e1ea5df24ca420a1dbe836cf8a9ae597c855c2dc
[mesa.git] / src / gallium / drivers / softpipe / sp_texture.c
1 /**************************************************************************
2 *
3 * Copyright 2006 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keithw@vmware.com>
30 * Michel Dänzer <daenzer@vmware.com>
31 */
32
33 #include "pipe/p_defines.h"
34 #include "util/u_inlines.h"
35
36 #include "util/u_format.h"
37 #include "util/u_math.h"
38 #include "util/u_memory.h"
39 #include "util/u_transfer.h"
40
41 #include "sp_context.h"
42 #include "sp_flush.h"
43 #include "sp_texture.h"
44 #include "sp_screen.h"
45
46 #include "state_tracker/sw_winsys.h"
47
48
49 /**
50 * Conventional allocation path for non-display textures:
51 * Use a simple, maximally packed layout.
52 */
53 static boolean
54 softpipe_resource_layout(struct pipe_screen *screen,
55 struct softpipe_resource *spr,
56 boolean allocate)
57 {
58 struct pipe_resource *pt = &spr->base;
59 unsigned level;
60 unsigned width = pt->width0;
61 unsigned height = pt->height0;
62 unsigned depth = pt->depth0;
63 uint64_t buffer_size = 0;
64
65 for (level = 0; level <= pt->last_level; level++) {
66 unsigned slices, nblocksy;
67
68 nblocksy = util_format_get_nblocksy(pt->format, height);
69
70 if (pt->target == PIPE_TEXTURE_CUBE)
71 assert(pt->array_size == 6);
72
73 if (pt->target == PIPE_TEXTURE_3D)
74 slices = depth;
75 else
76 slices = pt->array_size;
77
78 spr->stride[level] = util_format_get_stride(pt->format, width);
79
80 spr->level_offset[level] = buffer_size;
81
82 /* if row_stride * height > SP_MAX_TEXTURE_SIZE */
83 if ((uint64_t)spr->stride[level] * nblocksy > SP_MAX_TEXTURE_SIZE) {
84 /* image too large */
85 return FALSE;
86 }
87
88 spr->img_stride[level] = spr->stride[level] * nblocksy;
89
90 buffer_size += (uint64_t) spr->img_stride[level] * slices;
91
92 width = u_minify(width, 1);
93 height = u_minify(height, 1);
94 depth = u_minify(depth, 1);
95 }
96
97 if (buffer_size > SP_MAX_TEXTURE_SIZE)
98 return FALSE;
99
100 if (allocate) {
101 spr->data = align_malloc(buffer_size, 64);
102 return spr->data != NULL;
103 }
104 else {
105 return TRUE;
106 }
107 }
108
109
110 /**
111 * Check the size of the texture specified by 'res'.
112 * \return TRUE if OK, FALSE if too large.
113 */
114 static boolean
115 softpipe_can_create_resource(struct pipe_screen *screen,
116 const struct pipe_resource *res)
117 {
118 struct softpipe_resource spr;
119 memset(&spr, 0, sizeof(spr));
120 spr.base = *res;
121 return softpipe_resource_layout(screen, &spr, FALSE);
122 }
123
124
125 /**
126 * Texture layout for simple color buffers.
127 */
128 static boolean
129 softpipe_displaytarget_layout(struct pipe_screen *screen,
130 struct softpipe_resource *spr)
131 {
132 struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
133
134 /* Round up the surface size to a multiple of the tile size?
135 */
136 spr->dt = winsys->displaytarget_create(winsys,
137 spr->base.bind,
138 spr->base.format,
139 spr->base.width0,
140 spr->base.height0,
141 64,
142 &spr->stride[0] );
143
144 return spr->dt != NULL;
145 }
146
147
148 /**
149 * Create new pipe_resource given the template information.
