*
108 softpipe_texture_create(struct pipe_screen
*screen
,
109 const struct pipe_texture
*template)
111 struct softpipe_texture
*spt
= CALLOC_STRUCT(softpipe_texture
);
115 spt
->base
= *template;
116 pipe_reference_init(&spt
->base
.reference
, 1);
117 spt
->base
.screen
= screen
;
119 spt
->pot
= (util_is_power_of_two(template->width0
) &&
120 util_is_power_of_two(template->height0
) &&
121 util_is_power_of_two(template->depth0
));
123 if (spt
->base
.tex_usage
& (PIPE_TEXTURE_USAGE_DISPLAY_TARGET
|
124 PIPE_TEXTURE_USAGE_PRIMARY
)) {
125 if (!softpipe_displaytarget_layout(screen
, spt
))
129 if (!softpipe_texture_layout(screen
, spt
))
142 * Create a new pipe_texture which wraps an existing buffer.
144 static struct pipe_texture
*
145 softpipe_texture_blanket(struct pipe_screen
* screen
,
146 const struct pipe_texture
*base
,
147 const unsigned *stride
,
148 struct pipe_buffer
*buffer
)
150 /* Texture blanket is going away.
152 debug_printf("softpipe_texture_blanket() not implemented!");
158 softpipe_texture_destroy(struct pipe_texture
*pt
)
160 struct softpipe_screen
*screen
= softpipe_screen(pt
->screen
);
161 struct softpipe_texture
*spt
= softpipe_texture(pt
);
165 struct sw_winsys
*winsys
= screen
->winsys
;
166 winsys
->displaytarget_destroy(winsys
, spt
->dt
);
169 /* regular texture */
170 align_free(spt
->data
);
178 * Get a pipe_surface "view" into a texture.
180 static struct pipe_surface
*
181 softpipe_get_tex_surface(struct pipe_screen
*screen
,
182 struct pipe_texture
*pt
,
183 unsigned face
, unsigned level
, unsigned zslice
,
186 struct softpipe_texture
*spt
= softpipe_texture(pt
);
187 struct pipe_surface
*ps
;
189 assert(level
<= pt
->last_level
);
191 ps
= CALLOC_STRUCT(pipe_surface
);
193 pipe_reference_init(&ps
->reference
, 1);
194 pipe_texture_reference(&ps
->texture
, pt
);
195 ps
->format
= pt
->format
;
196 ps
->width
= u_minify(pt
->width0
, level
);
197 ps
->height
= u_minify(pt
->height0
, level
);
198 ps
->offset
= spt
->level_offset
[level
];
201 /* Because we are softpipe, anything that the state tracker
202 * thought was going to be done with the GPU will actually get
203 * done with the CPU. Let's adjust the flags to take that into
206 if (ps
->usage
& PIPE_BUFFER_USAGE_GPU_WRITE
) {
207 /* GPU_WRITE means "render" and that can involve reads (blending) */
208 ps
->usage
|= PIPE_BUFFER_USAGE_CPU_WRITE
| PIPE_BUFFER_USAGE_CPU_READ
;
211 if (ps
->usage
& PIPE_BUFFER_USAGE_GPU_READ
)
212 ps
->usage
|= PIPE_BUFFER_USAGE_CPU_READ
;
214 if (ps
->usage
& (PIPE_BUFFER_USAGE_CPU_WRITE
|
215 PIPE_BUFFER_USAGE_GPU_WRITE
)) {
216 /* Mark the surface as dirty. The tile cache will look for this. */
218 softpipe_screen(screen
)->timestamp
++;
225 if (pt
->target
== PIPE_TEXTURE_CUBE
) {
226 ps
->offset
+= face
* util_format_get_nblocksy(pt
->format
, u_minify(pt
->height0
, level
)) *
229 else if (pt
->target
== PIPE_TEXTURE_3D
) {
230 ps
->offset
+= zslice
* util_format_get_nblocksy(pt
->format
, u_minify(pt
->height0
, level
)) *
243 * Free a pipe_surface which was created with softpipe_get_tex_surface().
