softpipe: add ARB_texture_cube_map_array support (v1.1)
[mesa.git] / src / gallium / drivers / softpipe / sp_texture.c
1 /**************************************************************************
2 *
3 * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 * Michel Dänzer <michel@tungstengraphics.com>
31 */
32
33 #include "pipe/p_defines.h"
34 #include "util/u_inlines.h"
35
36 #include "util/u_format.h"
37 #include "util/u_math.h"
38 #include "util/u_memory.h"
39 #include "util/u_transfer.h"
40
41 #include "sp_context.h"
42 #include "sp_flush.h"
43 #include "sp_texture.h"
44 #include "sp_screen.h"
45
46 #include "state_tracker/sw_winsys.h"
47
48
49 /**
50 * Conventional allocation path for non-display textures:
51 * Use a simple, maximally packed layout.
52 */
53 static boolean
54 softpipe_resource_layout(struct pipe_screen *screen,
55 struct softpipe_resource *spr,
56 boolean allocate)
57 {
58 struct pipe_resource *pt = &spr->base;
59 unsigned level;
60 unsigned width = pt->width0;
61 unsigned height = pt->height0;
62 unsigned depth = pt->depth0;
63 unsigned buffer_size = 0;
64
65 for (level = 0; level <= pt->last_level; level++) {
66 unsigned slices;
67
68 if (pt->target == PIPE_TEXTURE_CUBE)
69 slices = 6;
70 else if (pt->target == PIPE_TEXTURE_3D)
71 slices = depth;
72 else
73 slices = pt->array_size;
74
75 spr->stride[level] = util_format_get_stride(pt->format, width);
76
77 spr->level_offset[level] = buffer_size;
78
79 buffer_size += (util_format_get_nblocksy(pt->format, height) *
80 slices * spr->stride[level]);
81
82 width = u_minify(width, 1);
83 height = u_minify(height, 1);
84 depth = u_minify(depth, 1);
85 }
86
87 if (buffer_size > SP_MAX_TEXTURE_SIZE)
88 return FALSE;
89
90 if (allocate) {
91 spr->data = align_malloc(buffer_size, 16);
92 return spr->data != NULL;
93 }
94 else {
95 return TRUE;
96 }
97 }
98
99
100 /**
101 * Check the size of the texture specified by 'res'.
102 * \return TRUE if OK, FALSE if too large.
103 */
104 static boolean
105 softpipe_can_create_resource(struct pipe_screen *screen,
106 const struct pipe_resource *res)
107 {
108 struct softpipe_resource spr;
109 memset(&spr, 0, sizeof(spr));
110 spr.base = *res;
111 return softpipe_resource_layout(screen, &spr, FALSE);
112 }
113
114
115 /**
116 * Texture layout for simple color buffers.
117 */
118 static boolean
119 softpipe_displaytarget_layout(struct pipe_screen *screen,
120 struct softpipe_resource *spr)
121 {
122 struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
123
124 /* Round up the surface size to a multiple of the tile size?
125 */
126 spr->dt = winsys->displaytarget_create(winsys,
127 spr->base.bind,
128 spr->base.format,
129 spr->base.width0,
130 spr->base.height0,
131 16,
132 &spr->stride[0] );
133
134 return spr->dt != NULL;
135 }
136
137
138 /**
139 * Create new pipe_resource given the template information.