150 */
151 static struct pipe_resource *
152 softpipe_resource_create(struct pipe_screen *screen,
153 const struct pipe_resource *templat)
154 {
155 struct softpipe_resource *spr = CALLOC_STRUCT(softpipe_resource);
156 if (!spr)
157 return NULL;
158
159 assert(templat->format != PIPE_FORMAT_NONE);
160
161 spr->base = *templat;
162 pipe_reference_init(&spr->base.reference, 1);
163 spr->base.screen = screen;
164
165 spr->pot = (util_is_power_of_two(templat->width0) &&
166 util_is_power_of_two(templat->height0) &&
167 util_is_power_of_two(templat->depth0));
168
169 if (spr->base.bind & (PIPE_BIND_DISPLAY_TARGET |
170 PIPE_BIND_SCANOUT |
171 PIPE_BIND_SHARED)) {
172 if (!softpipe_displaytarget_layout(screen, spr))
173 goto fail;
174 }
175 else {
176 if (!softpipe_resource_layout(screen, spr, TRUE))
177 goto fail;
178 }
179
180 return &spr->base;
181
182 fail:
183 FREE(spr);
184 return NULL;
185 }
186
187
188 static void
189 softpipe_resource_destroy(struct pipe_screen *pscreen,
190 struct pipe_resource *pt)
191 {
192 struct softpipe_screen *screen = softpipe_screen(pscreen);
193 struct softpipe_resource *spr = softpipe_resource(pt);
194
195 if (spr->dt) {
196 /* display target */
197 struct sw_winsys *winsys = screen->winsys;
198 winsys->displaytarget_destroy(winsys, spr->dt);
199 }
200 else if (!spr->userBuffer) {
201 /* regular texture */
202 align_free(spr->data);
203 }
204
205 FREE(spr);
206 }
207
208
209 static struct pipe_resource *
210 softpipe_resource_from_handle(struct pipe_screen *screen,
211 const struct pipe_resource *templat,
212 struct winsys_handle *whandle)
213 {
214 struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
215 struct softpipe_resource *spr = CALLOC_STRUCT(softpipe_resource);
216 if (!spr)
217 return NULL;
218
219 spr->base = *templat;
220 pipe_reference_init(&spr->base.reference, 1);
221 spr->base.screen = screen;
222
223 spr->pot = (util_is_power_of_two(templat->width0) &&
224 util_is_power_of_two(templat->height0) &&
225 util_is_power_of_two(templat->depth0));
226
227 spr->dt = winsys->displaytarget_from_handle(winsys,
228 templat,
229 whandle,
230 &spr->stride[0]);
231 if (!spr->dt)
232 goto fail;
233
234 return &spr->base;
235
236 fail:
237 FREE(spr);
238 return NULL;
239 }
240
241
242 static boolean
243 softpipe_resource_get_handle(struct pipe_screen *screen,
244 struct pipe_resource *pt,
245 struct winsys_handle *whandle)
246 {
247 struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
248 struct softpipe_resource *spr = softpipe_resource(pt);
249
250 assert(spr->dt);
251 if (!spr->dt)
252 return FALSE;
253
254 return winsys->displaytarget_get_handle(winsys, spr->dt, whandle);
255 }
256
257
258 /**
259 * Helper function to compute offset (in bytes) for a particular
260 * texture level/face/slice from the start of the buffer.
261 */
262 static unsigned
263 sp_get_tex_image_offset(const struct softpipe_resource *spr,
264 unsigned level, unsigned layer)
265 {
266 unsigned offset = spr->level_offset[level];
267
268 offset += layer * spr->img_stride[level];
269
270 return offset;
271 }
272
273
274 /**
275 * Get a pipe_surface "view" into a texture resource.