246 softpipe_tex_surface_destroy(struct pipe_surface
*surf
)
248 /* Effectively do the texture_update work here - if texture images
249 * needed post-processing to put them into hardware layout, this is
250 * where it would happen. For softpipe, nothing to do.
252 assert(surf
->texture
);
253 pipe_texture_reference(&surf
->texture
, NULL
);
259 * Geta pipe_transfer object which is used for moving data in/out of
261 * \param face one of PIPE_TEX_FACE_x or 0
262 * \param level texture mipmap level
263 * \param zslice 2D slice of a 3D texture
264 * \param usage one of PIPE_TRANSFER_READ/WRITE/READ_WRITE
265 * \param x X position of region to read/write
266 * \param y Y position of region to read/write
267 * \param width width of region to read/write
268 * \param height height of region to read/write
270 static struct pipe_transfer
*
271 softpipe_get_tex_transfer(struct pipe_screen
*screen
,
272 struct pipe_texture
*texture
,
273 unsigned face
, unsigned level
, unsigned zslice
,
274 enum pipe_transfer_usage usage
,
275 unsigned x
, unsigned y
, unsigned w
, unsigned h
)
277 struct softpipe_texture
*sptex
= softpipe_texture(texture
);
278 struct softpipe_transfer
*spt
;
281 assert(level
<= texture
->last_level
);
283 /* make sure the requested region is in the image bounds */
284 assert(x
+ w
<= u_minify(texture
->width0
, level
));
285 assert(y
+ h
<= u_minify(texture
->height0
, level
));
287 spt
= CALLOC_STRUCT(softpipe_transfer
);
289 struct pipe_transfer
*pt
= &spt
->base
;
290 int nblocksy
= util_format_get_nblocksy(texture
->format
, u_minify(texture
->height0
, level
));
291 pipe_texture_reference(&pt
->texture
, texture
);
296 pt
->stride
= sptex
->stride
[level
];
302 spt
->offset
= sptex
->level_offset
[level
];
304 if (texture
->target
== PIPE_TEXTURE_CUBE
) {
305 spt
->offset
+= face
* nblocksy
* pt
->stride
;
307 else if (texture
->target
== PIPE_TEXTURE_3D
) {
308 spt
->offset
+= zslice
* nblocksy
* pt
->stride
;
321 * Free a pipe_transfer object which was created with
322 * softpipe_get_tex_transfer().
325 softpipe_tex_transfer_destroy(struct pipe_transfer
*transfer
)
327 /* Effectively do the texture_update work here - if texture images
328 * needed post-processing to put them into hardware layout, this is
329 * where it would happen. For softpipe, nothing to do.
331 assert (transfer
->texture
);
332 pipe_texture_reference(&transfer
->texture
, NULL
);
338 * Create memory mapping for given pipe_transfer object.
341 softpipe_transfer_map( struct pipe_screen
*screen
,
342 struct pipe_transfer
*transfer
)
344 ubyte
*map
, *xfer_map
;
345 struct softpipe_texture
*spt
;
346 enum pipe_format format
;
348 assert(transfer
->texture
);
349 spt
= softpipe_texture(transfer
->texture
);
350 format
= transfer
->texture
->format
;
354 struct sw_winsys
*winsys
= softpipe_screen(screen
)->winsys
;
356 map
= winsys
->displaytarget_map(winsys
, spt
->dt
,
357 pipe_transfer_buffer_flags(transfer
));
367 /* May want to different things here depending on read/write nature
370 if (transfer
->texture
&& (transfer
->usage
& PIPE_TRANSFER_WRITE
)) {
371 /* Do something to notify sharing contexts of a texture change.
372 * In softpipe, that would mean flushing the texture cache.
