Merge commit 'origin/master' into gallium-sampler-view
[mesa.git] / src / gallium / drivers / softpipe / sp_texture.c
1 /**************************************************************************
2 *
3 * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 * Michel Dänzer <michel@tungstengraphics.com>
31 */
32
33 #include "pipe/p_defines.h"
34 #include "util/u_inlines.h"
35
36 #include "util/u_format.h"
37 #include "util/u_math.h"
38 #include "util/u_memory.h"
39
40 #include "sp_context.h"
41 #include "sp_texture.h"
42 #include "sp_screen.h"
43
44 #include "state_tracker/sw_winsys.h"
45
46
47 /**
48 * Conventional allocation path for non-display textures:
49 * Use a simple, maximally packed layout.
50 */
51 static boolean
52 softpipe_texture_layout(struct pipe_screen *screen,
53 struct softpipe_texture * spt)
54 {
55 struct pipe_texture *pt = &spt->base;
56 unsigned level;
57 unsigned width = pt->width0;
58 unsigned height = pt->height0;
59 unsigned depth = pt->depth0;
60 unsigned buffer_size = 0;
61
62 for (level = 0; level <= pt->last_level; level++) {
63 spt->stride[level] = util_format_get_stride(pt->format, width);
64
65 spt->level_offset[level] = buffer_size;
66
67 buffer_size += (util_format_get_nblocksy(pt->format, height) *
68 ((pt->target == PIPE_TEXTURE_CUBE) ? 6 : depth) *
69 spt->stride[level]);
70
71 width = u_minify(width, 1);
72 height = u_minify(height, 1);
73 depth = u_minify(depth, 1);
74 }
75
76 spt->data = align_malloc(buffer_size, 16);
77
78 return spt->data != NULL;
79 }
80
81
82 /**
83 * Texture layout for simple color buffers.
84 */
85 static boolean
86 softpipe_displaytarget_layout(struct pipe_screen *screen,
87 struct softpipe_texture * spt)
88 {
89 struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
90
91 /* Round up the surface size to a multiple of the tile size?
92 */
93 spt->dt = winsys->displaytarget_create(winsys,
94 spt->base.format,
95 spt->base.width0,
96 spt->base.height0,
97 16,
98 &spt->stride[0] );
99
100 return spt->dt != NULL;
101 }
102
103
104 /**
105 * Create new pipe_texture given the template information.
106 */
107 static struct pipe_texture *
108 softpipe_texture_create(struct pipe_screen *screen,
109 const struct pipe_texture *template)
110 {
111 struct softpipe_texture *spt = CALLOC_STRUCT(softpipe_texture);
112 if (!spt)
113 return NULL;
114
115 spt->base = *template;
116 pipe_reference_init(&spt->base.reference, 1);
117 spt->base.screen = screen;
118
119 spt->pot = (util_is_power_of_two(template->width0) &&
120 util_is_power_of_two(template->height0) &&
121 util_is_power_of_two(template->depth0));
122
123 if (spt->base.tex_usage & (PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
124 PIPE_TEXTURE_USAGE_SCANOUT |
125 PIPE_TEXTURE_USAGE_SHARED)) {
126 if (!softpipe_displaytarget_layout(screen, spt))
127 goto fail;
128 }
129 else {
130 if (!softpipe_texture_layout(screen, spt))
131 goto fail;
132 }
133
134 return &spt->base;
135
136 fail:
137 FREE(spt);
138 return NULL;
139 }
140
141
142
143
144 static void
145 softpipe_texture_destroy(struct pipe_texture *pt)
146 {
147 struct softpipe_screen *screen = softpipe_screen(pt->screen);
148 struct softpipe_texture *spt = softpipe_texture(pt);
149
150 if (spt->dt) {
151 /* display target */
152 struct sw_winsys *winsys = screen->winsys;
153 winsys->displaytarget_destroy(winsys, spt->dt);
154 }
155 else {
156 /* regular texture */
157 align_free(spt->data);
158 }
159
160 FREE(spt);
161 }
162
163
164 /**
165 * Get a pipe_surface "view" into a texture.
166 */
167 static struct pipe_surface *
168 softpipe_get_tex_surface(struct pipe_screen *screen,
169 struct pipe_texture *pt,
170 unsigned face, unsigned level, unsigned zslice,
171 unsigned usage)
172 {
173 struct softpipe_texture *spt = softpipe_texture(pt);
174 struct pipe_surface *ps;
175
176 assert(level <= pt->last_level);
177
178 ps = CALLOC_STRUCT(pipe_surface);
179 if (ps) {
180 pipe_reference_init(&ps->reference, 1);
181 pipe_texture_reference(&ps->texture, pt);
182 ps->format = pt->format;
183 ps->width = u_minify(pt->width0, level);
184 ps->height = u_minify(pt->height0, level);
185 ps->offset = spt->level_offset[level];
186 ps->usage = usage;
187
188 /* Because we are softpipe, anything that the state tracker
189 * thought was going to be done with the GPU will actually get
190 * done with the CPU. Let's adjust the flags to take that into
191 * account.