140 */
141 static struct pipe_resource *
142 softpipe_resource_create(struct pipe_screen *screen,
143 const struct pipe_resource *templat)
144 {
145 struct softpipe_resource *spr = CALLOC_STRUCT(softpipe_resource);
146 if (!spr)
147 return NULL;
148
149 assert(templat->format != PIPE_FORMAT_NONE);
150
151 spr->base = *templat;
152 pipe_reference_init(&spr->base.reference, 1);
153 spr->base.screen = screen;
154
155 spr->pot = (util_is_power_of_two(templat->width0) &&
156 util_is_power_of_two(templat->height0) &&
157 util_is_power_of_two(templat->depth0));
158
159 if (spr->base.bind & (PIPE_BIND_DISPLAY_TARGET |
160 PIPE_BIND_SCANOUT |
161 PIPE_BIND_SHARED)) {
162 if (!softpipe_displaytarget_layout(screen, spr))
163 goto fail;
164 }
165 else {
166 if (!softpipe_resource_layout(screen, spr, TRUE))
167 goto fail;
168 }
169
170 return &spr->base;
171
172 fail:
173 FREE(spr);
174 return NULL;
175 }
176
177
178 static void
179 softpipe_resource_destroy(struct pipe_screen *pscreen,
180 struct pipe_resource *pt)
181 {
182 struct softpipe_screen *screen = softpipe_screen(pscreen);
183 struct softpipe_resource *spr = softpipe_resource(pt);
184
185 if (spr->dt) {
186 /* display target */
187 struct sw_winsys *winsys = screen->winsys;
188 winsys->displaytarget_destroy(winsys, spr->dt);
189 }
190 else if (!spr->userBuffer) {
191 /* regular texture */
192 align_free(spr->data);
193 }
194
195 FREE(spr);
196 }
197
198
199 static struct pipe_resource *
200 softpipe_resource_from_handle(struct pipe_screen *screen,
201 const struct pipe_resource *templat,
202 struct winsys_handle *whandle)
203 {
204 struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
205 struct softpipe_resource *spr = CALLOC_STRUCT(softpipe_resource);
206 if (!spr)
207 return NULL;
208
209 spr->base = *templat;
210 pipe_reference_init(&spr->base.reference, 1);
211 spr->base.screen = screen;
212
213 spr->pot = (util_is_power_of_two(templat->width0) &&
214 util_is_power_of_two(templat->height0) &&
215 util_is_power_of_two(templat->depth0));
216
217 spr->dt = winsys->displaytarget_from_handle(winsys,
218 templat,
219 whandle,
220 &spr->stride[0]);
221 if (!spr->dt)
222 goto fail;
223
224 return &spr->base;
225
226 fail:
227 FREE(spr);
228 return NULL;
229 }
230
231
232 static boolean
233 softpipe_resource_get_handle(struct pipe_screen *screen,
234 struct pipe_resource *pt,
235 struct winsys_handle *whandle)
236 {
237 struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
238 struct softpipe_resource *spr = softpipe_resource(pt);
239
240 assert(spr->dt);
241 if (!spr->dt)
242 return FALSE;
243
244 return winsys->displaytarget_get_handle(winsys, spr->dt, whandle);
245 }
246
247
248 /**
249 * Helper function to compute offset (in bytes) for a particular
250 * texture level/face/slice from the start of the buffer.
251 */
252 static unsigned
253 sp_get_tex_image_offset(const struct softpipe_resource *spr,
254 unsigned level, unsigned layer)
255 {
256 const unsigned hgt = u_minify(spr->base.height0, level);
257 const unsigned nblocksy = util_format_get_nblocksy(spr->base.format, hgt);
258 unsigned offset = spr->level_offset[level];
259
260 if (spr->base.target == PIPE_TEXTURE_CUBE ||
261 spr->base.target == PIPE_TEXTURE_CUBE_ARRAY ||
262 spr->base.target == PIPE_TEXTURE_3D ||
263 spr->base.target == PIPE_TEXTURE_2D_ARRAY) {
264 offset += layer * nblocksy * spr->stride[level];
265 }
266 else if (spr->base.target == PIPE_TEXTURE_1D_ARRAY) {
267 offset += layer * spr->stride[level];
268 }
269 else {
270 assert(layer == 0);
271 }
272
273 return offset;
274 }
275
276
277 /**
278 * Get a pipe_surface "view" into a texture resource.