374 softpipe_screen(screen
)->timestamp
++;
377 xfer_map
= map
+ softpipe_transfer(transfer
)->offset
+
378 transfer
->y
/ util_format_get_blockheight(format
) * transfer
->stride
+
379 transfer
->x
/ util_format_get_blockwidth(format
) * util_format_get_blocksize(format
);
380 /*printf("map = %p xfer map = %p\n", map, xfer_map);*/
386 * Unmap memory mapping for given pipe_transfer object.
389 softpipe_transfer_unmap(struct pipe_screen
*screen
,
390 struct pipe_transfer
*transfer
)
392 struct softpipe_texture
*spt
;
394 assert(transfer
->texture
);
395 spt
= softpipe_texture(transfer
->texture
);
399 struct sw_winsys
*winsys
= softpipe_screen(screen
)->winsys
;
400 winsys
->displaytarget_unmap(winsys
, spt
->dt
);
403 if (transfer
->usage
& PIPE_TRANSFER_WRITE
) {
404 /* Mark the texture as dirty to expire the tile caches. */
410 static struct pipe_video_surface
*
411 softpipe_video_surface_create(struct pipe_screen
*screen
,
412 enum pipe_video_chroma_format chroma_format
,
413 unsigned width
, unsigned height
)
415 struct softpipe_video_surface
*sp_vsfc
;
416 struct pipe_texture
template;
419 assert(width
&& height
);
421 sp_vsfc
= CALLOC_STRUCT(softpipe_video_surface
);
425 pipe_reference_init(&sp_vsfc
->base
.reference
, 1);
426 sp_vsfc
->base
.screen
= screen
;
427 sp_vsfc
->base
.chroma_format
= chroma_format
;
428 /*sp_vsfc->base.surface_format = PIPE_VIDEO_SURFACE_FORMAT_VUYA;*/
429 sp_vsfc
->base
.width
= width
;
430 sp_vsfc
->base
.height
= height
;
432 memset(&template, 0, sizeof(struct pipe_texture
));
433 template.target
= PIPE_TEXTURE_2D
;
434 template.format
= PIPE_FORMAT_B8G8R8X8_UNORM
;
435 template.last_level
= 0;
436 /* vl_mpeg12_mc_renderer expects this when it's initialized with pot_buffers=true */
437 template.width0
= util_next_power_of_two(width
);
438 template.height0
= util_next_power_of_two(height
);
440 template.tex_usage
= PIPE_TEXTURE_USAGE_SAMPLER
| PIPE_TEXTURE_USAGE_RENDER_TARGET
;
442 sp_vsfc
->tex
= screen
->texture_create(screen
, &template);
448 return &sp_vsfc
->base
;
453 softpipe_video_surface_destroy(struct pipe_video_surface
*vsfc
)
455 struct softpipe_video_surface
*sp_vsfc
= softpipe_video_surface(vsfc
);
457 pipe_texture_reference(&sp_vsfc
->tex
, NULL
);
463 softpipe_init_screen_texture_funcs(struct pipe_screen
*screen
)
465 screen
->texture_create
= softpipe_texture_create
;
466 screen
->texture_blanket
= softpipe_texture_blanket
;
467 screen
->texture_destroy
= softpipe_texture_destroy
;
469 screen
->get_tex_surface
= softpipe_get_tex_surface
;
470 screen
->tex_surface_destroy
= softpipe_tex_surface_destroy
;
472 screen
->get_tex_transfer
= softpipe_get_tex_transfer
;
473 screen
->tex_transfer_destroy
= softpipe_tex_transfer_destroy
;
474 screen
->transfer_map
= softpipe_transfer_map
;
475 screen
->transfer_unmap
= softpipe_transfer_unmap
;
477 screen
->video_surface_create
= softpipe_video_surface_create
;
478 screen
->video_surface_destroy
= softpipe_video_surface_destroy
;