276 */
277 static struct pipe_surface *
278 softpipe_create_surface(struct pipe_context *pipe,
279 struct pipe_resource *pt,
280 const struct pipe_surface *surf_tmpl)
281 {
282 struct pipe_surface *ps;
283
284 ps = CALLOC_STRUCT(pipe_surface);
285 if (ps) {
286 pipe_reference_init(&ps->reference, 1);
287 pipe_resource_reference(&ps->texture, pt);
288 ps->context = pipe;
289 ps->format = surf_tmpl->format;
290 if (pt->target != PIPE_BUFFER) {
291 assert(surf_tmpl->u.tex.level <= pt->last_level);
292 ps->width = u_minify(pt->width0, surf_tmpl->u.tex.level);
293 ps->height = u_minify(pt->height0, surf_tmpl->u.tex.level);
294 ps->u.tex.level = surf_tmpl->u.tex.level;
295 ps->u.tex.first_layer = surf_tmpl->u.tex.first_layer;
296 ps->u.tex.last_layer = surf_tmpl->u.tex.last_layer;
297 if (ps->u.tex.first_layer != ps->u.tex.last_layer) {
298 debug_printf("creating surface with multiple layers, rendering to first layer only\n");
299 }
300 }
301 else {
302 /* setting width as number of elements should get us correct renderbuffer width */
303 ps->width = surf_tmpl->u.buf.last_element - surf_tmpl->u.buf.first_element + 1;
304 ps->height = pt->height0;
305 ps->u.buf.first_element = surf_tmpl->u.buf.first_element;
306 ps->u.buf.last_element = surf_tmpl->u.buf.last_element;
307 assert(ps->u.buf.first_element <= ps->u.buf.last_element);
308 assert(ps->u.buf.last_element < ps->width);
309 }
310 }
311 return ps;
312 }
313
314
315 /**
316 * Free a pipe_surface which was created with softpipe_create_surface().
317 */
318 static void
319 softpipe_surface_destroy(struct pipe_context *pipe,
320 struct pipe_surface *surf)
321 {
322 /* Effectively do the texture_update work here - if texture images
323 * needed post-processing to put them into hardware layout, this is
324 * where it would happen. For softpipe, nothing to do.
325 */
326 assert(surf->texture);
327 pipe_resource_reference(&surf->texture, NULL);
328 FREE(surf);
329 }
330
331
332 /**
333 * Geta pipe_transfer object which is used for moving data in/out of
334 * a resource object.
335 * \param pipe rendering context
336 * \param resource the resource to transfer in/out of
337 * \param level which mipmap level
338 * \param usage bitmask of PIPE_TRANSFER_x flags
339 * \param box the 1D/2D/3D region of interest
340 */
341 static void *
342 softpipe_transfer_map(struct pipe_context *pipe,
343 struct pipe_resource *resource,
344 unsigned level,
345 unsigned usage,
346 const struct pipe_box *box,
347 struct pipe_transfer **transfer)
348 {
349 struct sw_winsys *winsys = softpipe_screen(pipe->screen)->winsys;
350 struct softpipe_resource *spr = softpipe_resource(resource);
351 struct softpipe_transfer *spt;
352 struct pipe_transfer *pt;
353 enum pipe_format format = resource->format;
354 uint8_t *map;
355
356 assert(resource);
357 assert(level <= resource->last_level);
358
359 /* make sure the requested region is in the image bounds */
360 assert(box->x + box->width <= (int) u_minify(resource->width0, level));
361 if (resource->target == PIPE_TEXTURE_1D_ARRAY) {
362 assert(box->y + box->height <= (int) resource->array_size);
363 }
364 else {
365 assert(box->y + box->height <= (int) u_minify(resource->height0, level));
366 if (resource->target == PIPE_TEXTURE_2D_ARRAY) {
367 assert(box->z + box->depth <= (int) resource->array_size);
368 }
369 else if (resource->target == PIPE_TEXTURE_CUBE) {
370 assert(box->z < 6);
371 }
372 else if (resource->target == PIPE_TEXTURE_CUBE_ARRAY) {
373 assert(box->z <= (int) resource->array_size);
374 }
375 else {
376 assert(box->z + box->depth <= (int) u_minify(resource->depth0, level));
377 }
378 }
379
380 /*
381 * Transfers, like other pipe operations, must happen in order, so flush the
382 * context if necessary.
383 */
384 if (!(usage & PIPE_TRANSFER_UNSYNCHRONIZED)) {
385 boolean read_only = !(usage & PIPE_TRANSFER_WRITE);
386 boolean do_not_block = !!(usage & PIPE_TRANSFER_DONTBLOCK);
387 if (!softpipe_flush_resource(pipe, resource,
388 level, box->depth > 1 ? -1 : box->z,
389 0, /* flush_flags */
390 read_only,
391 TRUE, /* cpu_access */
392 do_not_block)) {
393 /*
394 * It would have blocked, but state tracker requested no to.