279 */
280 static struct pipe_surface *
281 softpipe_create_surface(struct pipe_context *pipe,
282 struct pipe_resource *pt,
283 const struct pipe_surface *surf_tmpl)
284 {
285 struct pipe_surface *ps;
286 unsigned level = surf_tmpl->u.tex.level;
287
288 assert(level <= pt->last_level);
289 assert(surf_tmpl->u.tex.first_layer == surf_tmpl->u.tex.last_layer);
290
291 ps = CALLOC_STRUCT(pipe_surface);
292 if (ps) {
293 pipe_reference_init(&ps->reference, 1);
294 pipe_resource_reference(&ps->texture, pt);
295 ps->context = pipe;
296 ps->format = surf_tmpl->format;
297 ps->width = u_minify(pt->width0, level);
298 ps->height = u_minify(pt->height0, level);
299 ps->usage = surf_tmpl->usage;
300
301 ps->u.tex.level = level;
302 ps->u.tex.first_layer = surf_tmpl->u.tex.first_layer;
303 ps->u.tex.last_layer = surf_tmpl->u.tex.last_layer;
304 }
305 return ps;
306 }
307
308
309 /**
310 * Free a pipe_surface which was created with softpipe_create_surface().
311 */
312 static void
313 softpipe_surface_destroy(struct pipe_context *pipe,
314 struct pipe_surface *surf)
315 {
316 /* Effectively do the texture_update work here - if texture images
317 * needed post-processing to put them into hardware layout, this is
318 * where it would happen. For softpipe, nothing to do.
319 */
320 assert(surf->texture);
321 pipe_resource_reference(&surf->texture, NULL);
322 FREE(surf);
323 }
324
325
326 /**
327 * Geta pipe_transfer object which is used for moving data in/out of
328 * a resource object.
329 * \param pipe rendering context
330 * \param resource the resource to transfer in/out of
331 * \param level which mipmap level
332 * \param usage bitmask of PIPE_TRANSFER_x flags
333 * \param box the 1D/2D/3D region of interest
334 */
335 static void *
336 softpipe_transfer_map(struct pipe_context *pipe,
337 struct pipe_resource *resource,
338 unsigned level,
339 unsigned usage,
340 const struct pipe_box *box,
341 struct pipe_transfer **transfer)
342 {
343 struct sw_winsys *winsys = softpipe_screen(pipe->screen)->winsys;
344 struct softpipe_resource *spr = softpipe_resource(resource);
345 struct softpipe_transfer *spt;
346 struct pipe_transfer *pt;
347 enum pipe_format format = resource->format;
348 const unsigned hgt = u_minify(spr->base.height0, level);
349 const unsigned nblocksy = util_format_get_nblocksy(format, hgt);
350 uint8_t *map;
351
352 assert(resource);
353 assert(level <= resource->last_level);
354
355 /* make sure the requested region is in the image bounds */
356 assert(box->x + box->width <= u_minify(resource->width0, level));
357 if (resource->target == PIPE_TEXTURE_1D_ARRAY) {
358 assert(box->y + box->height <= resource->array_size);
359 }
360 else {
361 assert(box->y + box->height <= u_minify(resource->height0, level));
362 if (resource->target == PIPE_TEXTURE_2D_ARRAY) {
363 assert(box->z + box->depth <= resource->array_size);
364 }
365 else if (resource->target == PIPE_TEXTURE_CUBE) {
366 assert(box->z < 6);
367 }
368 else if (resource->target == PIPE_TEXTURE_CUBE_ARRAY) {
369 assert(box->z <= resource->array_size);
370 }
371 else {
372 assert(box->z + box->depth <= (u_minify(resource->depth0, level)));
373 }
374 }
375
376 /*
377 * Transfers, like other pipe operations, must happen in order, so flush the
378 * context if necessary.
379 */
380 if (!(usage & PIPE_TRANSFER_UNSYNCHRONIZED)) {
381 boolean read_only = !(usage & PIPE_TRANSFER_WRITE);
382 boolean do_not_block = !!(usage & PIPE_TRANSFER_DONTBLOCK);
383 if (!softpipe_flush_resource(pipe, resource,
384 level, box->depth > 1 ? -1 : box->z,
385 0, /* flush_flags */
386 read_only,
387 TRUE, /* cpu_access */
388 do_not_block)) {
389 /*
390 * It would have blocked, but state tracker requested no to.