192 */
193 if (ps->usage & PIPE_BUFFER_USAGE_GPU_WRITE) {
194 /* GPU_WRITE means "render" and that can involve reads (blending) */
195 ps->usage |= PIPE_BUFFER_USAGE_CPU_WRITE | PIPE_BUFFER_USAGE_CPU_READ;
196 }
197
198 if (ps->usage & PIPE_BUFFER_USAGE_GPU_READ)
199 ps->usage |= PIPE_BUFFER_USAGE_CPU_READ;
200
201 if (ps->usage & (PIPE_BUFFER_USAGE_CPU_WRITE |
202 PIPE_BUFFER_USAGE_GPU_WRITE)) {
203 /* Mark the surface as dirty. The tile cache will look for this. */
204 spt->timestamp++;
205 softpipe_screen(screen)->timestamp++;
206 }
207
208 ps->face = face;
209 ps->level = level;
210 ps->zslice = zslice;
211
212 if (pt->target == PIPE_TEXTURE_CUBE) {
213 ps->offset += face * util_format_get_nblocksy(pt->format, u_minify(pt->height0, level)) *
214 spt->stride[level];
215 }
216 else if (pt->target == PIPE_TEXTURE_3D) {
217 ps->offset += zslice * util_format_get_nblocksy(pt->format, u_minify(pt->height0, level)) *
218 spt->stride[level];
219 }
220 else {
221 assert(face == 0);
222 assert(zslice == 0);
223 }
224 }
225 return ps;
226 }
227
228
229 /**
230 * Free a pipe_surface which was created with softpipe_get_tex_surface().
231 */
232 static void
233 softpipe_tex_surface_destroy(struct pipe_surface *surf)
234 {
235 /* Effectively do the texture_update work here - if texture images
236 * needed post-processing to put them into hardware layout, this is
237 * where it would happen. For softpipe, nothing to do.
238 */
239 assert(surf->texture);
240 pipe_texture_reference(&surf->texture, NULL);
241 FREE(surf);
242 }
243
244
245 /**
246 * Geta pipe_transfer object which is used for moving data in/out of
247 * a texture object.
248 * \param face one of PIPE_TEX_FACE_x or 0
249 * \param level texture mipmap level
250 * \param zslice 2D slice of a 3D texture
251 * \param usage one of PIPE_TRANSFER_READ/WRITE/READ_WRITE
252 * \param x X position of region to read/write
253 * \param y Y position of region to read/write
254 * \param width width of region to read/write
255 * \param height height of region to read/write
256 */
257 static struct pipe_transfer *
258 softpipe_get_tex_transfer(struct pipe_context *pipe,
259 struct pipe_texture *texture,
260 unsigned face, unsigned level, unsigned zslice,
261 enum pipe_transfer_usage usage,
262 unsigned x, unsigned y, unsigned w, unsigned h)
263 {
264 struct softpipe_texture *sptex = softpipe_texture(texture);
265 struct softpipe_transfer *spt;
266
267 assert(texture);
268 assert(level <= texture->last_level);
269
270 /* make sure the requested region is in the image bounds */
271 assert(x + w <= u_minify(texture->width0, level));
272 assert(y + h <= u_minify(texture->height0, level));
273
274 spt = CALLOC_STRUCT(softpipe_transfer);
275 if (spt) {
276 struct pipe_transfer *pt = &spt->base;
277 int nblocksy = util_format_get_nblocksy(texture->format, u_minify(texture->height0, level));
278 pipe_texture_reference(&pt->texture, texture);
279 pt->x = x;
280 pt->y = y;
281 pt->width = w;
282 pt->height = h;
283 pt->stride = sptex->stride[level];
284 pt->usage = usage;
285 pt->face = face;
286 pt->level = level;
287 pt->zslice = zslice;
288
289 spt->offset = sptex->level_offset[level];
290
291 if (texture->target == PIPE_TEXTURE_CUBE) {
292 spt->offset += face * nblocksy * pt->stride;
293 }
294 else if (texture->target == PIPE_TEXTURE_3D) {
295 spt->offset += zslice * nblocksy * pt->stride;
296 }
297 else {
298 assert(face == 0);
299 assert(zslice == 0);
300 }
301 return pt;
302 }
303 return NULL;
304 }
305
306
307 /**
308 * Free a pipe_transfer object which was created with
309 * softpipe_get_tex_transfer().
310 */
311 static void
312 softpipe_tex_transfer_destroy(struct pipe_context *pipe,
313 struct pipe_transfer *transfer)
314 {
315 /* Effectively do the texture_update work here - if texture images
316 * needed post-processing to put them into hardware layout, this is
317 * where it would happen. For softpipe, nothing to do.
318 */
319 assert (transfer->texture);
320 pipe_texture_reference(&transfer->texture, NULL);
321 FREE(transfer);
322 }
323
324
325 /**
326 * Create memory mapping for given pipe_transfer object.