395 */
396 assert(do_not_block);
397 return NULL;
398 }
399 }
400
401 spt = CALLOC_STRUCT(softpipe_transfer);
402 if (!spt)
403 return NULL;
404
405 pt = &spt->base;
406
407 pipe_resource_reference(&pt->resource, resource);
408 pt->level = level;
409 pt->usage = usage;
410 pt->box = *box;
411 pt->stride = spr->stride[level];
412 pt->layer_stride = spr->img_stride[level];
413
414 spt->offset = sp_get_tex_image_offset(spr, level, box->z);
415
416 spt->offset +=
417 box->y / util_format_get_blockheight(format) * spt->base.stride +
418 box->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
419
420 /* resources backed by display target treated specially:
421 */
422 if (spr->dt) {
423 map = winsys->displaytarget_map(winsys, spr->dt, usage);
424 }
425 else {
426 map = spr->data;
427 }
428
429 if (map == NULL) {
430 pipe_resource_reference(&pt->resource, NULL);
431 FREE(spt);
432 return NULL;
433 }
434
435 *transfer = pt;
436 return map + spt->offset;
437 }
438
439
440 /**
441 * Unmap memory mapping for given pipe_transfer object.
442 */
443 static void
444 softpipe_transfer_unmap(struct pipe_context *pipe,
445 struct pipe_transfer *transfer)
446 {
447 struct softpipe_resource *spr;
448
449 assert(transfer->resource);
450 spr = softpipe_resource(transfer->resource);
451
452 if (spr->dt) {
453 /* display target */
454 struct sw_winsys *winsys = softpipe_screen(pipe->screen)->winsys;
455 winsys->displaytarget_unmap(winsys, spr->dt);
456 }
457
458 if (transfer->usage & PIPE_TRANSFER_WRITE) {
459 /* Mark the texture as dirty to expire the tile caches. */
460 spr->timestamp++;
461 }
462
463 pipe_resource_reference(&transfer->resource, NULL);
464 FREE(transfer);
465 }
466
467 /**
468 * Create buffer which wraps user-space data.
469 */
470 struct pipe_resource *
471 softpipe_user_buffer_create(struct pipe_screen *screen,
472 void *ptr,
473 unsigned bytes,
474 unsigned bind_flags)
475 {
476 struct softpipe_resource *spr;
477
478 spr = CALLOC_STRUCT(softpipe_resource);
479 if (!spr)
480 return NULL;
481
482 pipe_reference_init(&spr->base.reference, 1);
483 spr->base.screen = screen;
484 spr->base.format = PIPE_FORMAT_R8_UNORM; /* ?? */
485 spr->base.bind = bind_flags;
486 spr->base.usage = PIPE_USAGE_IMMUTABLE;
487 spr->base.flags = 0;
488 spr->base.width0 = bytes;
489 spr->base.height0 = 1;
490 spr->base.depth0 = 1;
491 spr->base.array_size = 1;
492 spr->userBuffer = TRUE;
493 spr->data = ptr;
494
495 return &spr->base;
496 }
497
498
499 void
500 softpipe_init_texture_funcs(struct pipe_context *pipe)
501 {
502 pipe->transfer_map = softpipe_transfer_map;
503 pipe->transfer_unmap = softpipe_transfer_unmap;
504
505 pipe->transfer_flush_region = u_default_transfer_flush_region;
506 pipe->transfer_inline_write = u_default_transfer_inline_write;
507
508 pipe->create_surface = softpipe_create_surface;
509 pipe->surface_destroy = softpipe_surface_destroy;
510 }
511
512
513 void
514 softpipe_init_screen_texture_funcs(struct pipe_screen *screen)
515 {
516 screen->resource_create = softpipe_resource_create;
517 screen->resource_destroy = softpipe_resource_destroy;
518 screen->resource_from_handle = softpipe_resource_from_handle;
519 screen->resource_get_handle = softpipe_resource_get_handle;
520 screen->can_create_resource = softpipe_can_create_resource;
521 }