391 */
392 assert(do_not_block);
393 return NULL;
394 }
395 }
396
397 spt = CALLOC_STRUCT(softpipe_transfer);
398 if (!spt)
399 return NULL;
400
401 pt = &spt->base;
402
403 pipe_resource_reference(&pt->resource, resource);
404 pt->level = level;
405 pt->usage = usage;
406 pt->box = *box;
407 pt->stride = spr->stride[level];
408 pt->layer_stride = pt->stride * nblocksy;
409
410 spt->offset = sp_get_tex_image_offset(spr, level, box->z);
411
412 spt->offset +=
413 box->y / util_format_get_blockheight(format) * spt->base.stride +
414 box->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
415
416 /* resources backed by display target treated specially:
417 */
418 if (spr->dt) {
419 map = winsys->displaytarget_map(winsys, spr->dt, usage);
420 }
421 else {
422 map = spr->data;
423 }
424
425 if (map == NULL) {
426 pipe_resource_reference(&pt->resource, NULL);
427 FREE(spt);
428 return NULL;
429 }
430
431 *transfer = pt;
432 return map + spt->offset;
433 }
434
435
436 /**
437 * Unmap memory mapping for given pipe_transfer object.
438 */
439 static void
440 softpipe_transfer_unmap(struct pipe_context *pipe,
441 struct pipe_transfer *transfer)
442 {
443 struct softpipe_resource *spr;
444
445 assert(transfer->resource);
446 spr = softpipe_resource(transfer->resource);
447
448 if (spr->dt) {
449 /* display target */
450 struct sw_winsys *winsys = softpipe_screen(pipe->screen)->winsys;
451 winsys->displaytarget_unmap(winsys, spr->dt);
452 }
453
454 if (transfer->usage & PIPE_TRANSFER_WRITE) {
455 /* Mark the texture as dirty to expire the tile caches. */
456 spr->timestamp++;
457 }
458
459 pipe_resource_reference(&transfer->resource, NULL);
460 FREE(transfer);
461 }
462
463 /**
464 * Create buffer which wraps user-space data.
465 */
466 struct pipe_resource *
467 softpipe_user_buffer_create(struct pipe_screen *screen,
468 void *ptr,
469 unsigned bytes,
470 unsigned bind_flags)
471 {
472 struct softpipe_resource *spr;
473
474 spr = CALLOC_STRUCT(softpipe_resource);
475 if (!spr)
476 return NULL;
477
478 pipe_reference_init(&spr->base.reference, 1);
479 spr->base.screen = screen;
480 spr->base.format = PIPE_FORMAT_R8_UNORM; /* ?? */
481 spr->base.bind = bind_flags;
482 spr->base.usage = PIPE_USAGE_IMMUTABLE;
483 spr->base.flags = 0;
484 spr->base.width0 = bytes;
485 spr->base.height0 = 1;
486 spr->base.depth0 = 1;
487 spr->base.array_size = 1;
488 spr->userBuffer = TRUE;
489 spr->data = ptr;
490
491 return &spr->base;
492 }
493
494
495 void
496 softpipe_init_texture_funcs(struct pipe_context *pipe)
497 {
498 pipe->transfer_map = softpipe_transfer_map;
499 pipe->transfer_unmap = softpipe_transfer_unmap;
500
501 pipe->transfer_flush_region = u_default_transfer_flush_region;
502 pipe->transfer_inline_write = u_default_transfer_inline_write;
503
504 pipe->create_surface = softpipe_create_surface;
505 pipe->surface_destroy = softpipe_surface_destroy;
506 }
507
508
509 void
510 softpipe_init_screen_texture_funcs(struct pipe_screen *screen)
511 {
512 screen->resource_create = softpipe_resource_create;
513 screen->resource_destroy = softpipe_resource_destroy;
514 screen->resource_from_handle = softpipe_resource_from_handle;
515 screen->resource_get_handle = softpipe_resource_get_handle;
516 screen->can_create_resource = softpipe_can_create_resource;
517 }