327 */
328 static void *
329 softpipe_transfer_map( struct pipe_context *pipe,
330 struct pipe_transfer *transfer )
331 {
332 ubyte *map, *xfer_map;
333 struct softpipe_texture *spt;
334 enum pipe_format format;
335
336 assert(transfer->texture);
337 spt = softpipe_texture(transfer->texture);
338 format = transfer->texture->format;
339
340 if (spt->dt) {
341 /* display target */
342 struct sw_winsys *winsys = softpipe_screen(pipe->screen)->winsys;
343
344 map = winsys->displaytarget_map(winsys, spt->dt,
345 pipe_transfer_buffer_flags(transfer));
346 if (map == NULL)
347 return NULL;
348 }
349 else {
350 map = spt->data;
351 if (map == NULL)
352 return NULL;
353 }
354
355 /* May want to different things here depending on read/write nature
356 * of the map:
357 */
358 if (transfer->texture && (transfer->usage & PIPE_TRANSFER_WRITE)) {
359 /* Do something to notify sharing contexts of a texture change.
360 * In softpipe, that would mean flushing the texture cache.
361 */
362 softpipe_screen(pipe->screen)->timestamp++;
363 }
364
365 xfer_map = map + softpipe_transfer(transfer)->offset +
366 transfer->y / util_format_get_blockheight(format) * transfer->stride +
367 transfer->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
368 /*printf("map = %p xfer map = %p\n", map, xfer_map);*/
369 return xfer_map;
370 }
371
372
373 /**
374 * Unmap memory mapping for given pipe_transfer object.
375 */
376 static void
377 softpipe_transfer_unmap(struct pipe_context *pipe,
378 struct pipe_transfer *transfer)
379 {
380 struct softpipe_texture *spt;
381
382 assert(transfer->texture);
383 spt = softpipe_texture(transfer->texture);
384
385 if (spt->dt) {
386 /* display target */
387 struct sw_winsys *winsys = softpipe_screen(pipe->screen)->winsys;
388 winsys->displaytarget_unmap(winsys, spt->dt);
389 }
390
391 if (transfer->usage & PIPE_TRANSFER_WRITE) {
392 /* Mark the texture as dirty to expire the tile caches. */
393 spt->timestamp++;
394 }
395 }
396
397
398 static struct pipe_video_surface*
399 softpipe_video_surface_create(struct pipe_screen *screen,
400 enum pipe_video_chroma_format chroma_format,
401 unsigned width, unsigned height)
402 {
403 struct softpipe_video_surface *sp_vsfc;
404 struct pipe_texture template;
405
406 assert(screen);
407 assert(width && height);
408
409 sp_vsfc = CALLOC_STRUCT(softpipe_video_surface);
410 if (!sp_vsfc)
411 return NULL;
412
413 pipe_reference_init(&sp_vsfc->base.reference, 1);
414 sp_vsfc->base.screen = screen;
415 sp_vsfc->base.chroma_format = chroma_format;
416 /*sp_vsfc->base.surface_format = PIPE_VIDEO_SURFACE_FORMAT_VUYA;*/
417 sp_vsfc->base.width = width;
418 sp_vsfc->base.height = height;
419
420 memset(&template, 0, sizeof(struct pipe_texture));
421 template.target = PIPE_TEXTURE_2D;
422 template.format = PIPE_FORMAT_B8G8R8X8_UNORM;
423 template.last_level = 0;
424 /* vl_mpeg12_mc_renderer expects this when it's initialized with pot_buffers=true */
425 template.width0 = util_next_power_of_two(width);
426 template.height0 = util_next_power_of_two(height);
427 template.depth0 = 1;
428 template.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER | PIPE_TEXTURE_USAGE_RENDER_TARGET;
429
430 sp_vsfc->tex = screen->texture_create(screen, &template);
431 if (!sp_vsfc->tex) {
432 FREE(sp_vsfc);
433 return NULL;
434 }
435
436 return &sp_vsfc->base;
437 }
438
439
440 static void
441 softpipe_video_surface_destroy(struct pipe_video_surface *vsfc)
442 {
443 struct softpipe_video_surface *sp_vsfc = softpipe_video_surface(vsfc);
444
445 pipe_texture_reference(&sp_vsfc->tex, NULL);
446 FREE(sp_vsfc);
447 }
448
449
450 void
451 softpipe_init_texture_funcs(struct pipe_context *pipe)
452 {
453 pipe->get_tex_transfer = softpipe_get_tex_transfer;
454 pipe->tex_transfer_destroy = softpipe_tex_transfer_destroy;
455 pipe->transfer_map = softpipe_transfer_map;
456 pipe->transfer_unmap = softpipe_transfer_unmap;
457 }
458
459 void
460 softpipe_init_screen_texture_funcs(struct pipe_screen *screen)
461 {
462 screen->texture_create = softpipe_texture_create;
463 screen->texture_destroy = softpipe_texture_destroy;
464
465 screen->get_tex_surface = softpipe_get_tex_surface;
466 screen->tex_surface_destroy = softpipe_tex_surface_destroy;
467
468 screen->video_surface_create = softpipe_video_surface_create;
469 screen->video_surface_destroy = softpipe_video_surface_destroy;
470 }
471
472
473